@fasthard said in L24 BM4 WindowWasher X vs fasthard L+21:
Battle score for attacker is 52
Thats nuts, i guess the dice gods were on your side
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 aaGuns, 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 3 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
6 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Western United States
2 aaGuns and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
4 infantry moved from Kweichow to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 aaGuns, 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 3 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 3 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
6 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Western United States
2 aaGuns and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
4 infantry moved from Kweichow to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Belgian Congo to French Equatorial Africa
2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Persia to Northwest Persia
1 fighter moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Combat - British
Battle in Eastern Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in French Equatorial Africa
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Equatorial Africa, round 3 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Northwest Persia to Persia
1 fighter moved from Eastern Persia to Persia
6 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Persia
2 infantry placed in Union of South Africa
British undo move 1.
1 aaGun and 2 infantry placed in Persia
1 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,1,3,2,4,1,3,4,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -2,50
Italians regular : -1,67
Japanese regular : 0,67
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Italians take Yenisey from Russians
1 mech_infantry moved from Urals to Kansu
Italians take Kansu from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
2 armour moved from Volgograd to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 4 armour and 3 infantry
British defend with 1 infantry
Italians roll dice for 4 armour and 3 infantry in Northwest Persia, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 4 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Caucasus to Northwest Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Algeria to Libya
2 fighters moved from Western Germany to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 fighter moved from Egypt to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Volgograd
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 36 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
Russians regular : 0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 tactical_bomber moved from Ukraine to Samara
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
Combat - Germans
Battle in Archangel
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries placed in France
3 mech_infantrys placed in Western Germany
1 infantry placed in France
3 infantry placed in Germany
1 destroyer and 1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Samara
4 fighters moved from Russia to Samara
4 fighters moved from Russia to Smolensk
1 infantry moved from Archangel to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer
Battle in Smolensk
Russians attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
4 fighters moved from Smolensk to Russia
4 fighters moved from Samara to Russia
11 infantry moved from Russia to Tambov
10 artilleries moved from Russia to Tambov
7 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
2 artilleries and 4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : 1,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 2 artilleries and 5 infantry moved from Ceylon to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
3 armour, 2 artilleries, 5 infantry and 1 marine moved from 80 Sea Zone to Persia
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
2 bombers moved from French Indo China to Persia
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yunnan to Kweichow
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 8 infantry
British roll AA dice in Persia : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships in Persia, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Persia, round 2 : 7/17 hits, 7.33 expected hits
British roll dice for 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry in Persia, round 2 : 6/14 hits, 5.67 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 6 infantry owned by the British lost in Persia
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers in Persia, round 3 : 7/11 hits, 5.83 expected hits
British roll dice for 3 artilleries, 3 fighters and 2 infantry in Persia, round 3 : 3/8 hits, 3.67 expected hits
1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese, 3 artilleries owned by the British, 2 fighters owned by the British and 2 infantry owned by the British lost in Persia
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Persia, round 4 : 6/8 hits, 4.67 expected hits
British roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Persia
Japanese win, taking Persia from British with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 armour, 2 artilleries, 5 infantry and 1 marine
Casualties for British: 2 aaGuns, 3 artilleries, 3 fighters and 8 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from Ceylon to French Indo China
2 carriers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 artillery and 2 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
2 infantry placed in Malaya
1 fighter placed in Japan
Japanese undo move 6.
1 fighter placed in French Indo China
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.00
British AA : -1.00
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 fighters moved from Gibraltar to Libya
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in Java
Battle in Manchuria
Battle in Tunisia
Battle in 35 Sea Zone
Americans attack with 8 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
3 fighters moved from Libya to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 artilleries, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 fighters moved from Gibraltar to Libya
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in Java
Battle in Manchuria
Battle in Tunisia
Battle in 35 Sea Zone
Americans attack with 8 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese, taking Manchuria from Japanese, taking Tunisia from Italians with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2,83 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
2 destroyers and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
4 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
3 fighters moved from Libya to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from Eastern Persia to West India
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 artilleries, 2 infantry and 5 mech_infantrys
Italians defend with 1 armour
British roll dice for 3 artilleries, 2 infantry and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits, 2,67 expected hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
3 carriers and 3 fighters moved from 91 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 82 Sea Zone
Place Units - British
10 infantry placed in United Kingdom
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : -0,50
Italians regular : 1,00
Japanese regular : -0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yenisey to Buryatia
Italians take Yakut S.S.R. from Russians
Italians take Buryatia from Russians
1 mech_infantry moved from Tsinghai to Shensi
Italians take Shensi from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Southern Italy to 94 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Italians take Iraq from British
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 4 armour and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Rostov to Northwest Persia
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
10 infantry placed in Northern Italy
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Marianas
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in Marianas
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
7 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
@Giallo scramble in sz 110?
no thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
7 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in United Kingdom
Germans attack with 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Germans roll dice for 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 7/11 hits, 6.17 expected hits
British roll dice for 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 3/12 hits, 4.33 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 bombers and 1 infantry in United Kingdom, round 3 : 4/8 hits, 4.83 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/5 hits, 2.00 expected hits
2 bombers owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 bombers and 1 infantry in United Kingdom, round 4 : 3/6 hits, 3.50 expected hits
British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 37PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 1 fighter and 10 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Germany to Western Germany
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 artilleries moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Finland to Vyborg
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
3 artilleries and 4 infantry moved from Rostov to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
4 bombers moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Novosibirsk to Caucasus
2 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Germans
1 transport placed in 110 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
1 bomber and 1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Western Ukraine
2 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 61 PUs (3 lost to blockades); end with 98 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.00
British regular : -1.00
@Giallo bump #1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Italians
1 infantry moved from Tambov to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
4 fighters moved from Russia to Smolensk
4 fighters moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :