AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Volgograd to Rostov
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 18 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            5 artilleries moved from Tambov to Volgograd
            1 aaGun, 4 artilleries and 15 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Volgograd
            2 infantry moved from Samara to Russia
            1 aaGun and 68 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Yakut S.S.R. to Buryatia
            2 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan
    
        Place Units - Russians
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from French Indo China to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from 42 Sea Zone to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
            1 destroyer, 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            2 bombers moved from Japan to Kiangsu
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsu
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
            2 bombers moved from Kiangsu to Japan
            1 fighter moved from Yunnan to French Indo China
            2 artilleries and 8 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Shan State to French Indo China
            3 infantry moved from India to Burma
            6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 15 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Soviet Far East to Japan
            1 fighter moved from Japan to French Indo China
            1 fighter moved from Japan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 submarine placed in 36 Sea Zone
            3 infantry placed in India
            2 infantry placed in French Indo China
            3 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1,6,1,1,2,6,2,6,6,2,2,2,2,4,3,6,2,6,1,4,2,2,5,1,2,5,2,2
            Japanese collect 43 PUs (8 lost to blockades); end with 45 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Americans
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            2 fighters moved from Kweichow to 36 Sea Zone
            11 fighters moved from Guam to 36 Sea Zone
            10 fighters moved from Queensland to 36 Sea Zone
            8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 7 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble 3 fighters into SZ36?

  • '19 '17 '16

    Oh dear. Guam fighters can land on Hunan.

    Full scramble. Could be it.


  • @simon33
    Sigh - That was supposed to be a +100 TUV battle. Instead it went -15. You certainly lucked out there.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble Southern Italy SZ97?

    980b58fd-0ab6-4afd-a8e0-680b563ddf48-image.png

  • '19 '17 '16

    Full scramble.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Americans
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            2 fighters moved from Kweichow to 36 Sea Zone
            11 fighters moved from Guam to 36 Sea Zone
            10 fighters moved from Queensland to 36 Sea Zone
            8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
            Battle in Philippines
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 14/40 hits, 19.67 expected hits
                Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 16 submarines in 36 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
                Units damaged: 4 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 20/31 hits, 16.33 expected hits
                Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
                    9 carriers owned by the Americans lost in 36 Sea Zone
                    6 submarines owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 23/40 hits, 19.67 expected hits
                    Japanese roll dice for 10 submarines in 36 Sea Zone, round 3 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 17/31 hits, 16.33 expected hits
                    4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone
                    1 tactical_bomber owned by the Japanese, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 10 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 21 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 14/26 hits, 13.33 expected hits
                    Japanese roll dice for 2 battleships, 13 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 13/18 hits, 11.50 expected hits
                    1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone
                    3 tactical_bombers owned by the Japanese and 11 fighters owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 11 fighters in 36 Sea Zone, round 5 : 4/15 hits, 7.67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Americans lost in 36 Sea Zone
                    2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers and 7 fighters remaining. Battle score for attacker is -15
                Casualties for Americans: 12 carriers, 4 destroyers, 24 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            7 fighters moved from 36 Sea Zone to Hunan
            1 aaGun moved from Amur to Siberia
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Eastern United States to Gibraltar
            2 artilleries moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Americans collect 57 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Kweichow to Anhwe
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Shantung to Kiangsu
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            7 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
            Battle in 97 Sea Zone
                British attack with 2 bombers, 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 3 fighters
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the British submerged
                    British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the British lost in 97 Sea Zone
                    2 fighters owned by the Italians lost in 97 Sea Zone
                British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 bomber, 1 destroyer and 2 submarines
                Casualties for Italians: 1 destroyer and 3 fighters
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Iraq to Caucasus
            4 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            3 fighters moved from Volgograd to Russia
            1 aaGun, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 destroyer and 1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -7.00
    Italians regular : 0.33
    Japanese regular : 8.17
    British regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Americans
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            2 fighters moved from Kweichow to 36 Sea Zone
            11 fighters moved from Guam to 36 Sea Zone
            10 fighters moved from Queensland to 36 Sea Zone
            8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 7 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
            Battle in Philippines
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters, 4 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 14/40 hits, 19.67 expected hits
                Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese roll dice for 16 submarines in 36 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits
                Units damaged: 4 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 20/31 hits, 16.33 expected hits
                Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
                    9 carriers owned by the Americans lost in 36 Sea Zone
                    6 submarines owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 23/40 hits, 19.67 expected hits
                    Japanese roll dice for 10 submarines in 36 Sea Zone, round 3 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 17/31 hits, 16.33 expected hits
                    4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone
                    1 tactical_bomber owned by the Japanese, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 10 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 21 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 14/26 hits, 13.33 expected hits
                    Japanese roll dice for 2 battleships, 13 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 13/18 hits, 11.50 expected hits
                    1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone
                    3 tactical_bombers owned by the Japanese and 11 fighters owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 11 fighters in 36 Sea Zone, round 5 : 4/15 hits, 7.67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Americans lost in 36 Sea Zone
                    2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers and 7 fighters remaining. Battle score for attacker is -15
                Casualties for Americans: 12 carriers, 4 destroyers, 24 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            7 fighters moved from 36 Sea Zone to Hunan
            1 aaGun moved from Amur to Siberia
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Eastern United States to Gibraltar
            2 artilleries moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Americans collect 57 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Kweichow to Anhwe
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Shantung to Kiangsu
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            7 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 bombers moved from Iraq to 97 Sea Zone
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
            Battle in 97 Sea Zone
                British attack with 2 bombers, 1 destroyer and 3 submarines
                Italians defend with 1 destroyer and 3 fighters
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the British submerged
                    British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the British lost in 97 Sea Zone
                    2 fighters owned by the Italians lost in 97 Sea Zone
                British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 bomber, 1 destroyer and 2 submarines
                Casualties for Italians: 1 destroyer and 3 fighters
    
