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L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)

  • 15

    @nikola1975 Bump#1

  • 15

    @nikola1975 Bump #2


  • @shin-ji

    Hello. I apologize for the delay. I am currently on some deadlines with project we are working on. I will be able to play during the weekend - you will get my turn on Saturday, if not earlier.

    Sorry.

  • 15

    @nikola1975 OK, glad to hear it.


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 31 Sea Zone to 27 Sea Zone
            1 transport moved from 31 Sea Zone to 27 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 6 infantry moved from Queensland to New South Wales
            1 infantry moved from Northern Australia to Queensland
            1 aaGun moved from Northern Australia to South Australia
            1 infantry moved from Northern Australia to South Australia
            1 fighter moved from Northern Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 destroyer moved from 78 Sea Zone to 82 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            8 armour, 3 artilleries, 15 infantry and 4 mech_infantrys moved from Baltic States to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            3 fighters and 5 tactical_bombers moved from Egypt to 82 Sea Zone
            2 bombers moved from Southern Italy to 82 Sea Zone
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            7 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 82 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 82 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 82 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                    2 tactical_bombers owned by the Germans lost in 82 Sea Zone
                    1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 carrier owned by the British lost in 82 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 82 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
                    British roll dice for 2 cruisers, 1 fighter and 1 transport in 82 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    2 tactical_bombers owned by the Germans lost in 82 Sea Zone
                    1 transport owned by the British, 2 cruisers owned by the British and 1 fighter owned by the British lost in 82 Sea Zone
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for Germans: 4 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for French: 1 destroyer
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 82 Sea Zone: 2 bombers
            EDIT: Adding units owned by Germans to Trans-Jordan: 2 bombers
            EDIT: Turning off Edit Mode
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Egypt
            1 infantry moved from 100 Sea Zone to Egypt
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 112 Sea Zone to 115 Sea Zone
            1 armour and 1 mech_infantry moved from Poland to Leningrad
            1 artillery and 11 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            1 aaGun, 7 artilleries and 13 infantry moved from Germany to Poland
            2 fighters moved from 115 Sea Zone to Western Germany
            1 submarine moved from 84 Sea Zone to 73 Sea Zone
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 carrier and 1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.00
    British regular : -0.67
    

    Savegame

  • 15

    @nikola1975 Sorry for the edits - it should have let me fly the bombers over Syria, but the game wasn’t coded for that. So I just fixed the landing part.


  • @shin-ji

    Hm, are you sure about that? I thought you are not able to fly over neutral territories.

    Can you check that?


  • @nikola1975

    https://axisallies.com/global-1940-second-edition-rules/

    ā€œMoving into a neutral territory is considered a combat move, and any combat must be resolved during the conduct combat phase (see ā€˜Combat Moveā€˜). Before the neutral territory can be taken control of by the invading power, all of the neutral’s standing army units must be eliminated. Air units can’t fly over a neutral unless they are attacking it.ā€

  • 15

    @nikola1975 I did check it. In the Balance Mod rules post, it specifically mentions that the flyover rules for neutrals do not apply to Vichy France ones.

    "Game Consequences of Franco-German Armistice

    French Territorial Control: At the beginning of France’s first turn in which Armistice conditions are met, all originally French territories not already under Axis control immediately change ownership to Pro-Axis Neutrals, except: (1) French Equatorial Africa; (2) New Hebrides; (2) any French territories containing non-French allied land units.

    Any non-French allied air units in Vichy-controlled territory are destroyed upon conversion of the territory to Vichy control.

    With the exception of Southern France (see discussion of ā€œZone Libereā€ below), Vichy French territory operates the same way as other Pro-Axis Neutral territory. An Axis player may capture Vichy French territory and commandeer its forces by moving a land unit into the territory during the non-combat phase of his turn.

    Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory."

    https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-rules-and-download

  • 15

    It is easily missed, that’s for sure! We’re playing PtV, which points to Balance Mod for that, and then it’s buried at the end of a few paragraphs, lol.


  • @shin-ji

    Hm, you are right.

    Anyway, good moves so far, you are extremely efficient fascist :) It’s quite amazing that it is only round 4 and what you have achieved with Italians so far.

    triplea_39724_4rus.tsvg

  • 15

    @nikola1975 I appreciate the compliment(?), but I fear you may have out-Communist-ed me here - both China and Russia have me quite nervous. Should have the Japan post later today - always hard to decide where to put things when I have so many good options!

  • 15

    @nikola1975 Still putting together the details, but what OOL would you like for Yunnan? Kill the Brits first, or the Chinese?

  • 15

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 8 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            1 armour moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan
            2 bombers moved from Davao to Yunnan
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 132 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 15

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 8 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            1 armour moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan
            2 bombers moved from Davao to Yunnan
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 132 Sea Zone
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 2 aaGuns, 1 artillery, 1 fighter and 8 infantry; Chinese defend with 2 artilleries, 1 fighter and 12 infantry
                    British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 11/27 hits, 10.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    British AA : -1.00
    

    Savegame

  • 15

    @nikola1975 The dice LOVE me this game! I got 11 hits - how would you like them assigned?

  • 15

    Bump #3.


  • @shin-ji

    10 Chi inf.
    1 Bri inf.

  • 15

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries, 8 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
            1 armour moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Yunnan
            2 bombers moved from Davao to Yunnan
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 132 Sea Zone
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 2 aaGuns, 1 artillery, 1 fighter and 8 infantry; Chinese defend with 2 artilleries, 1 fighter and 12 infantry
                    British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 11/27 hits, 10.50 expected hits
                    Chinese roll dice for 2 aaGuns, 3 artilleries, 2 fighters and 20 infantry in Yunnan, round 2 : 14/25 hits, 9.00 expected hits
                    11 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
                    10 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
                4 fighters owned by the Japanese, 5 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China
                Chinese win, taking 132 Sea Zone from UK_Pacific with 2 aaGuns, 3 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 3 artilleries and 11 infantry
                Casualties for British: 1 infantry
                Casualties for Chinese: 10 infantry
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from 6 Sea Zone to Japan
            3 artilleries and 6 infantry moved from Malaya to Shan State
            1 transport moved from 132 Sea Zone to 21 Sea Zone
            1 artillery moved from Kwangtung to 21 Sea Zone
            1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 artillery moved from 20 Sea Zone to Southern Manchuria
            3 infantry moved from Anhwe to Jehol
            1 infantry moved from Hopei to Szechwan
            1 artillery moved from Hopei to Anhwe
            4 transports moved from 132 Sea Zone to 20 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 132 Sea Zone to 20 Sea Zone
            1 battleship, 3 carriers and 1 destroyer moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 artillery moved from 20 Sea Zone to Southern Manchuria
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Southern Manchuria
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            3 fighters moved from Caroline Islands to Japan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 artillery and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 5.00
    Japanese regular : 0.33
    British AA : -1.00
    Russians regular : 0.67
    

    Savegame

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