0% for April

L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V

  • 24 23 22 21

    @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    It’s daring to DOW on J in this situation, but I reckoned the other Allies need a bit of support pressure in Asia.

    The setup in PtV does add a lot of potential to that part of the map, rather than just run back to Moscow, Russia can feint here or attack when Japan is busy elsewhere. Of course Japan can now poke Stalin in the eye without having to worry about Monoglians charging into an already overstretched Chinese front. Definately gives Japan a lot to do and positioning the navy and air force to cover all those needs gets very tricky.


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Britain to 47 Sea Zone
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 marine moved from Gibraltar to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Norway
            1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone
            1 fighter moved from 93 Sea Zone to 115 Sea Zone
            1 bomber moved from Gibraltar to 115 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
            1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 marine moved from 22 Sea Zone to Guam
            1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z115?

  • 24 23 22 21

    @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    Scramble to z115?

    No thanks.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Britain to 47 Sea Zone
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 marine moved from Gibraltar to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Norway
            1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone
            1 fighter moved from 93 Sea Zone to 115 Sea Zone
            1 bomber moved from Gibraltar to 115 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
            1 marine moved from 35 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Paulau
                Americans attack with 1 infantry
                Japanese defend with 1 aaGun
                    Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits
                    1 aaGun owned by the Japanese lost in Paulau
                Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 115 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 destroyer and 2 submarines
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 115 Sea Zone to United Kingdom
            1 armour moved from French West Africa to 89 Sea Zone
            1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 fighter moved from 27 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            2 submarines moved from 47 Sea Zone to 35 Sea Zone
            3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            1 carrier moved from 47 Sea Zone to 35 Sea Zone
            2 destroyers moved from 47 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone
            1 cruiser moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 destroyer moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 carrier and 2 transports placed in 104 Sea Zone
            2 submarines and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 2.
            2 transports placed in 104 Sea Zone
            Americans undo move 4.
            1 carrier placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            3 infantry moved from Szechwan to Hopei
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Japanese regular : 2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from New Britain to 47 Sea Zone
            1 marine moved from New Guinea to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 marine moved from Gibraltar to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Norway
            1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone
            1 fighter moved from 93 Sea Zone to 115 Sea Zone
            1 bomber moved from Gibraltar to 115 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
            1 marine moved from 35 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Paulau
                Americans attack with 1 infantry
                Japanese defend with 1 aaGun
                    Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits
                    1 aaGun owned by the Japanese lost in Paulau
                Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 115 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 destroyer and 2 submarines
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from 115 Sea Zone to United Kingdom
            1 armour moved from French West Africa to 89 Sea Zone
            1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 armour moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 tactical_bomber moved from Eastern United States to Gibraltar
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone
            1 fighter moved from 27 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            2 submarines moved from 47 Sea Zone to 35 Sea Zone
            3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
            1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            1 carrier moved from 47 Sea Zone to 35 Sea Zone
            2 destroyers moved from 47 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone
            1 cruiser moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 destroyer moved from 13 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 47 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 104 Sea Zone
            1 carrier and 2 transports placed in 104 Sea Zone
            2 submarines and 1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 2.
            2 transports placed in 104 Sea Zone
            Americans undo move 4.
            1 carrier placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
            3 infantry moved from Szechwan to Hopei
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 bomber moved from United Kingdom to 118 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 93 Sea Zone to 113 Sea Zone
            3 infantry moved from Szechwan to Hunan
    
        Combat - British
            Battle in 118 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 118 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Hunan
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 1 infantry moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India
            1 armour moved from Italian Somaliland to Tanganyika Territory
            1 artillery moved from Belgian Congo to Tanganyika Territory
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from Iraq to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            6 infantry moved from Burma to Eastern India
            2 infantry moved from 40 Sea Zone to Eastern India
            2 infantry moved from 82 Sea Zone to Southern Persia
            1 artillery, 1 infantry and 1 marine moved from Iraq to Southern Persia
            2 infantry moved from Quebec to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 112 Sea Zone to 93 Sea Zone
            1 bomber moved from 118 Sea Zone to Norway
            1 fighter moved from Normandy Bordeaux to Norway
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Southern Persia
            1 fighter and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,83
    Americans regular : -0,83
    Japanese regular : 2,67
    Germans regular : 0,50
    British regular : 0,67
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            2 armour, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
                  Italians take Kursk from Russians
            1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
            2 fighters moved from Iraq to Egypt
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            2 artilleries and 1 infantry placed in Northern Italy
            2 infantry placed in Southern France
            Italians undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 artillery
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
            EDIT: Turning off Edit Mode
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,3,5,2,5,6
            Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z20?

