@Amon-Sul turn complete 2.0 ;-)
axis-dominion (allies+20) vsagamerz13 bm3 game3
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from Americans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,5,6 Italians collect 4 PUs (6 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 aaGuns and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Bryansk to Tsinghai Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 aaGuns and 1 infantry moved from Queensland to New South Wales 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Bryansk to Tsinghai Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Bryansk: 1 infantry EDIT: Adding units owned by French to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 6 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Finland to Norway 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 3 fighters and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Greater Southern Germany 1 fighter moved from Germany to Norway 1 bomber moved from Western Ukraine to Archangel 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk Combat - Germans Battle in Yugoslavia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greater Southern Germany Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 4/6 hits, 2.83 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 3 aaGuns and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Yugoslavia to Germany 2 aaGuns, 3 artilleries and 8 infantry moved from Normandy Bordeaux to France 4 fighters and 1 tactical_bomber moved from Greater Southern Germany to Germany 1 fighter moved from Norway to Germany Place Units - Germans 1 aaGun, 6 armour and 3 infantry placed in Germany 3 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,3,1 Germans collect 40 PUs (4 lost to blockades); end with 40 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.00 Germans regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Volgograd to Samara 2 artilleries moved from Russia to Samara 1 aaGun moved from Novosibirsk to Tsinghai 1 aaGun and 17 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Novosibirsk to Kansu 4 artilleries and 10 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 6 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Russia Russians undo move 1. 1 armour and 2 infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
-
hopefully you learned a valuable lesson this game, not to be so damn reckless with the germans and neglect all your defense, and not to depend on the luck of the dice. you seem to have some skill, but it always upsets me when intermediate level players like yourself rely too much on luck and not dig into and develop your skill further. you have potential, but not with this kind of reckless gambling play
-
@axis-dominion let’s see how it turns out
-
@aagamerz13 said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
@axis-dominion let’s see how it turns out
the game is over lol but sure we can play it out to your heart’s content
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 5 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 bomber moved from Timguska to Russia 1 fighter moved from Timguska to Novosibirsk 1 armour moved from Nenetsia to Vologda 1 artillery and 1 infantry moved from Timguska to Novosibirsk 1 bomber moved from Malaya to Japan 1 destroyer moved from 35 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 armour moved from Yunnan to Burma Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 17 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 aaGun, 2 artilleries and 2 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 3.33 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Battle in Vologda Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Vologda Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 bomber moved from Russia to Western Ukraine 1 aaGun, 3 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Timguska to Urals 1 fighter moved from Novosibirsk to Urals 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Burma to Kwangtung 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Yunnan 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 British AA : -0.50 UK_Pacific regular : 2.00 Russians regular : 0.33 Russians AA : -0.17 -
@axis-dominion just needed to use italy fleet to block us round 4 move, us taking south france vs n italy is a big difference.
-
@aagamerz13 said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
@axis-dominion just needed to use italy fleet to block us round 4 move, us taking south france vs n italy is a big difference.
Yea I thought the same thing, you could’ve blocked. Still, you stretched yourself too think and neglected your defense, I had plenty of options besides northern Italy.
-
@axis-dominion ur move
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 marine moved from Western Germany to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 1 bomber moved from Russia to Norway 1 fighter moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 1 fighter moved from 112 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Wake Island to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 bombers and 1 infantry Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 2 bombers and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 17 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 6 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Norway Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine in Norway, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 3 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 marine in Norway, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Western Germany 1 bomber moved from Norway to Western Germany 2 fighters moved from Norway to Western Germany 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Ukraine to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Ukraine to Bryansk 6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Western Germany 1 artillery and 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 5 infantry moved from Kansu to Suiyuyan 3 infantry moved from Kansu to Shensi 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -12 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Western Germany to Northern Italy British take Northern Italy from Italians 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 1 artillery, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from India to Burma Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kenya British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 4 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 5 transports moved from 112 Sea Zone to 110 Sea Zone 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 10 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Rostov to Bryansk 2 fighters moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia 2 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 98 Sea Zone to 80 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Removing units owned by Americans from 99 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 9 infantry placed in United Kingdom 1 factory_minor placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -6.83 Japanese regular : 1.00 Italians regular : 1.33 Germans regular : 0.33 British regular : 1.67 -
@axis-dominion said in axis-dominion (allies+20) vsagamerz13 bm3 game3:
hopefully you learned a valuable lesson this game, not to be so damn reckless with the germans and neglect all your defense, and not to depend on the luck of the dice. you seem to have some skill, but it always upsets me when intermediate level players like yourself rely too much on luck and not dig into and develop your skill further. you have potential, but not with this kind of reckless gambling play
Thx for good advice. It’s definitely a balancing act between defending germany from early attacks vs being aggressive enough to not lose war of attrition. Right now, I’m erring on the side of being overly aggressive. The defense should improve over more games.
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 2 infantry British defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,6,3,5 Italians collect 1 PU (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from Tsinghai to Kweichow Combat - ANZAC Battle in Kweichow ANZAC attack with 2 fighters Japanese defend with 1 artillery ANZAC roll dice for 2 fighters in Kweichow, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in Kweichow, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Kweichow ANZAC win with 1 fighter remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Kweichow to Shensi 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Germans from 126 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Western Germany to 112 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Russia to Bryansk 1 infantry moved from Morocco to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk 1 bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Germany to Greater Southern Germany Germans take Greater Southern Germany from Americans 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Ukraine to Smolensk 1 tactical_bomber moved from Western Ukraine to Vologda 2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 airfield and 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Germans retreated Russians winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Urals 1 fighter moved from Smolensk to Western Ukraine 1 bomber and 1 fighter moved from Russia to Western Ukraine 3 aaGuns moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany 2 aaGuns, 3 artilleries and 8 infantry moved from France to Normandy Bordeaux 2 fighters moved from Germany to Western Ukraine 1 fighter moved from Germany to Western Ukraine 1 fighter moved from Germany to Western Ukraine Place Units - Germans 3 infantry placed in Western Ukraine 10 infantry placed in Germany 1 infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 39 PUs (9 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.17 British regular : -0.67 Russians AA : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 artilleries and 3 infantry moved from Samara to Vologda 2 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Samara to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Vologda 10 infantry moved from Kansu to Novosibirsk 2 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Novosibirsk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 3 armour, 14 infantry and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 14 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/19 hits, 4.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Vologda Russians attack with 2 artilleries and 5 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 5 infantry in Vologda, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Kansu to Shensi 1 aaGun moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Shensi 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 2 armour and 1 fighter placed in Volgograd Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.67 Russians regular : -3.50 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 11 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Western Ukraine to Volgograd 3 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Urals to Vologda 1 bomber moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Air Battle in VolgogradCombat Hit Differential Summary :
-
@aagamerz13 intercept?





