No scramble
L21 Martin (X) - crockett36 (L+50) OOB 2nd ed
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@crockett36 I have lost a few league games simply because of my own lack of rule knowledge :face_with_head_bandage: :wink:
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 10 mech_infantrys moved from Vologda to Volgograd 1 armour moved from Vologda to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 2 armour moved from Vologda to Russia Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 artillery Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Smolensk Russians attack with 5 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 5 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 destroyers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Mozambique to Tanganyika Territory Japanese take Tanganyika Territory from British 1 mech_infantry moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Mozambique to Rhodesia Japanese take Rhodesia from British 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Buryatia to Yakut S.S.R. 1 bomber moved from Manchuria to Yakut S.S.R. 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Siberia to Buryatia 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 artillery and 2 infantry moved from Malaya to Shan State 1 tactical_bomber moved from Siam to Yunnan 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 fighter moved from 39 Sea Zone to French Indo China 1 fighter moved from 39 Sea Zone to Mozambique 2 destroyers moved from 54 Sea Zone to 30 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 2 destroyers moved from 35 Sea Zone to 54 Sea Zone 2 transports moved from 34 Sea Zone to 20 Sea Zone 2 artilleries moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Sakha 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Trans-Jordan Battle in Alaska Japanese attack with 1 artillery and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Alaska Japanese win, taking Trans-Jordan from British, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Shensi Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers British defend with 3 infantry and 2 mech_infantrys Japanese roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2,33 expected hits Chinese roll dice for 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 4/6 hits, 2,17 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 mech_infantrys Casualties for British: 3 infantry and 2 mech_infantrys Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. 1 bomber owned by the Japanese retreated Russians win with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 2 destroyers and 2 fighters in 30 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 destroyer and 2 submarines Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from Mozambique to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to Angola Japanese take Angola from Neutral_True 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 aaGun moved from Siam to Shan State 1 fighter moved from French Indo China to Siam 2 tactical_bombers moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 bomber moved from Yakut S.S.R. to Manchuria Place Units - Japanese 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa 3 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,83 Japanese regular : 3,67 UK_Pacific regular : -1,67 Russians regular : 0,17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 destroyers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Mozambique to Tanganyika Territory Japanese take Tanganyika Territory from British 1 mech_infantry moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 submarine moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Mozambique to Rhodesia Japanese take Rhodesia from British 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Buryatia to Yakut S.S.R. 1 bomber moved from Manchuria to Yakut S.S.R. 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Siberia to Buryatia 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 artillery and 2 infantry moved from Malaya to Shan State 1 tactical_bomber moved from Siam to Yunnan 1 tactical_bomber moved from Hopei to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 fighter moved from 39 Sea Zone to French Indo China 1 fighter moved from 39 Sea Zone to Mozambique 2 destroyers moved from 54 Sea Zone to 30 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 2 destroyers moved from 35 Sea Zone to 54 Sea Zone 2 transports moved from 34 Sea Zone to 20 Sea Zone 2 artilleries moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Sakha 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Trans-Jordan Battle in Alaska Japanese attack with 1 artillery and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 bomber in Alaska, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Alaska Japanese win, taking Trans-Jordan from British, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Shensi Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 4 mech_infantrys and 2 tactical_bombers British defend with 3 infantry and 2 mech_infantrys Japanese roll dice for 1 armour, 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2,33 expected hits Chinese roll dice for 3 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Kweichow Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 4/6 hits, 2,17 expected hits Chinese roll dice for 2 mech_infantrys in Kweichow, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 mech_infantrys Casualties for British: 3 infantry and 2 mech_infantrys Battle in French Indo China Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. 1 bomber owned by the Japanese retreated Russians win with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 2 destroyers and 2 fighters in 30 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 30 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 destroyer and 2 submarines Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from Mozambique to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery moved from 70 Sea Zone to Angola Japanese take Angola from Neutral_True 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 aaGun moved from Siam to Shan State 1 fighter moved from French Indo China to Siam 2 tactical_bombers moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 bomber moved from Yakut S.S.R. to Manchuria Place Units - Japanese 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa 3 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,83 Japanese regular : 3,67 UK_Pacific regular : -1,67 Russians regular : 0,17
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@crockett36 :man_dancing:
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Eastern United States to Alaska 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 3 Sea Zone to 2 Sea Zone 1 submarine moved from 3 Sea Zone to 15 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Alaska to British Columbia 2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Spain 4 armour and 2 mech_infantrys placed in Eastern United States 1 mech_infantry placed in Western United States 1 bomber placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Burma Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Eastern United States to Alaska 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 3 Sea Zone to 2 Sea Zone 1 submarine moved from 3 Sea Zone to 15 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Alaska, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Alaska Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Alaska to British Columbia 2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour moved from 91 Sea Zone to Spain 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 2 carriers moved from 26 Sea Zone to 25 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 90 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 transport moved from 90 Sea Zone to 101 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 infantry placed in Spain 4 armour and 2 mech_infantrys placed in Eastern United States 1 mech_infantry placed in Western United States 1 bomber placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Burma Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Kansu to Yenisey 1 mech_infantry moved from Sikang to Shensi 1 fighter moved from Yunnan to Shensi 2 fighters moved from Szechwan to Shensi 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 bomber moved from Egypt to 70 Sea Zone 3 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from 91 Sea Zone to French Equatorial Africa 1 fighter moved from Iraq to 81 Sea Zone 3 armour moved from Eastern Persia to India 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone British take 125 Sea Zone from Germans 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 1 tactical_bomber moved from Persia to Trans-Jordan 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in 81 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 70 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 70 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 3 fighters and 1 mech_infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shensi British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Shensi to Sikang 1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from 70 Sea Zone to Anglo Egyptian Sudan 2 armour moved from Sikang to Szechwan 2 fighters moved from Sikang to Szechwan 1 fighter moved from Shensi to Szechwan Place Units - British 1 factory_minor placed in Turkey 3 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,6 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.50 British regular : 2.50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 3 artilleries and 3 infantry moved from Bessarabia to Ukraine 7 infantry moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Rostov to Ukraine Place Units - Italians 1 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1 Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from Turkey to Greece Combat - ANZAC Battle in Greece ANZAC attack with 2 infantry Germans defend with 1 infantry ANZAC roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Greece ANZAC win, taking Greece from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Western Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,5,1,4,2,6 ANZAC collect 10 PUs (2 lost to blockades); end with 20 PUs Combat Move - French 3 infantry moved from Iraq to Turkey 1 fighter moved from Gibraltar to Turkey Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 3 infantry moved from Albania to Greece 1 artillery moved from Bulgaria to Greece 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 mech_infantrys moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 1 mech_infantry moved from Archangel to Smolensk 2 artilleries moved from Belarus to Smolensk 2 artilleries moved from Belarus to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 2 mech_infantrys moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Rostov to Tambov Combat - Germans Battle in Greece Germans attack with 1 artillery and 3 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Greece Germans win, taking Greece from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Smolensk Germans attack with 2 artilleries and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 2 artilleries and 4 mech_infantrys in Smolensk, round 2 : 3/6 hits, 1,67 expected hits Russians roll dice for 5 infantry in Smolensk, round 2 : 4/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Smolensk, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery and 4 mech_infantrys Casualties for Russians: 5 infantry Battle in Bryansk Germans attack with 3 artilleries, 1 bomber and 2 infantry Russians defend with 4 infantry Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Bryansk, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Bryansk, round 3 : 3/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Tambov Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Tambov Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Germans attack with 1 bomber and 3 mech_infantrys British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 3 infantry moved from Novgorod to Belarus 1 fighter moved from Tambov to Ukraine 1 tactical_bomber moved from Tambov to Ukraine 1 bomber moved from Caucasus to Ukraine 2 armour moved from Rostov to Ukraine 3 mech_infantrys moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from France to Southern France 2 armour moved from France to Southern France 1 mech_infantry moved from Romania to Belarus 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery moved from Novgorod to Belarus 1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Sweden to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 1 armour moved from Rostov to Ukraine Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 armour and 2 artilleries placed in France 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 infantry and 3 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (7 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC regular : 0,67 Russians regular : 2,33 Germans regular : 1,17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 5 mech_infantrys moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Russia to Szechwan 1 armour moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Buryatia Russians attack with 1 armour Japanese defend with 1 mech_infantry Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Buryatia Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour Battle in Bryansk Russians attack with 1 armour and 4 artilleries Germans defend with 3 artilleries Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Bryansk Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 4 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 4 artilleries remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in Tambov Russians attack with 7 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 7 mech_infantrys in Tambov, round 2 : 3/7 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 2 artilleries and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Caucasus Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Szechwan: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber EDIT: Turning off Edit Mode Place Units - Russians 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -1.17 Russians regular : -2.83
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@crockett36 sorry, I can only make my move, tomorrow.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Szechwan 1 armour moved from Kweichow to Szechwan 1 fighter and 3 tactical_bombers moved from Anhwe to Szechwan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Hunan 1 infantry moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 infantry moved from Rhodesia to Belgian Congo Japanese take Belgian Congo from British 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 3 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shan State to Burma 1 fighter moved from Siam to Szechwan 1 tactical_bomber moved from 37 Sea Zone to Szechwan 1 fighter moved from 37 Sea Zone to Szechwan 1 artillery moved from Shan State to Burma 1 artillery moved from French Indo China to Kwangsi 1 bomber moved from Manchuria to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Manchuria to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 armour and 2 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 3 carriers, 3 destroyers, 2 fighters and 3 tactical_bombers Americans defend with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber Japanese roll dice for 3 carriers, 3 destroyers, 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/8 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 5/6 hits, 3,00 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 3/4 hits, 2,00 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 carriers, 2 destroyers and 3 tactical_bombers Casualties for Americans: 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber Battle in Szechwan Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 2 armour and 3 fighters; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 4/10 hits, 5,00 expected hits Chinese roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Szechwan, round 2 : 2/7 hits, 3,67 