Canuck12 (Allies) vs. MacPhearsome (Axis) - 1942 2nd ed. LH balance edits.

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from Manchuria to Anhwei
            4 infantry moved from Kiangsu to Anhwei
            1 artillery and 1 infantry moved from Kwangtung to Szechwan
            1 fighter moved from French Indo-China Thailand to Szechwan
            1 fighter moved from Manchuria to Szechwan
            1 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
            1 armour and 1 infantry moved from Japan to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
            1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 carrier and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 submarine moved from 44 Sea Zone to 53 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 61 Sea Zone
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Anhwei
                Japanese attack with 6 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 6 infantry in Anhwei, round 2 : 2/6 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Anhwei
                Japanese win, taking Anhwei from Americans with 6 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
                    Japanese roll dice for 1 artillery and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Japanese win with 2 fighters remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 61 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 transport
                British defend with 1 carrier and 1 cruiser
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 carrier owned by the British lost in 61 Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 cruiser in 61 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 1 transport in 61 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 cruiser in 61 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 61 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 carrier and 1 cruiser
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
                Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 53 Sea Zone to Solomon Islands
            2 fighters moved from Szechwan to Kwangtung
            2 fighters moved from Yunnan to 61 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 36 PUs
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Solomon Islands: 1 bomber
            EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Morocco
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 53 Sea Zone
            1 battleship moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 battleship, 1 destroyer and 2 fighters
                Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                1 battleship owned by the Americans retreated to 54 Sea Zone
                Japanese win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 fighter and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 infantry
                Casualties for Germans: 1 fighter and 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Cleaning up during movement phase
            1 bomber moved from Morocco to Gibraltar
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 11 Sea Zone to 13 Sea Zone
            1 cruiser moved from 19 Sea Zone to 56 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Central America
            EDIT: 1 battleship moved from 54 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 56 Sea Zone
            1 transport placed in 11 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Karelia S.S.R.
            2 artilleries moved from West Russia to Karelia S.S.R.
            2 fighters moved from Caucasus to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 factory and 5 infantry
                    Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 5 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Karelia S.S.R. to Caucasus
            1 armour moved from West Russia to Caucasus
            1 infantry moved from Russia to West Russia
            3 infantry moved from Russia to Caucasus
            4 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 aaGun moved from Russia to Caucasus
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : -1.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from France to 13 Sea Zone
            1 fighter moved from 15 Sea Zone to 13 Sea Zone
            1 fighter moved from 15 Sea Zone to 34 Sea Zone
            1 artillery moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from Finland to Karelia S.S.R.
            1 infantry moved from Ukraine S.S.R. to West Russia
            1 infantry moved from Belorussia to West Russia
            2 fighters moved from Ukraine S.S.R. to West Russia
            1 bomber moved from Germany to 13 Sea Zone
            1 fighter moved from West Russia to Karelia S.S.R.
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 34 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in West Russia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery, 2 fighters and 3 infantry
                Russians defend with 2 artilleries, 1 factory and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in 13 Sea Zone
                Germans attack with 1 bomber, 1 cruiser and 2 fighters
                British defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber, 1 cruiser and 2 fighters in 13 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 13 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 13 Sea Zone
                    1 transport owned by the British and 2 transports owned by the Americans lost in 13 Sea Zone
                Germans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 17
                Casualties for Germans: 2 fighters
                Casualties for British: 1 destroyer and 1 transport
                Casualties for Americans: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 13 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to France: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from 34 Sea Zone to 15 Sea Zone
            1 bomber moved from 13 Sea Zone to Germany
            1 armour and 1 infantry moved from Italy to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Libya
            3 armour moved from Poland to Ukraine S.S.R.
            1 fighter moved from West Russia to Ukraine S.S.R.
            2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
            2 infantry moved from Germany to Poland
            1 infantry moved from France to Germany
            1 aaGun moved from France to Germany
    
        Place Units - Germans
            1 destroyer and 1 fighter placed in 15 Sea Zone
            1 armour, 2 artilleries and 1 infantry placed in Germany
            1 infantry placed in Italy
            1 artillery placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 artillery
            EDIT: Adding units owned by Germans to Italy: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 fighter moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Egypt
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 infantry moved from Eastern Canada to Western Canada
            3 infantry moved from Persia to India
            2 fighters moved from United Kingdom to Morocco
            3 fighters moved from Gibraltar to Caucasus
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 carrier and 1 destroyer placed in 7 Sea Zone
            3 infantry placed in India
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.17
    

    Savegame


  • @Canuck12
    i reloaded to redo non-combat.

    :panda_face:


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Persia to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 fighter moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Egypt
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Cleaning up during movement phase
            1 fighter moved from 5 Sea Zone to 7 Sea Zone
            1 infantry moved from Eastern Canada to Western Canada
            3 infantry moved from Persia to India
            2 fighters moved from United Kingdom to Morocco
            3 fighters moved from Gibraltar to Caucasus
            1 infantry moved from Rhodesia to Belgian Congo
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Brazil
            EDIT: 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
    
        Place Units - British
            1 carrier and 1 destroyer placed in 7 Sea Zone
            3 infantry placed in India
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.17
    

    Savegame


  • I added 1 more non-combat move and then a game edit to move my south-african infantry one more move.

