Triple allied move dome
Italy on the move…
Our cool game is Rolling :)
@aagamerz13 said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
@axis-dominion let’s see how it turns out
the game is over lol but sure we can play it out to your heart’s content
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Timguska to Russia
1 fighter moved from Timguska to Novosibirsk
1 armour moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 bomber moved from Malaya to Japan
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 3.33 expected hits
UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in Vologda
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 bomber moved from Russia to Western Ukraine
1 aaGun, 3 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Timguska to Urals
1 fighter moved from Novosibirsk to Urals
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to Kwangtung
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Yunnan
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British AA : -0.50
UK_Pacific regular : 2.00
Russians regular : 0.33
Russians AA : -0.17
@axis-dominion just needed to use italy fleet to block us round 4 move, us taking south france vs n italy is a big difference.
@aagamerz13 said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
@axis-dominion just needed to use italy fleet to block us round 4 move, us taking south france vs n italy is a big difference.
Yea I thought the same thing, you could’ve blocked. Still, you stretched yourself too think and neglected your defense, I had plenty of options besides northern Italy.
@axis-dominion ur move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 bomber moved from Russia to Norway
1 fighter moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 fighter moved from 112 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 17 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Norway, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 3 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 4 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Northern Italy to Western Germany
1 bomber moved from Norway to Western Germany
2 fighters moved from Norway to Western Germany
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Ukraine to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Ukraine to Bryansk
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Western Germany to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland Belgium
1 artillery, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from India to Burma
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
5 transports moved from 112 Sea Zone to 110 Sea Zone
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Rostov to Bryansk
2 fighters moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Russia
2 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
9 infantry placed in United Kingdom
1 factory_minor placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -6.83
Japanese regular : 1.00
Italians regular : 1.33
Germans regular : 0.33
British regular : 1.67
@axis-dominion said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
hopefully you learned a valuable lesson this game, not to be so damn reckless with the germans and neglect all your defense, and not to depend on the luck of the dice. you seem to have some skill, but it always upsets me when intermediate level players like yourself rely too much on luck and not dig into and develop your skill further. you have potential, but not with this kind of reckless gambling play
Thx for good advice. It’s definitely a balancing act between defending germany from early attacks vs being aggressive enough to not lose war of attrition. Right now, I’m erring on the side of being overly aggressive. The defense should improve over more games.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6,3,5
Italians collect 1 PU (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Tsinghai to Kweichow
Combat - ANZAC
Battle in Kweichow
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in Kweichow, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kweichow
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Kweichow to Shensi
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from 126 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Russia to Bryansk
1 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Americans
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Vologda
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans submerged
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 fighter owned by the Germans retreated
Russians winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Urals
1 fighter moved from Smolensk to Western Ukraine
1 bomber and 1 fighter moved from Russia to Western Ukraine
3 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
2 aaGuns, 3 artilleries and 8 infantry moved from France to Normandy Bordeaux
2 fighters moved from Germany to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 fighter moved from Germany to Western Ukraine
Place Units - Germans
3 infantry placed in Western Ukraine
10 infantry placed in Germany
1 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 39 PUs (9 lost to blockades); end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.17
British regular : -0.67
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 artilleries and 3 infantry moved from Samara to Vologda
2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
10 infantry moved from Kansu to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 3 armour, 14 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 armour, 14 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/19 hits, 4.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 3 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Shensi
1 aaGun moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Shensi
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Russians
2 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.67
Russians regular : -3.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Western Ukraine to Volgograd
3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda
1 bomber moved from Japan to Iwo Jima
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
Combat - Japanese
Air Battle in Volgograd
Combat Hit Differential Summary :
@aagamerz13 intercept?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Western Ukraine to Volgograd
3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda
1 bomber moved from Japan to Iwo Jima
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
Combat - Japanese
Air Battle in Volgograd
Japanese attacks with 1 units heading to Volgograd
Russians launches 1 interceptors out of Volgograd
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima
1 bomber owned by the Japanese retreated
ANZAC win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Japanese attack with 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 3 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in Vologda, round 2 : 5/15 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 3 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
1 aaGun moved from Urals to Vologda
1 fighter moved from Celebes to 35 Sea Zone
3 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 battleship and 1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Kiangsu
Place Units - Japanese
3 transports placed in 37 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 factory_minor placed in Kiangsu
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Defenders Fire, : -0.33
UK_Pacific regular : 0.67
ANZAC regular : 3.33
Attackers Fire, : -0.17
Russians regular : -0.67
Russians AA : -0.17
before I do UK, letting u know I’m gonna move the American bomber to Bryansk, not Russia. that was a mistake.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Greater Southern Germany
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Greece from Germans to Americans
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Greater Southern Germany to Bryansk
1 bomber moved from Greater Southern Germany to Russia
2 bombers moved from Holland Belgium to Western Germany
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 103 Sea Zone
1 fighter moved from 99 Sea Zone to Western Germany
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Western Germany
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
3 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Turning off Edit Mode
13 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
3 fighters moved from Bryansk to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Russia to Novgorod
Combat - British
Battle in Northern Italy
British attack with 2 fighters and 4 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Novgorod
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery moved from India to Burma
1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Western Germany to Bryansk
4 fighters moved from Novgorod to Bryansk
2 fighters moved from Northern Italy to Western Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.50
Italians regular : 0.00
Japanese regular : 3.33
Germans regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Greater Southern Germany
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Greece from Germans to Americans
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Greater Southern Germany to Bryansk
1 bomber moved from Greater Southern Germany to Russia
2 bombers moved from Holland Belgium to Western Germany
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 103 Sea Zone
1 fighter moved from 99 Sea Zone to Western Germany
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Western Germany
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
3 infantry moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Turning off Edit Mode
13 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
3 fighters moved from Bryansk to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Russia to Novgorod
Combat - British
Battle in Northern Italy
British attack with 2 fighters and 4 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 fighters and 4 infantry in Northern Italy, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Novgorod
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 3/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 battleship, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery moved from India to Burma
1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Western Germany to Bryansk
4 fighters moved from Novgorod to Bryansk
2 fighters moved from Northern Italy to Western Germany
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bryansk: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.50
Italians regular : 0.00
Japanese regular : 3.33
Germans regular : -0.33
British regular : 0.33
edited bomber back into Bryansk. use latest plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 airfield, 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Northern Italy
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,3,4
Italians collect 6 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -1.33