@Booper Figured that was the case, sounds good
L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
And Stalin wants to have a say in the peace talks as well. :)
His face does go all cute when he’s angry :blush: .
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You can sense it by the trembling moustasche. He’s secretely Mr. Moustasche among the tavarisj. Anyone exposed will be decapitated. Of course.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 artillery moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Honan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Hunan to Kweichow 2 artilleries moved from Hunan to Kwangsi 1 infantry moved from French Indo China to Kwangsi 5 artilleries, 9 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 2 bombers moved from Hopei to Urals 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Amur 1 fighter moved from Hunan to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 infantry moved from Manilla to 36 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone 4 infantry moved from 132 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone 2 destroyers and 2 submarines moved from 36 Sea Zone to 43 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 4 transports moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Malaya to Shan State 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Hunan to Kwangsi Combat - Japanese Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/2 hits, 0.33 expected hits Bombing raid in Urals rolls: 5,5 and causes: 6 damage to unit: factory_minor Bombing raid in Urals causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 3 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 5 artilleries, 1 fighter, 14 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 5 artilleries, 1 fighter, 14 infantry and 1 mech_infantry in Shan State, round 2 : 8/21 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 1 fighter, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/12 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 marine Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone 1 fighter moved from Korea to 7 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 aaGun moved from Hopei to Kiangsi 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 132 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 fighter moved from Shan State to French Indo China 2 bombers moved from Urals to Kansu Place Units - Japanese 1 carrier and 1 destroyer placed in 7 Sea Zone 1 factory_minor placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Malaya 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : 2.00 UK_Pacific regular : -0.33 Russians regular : 0.33 Russians AA : -0.33 -
@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
It’s daring to DOW on J in this situation, but I reckoned the other Allies need a bit of support pressure in Asia.
The setup in PtV does add a lot of potential to that part of the map, rather than just run back to Moscow, Russia can feint here or attack when Japan is busy elsewhere. Of course Japan can now poke Stalin in the eye without having to worry about Monoglians charging into an already overstretched Chinese front. Definately gives Japan a lot to do and positioning the navy and air force to cover all those needs gets very tricky.
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Guam 1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands Combat - AmericansCombat Hit Differential Summary :
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Scramble to z115?
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 marine moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Battle in Paulau Americans attack with 1 infantry Japanese defend with 1 aaGun Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese lost in Paulau Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 115 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Germans defend with 1 destroyer and 2 submarines Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 2 submarines Battle in Norway Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to United Kingdom 1 armour moved from French West Africa to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 2 submarines moved from 47 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 carrier moved from 47 Sea Zone to 35 Sea Zone 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 cruiser moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier and 2 transports placed in 104 Sea Zone 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States Americans undo move 2. 2 transports placed in 104 Sea Zone Americans undo move 4. 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0,83 Germans regular : 0,83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Hopei 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 1,83 Japanese regular : 2,00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from New Guinea to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 marine moved from Gibraltar to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 carrier, 2 destroyers and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 1 bomber moved from Gibraltar to 115 Sea Zone 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 marine moved from 35 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Battle in Paulau Americans attack with 1 infantry Japanese defend with 1 aaGun Americans roll dice for 1 cruiser in Paulau, round 2 : 1/1 hits, 0,50 expected hits 1 aaGun owned by the Japanese lost in Paulau Americans win, taking Caroline Islands from Japanese, taking Paulau from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 115 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine Germans defend with 1 destroyer and 2 submarines Americans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 115 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 115 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 2 submarines Battle in Norway Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to United Kingdom 1 armour moved from French West Africa to 89 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 2 submarines moved from 47 Sea Zone to 35 Sea Zone 3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 35 Sea Zone 1 carrier moved from 47 Sea Zone to 35 Sea Zone 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 13 Sea Zone to 27 Sea Zone 1 cruiser moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 47 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier and 2 transports placed in 104 Sea Zone 2 submarines and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States Americans undo move 2. 2 transports placed in 104 Sea Zone Americans undo move 4. 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 3 infantry moved from Szechwan to Hopei 3 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 1 bomber moved from United Kingdom to 118 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 3 infantry moved from Szechwan to Hunan Combat - British Battle in 118 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 118 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Normandy Bordeaux British attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Hunan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 1 infantry moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India 1 armour moved from Italian Somaliland to Tanganyika Territory 1 artillery moved from Belgian Congo to Tanganyika Territory 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 6 infantry moved from Burma to Eastern India 2 infantry moved from 40 Sea Zone to Eastern India 2 infantry moved from 82 Sea Zone to Southern Persia 1 artillery, 1 infantry and 1 marine moved from Iraq to Southern Persia 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from 118 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 fighter and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1,83 Americans regular : -0,83 Japanese regular : 2,67 Germans regular : 0,50 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 2 armour, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 destroyer and 3 transports moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk Italians take Kursk from Russians 1 artillery and 2 infantry moved from Southern Belarus to Eastern Poland Combat - Italians Battle in Iraq Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 2 fighters moved from Iraq to Egypt 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Northern Italy 2 infantry placed in Southern France Italians undo move 3. Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 artillery EDIT: Adding units owned by Italians to Northern Italy: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,3,5,2,5,6 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZACCombat Hit Differential Summary :
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Scramble to z20?
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Scramble to z20?
Yeah, maximum please (which I think is 2 fighters).
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 7 Sea Zone to defend against the attack in 20 Sea Zone Battle in 20 Sea Zone ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer, 2 fighters and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 cruiser and 2 submarines moved from 47 Sea Zone to 35 Sea Zone 1 marine moved from New South Wales to 64 Sea Zone 1 marine and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Southern Belarus to Northern Belarus 2 artilleries and 5 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Leningrad to Finland 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 3 armour, 5 artilleries and 3 mech_infantrys moved from Bryansk to Kursk 2 infantry moved from Ukraine to Kursk 1 fighter moved from Eastern Poland to Kursk 10 armour and 10 mech_infantrys moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Bryansk to Eastern Poland 2 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Germany to Poland 1 fighter moved from Egypt to Kursk 1 artillery and 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 artillery and 3 infantry moved from Western Germany to France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Bryansk to Kursk 1 artillery and 3 infantry moved from Leningrad to Vyborg Place Units - Germans 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine 1 armour, 3 infantry and 1 mech_infantry placed in Germany 1 artillery, 3 infantry and 1 tactical_bomber placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans regular : -1.00 British regular : -1.00 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Bryansk Russians take Bryansk from Germans 3 infantry moved from Urals to Northern Sinkiang 1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang 1 armour moved from Samara to Northern Sinkiang 1 infantry moved from Northern Manchuria to Amur 3 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 2 infantry moved from Smolensk to Novgorod 3 fighters moved from Russia to Novgorod Combat - RussiansCombat Hit Differential Summary :
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Scramble to Novgorod?
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@trulpen said in L21 #1 FlyingBadger (X+6) vs trulpen (A) P2V:
Scramble to Novgorod?
Wait, I’m a bit stressed going away. Think I should take it a bit more easy and hold. Disregard the posted file for now.





