@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to 112 Sea Zone
3 submarines moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Urals to Timguska
Germans take Timguska from Russians
2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
2 armour moved from Tsinghai to Novosibirsk
2 armour moved from Sikang to Novosibirsk
4 armour moved from Sikang to Shensi
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
6 infantry and 10 mech_infantrys moved from Belarus to Smolensk
5 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Archangel to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 7 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 infantry and 15 mech_infantrys in Smolensk, round 2 : 2/22 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 7 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 4 armour
Chinese defend with 1 infantry
Germans roll dice for 4 armour in Shensi, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Germans attack with 6 armour and 2 mech_infantrys
British defend with 2 armour
Germans roll dice for 6 armour and 2 mech_infantrys in Novosibirsk, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
1 artillery owned by the Germans and 1 infantry owned by the Germans retreated to Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 3 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
1 destroyer owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
3 armour moved from Novgorod to Finland
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Southern France to France
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Sikang to Novosibirsk
2 armour moved from Sikang to Tsinghai
12 mech_infantrys moved from Western Ukraine to Belarus
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 carrier, 3 destroyers, 4 submarines and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Russians regular : -0.67
Germans regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Samara
2 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 aaGun moved from Samara to Russia
1 armour moved from Tambov to Russia
2 infantry moved from Tambov to Russia
1 artillery moved from Russia to Tambov
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Bryansk
1 artillery moved from Bryansk to Tambov
Place Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
im gonna keep my russian sub at sz110. will fix after japan’s turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship moved from 41 Sea Zone to 36 Sea Zone
2 cruisers moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Japan to 4 Sea Zone
1 bomber moved from Japan to 5 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 infantry moved from Malaya to Shan State
3 fighters moved from 42 Sea Zone to French Indo China
2 tactical_bombers moved from 41 Sea Zone to French Indo China
4 fighters moved from 41 Sea Zone to Shan State
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 fighter and 4 tactical_bombers moved from Anhwe to Kiangsi
3 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 74 Sea Zone to 40 Sea Zone
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 5 Sea Zone
Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Kiangsi, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Shan State to 36 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Java
3 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
4 tactical_bombers moved from Kiangsi to Kiangsu
1 armour moved from Suiyuyan to Sikang
1 armour moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from 4 Sea Zone to 6 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3,4,5,4,1,6,3,3,1
Japanese collect 43 PUs (13 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.33
UK_Pacific regular : 1.33
ANZAC regular : -0.33
The IJN is returning home! Your destroyer is to activate the kamikazes and I cant think of a way to legally leave the sz and return
@Colt45554 you can’t… except for air, units that move in combat can’t move in non-combat too.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 6 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Korea to 6 Sea Zone
2 transports moved from 6 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from India to Kwangtung
@freh yep. Orders?
@Colt45554 use all 6, 4 USA dds and 2 USA cruisers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 6 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Korea to 6 Sea Zone
2 transports moved from 6 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from India to Kwangtung
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Buryatia
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Buryatia, round 2 : 2/7 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Buryatia to Korea
4 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to Siberia
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 fighters moved from Iceland to 110 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
2 fighters and 1 infantry placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : 0.00
Japanese regular : -0.67
Japanese AA : -0.17
I thought you were goin for the carriers for sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 6 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 marine moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Korea to 6 Sea Zone
2 transports moved from 6 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from India to Kwangtung
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Buryatia
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Buryatia, round 2 : 2/7 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Buryatia to Korea
4 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to Siberia
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 fighters moved from Iceland to 110 Sea Zone
2 carriers, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
2 fighters and 1 infantry placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery and 3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 bomber and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 fighters moved from India to French Indo China
1 tactical_bomber moved from Samara to Sikang
1 infantry moved from Szechwan to Sikang
Combat - British
Battle in Sikang
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Sikang
British roll dice for 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
British win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters and 1 infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun and 4 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Sikang to Yunnan
1 mech_infantry moved from India to Yunnan
1 destroyer and 1 submarine moved from 71 Sea Zone to 78 Sea Zone
3 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
2 artilleries and 9 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 armour, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
1 aaGun, 2 artilleries and 2 infantry moved from India to Burma
2 infantry moved from India to Burma
Place Units - British
1 bomber placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5,3,5,6,5,6,3,3,4,4,4,4,6,2,6,6,5,2,5,2,4,6,1,4,3,1,1,6,6,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -2.67
Italians regular : 0.00
Japanese regular : -1.33
Japanese AA : -0.17
Germans regular : 0.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Belarus
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,2,2
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Java, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -0.67
french infantry on 1 US tt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to Vologda
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Tunisia
1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
4 armour moved from Novosibirsk to Urals
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Norway
1 fighter moved from 112 Sea Zone to Norway
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Urals, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Norway, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tunisia
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Tunisia
Germans win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
2 armour moved from Finland to Novgorod
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 mech_infantrys moved from Baltic States to Belarus
14 mech_infantrys moved from Belarus to Smolensk
1 bomber moved from Vologda to Smolensk
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Shensi to Sikang
1 armour moved from Tsinghai to Sikang
2 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
Place Units - Germans
2 destroyers and 2 fighters placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,4,6,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Russians regular : 2.33
Germans regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 aaGuns, 15 artilleries and 19 infantry moved from Tambov to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Kwangtung to Kwangsi
3 fighters moved from Kiangsu to Anhwe
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 infantry moved from Guam to 21 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
6 fighters moved from 20 Sea Zone to Manchuria
4 tactical_bombers moved from Kiangsu to Anhwe
2 tactical_bombers moved from Anhwe to Manchuria
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kweichow
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Manchuria
Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/9 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kwangtung
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangtung
6 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
3 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 bombers moved from 20 Sea Zone to Japan
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Chahar to Hopei
1 armour moved from Kansu to Chahar
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from 42 Sea Zone to Malaya
Place Units - Japanese
3 submarines placed in 19 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,5,2,4,6,2,3,2,5,3,1,4,6,4,1,1,5,5,3,2,1,5,5,6,4,4,3,2,4,3,4,1,2,2,1,2,4,1,2,1,4
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 0.67
Japanese regular : -0.33
UK_Pacific regular : 0.33
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 bomber and 3 fighters moved from Korea to Kiangsu
1 bomber moved from Yunnan to Kiangsu
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Amur to Manchuria
Combat - Americans
Battle in Philippines
Battle in Manchuria
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 2 bombers, 9 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 2 fighters, 1 infantry and 5 tactical_bombers
Americans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/12 hits, 6.50 expected hits
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -0.33
inf+fig or inf+tac