OOL
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Assumed no scramble to z93.
G15 L22 #1 trulpen vs max334 P2V.tsvg
Game History
Round: 15
Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 2 carriers EDIT: Turning off Edit Mode Germans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from France to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to Sicily 1 artillery and 1 infantry moved from Southern Italy to Sicily 1 artillery moved from Southern Italy to Sicily 3 infantry moved from Southern Italy to Sicily 1 infantry moved from Southern Italy to Sicily 1 artillery moved from Southern Italy to Sicily 1 artillery and 3 infantry moved from Austria to Yugoslavia 7 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Western Germany to 115 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 115 Sea Zone to 93 Sea Zone 2 artilleries and 6 infantry moved from 93 Sea Zone to Morocco 4 fighters moved from 93 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Yugoslavia 1 submarine moved from 113 Sea Zone to 94 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 94 Sea Zone Germans attack with 3 submarines British defend with 2 transports; Americans defend with 1 carrier and 1 transport Germans roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 carrier and 3 transports in 94 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 94 Sea Zone Germans roll dice for 2 submarines in 94 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 transport owned by the British and 1 carrier owned by the Americans lost in 94 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier and 1 transport Casualties for British: 2 transports Battle in Sicily Germans attack with 4 artilleries and 6 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 4 artilleries and 6 infantry in Sicily, round 2 : 5/10 hits, 3,00 expected hits British roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sicily Germans win, taking Sicily from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 3/15 hits, 4,50 expected hits British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 artillery, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Morocco Germans attack with 2 artilleries, 4 fighters and 6 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 4 fighters and 6 infantry in Morocco, round 2 : 4/12 hits, 4,00 expected hits Americans roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 2 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Russians to Germans EDIT: Turning off Edit Mode 1 fighter moved from Morocco to 93 Sea Zone 1 aaGun and 3 infantry moved from Northern Caucasus to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 8 artilleries and 6 infantry moved from Kazakhstan to Northern Caucasus 1 armour moved from Kazakhstan to Southern Caucasus 1 aaGun and 1 infantry moved from Uzbekistan to Turkmenistan 3 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus 1 mech_infantry moved from Samara to Northern Caucasus 1 artillery and 4 infantry moved from Samara to Kazakhstan 3 artilleries and 3 infantry moved from Kursk to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 aaGun, 4 artilleries and 5 infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 1 artillery moved from Eastern Poland to Romania 2 mech_infantrys moved from Leningrad to Gorky 2 armour and 2 mech_infantrys moved from Yenisey to Urals 2 infantry moved from Timguska to Yenisey 3 fighters moved from Morocco to 95 Sea Zone 1 aaGun and 1 infantry moved from France to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 artillery and 5 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 carriers and 1 destroyer placed in 95 Sea Zone 3 submarines placed in 113 Sea Zone 2 fighters placed in Western Germany 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Stalingrad 3 infantry placed in Southern Caucasus Turn Complete - Germans Germans collect 83 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Germans regular : 0,83
British regular : -1,33
I believe Russia has to play before Japan here.
Do I lose the game if I lose Egypt?
@max334 said in L22 #1 trulpen (X+6) vs max334 (A) P2V:
Do I lose the game if I lose Egypt?
If Tokyo is still japanese and Germany keeps 8 VC for atleast one turn, then Axis win. If Tokyo is controlled by the Allies, then Germany need 9 VC on the european map.
Two scramble options here: Manilla and/or z21?
Hmm, might have made an illegal attack. 3 fig, 1 tac from Australia won’t be able to land.
Or perhaps they can actually land on Formosa. Have to check.
Anyway, if I need to a des will attack z20, so the scramble option is still valid.
Slightly updated attack. Des attacks z20 and one more fig attacks z21. Also the marine from DNG will take part in the amphi against Manilla.
So, scramble z20/z21/Manilla?
very sad …scramble ftr from 20 to 21
Yes, but Japan is in a very tight spot.
Keep bs or fig?
Doesn’t matter, since I think I’ll continue anyway.
Tried to save the fleet by Japan, but think it’s futile anyway. The southern fleet is more important, so stack the air there.
+46 instead of 60-66 in the air strike.
J15 L22 #1 trulpen vs max334 P2V.tsvg
Game History
Round: 15
Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from Japan to 17 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 marine moved from Northern Australia to 56 Sea Zone 1 battleship and 1 marine moved from 56 Sea Zone to 36 Sea Zone Japanese take 36 Sea Zone from Americans 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from Queensland to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 artilleries and 2 infantry moved from South Australia to Western Australia 1 artillery and 1 infantry moved from Northern Australia to Western Australia 1 fighter moved from 55 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Queensland to 21 Sea Zone 2 fighters moved from Queensland to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 artillery moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 marine and 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from 36 Sea Zone to Manilla 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese British scrambles 1 units out of 20 Sea Zone to defend against the attack in 21 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Davao Battle in Paulau Battle in Western Australia Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Western Australia, round 2 : 3/6 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Australia Japanese win, taking Davao from Americans, taking Paulau from Americans, taking Western Australia from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer British defend with 1 carrier, 1 submarine and 3 transports; Americans defend with 1 destroyer, 1 submarine and 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 20 Sea Zone British win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for British: 1 submarine Battle in Manilla Japanese attack with 2 artilleries, 1 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber, 8 fighters and 4 tactical_bombers British defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship and 3 carriers; ANZAC defend with 1 fighter Japanese roll dice for 1 bomber, 8 fighters and 4 tactical_bombers in 21 Sea Zone, round 2 : 6/13 hits, 7,17 expected hits British roll dice for 1 battleship, 4 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/10 hits, 3,83 expected hits 3 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the British, 3 carriers owned by the Americans and 1 carrier owned by the British lost in 21 Sea Zone Japanese roll dice for 5 fighters and 4 tactical_bombers in 21 Sea Zone, round 3 : 4/9 hits, 5,17 expected hits British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 fighter owned by the British lost in 21 Sea Zone Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 4 : 4/6 hits, 3,50 expected hits British roll dice for 1 battleship in 21 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Japanese: 1 bomber, 5 fighters and 2 tactical_bombers Casualties for Americans: 1 battleship and 3 carriers Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers moved from 56 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 17 Sea Zone to Japan EDIT: 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from Queensland to Northern Australia 2 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone EDIT: 2 fighters moved from 21 Sea Zone to 36 Sea Zone 2 artilleries moved from Korea to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in Japan 1 destroyer placed in 64 Sea Zone Japanese undo move 2. 1 destroyer placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,1,6,4,5,3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,1,2,1 Japanese collect 18 PUs (7 lost to blockades); end with 18 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 64 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to Queensland: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Queensland: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : 0,17
British regular : 1,33
I think I’ll give this game to you
Japan has a very hard time, but Germany does look unstoppable.
I don’t mind playing it out, if you want to, but it’s also ok if you want to resign.
@trulpen Are you able to look and move pretty quickly? Because whenever I try that, there’s a verey good chance that I’ll make a big mistake and against a higher caliber player those kind of mistakes just become too costly. I’m big into playing in local mode, but sometimes I just dont have the time or energy for it.