BM Martin +16 vs Majikforce

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Hawaiian Islands to Manchuria
    
        Combat - Americans
            Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
            Air Battle in Manchuria
                Americans attacks with 1 units heading to Manchuria
                Japanese launches 1 interceptors out of Manchuria
                    Attackers Fire,  : 1/1 hits, 0,17 expected hits
                    Defenders Fire,  : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Manchuria
                    1 fighter owned by the Japanese lost in Manchuria
                Air Battle is over, the attackers have all died
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 9/14 hits, 7,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 37 Sea Zone
                    Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 9/14 hits, 7,67 expected hits
                    2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -107
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Malaya
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            4 fighters moved from Hawaiian Islands to 6 Sea Zone
            2 carriers moved from 26 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 armour moved from Central America to 89 Sea Zone
            1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser, 2 destroyers and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
            1 mech_infantry moved from Western United States to Southeast Mexico
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 armour placed in Western United States
            1 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            Americans undo move 1.
            Americans undo move 5.
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Tsinghai to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Tsinghai
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
            1 bomber moved from West India to 37 Sea Zone
            1 mech_infantry moved from Burma to Shan State
            3 mech_infantrys moved from India to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 armour and 2 artilleries moved from Tunisia to Algeria
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 artillery moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
            Battle in Borneo
            Battle in French Madagascar
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 5 fighters and 2 transports in 37 Sea Zone, round 2 : 5/9 hits, 5,50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 fighter owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits
                    Japanese roll dice for 2 battleships, 4 fighters and 2 transports in 37 Sea Zone, round 3 : 5/6 hits, 4,00 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
                Japanese win, taking 98 Sea Zone from Italians, taking Borneo from Japanese, taking French Madagascar from Neutral_Axis with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -45
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
            Battle in Algeria
                British attack with 1 armour and 2 artilleries
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 2 artilleries in Algeria, round 2 : 1/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 4 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
            Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                1 fighter owned by the Japanese forced to land in Malaya
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 armour moved from Egypt to Iraq
            1 artillery moved from Syria to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Egypt to 98 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
            British collect 36 PUs (3 lost to blockades); end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -2,00
    Japanese regular : 2,67
    Defenders Fire,  : 0,67
    Attackers Fire,  : 0,83
    Neutral_Axis regular : 0,67
    British regular : -1,50
    

    Savegame

  • 2024 2023 '22 '21

    I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.

  • '22 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bessarabia to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Ukraine
            2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 artilleries and 1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer and 2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • '22 '16

    @martin said in BM Martin +16 vs Majikforce:

    I have chosen a Japanese fighter as casualty in the last round. I somehow expected the concerted effort of the US and the UK to be a bit more successful.

    Well the odds were quite stacked against you. But you did take out my navy…for now.

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Celebes to 42 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 43 Sea Zone
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Celebes
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - French
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Western Ukraine
            2 bombers moved from Western Germany to Western Ukraine
            1 bomber moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Belarus
            3 tactical_bombers moved from Eastern Poland to Bryansk
            10 armour, 2 artilleries, 9 infantry and 10 mech_infantrys moved from Ukraine to Bryansk
            5 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 9 infantry, 10 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 13/35 hits, 11.83 expected hits
                    Russians roll dice for 6 infantry in Bryansk, round 2 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 1 bomber, 8 infantry, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Western Ukraine to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            1 mech_infantry moved from Archangel to Bryansk
            1 fighter moved from Western Ukraine to Ukraine
            1 bomber and 3 tactical_bombers moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Norway to Novgorod
            7 infantry moved from Finland to Norway
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
            2 aaGuns, 8 artilleries and 8 infantry moved from Bessarabia to Ukraine
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 tactical_bombers placed in Novgorod
            3 armour placed in Ukraine
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            13 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Ulaanbaatar to Buryatia
            1 bomber moved from Timguska to Manchuria
            1 mech_infantry moved from Central Mongolia to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Central Mongolia to Amur
            1 mech_infantry moved from Central Mongolia to Chahar
            1 fighter moved from Ulaanbaatar to Chahar
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 0/1 hits, 0,17 expected hits
                Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Manchuria causes 5 damage total. 
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 1 armour and 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 16 infantry in Amur, round 2 : 3/17 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 1 armour and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Chahar to Ulaanbaatar
            1 bomber moved from Manchuria to Buyant-Uhaa
            1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Russia
            2 armour and 2 mech_infantrys moved from Volgograd to Sikang
            2 armour moved from Volgograd to Sikang
            1 artillery moved from Tambov to Samara
            2 infantry moved from Rostov to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Tambov to Samara
            2 mech_infantrys moved from Vologda to Kansu
            4 infantry moved from Vologda to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Japanese AA : -0,17
    Russians regular : -0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Manchuria to Buyant-Uhaa
            2 bombers moved from Kwangtung to Chahar
            1 bomber moved from Chahar to Buyant-Uhaa
            1 mech_infantry moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Anhwe to Chahar
            1 tactical_bomber moved from Kwangtung to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 tactical_bomber moved from Malaya to Sumatra
            1 fighter moved from Malaya to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 transport
                    1 transport owned by the British and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 artillery
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 bomber
                    Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 bomber in Buyant-Uhaa, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Russians lost in Buyant-Uhaa
                Japanese win with 1 bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 bomber
    
        Non Combat Move - Japanese
            1 bomber moved from Buyant-Uhaa to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
            1 bomber moved from Chahar to Manchuria
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Hunan to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,6,6,6,4,6,5,6
            Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.00
    Japanese regular : -1.00
    UK_Pacific regular : -0.33
    Russians regular : 0.83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Americans creates battle in territory 106 Sea Zone
            Battle in Soviet Far East
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Americans lost in Gibraltar
                Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to British Guiana
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            3 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 infantry moved from Central America to Southeast Mexico
            1 mech_infantry moved from Southeast Mexico to Eastern United States
            1 fighter moved from Western United States to 3 Sea Zone
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            2 fighters moved from 6 Sea Zone to Amur
            1 fighter moved from Western United States to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Italians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : -0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 armour and 1 artillery moved from Algeria to Morocco
            4 mech_infantrys moved from Shan State to Malaya
            3 mech_infantrys moved from Yunnan to Malaya
            1 fighter moved from India to Malaya
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    Do you scramble to SZ39? How?

