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    tanios

    @tanios

    2020

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    2020

    Best posts made by tanios

    • RE: axis-dominion vs allies-come-to-their-senses bm3

      Need to know your scramble decision for 97. Also, how do I get 3 reputation so I don’t have to wait 90 seconds to post a message like this?

      posted in Play Boardgames
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      tanios
    • RE: Mainah (X) vs Tanios (L) first PTV for both

      I was nervous on that one, but it went in my favor. That was a coin flip.

      FYI, I had to edit back my 1 surviving fighter because of the combat system not keeping one of my 3 fighters with movement to land safely.

      6ac0d6d9-5c8b-442f-bd34-050f90c0081c-image.png

      posted in League
      T
      tanios
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      tanios
    • RE: tanios (X) vs Mainah (L) - PTV game 2

      @mainah FYI if you saw duplicate rolls for the Yugoslavia and round 1 of Normandy, that’s because I must’ve mis-clicked none for the Normandy scramble. Since it was only the 2nd combat and nothing drastic happened (1 hit on each side in Normandy) and I had causality-free combat vs Yugoslavia I decided to just redo all the combat rolls instead of manually rolling your fighter in Normandy and then having to manually roll France.

      posted in League
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      tanios
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      No scramble in either.

      posted in Play Boardgames
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      tanios
    • RE: tanios (X) vs Mainah (L) - PTV game 2

      Thanks Mainah. I enjoyed both games with you a lot. Best of luck in the future. I’m up to play with you any time.

      posted in League
      T
      tanios
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Central United States to Eastern United States
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 mech_infantry moved from Central United States to Western United States
              1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X)

      Yes, that sounds fair. Let’s continue with that stipulation. Sorry about that.

      posted in League
      T
      tanios
    • RE: axis-dominion vs allies-come-to-their-senses bm3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Shensi
              Chinese undo move 2.
              1 infantry placed in Suiyuyan
              Chinese undo move 2.
              1 infantry placed in Shensi
              Chinese undo move 2.
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -2.00
      

      Savegame

      posted in Play Boardgames
      T
      tanios
    • RE: Gambler6 (L + 14) vs tanios (X) BM3.4

      @gambler6 it’s in the URL

      01db49d3-767c-455e-ba1d-1a6180ea4fdf-image.png

      posted in League
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      tanios

    Latest posts made by tanios

    • RE: tanios (x) vs OwenToo (l) PTV

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Iraq to Baluchistan
                    Italians take Southern Persia from British
                    Italians take Baluchistan from UK_Pacific
              1 infantry moved from Iraq to Southern Persia
              3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
              1 fighter moved from Iraq to 101 Sea Zone
      
          Combat - Italians
              Battle in 101 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 101 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Trans-Jordan
                  Italians attack with 3 artilleries, 2 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 aaGun moved from Iraq to Trans-Jordan
              5 fighters and 1 tactical_bomber moved from Iraq to Southern Italy
              1 fighter moved from 101 Sea Zone to Southern Italy
              1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 infantry placed in Iraq
              2 infantry placed in Southern Italy
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.00
      British regular : 0.67
      

      Savegame

      posted in League
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      tanios
    • RE: tanios (x) vs OwenToo (l) PTV

      no scramble

      posted in League
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      tanios
    • RE: tanios (x) vs OwenToo (l) PTV

      @owentoo Max scramble, lose dd first, then Italian fighter, then germany fighters.

      posted in League
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      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Italians
              1 infantry moved from Smolensk to Archangel
              1 infantry moved from Vologda to Archangel
              1 fighter moved from Russia to Archangel
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Tambov to Rostov
              1 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Bryansk
              1 fighter moved from Russia to Rostov
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Rostov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Rostov to Russia
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              1 infantry moved from Russia to Samara
              1 aaGun, 12 artilleries and 11 infantry moved from Smolensk to Belarus
              1 fighter moved from Archangel to Russia
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
              1 mech_infantry moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              2 armour and 4 mech_infantrys moved from Russia to Belarus
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.33
      Russians regular : -0.50
      

      Savegame

      posted in League
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      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 21 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
              Battle in 21 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in Queensland
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 98 Sea Zone to 95 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 21 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
              Battle in 21 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in Queensland
              1 submarine and 1 transport placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      tanios
    • RE: tanios (x) vs OwenToo (l) PTV

      No worries, thanks.

      posted in League
      T
      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries moved from Algeria to Tunisia
              2 mech_infantrys moved from Morocco to Tunisia
              1 bomber moved from Gibraltar to 94 Sea Zone
              2 fighters moved from Gibraltar to 94 Sea Zone
              2 fighters moved from 92 Sea Zone to Tunisia
              1 fighter moved from Gibraltar to Tunisia
              1 infantry moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Neutral_Axis
      