expected hits 2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 2 armour owned by the British lost in Szechwan Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 4/8 hits, 4,67 expected hits Chinese roll dice for 3 fighters in Szechwan, round 3 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Japanese and 3 fighters owned by the British lost in Szechwan Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys Casualties for British: 2 armour and 3 fighters Casualties for Chinese: 1 artillery and 1 infantry Battle in Hunan Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Hunan, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Szechwan to Kweichow 2 fighters moved from Szechwan to Kweichow 1 bomber moved from Yakut S.S.R. to Korea 1 mech_infantry moved from Union of South Africa to Rhodesia 1 armour moved from Union of South Africa to Rhodesia 1 mech_infantry moved from South West Africa to Rhodesia 1 artillery moved from Angola to Rhodesia 1 infantry moved from Angola to Rhodesia 1 fighter moved from Mozambique to Rhodesia 1 tactical_bomber moved from Union of South Africa to Rhodesia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 75 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 aaGun moved from Shan State to Burma 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 33 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 bomber placed in Japan 1 armour and 2 mech_infantrys placed in Malaya 1 armour and 2 mech_infantrys placed in Shantung 1 artillery placed in Japan Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in Malaya Japanese undo move 5. 1 armour and 2 infantry placed in Malaya 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Union of South Africa: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Japanese from Shantung: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : 1,33 Japanese regular : 1,00 UK_Pacific regular : -0,33 Russians regular : -0,33
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@martin taking a bit to respond very busy at ups
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@crockett36 no worries, my job is keeping me hyper busy, these days. I hope we can continue, this weekend.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 9 artilleries, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 bomber moved from Western United States to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 15 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 submarine moved from 2 Sea Zone to 15 Sea Zone 1 fighter moved from British Columbia to Western United States 2 tactical_bombers moved from British Columbia to Western United States 3 cruisers moved from 91 Sea Zone to 104 Sea Zone 2 carriers moved from 91 Sea Zone to 104 Sea Zone 1 battleship moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 4 armour, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Spain to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 fighter moved from Spain to French Central Africa 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Central United States 1 fighter and 2 tactical_bombers moved from Central United States to Eastern United States Combat - Americans Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Japanese defend with 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 25 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Japanese: 1 carrier and 1 destroyer Battle in 104 Sea Zone Americans attack with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 destroyer in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer 2 fighters owned by the Japanese could not land and were killed Non Combat Move - Americans 4 armour and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa Place Units - Americans 3 artilleries placed in Spain 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 9 artilleries, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 bomber moved from Western United States to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 15 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 submarine moved from 2 Sea Zone to 15 Sea Zone 1 fighter moved from British Columbia to Western United States 2 tactical_bombers moved from British Columbia to Western United States 3 cruisers moved from 91 Sea Zone to 104 Sea Zone 2 carriers moved from 91 Sea Zone to 104 Sea Zone 1 battleship moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 4 armour and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 4 armour, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Spain to 91 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 fighter moved from Spain to French Central Africa 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to Central United States 1 fighter and 2 tactical_bombers moved from Central United States to Eastern United States Combat - Americans Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 submarines Japanese defend with 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone Americans roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 25 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 25 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is 4 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Japanese: 1 carrier and 1 destroyer Battle in 104 Sea Zone Americans attack with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 destroyer in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 battleship, 2 carriers, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer 2 fighters owned by the Japanese could not land and were killed Non Combat Move - Americans 4 armour and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa Place Units - Americans 3 artilleries placed in Spain 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_minor; Remaining resources: 1 PUs; UK_Pacific buy nothing; Remaining resources: 1 PUs; Combat Move - British 4 armour and 1 mech_infantry moved from India to West India 3 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai 1 fighter moved from French Equatorial Africa to Belgian Congo 1 fighter moved from French Equatorial Africa to Kenya 1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 armour and 6 mech_infantrys moved from Anglo Egyptian Sudan to Kenya 1 bomber moved from Anglo Egyptian Sudan to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 bomber, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Belgian Congo British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kenya British attack with 4 armour, 1 fighter and 7 mech_infantrys Japanese defend with 1 infantry British roll dice for 4 armour, 1 fighter and 7 mech_infantrys in Kenya, round 2 : 2/12 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kenya British win, taking Kenya from Japanese with 4 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Italian Somaliland 1 fighter moved from Belgian Congo to Italian Somaliland 1 bomber moved from Belgian Congo to Eastern Persia 1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 aaGun moved from Egypt to Anglo Egyptian Sudan Place Units - British 3 armour placed in Egypt British undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans regular : -0.33 British regular : -3.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 armour and 4 artilleries Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 armour and 4 artilleries in Bryansk, round 2 : 3/5 hits, 1,83 expected hits 1 artillery owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 armour and 3 artilleries in Bryansk, round 3 : 1/4 hits, 1,50 expected hits 2 artilleries owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 1 artillery in Bryansk, round 4 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 1 artillery in Bryansk, round 5 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 armour in Bryansk, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 1 artillery in Bryansk, round 6 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour, 2 artilleries and 2 infantry Casualties for Russians: 4 artilleries Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Southern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83 Russians regular : -0,17