    (I forgot to move them on UK1, moved them twice this turn…)

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwei to Sinkiang
                  Japanese take Sinkiang from Americans
            5 infantry moved from Anhwei to Szechwan
                  Japanese take Szechwan from Americans
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Malaya to French Indo-China Thailand
            1 artillery and 3 infantry moved from Japan to 62 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 3 infantry moved from 61 Sea Zone to Yunnan
            1 transport moved from 61 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
            1 infantry moved from Burma to Yunnan
            1 carrier, 1 cruiser and 2 fighters moved from 53 Sea Zone to 50 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 61 Sea Zone to 50 Sea Zone
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from 61 Sea Zone to Wake Island
            2 fighters moved from Kwangtung to 61 Sea Zone
    
        Place Units - Japanese
            1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Canuck12
    -removes hands from eyes, warily looks at game board-

    I still have India? US fleet still floating? I thought for sure at least one disaster was going to befall the allies in J2.


  • @macphearsome Heh.

    Didn’t really see those as viable options.

    Those are more J3 and 4 tasks. :-)


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Gibraltar to Russia
            2 infantry moved from Central America to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 11 Sea Zone
            1 destroyer and 1 fighter placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 infantry moved from Evenki National Okrug to Sinkiang
            1 artillery and 2 infantry moved from Russia to West Russia
            1 infantry moved from Caucasus to West Russia
            1 fighter moved from Caucasus to Sinkiang
            1 fighter moved from Caucasus to Sinkiang
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Russia
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in West Russia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Sinkiang to Caucasus
            1 infantry moved from Evenki National Okrug to Novosibirsk
            2 infantry moved from Evenki National Okrug to Archangel
    
        Place Units - Russians
            1 fighter and 3 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.33
    Russians regular : -1.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour, 1 artillery and 2 infantry moved from Libya to Egypt
            1 artillery and 1 infantry moved from Italy to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Egypt
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Ukraine S.S.R. to West Russia
            3 fighters moved from Ukraine S.S.R. to West Russia
            1 bomber moved from Germany to West Russia
            1 fighter moved from France to 13 Sea Zone
    
        Combat - Germans
            Battle in 13 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 13 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 3 : 4/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                    Germans roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in West Russia
                Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in West Russia, round 2 : 1/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in West Russia
                    Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in West Russia, round 3 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from West Russia to Ukraine S.S.R.
            2 infantry moved from Poland to Ukraine S.S.R.
            1 fighter moved from Egypt to 15 Sea Zone
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 infantry moved from France to Italy
            1 armour moved from Germany to Ukraine S.S.R.
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 bomber moved from West Russia to Germany
            1 fighter moved from 13 Sea Zone to France
    
        Place Units - Germans
            1 artillery placed in Italy
            1 artillery and 1 infantry placed in Karelia S.S.R.
            3 armour and 1 fighter placed in Germany
            1 submarine placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -3.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            3 fighters moved from Caucasus to 15 Sea Zone
            2 fighters moved from Morocco to 15 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 5 fighters
                Germans defend with 1 carrier, 1 destroyer and 2 fighters
                    British roll dice for 5 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
                    British roll dice for 4 fighters in 15 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 22
                Casualties for British: 2 fighters
                Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - British
            1 carrier moved from 7 Sea Zone to 13 Sea Zone
            1 destroyer moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from 15 Sea Zone to 13 Sea Zone
            2 fighters moved from 15 Sea Zone to Caucasus
            1 cruiser and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
            2 infantry moved from Brazil to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Belgian Congo
    
        Place Units - British
            3 fighters placed in India
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            3 fighters moved from Caucasus to 15 Sea Zone
            2 fighters moved from Morocco to 15 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 5 fighters
                Germans defend with 1 carrier, 1 destroyer and 2 fighters
                    British roll dice for 5 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 15 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
                    British roll dice for 4 fighters in 15 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 15 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 22
                Casualties for British: 2 fighters
                Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
    
        Non Combat Move - British
            1 carrier moved from 7 Sea Zone to 13 Sea Zone
            1 destroyer moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from 15 Sea Zone to 13 Sea Zone
            2 fighters moved from 15 Sea Zone to Caucasus
            1 cruiser and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
            2 infantry moved from Brazil to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco
            1 infantry moved from India to Persia
            1 infantry moved from India to Persia
    
        Place Units - British
            3 fighters placed in India
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -0.50
    

    Savegame


  • Please ignore the first save; I redid non-combat because I knew I had time :P

    This is a crazy game. I am not sure if my Gibraltar play would’ve gone so well if the dice weren’t mean to your fighters.

    Africa hangs on a strand.

    India and US brace for J3.

  • '20 '18 '16 '13 '12

    Yeah, its interesting.

    Your Gibraltar gambit is working out pretty well.

    I need to push the envelope elsewhere…

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 bomber moved from Japan to Buryatia S.S.R.
            5 infantry moved from Szechwan to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            1 armour, 3 artilleries and 5 infantry moved from Yunnan to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            2 fighters moved from 61 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in Burma, round 2 : 4/12 hits, 4.00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 armour, 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            2 artilleries and 2 infantry moved from 61 Sea Zone to Yunnan
            1 carrier moved from 61 Sea Zone to 36 Sea Zone
            2 fighters moved from Wake Island to 36 Sea Zone
            2 fighters moved from 50 Sea Zone to 48 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 submarine moved from 51 Sea Zone to 48 Sea Zone
            1 battleship and 1 destroyer moved from 61 Sea Zone to 48 Sea Zone
            1 bomber moved from Buryatia S.S.R. to Yunnan
            1 destroyer moved from 48 Sea Zone to 36 Sea Zone
            2 fighters moved from Burma to Yunnan
    
        Place Units - Japanese
            2 artilleries, 1 bomber and 4 infantry placed in Japan
            1 submarine placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Russia to 17 Sea Zone
            1 artillery moved from Algeria to Libya
                  Americans take Libya from Germans
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 17 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 17 Sea Zone to Italian East Africa
            2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Belgian Congo
            1 fighter moved from Morocco to Caucasus
            1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
            1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 56 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            1 transport placed in 56 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

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