Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to 40 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Yunnan to Shan State
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Eastern India to 40 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
3 fighters moved from Eastern India to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Yunnan to Shan State
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Kenya: 1 infantry
EDIT: Adding units owned by ANZAC to 74 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Wow. That went well.
@simon33 A little too well in my book.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Finland to Archangel
2 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
Combat - Germans
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vyborg
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Finland
1 fighter moved from Vyborg to Finland
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 submarines moved from 127 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 115 Sea Zone
1 transport moved from 118 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
13 armour and 4 mech_infantrys moved from Leningrad to Archangel
1 artillery and 4 infantry moved from Leningrad to Archangel
2 artilleries and 6 infantry moved from Baltic States to Northern Belarus
1 mech_infantry moved from Kursk to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern Italy to Egypt
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from Vyborg to Eastern Poland
1 aaGun, 5 artilleries and 15 infantry moved from Leningrad to Novgorod
Place Units - Germans
1 carrier and 2 destroyers placed in 95 Sea Zone
1 bomber placed in Western Germany
6 infantry placed in Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Leningrad: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,00
@pejon_88 Didn’t realise I hadn’t built a mIC in Leningrad. Removed 4 inf.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 20 infantry moved from Karelia to Archangel
1 fighter and 1 tactical_bomber moved from Gorky to Archangel
1 fighter moved from Russia to Archangel
13 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
2 artilleries and 23 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Archangel
Russians attack with 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
Germans defend with 13 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Russians roll dice for 4 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Archangel, round 2 : 8/27 hits, 7.00 expected hits
Germans roll dice for 13 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Archangel, round 2 : 12/24 hits, 10.83 expected hits
12 infantry owned by the Russians, 1 artillery owned by the Germans, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Archangel, round 3 : 7/15 hits, 5.00 expected hits
Germans roll dice for 13 armour and 3 mech_infantrys in Archangel, round 3 : 9/16 hits, 8.00 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Russians, 4 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
3 artilleries owned by the Russians retreated to Karelia
Germans win with 9 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 20 infantry
Casualties for Germans: 4 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Battle in Smolensk
Russians attack with 2 artilleries and 23 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 23 infantry in Smolensk, round 2 : 6/25 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Gorky to Nenetsia
2 fighters and 1 tactical_bomber moved from Archangel to Kirov
1 aaGun moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Russia to Kursk
2 infantry moved from Urals to Samara
1 aaGun moved from Bryansk to Smolensk
1 armour, 10 infantry and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Korea to Northern Manchuria
1 submarine moved from 126 Sea Zone to 109 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 2.83
Russians regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
4 artilleries, 11 infantry and 1 marine moved from Southern Manchuria to Korea
Japanese take Korea from Americans
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Amur
Battle in Siberia
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 aaGun and 1 infantry moved from Davao to 36 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 132 Sea Zone to 35 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Southern Manchuria to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
2 bombers moved from French Indo China to Davao
3 fighters and 3 tactical_bombers moved from Southern Manchuria to Davao
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung
1 infantry moved from Honan to Hopei
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Shansi
1 infantry moved from Siam to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Japan to Davao
1 armour moved from Jehol to Korea
1 artillery moved from Jehol to Chahar
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Kiangsu to French Indo China
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 carrier placed in 6 Sea Zone
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
3 infantry and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
So weird with a Japanese turn without dice rolled.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Tunisia to Algeria
Americans take Algeria from Italians
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Northern Manchuria
Combat - Americans
Battle in Solomon Islands
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 battleship and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
Americans win, taking Solomon Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 36
Casualties for Italians: 1 battleship and 3 transports
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 94 Sea Zone
4 carriers, 2 destroyers, 5 fighters and 4 submarines moved from 27 Sea Zone to 50 Sea Zone
3 fighters moved from Western United States to 50 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
3 fighters placed in Eastern United States
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
6 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Hunan
4 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Tsinghai to Honan
1 fighter and 1 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 8 infantry in Hunan, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Hopei, round 2 : 3/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Honan, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kweichow to Kwangsi
1 fighter moved from Eastern India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Yunnan
2 aaGuns, 2 artilleries and 11 infantry moved from Shan State to Yunnan
6 infantry moved from Burma to Yunnan
2 infantry moved from Union of South Africa to 73 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
2 artilleries and 5 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
5 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 94 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
1 bomber moved from Trans-Jordan to Eastern India
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6,3,2
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.67
Japanese regular : 0.33
Italians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 submarine and 1 transport placed in 99 Sea Zone
Italians undo move 2.
1 transport placed in 99 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 submarine and 1 transport placed in 99 Sea Zone
Italians undo move 2.
1 transport placed in 99 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
Non Combat Move - ANZAC
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 infantry moved from Kenya to Belgian Congo
1 cruiser and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from Shan State to Yunnan
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,5,1,3
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Didn’t notice the extra post. You might need to reapply that edit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat Hit Differential Summary :
@pejon_88 Will you scramble to SZ93 from Gib? No land units in Gib so no AC scramble to Gib, nor surface war ships in SZ93 so no AC scramble to that SZ.
I did not notice that land units are necessary for carrier scramble to land. Interesting.
I will scramble from Gib to SZ93. Better to do some damage.
Also, the British inf was supposed to get off the TT in Brazil (obviously). Can that be edited in on USSR.
@simon33 I was wondering about that. Thought you either forgot or planned something entirely different. Of course, edit on Soviet’s turn.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
British scrambles to create a battle in territory 93 Sea Zone
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 93 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 2 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Battle in Karelia
Germans attack with 5 artilleries and 16 infantry
Russians defend with 3 artilleries
Germans roll dice for 5 artilleries and 16 infantry in Karelia, round 2 : 5/21 hits, 5,17 expected hits
Russians roll dice for 3 artilleries in Karelia, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans winGermans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Karelia from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 infantry moved from Vyborg to Leningrad
1 carrier and 2 destroyers moved from 95 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to 100 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 aaGun, 5 artilleries and 14 infantry moved from Novgorod to Northern Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Archangel to Nenetsia
6 armour moved from Archangel to Northern Belarus
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
5 artilleries and 16 infantry moved from Finland to Karelia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 93 Sea Zone
British scrambles to create a battle in territory 93 Sea Zone
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 93 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 2 fighters
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Units damaged: 1 battleship owned by the Germans
2 fighters owned by the Americans lost in 93 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 2 fighters
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour
Battle in Karelia
Germans attack with 5 artilleries and 16 infantry
Russians defend with 3 artilleries
Germans roll dice for 5 artilleries and 16 infantry in Karelia, round 2 : 5/21 hits, 5,17 expected hits
Russians roll dice for 3 artilleries in Karelia, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans winGermans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining, taking Karelia from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 infantry moved from Vyborg to Leningrad
1 carrier and 2 destroyers moved from 95 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 tactical_bomber moved from Eastern Poland to 100 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 aaGun, 5 artilleries and 14 infantry moved from Novgorod to Northern Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Archangel to Nenetsia
6 armour moved from Archangel to Northern Belarus
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 armour moved from Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Finland to Leningrad
Place Units - Germans
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Bessarabia: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 carrier, 1 destroyer and 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,00
Germans regular : -0,00