Gambler6 (x) vs Giallo (l) +13

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 fighter and 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @gambler6 This is for sure the most miserable start ever for me

    But ok, scramble?


  • @giallo Scramble all

    max defense and 1st hit BB, Cruiser, Italian fighter german, last italian fighter then BB

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
    

    Combat Hit Differential Summary :

    British regular : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo one hit in 111


  • @giallo is something wrong with the thread?

  • '21 '20 '19 '18 '17 '16

    @gambler6 said in Gambler6 (x) vs Giallo (l) +13:

    @giallo is something wrong with the thread?

    I realy dont understand you…


  • @giallo The UK turn is incomplete and I get an error when trying to play the game.

  • '21 '20 '19 '18 '17 '16

    @gambler6 said in Gambler6 (x) vs Giallo (l) +13:

    @giallo The UK turn is incomplete and I get an error when trying to play the game.

    I see, there is an error in the save, il look into it.

  • '21 '20 '19 '18 '17 '16

    @gambler6 said in Gambler6 (x) vs Giallo (l) +13:

    @giallo The UK turn is incomplete and I get an error when trying to play the game.

    I will reroll until my attack in 111 has one hit in the first round!

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
    

    Combat Hit Differential Summary :

    British regular : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @gambler6 you can’t open the file dunno why I have one hit, you can see the attack at the first save file for the uk


  • @giallo there is still an error opening the file. The posted British move is not complete.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            1 marine placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Chinese: 1 fighter and 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 carrier and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                1 submarine owned by the Germans Submerged
                    British roll dice for 3 fighters in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 0/3 hits, 1,83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    1 tactical_bomber owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 3/5 hits, 3,17 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone
                Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -63
                Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 cruiser
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from Scotland to 109 Sea Zone
            3 fighters moved from 111 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,1,2
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : -0,17
    Japanese regular : 3,00
    Germans regular : -0,50
    British regular : -3,50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 armour and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Italian Somaliland to British Somaliland
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 unit repaired.
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 armour and 1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Italian Somaliland to British Somaliland
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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