  • 24 23 22 21

    @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    Scramble to z20?

    Yeah, maximum please (which I think is 2 fighters).


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
            1 marine moved from New South Wales to 64 Sea Zone
            1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone
            Battle in 20 Sea Zone
                ANZAC attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
            1 marine moved from New South Wales to 64 Sea Zone
            1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            1 infantry moved from Burma to Eastern India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 1,83
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Southern Belarus to Northern Belarus
            2 artilleries and 5 infantry moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Leningrad to Finland
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad
            3 armour, 5 artilleries and 3 mech_infantrys moved from Bryansk to Kursk
            2 infantry moved from Ukraine to Kursk
            1 fighter moved from Eastern Poland to Kursk
            10 armour and 10 mech_infantrys moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Bryansk to Eastern Poland
            2 infantry moved from Western Ukraine to Ukraine
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Southern Belarus to Eastern Poland
            2 artilleries and 2 infantry moved from Germany to Poland
            1 fighter moved from Egypt to Kursk
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 artillery and 3 infantry moved from Western Germany to France
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Bryansk to Kursk
            1 artillery and 3 infantry moved from Leningrad to Vyborg
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            1 factory_minor placed in Ukraine
            1 armour, 3 infantry and 1 mech_infantry placed in Germany
            1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Bryansk
                  Russians take Bryansk from Germans
            3 infantry moved from Urals to Northern Sinkiang
            1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 armour moved from Samara to Northern Sinkiang
            1 infantry moved from Northern Manchuria to Amur
            3 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
            1 infantry moved from Sakha to Amur
            2 infantry moved from Smolensk to Novgorod
            3 fighters moved from Russia to Novgorod
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to Novgorod?


  • @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    Scramble to Novgorod?

    Wait, I’m a bit stressed going away. Think I should take it a bit more easy and hold. Disregard the posted file for now.

  • 24 23 22 21

    @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    Scramble to Novgorod?

    No thanks


  • @flyingbadger said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    @trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:

    Scramble to Novgorod?

    No thanks

    Ok, if anything there’ll be more units, so that’s cool.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Urals to Northern Sinkiang
            1 infantry moved from Northern Manchuria to Amur
            1 infantry moved from Sakha to Amur
            6 infantry moved from Siberia to Amur
            2 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
            1 infantry moved from Smolensk to Bryansk
                  Russians take Bryansk from Germans
            3 fighters moved from Russia to Novgorod
            2 infantry moved from Smolensk to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Amur, round 2 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Sinkiang
                Russians attack with 2 armour, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/6 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                Russians win, taking Northern Sinkiang from Japanese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Stalingrad to Northern Caucasus
            5 armour and 5 mech_infantrys moved from Russia to Samara
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Smolensk to Yaroslavl
            2 aaGuns moved from Smolensk to Russia
            1 aaGun moved from Tula to Russia
            1 infantry moved from Russia to Tula
            2 artilleries and 25 infantry moved from Russia to Samara
            1 infantry moved from Stalingrad to Tambov
            1 aaGun moved from Tambov to Tula
            1 infantry moved from Stalingrad to Kazakhstan
            2 artilleries and 10 infantry moved from Smolensk to Russia
            1 aaGun moved from Siberia to Amur
            3 fighters moved from Novgorod to Russia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Siberia
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Siberia
            1 infantry placed in Stalingrad
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1
            Russians collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : 0,67
    Russians regular : -1,00
    

    Savegame

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