    Scramble.jpg

  • '22 '16

    @martin no thanks.

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Americans creates battle in territory 106 Sea Zone
            Battle in Soviet Far East
            Battle in Gibraltar
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Americans lost in Gibraltar
                Italians win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to British Guiana
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            3 submarines moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 infantry moved from Central America to Southeast Mexico
            1 mech_infantry moved from Southeast Mexico to Eastern United States
            1 fighter moved from Western United States to 3 Sea Zone
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            2 fighters moved from 6 Sea Zone to Amur
            1 fighter moved from Western United States to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 artillery moved from Algeria to Morocco
            4 mech_infantrys moved from Shan State to Malaya
            3 mech_infantrys moved from Yunnan to Malaya
            1 fighter moved from India to Malaya
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour and 1 artillery
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Morocco
                    British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                British win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Neutral_Axis: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 destroyer and 3 transports
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 37 Sea Zone
                Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Malaya
                British attack with 1 fighter and 7 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
                    British roll dice for 1 fighter and 7 mech_infantrys in Malaya, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 3,33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                    British roll dice for 1 fighter and 6 mech_infantrys in Malaya, round 3 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 3 : 4/6 hits, 3,33 expected hits
                    1 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Malaya
                    British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 4 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 4 fighters and 1 infantry in Malaya, round 4 : 4/5 hits, 3,00 expected hits
                    2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Malaya
                Japanese win with 4 fighters and 1 infantry remaining. Battle score for attacker is -35
                Casualties for British: 1 fighter and 7 mech_infantrys
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 aaGun moved from Burma to India
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Iraq to Eastern Persia
            2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 armour moved from British Columbia to Alaska
    
        Place Units - British
            1 carrier, 1 fighter and 1 tactical_bomber placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 4 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Americans regular : -1,17
    Japanese regular : -1,00
    Italians regular : 0,67
    Neutral_Axis regular : 0,33
    British regular : -4,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov
            2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 3 submarines and 1 transport
                3 submarines owned by the Americans submerged
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 infantry; Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Rostov to Southern Italy
            2 aaGuns moved from Ukraine to Rostov
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 infantry moved from France to Southern France
                  Italians take Southern France from Neutral_Axis
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.17
    Russians regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            2 artilleries and 7 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Belarus to Russia
            4 armour moved from Bryansk to Russia
            3 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 bombers moved from Novgorod to Caucasus
            15 mech_infantrys moved from Bryansk to Russia
            5 armour moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 tactical_bombers moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            6 tactical_bombers moved from Novgorod to Caucasus
    
        Combat - Germans
            Battle in Russia
                Germans attack with 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 28 infantry
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/39 hits, 11.50 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 28 infantry in Russia, round 2 : 12/29 hits, 9.67 expected hits
                    10 infantry owned by the Russians, 8 infantry owned by the Germans, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 2 artilleries, 13 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/27 hits, 9.50 expected hits
                    Russians roll dice for 1 artillery and 18 infantry in Russia, round 3 : 5/19 hits, 6.33 expected hits
                    9 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 2 artilleries, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 7/22 hits, 8.67 expected hits
                    Russians roll dice for 1 artillery and 9 infantry in Russia, round 4 : 4/10 hits, 3.33 expected hits
                    7 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 10/18 hits, 8.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 5 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 8 infantry, 13 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 1 artillery and 28 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers
                British defend with 2 mech_infantrys; Russians defend with 3 artilleries and 4 infantry
                    Germans roll dice for 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 6/17 hits, 8.33 expected hits
                    Russians roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Caucasus, round 3 : 9/15 hits, 8.00 expected hits
                    Russians roll dice for 3 artilleries in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 2 mech_infantrys
                Casualties for Russians: 3 artilleries and 4 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Rostov
            2 aaGuns, 8 artilleries and 8 infantry moved from Ukraine to Rostov
            1 fighter and 6 tactical_bombers moved from Caucasus to Rostov
            2 infantry moved from Western Ukraine to Bryansk
            2 tactical_bombers moved from Russia to Rostov
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 fighters moved from Novgorod to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 carrier placed in 112 Sea Zone
            2 fighters placed in 112 Sea Zone
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.00
    Russians AA : 0.50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            2 infantry moved from Buryatia to Sakha
            1 fighter moved from Ulaanbaatar to Sakha
            2 mech_infantrys moved from Kansu to Suiyuyan
            1 armour and 1 mech_infantry moved from Sikang to Shensi
            1 artillery moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Sakha
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Sakha, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Russians win, taking Sakha from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sakha to Amur
            1 infantry moved from Buryatia to Amur
            2 armour and 1 mech_infantry moved from Sikang to Yunnan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Samara to Vologda
            2 artilleries moved from Samara to Novosibirsk
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Tambov to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Russians regular : 2,17
    

    Savegame

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