@cwglee51 Moved your guys to rhodesia.
L21: freh v Colt45554 (L+16) BM
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I thought you were goin for the carriers for sure
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 6 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 5 infantry, 1 marine, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Korea to 6 Sea Zone 2 transports moved from 6 Sea Zone to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Buryatia 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 1 bomber moved from India to Kwangtung Combat - Americans Americans creates battle in territory 97 Sea Zone Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Normandy Bordeaux Battle in 6 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone British loiter and taunt; Americans attack with 2 submarines Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Buryatia Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Buryatia, round 2 : 2/7 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 bomber, 5 fighters and 1 tactical_bomber moved from Buryatia to Korea 4 fighters moved from Korea to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters moved from Iceland to 110 Sea Zone 2 carriers, 2 destroyers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Kwangtung to Yunnan Place Units - Americans 2 fighters and 1 infantry placed in Korea Turning on Edit Mode EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 2 fighters placed in Western United States 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery and 3 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 bomber and 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China 1 tactical_bomber moved from Samara to Sikang 1 infantry moved from Szechwan to Sikang Combat - British Battle in Sikang British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Sikang British roll dice for 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang British win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in French Indo China British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 1 infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from French Indo China to Yunnan 1 infantry moved from Burma to Shan State 1 aaGun and 4 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Sikang to Yunnan 1 mech_infantry moved from India to Yunnan 1 destroyer and 1 submarine moved from 71 Sea Zone to 78 Sea Zone 3 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 2 artilleries and 9 infantry moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 armour, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 1 aaGun, 2 artilleries and 2 infantry moved from India to Burma 2 infantry moved from India to Burma Place Units - British 1 bomber placed in Egypt 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5,3,5,6,5,6,3,3,4,4,4,4,6,2,6,6,5,2,5,2,4,6,1,4,3,1,1,6,6,1 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -2.67 Italians regular : 0.00 Japanese regular : -1.33 Japanese AA : -0.17 Germans regular : 0.00 British regular : -1.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 armour and 1 mech_infantry moved from Bessarabia to Belarus 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,2,2 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Java, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.67 -
french infantry on 1 US tt
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to Tunisia 1 mech_infantry moved from Novosibirsk to Urals 1 armour moved from Novosibirsk to Yenisey Germans take Yenisey from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 4 armour moved from Novosibirsk to Urals 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from Finland to Norway 2 tactical_bombers moved from Western Germany to Norway 1 fighter moved from 112 Sea Zone to Norway Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 4 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 1 mech_infantry in Urals, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Norway, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tunisia Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Tunisia Germans win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 2 tactical_bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 2 armour moved from Finland to Novgorod 2 mech_infantrys moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 mech_infantrys moved from Baltic States to Belarus 14 mech_infantrys moved from Belarus to Smolensk 1 bomber moved from Vologda to Smolensk 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour moved from Shensi to Sikang 1 armour moved from Tsinghai to Sikang 2 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk Place Units - Germans 2 destroyers and 2 fighters placed in 112 Sea Zone 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,4,6,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 2.33 Germans regular : 3.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns, 15 artilleries and 19 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 fighters and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Java to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 artillery moved from Kwangtung to Kwangsi 3 fighters moved from Kiangsu to Anhwe 8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 36 Sea Zone to 21 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 infantry moved from Guam to 21 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 6 fighters moved from 20 Sea Zone to Manchuria 4 tactical_bombers moved from Kiangsu to Anhwe 2 tactical_bombers moved from Anhwe to Manchuria 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber moved from Japan to 20 Sea Zone 1 bomber moved from Japan to 20 Sea Zone 4 fighters moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 20 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Manchuria Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/9 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kwangtung Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kweichow to Kiangsu 1 tactical_bomber moved from Kweichow to Kiangsu 1 mech_infantry moved from Kiangsu to Kwangtung 6 fighters moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 3 fighters moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to Kiangsu 2 bombers moved from 20 Sea Zone to Japan 1 aaGun moved from Hopei to Anhwe 1 infantry moved from Chahar to Hopei 1 armour moved from Kansu to Chahar 1 fighter moved from Anhwe to 19 Sea Zone 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 1 fighter moved from 42 Sea Zone to Malaya Place Units - Japanese 3 submarines placed in 19 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,2,5,2,4,6,2,3,2,5,3,1,4,6,4,1,1,5,5,3,2,1,5,5,6,4,4,3,2,4,3,4,1,2,2,1,2,4,1,2,1,4 Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : 0.67 Japanese regular : -0.33 UK_Pacific regular : 0.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 bomber and 3 fighters moved from Korea to Kiangsu 1 bomber moved from Yunnan to Kiangsu 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 97 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Amur to Manchuria Combat - Americans Battle in Philippines Battle in Manchuria Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 2 bombers, 9 fighters and 1 tactical_bomber Japanese defend with 1 factory_minor, 2 fighters, 1 infantry and 5 tactical_bombers Americans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/12 hits, 6.50 expected hitsCombat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -0.33 -
inf+fig or inf+tac
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@Colt45554 I’ll go best defense all the way.