          Combat - Americans
              Battle in Tunisia
                  Americans attack with 2 artilleries, 3 fighters and 2 mech_infantrys
                  Italians defend with 1 armour, 3 artilleries and 1 mech_infantry
                      Americans roll dice for 2 artilleries, 3 fighters and 2 mech_infantrys in Tunisia, round 2 : 3/7 hits, 2.83 expected hits
                      Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.83 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Tunisia
                      Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 3 : 1/4 hits, 1.83 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                      Americans roll dice for 1 artillery and 3 fighters in Tunisia, round 4 : 1/4 hits, 1.83 expected hits
                      Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Tunisia
                  Americans win, taking Tunisia from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 artillery and 2 mech_infantrys
                  Casualties for Italians: 1 armour, 3 artilleries and 1 mech_infantry
              Battle in 94 Sea Zone
                  Americans attack with 1 bomber and 2 fighters
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              2 carriers and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
              1 bomber moved from 94 Sea Zone to Algeria
              1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 6 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
              1 infantry moved from French West Africa to 87 Sea Zone
              1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from Hawaiian Islands to Queensland
              2 fighters moved from Tunisia to Algeria
              1 fighter moved from Tunisia to Algeria
              1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 92 Sea Zone to Algeria
              1 fighter moved from 94 Sea Zone to Algeria
      
          Place Units - Americans
              1 airfield placed in Algeria
              1 destroyer placed in 101 Sea Zone
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in Western United States
              1 artillery and 6 infantry placed in Central United States
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
              1 fighter moved from Kansu to Shensi
              1 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
              1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
              1 fighter moved from United Kingdom to 93 Sea Zone
              1 artillery moved from Tobruk to Libya
                    British take Libya from Italians
              1 artillery and 1 infantry moved from India to Burma
              1 fighter moved from India to Burma
              1 artillery moved from India to Burma
              1 armour moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
              1 armour and 1 infantry moved from 95 Sea Zone to Sicily
              2 fighters moved from Egypt to 97 Sea Zone
              1 bomber moved from Egypt to 97 Sea Zone
              1 fighter moved from Algeria to 97 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
              1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
              1 bomber moved from Algeria to 97 Sea Zone
      
          Combat - British
              Battle in Sicily
              Battle in Sardinia
              Battle in Burma
                  British attack with 2 artilleries, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      British roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                  British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
              Battle in 97 Sea Zone
                  British attack with 2 bombers, 1 destroyer and 3 fighters
                  Germans defend with 1 submarine
                      British roll dice for 2 bombers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                      Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 93 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      British roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 93 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - British
              3 fighters moved from 97 Sea Zone to 95 Sea Zone
              1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Algeria
              1 tactical_bomber moved from 93 Sea Zone to Algeria
              1 fighter moved from 93 Sea Zone to 95 Sea Zone
              1 fighter moved from Burma to India
              1 mech_infantry moved from Eastern Persia to Northwest Persia
              1 mech_infantry moved from Egypt to Trans-Jordan
              3 artilleries and 1 infantry moved from Alexandria to Tobruk
              1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 artillery moved from Egypt to Alexandria
              1 infantry moved from Rhodesia to Belgian Congo
              2 bombers moved from 97 Sea Zone to Algeria
              2 transports moved from 92 Sea Zone to 91 Sea Zone
              4 infantry moved from Morocco to Algeria
              1 tactical_bomber moved from United Kingdom to Algeria
              1 fighter moved from 93 Sea Zone to Gibraltar
      
          Place Units - British
              1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
              UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -0.17
      Japanese regular : -1.00
      Italians regular : 0.50
      Germans regular : -0.50
      British regular : -0.33
      

      Savegame

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    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      Any scrambles to sz 95 or 97?

      6e3effda-d27a-408d-8aef-204fc229047a-image.png

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      tanios
    • RE: L21 BM3 tanios (L+18) vs AetV (X) Game 2

      TripleA Manual Gamesave Post: British round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Combat Move - British
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
              1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
              1 fighter moved from United Kingdom to 93 Sea Zone
              1 artillery moved from Tobruk to Libya
                    British take Libya from Italians
              1 artillery and 1 infantry moved from India to Burma
              1 fighter moved from India to Burma
              1 artillery moved from India to Burma
              1 armour moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
              1 armour and 1 infantry moved from 95 Sea Zone to Sicily
              2 fighters moved from Egypt to 97 Sea Zone
              1 bomber moved from Egypt to 97 Sea Zone
              1 fighter moved from Algeria to 97 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
              1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
              1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Algeria to 95 Sea Zone
              1 bomber moved from Algeria to 97 Sea Zone
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

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