        Non Combat Move - British
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Iraq to Caucasus
            4 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            3 fighters moved from Volgograd to Russia
            1 aaGun, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 destroyer and 1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers
            EDIT: Adding units owned by British to Caucasus: 4 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -7.00
    Italians regular : 0.33
    Japanese regular : 8.17
    British regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    NCM change

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Italians
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 mech_infantry moved from Bryansk to Archangel
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 17 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.33
    

    Savegame


  • @andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:

    @simon33
    Sigh - That was supposed to be a +100 TUV battle. Instead it went -15. You certainly lucked out there.

    Still uphill from here. I think the game would have been over if that battle had gone average.


  • @simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:

    I think the game would have been over if that battle had gone average.

    I agree with that statement.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: ANZAC round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble SZ6?
    53d7c160-98d7-46e1-af0c-9e564c193a85-image.png

  • '19 '17 '16

    No scramble.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 6 Sea Zone to Korea
            1 fighter moved from Kweichow to Korea
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from Queensland to Philippines
            1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Northwest Persia to Persia
                  Germans take Persia from British
            27 artilleries and 23 infantry moved from Northwest Persia to Iraq
                  Germans take Iraq from Russians
            2 bombers moved from Bryansk to Rostov
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Rostov
                Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking 125 Sea Zone from Russians with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Western Germany
            2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
            1 bomber moved from Volgograd to Novgorod
            3 armour and 1 mech_infantry moved from Bryansk to Archangel
            2 mech_infantrys moved from Belarus to Archangel
            4 artilleries and 9 infantry moved from Belarus to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 artilleries and 3 infantry moved from Novgorod to Belarus
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            6 infantry moved from 115 Sea Zone to Novgorod
            2 aaGuns moved from Northwest Persia to Iraq
            3 infantry moved from Poland to Eastern Poland
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Germany
            3 artilleries placed in Novgorod
            3 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -0.17
    Russians AA : -0.17
    

    Savegame

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