What I can identify from history the last time your username ‘chunksoul’ appeared or was mentioned was in postings dating from March 2010, related to an AA50 tournament.
As you mention “DAAK” - maybe it was on the DAAK-site?
Last post, please.
Ah, yes, UK tac and fig on a US-ac. The other UK-figs also stay on US-ac’s until the spots are filled and then any leftovers stay on UK-ac’s. Can’t see the map atm.
@trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
Ah, yes, UK tac and fig on a US-ac. The other UK-figs also stay on US-ac’s until the spots are filled and then any leftovers stay on UK-ac’s. Can’t see the map atm.
z97
I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
@andrewaagamer said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
No problem. Take your time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Americans
1 bomber moved from Russia to Yenisey
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Americans
2 mech_infantrys moved from Novosibirsk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
4 mech_infantrys moved from Persia to Turkey
2 fighters and 2 tactical_bombers moved from Romania to Turkey
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
3 artilleries and 28 infantry moved from France to Northern Italy
3 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Southern France
6 bombers moved from France to Turkey
2 fighters and 2 tactical_bombers moved from France to Greece
1 tactical_bomber moved from France to Greece
1 armour and 3 mech_infantrys moved from Romania to Greece
Combat - Germans
Battle in Northern Italy
Germans attack with 6 artilleries and 30 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 artilleries and 30 infantry in Northern Italy, round 2 : 6/36 hits, 8.00 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 6 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Greece
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 6/9 hits, 4.00 expected hits
British roll dice for 1 artillery and 3 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Yenisey
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Yenisey
Germans win, taking Yenisey from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Turkey
Germans attack with 6 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 6 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 6/14 hits, 7.00 expected hits
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Turkey, round 2 : 2/5 hits, 2.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 3 fighters owned by the British lost in Turkey
Germans win, taking Turkey from Americans with 6 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 3 fighters
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 5 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Caucasus, round 2 : 3/7 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Romania
1 fighter and 1 tactical_bomber moved from Southern France to Romania
2 fighters and 3 tactical_bombers moved from Greece to Romania
6 bombers, 2 fighters and 2 tactical_bombers moved from Turkey to Romania
8 armour and 4 mech_infantrys moved from Vologda to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Belarus
6 armour and 3 mech_infantrys moved from Smolensk to Rostov
3 mech_infantrys moved from Russia to Samara
1 bomber moved from Yenisey to Kazakhstan
3 mech_infantrys moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Romania to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 armour placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 fighters and 1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,3,4,1,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,6,4,3,2,3,1,4,4,2,5,5,3,4,3,2,5,3,5,6,3,3,2,4,1,4
Germans collect 63 PUs (8 lost to blockades); end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Germans regular : 0.00
British regular : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
8 fighters moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 9 Sea Zone
1 destroyer and 4 submarines moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
10 tactical_bombers moved from New Zealand to South Australia
10 fighters moved from 54 Sea Zone to South Australia
4 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to South Australia
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
3 bombers moved from New Zealand to Queensland
2 battleships and 2 cruisers moved from 54 Sea Zone to 61 Sea Zone
2 fighters moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to South Australia
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 62 Sea Zone to South Australia
2 fighters moved from 62 Sea Zone to New South Wales
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from 62 Sea Zone to New South Wales
@Pejon_88 Scramble sz 10?
@majikforce said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@Pejon_88 Scramble sz 10?
Not sure if you guys saw this yet. But I need scramble orders and then we can hopefully put this one in the books.
@majikforce Yes sorry about that. I have inoffically left the imaginary building concerning this game, but @trulpen insisted on continuing. Sorry for the delay. Please refer all further questions to him. I also reminded him this morning.
@pejon_88 said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
@majikforce Yes sorry about that. I have inoffically left the imaginary building concerning this game, but @trulpen insisted on continuing. Sorry for the delay. Please refer all further questions to him. I also reminded him this morning.
@trulpen @trulpenplay Any decision on this yet? Scramble or just concede?
@majikforce Will look.
Full scramble.
@trulpen said in TT MajikAndrew (X) vs Pejones (A+56) OOB:
Full scramble.
Changed my mind. No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
8 fighters moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 9 Sea Zone
1 destroyer and 4 submarines moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
10 tactical_bombers moved from New Zealand to South Australia
10 fighters moved from 54 Sea Zone to South Australia
4 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to South Australia
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
3 bombers moved from New Zealand to Queensland
2 battleships and 2 cruisers moved from 54 Sea Zone to 61 Sea Zone
2 fighters moved from 62 Sea Zone to New South Wales
1 fighter moved from 62 Sea Zone to South Australia
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 62 Sea Zone to South Australia
2 fighters moved from 62 Sea Zone to New South Wales
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from 62 Sea Zone to New South Wales
Combat - Japanese
Battle in South Australia
Japanese attack with 12 fighters, 8 infantry and 10 tactical_bombers
ANZAC defend with 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry
ANZAC roll AA dice in South Australia : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in South Australia, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 12 fighters, 8 infantry and 10 tactical_bombers in South Australia, round 2 : 13/30 hits, 14.00 expected hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry in South Australia, round 2 : 10/16 hits, 8.33 expected hits
2 tactical_bombers owned by the Japanese, 8 infantry owned by the Japanese, 5 fighters owned by the ANZAC, 5 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in South Australia
Japanese roll dice for 12 fighters and 8 tactical_bombers in South Australia, round 3 : 15/20 hits, 11.33 expected hits
ANZAC roll dice for 4 fighters in South Australia, round 3 : 3/4 hits, 2.67 expected hits
3 tactical_bombers owned by the Japanese and 4 fighters owned by the ANZAC lost in South Australia
Japanese win with 12 fighters and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 8 infantry and 5 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 9 fighters and 5 infantry
Battle in New South Wales
Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/9 hits, 4.50 expected hits
ANZAC roll dice for 3 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the ANZAC lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 3 infantry
Battle in Queensland
Japanese attack with 3 bombers
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 3 bombers in Queensland, round 2 : 2/3 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Queensland
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 4 submarines
Americans defend with 1 destroyer, 3 submarines and 2 transports
Japanese roll dice for 1 destroyer, 10 fighters and 4 submarines in 10 Sea Zone, round 2 : 5/15 hits, 6.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 10 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
3 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 transport owned by the Americans lost in 10 Sea Zone
1 transport owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 1 destroyer, 10 fighters and 2 submarines remaining. Battle score for attacker is 28
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer, 3 submarines and 2 transports
Non Combat Move - Japanese
12 fighters moved from South Australia to 61 Sea Zone
4 tactical_bombers moved from South Australia to 61 Sea Zone
1 tactical_bomber moved from South Australia to 61 Sea Zone
3 fighters moved from New South Wales to 61 Sea Zone
1 tactical_bomber moved from New South Wales to New Zealand
2 bombers moved from Queensland to New Zealand
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 4 fighters moved from 6 Sea Zone to 26 Sea Zone
10 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
5 carriers and 2 destroyers moved from 54 Sea Zone to 61 Sea Zone
5 carriers and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
7 infantry moved from Shan State to Burma
3 fighters moved from New South Wales to New Zealand
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1,3,2,3,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2,3,2,4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,4,4,1,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,4,1,2,4
Japanese collect 55 PUs (19 lost to blockades); end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.83
ANZAC AA : -1.00
ANZAC regular : 2.67
@AndrewAAGamer @Pejon_88 @trulpen Okay I think that’s game. Great job guys! That was a tough one but fun!
Great game Gentlemen! Probably the best early Allied Pacific play I have ever seen. You guys deserved the win.
Well played!
Congratulations guys.