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - British 1 bomber moved from Egypt to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 5 infantry moved from Rostov to Bryansk 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 fighters and 1 tactical_bomber moved from Yunnan to Sikang 1 artillery and 2 infantry moved from Burma to Shan State -
scram 97
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@Colt45554 scramble 3 ftrs. OOL: dd, Italy ftr, german ftrs
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 carrier, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 bomber and 3 fighters moved from Korea to Kiangsu 1 bomber moved from Yunnan to Kiangsu 1 artillery and 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 97 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Amur to Manchuria Combat - Americans Battle in Philippines Battle in Manchuria Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Philippines from Japanese, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 2 bombers, 9 fighters and 1 tactical_bomber Japanese defend with 1 factory_minor, 2 fighters, 1 infantry and 5 tactical_bombers Americans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/12 hits, 6.50 expected hits Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Kiangsu, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 6 fighters owned by the Americans lost in Kiangsu Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Kiangsu, round 3 : 1/6 hits, 3.50 expected hits Japanese roll dice for 2 fighters and 4 tactical_bombers in Kiangsu, round 3 : 5/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Kiangsu 1 fighter owned by the Americans retreated Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -94 Casualties for Americans: 2 bombers, 8 fighters and 1 tactical_bomber Casualties for Japanese: 1 infantry and 2 tactical_bombers Non Combat Move - Americans 1 infantry moved from Siberia to Amur 1 aaGun moved from Korea to Amur 1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 8 submarines moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Kiangsu to Hunan 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 4 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 battleship and 1 submarine placed in 110 Sea Zone Americans undo move 2. 3 fighters placed in Normandy Bordeaux 1 fighter placed in Western United States 1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,3,6,4,2,6,3,4,6,6,2,6,5,3,5,6,1,3,1,2,5,4,3,5,3,3,4,6,2,3,4,6,4,4,2,1,3 Americans collect 69 PUs (1 lost to blockades); end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 10 infantry and 2 submarines; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from Egypt to 97 Sea Zone 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 5 infantry moved from Rostov to Bryansk 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 fighters and 1 tactical_bomber moved from Yunnan to Sikang 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Bryansk British attack with 5 infantry Germans defend with 1 artillery British roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery Battle in Sikang British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 armour in Sikang, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Sikang British win, taking Sikang from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in 97 Sea Zone British attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 2 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 fighters and 2 submarines Casualties for Germans: 2 fighters Casualties for Italians: 1 destroyer and 1 fighter Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus 1 infantry moved from Caucasus to Kazakhstan 2 artilleries and 8 infantry moved from Caucasus to Rostov 6 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 destroyer and 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 mech_infantry moved from India to Yunnan 7 infantry moved from India to Burma 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Sikang to Yunnan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 2 submarines placed in 98 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine EDIT: Removing units owned by British from 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -5.83 Italians regular : 1.00 Japanese regular : 3.50 Germans regular : -1.33 British regular : -2.50 -
I’ve been diced before but this one will burn in my memory. Incredibly important battle. Average dice results in 100% odds, plus 25 TUV, 6.75/12 units remaining. Reality: US retreats with 1/12 aircraft surviving, leaving 5/8 defenders still alive, minus-94 TUV. Unbelievable.
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@Colt45554 that was definitely an all-timer. This can be a really cruel game sometimes
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Southern France 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 3 armour and 1 mech_infantry moved from Belarus to Archangel Combat - Italians Battle in Archangel Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Western Germany to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.33 Russians regular : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Southern France 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern France 3 armour and 1 mech_infantry moved from Belarus to Archangel Combat - Italians Battle in Archangel Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Western Germany to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.33 Russians regular : -0.33 -
I’ll play again later tonight





