Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L20 BM3 freh vs LennardF (Allies+20)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Eastern Poland to Ukraine 2 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Vologda 1 bomber moved from Western Germany to Normandy Bordeaux 1 submarine moved from 105 Sea Zone to 103 Sea Zone Combat - Germans Battle in Crete Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Crete from Neutral_Allies, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Western Germany to 99 Sea Zone 1 fighter moved from Ukraine to 99 Sea Zone 2 carriers moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 2 bombers moved from Normandy Bordeaux to Western Germany 18 armour and 7 mech_infantrys moved from Eastern Poland to Archangel 6 artilleries moved from Novgorod to Archangel 4 mech_infantrys moved from Novgorod to Archangel 11 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 5 artilleries moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 5 artilleries moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Novgorod to Archangel 1 bomber moved from Vologda to Bessarabia 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod Germans undo move 1. 2 artilleries and 1 mech_infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany 2 artilleries placed in Germany Germans undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 15 infantry moved from Bryansk to Ukraine 10 artilleries moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Ukraine 2 infantry moved from Urals to Nenetsia 1 artillery moved from Russia to Vologda 2 infantry moved from Urals to Vologda 1 fighter moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Vologda 6 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Nenetsia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 13 artilleries and 22 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 13 artilleries and 22 infantry in Ukraine, round 2 : 9/35 hits, 10.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 13 artilleries and 21 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Russia to Ukraine 3 infantry moved from Tambov to Russia 2 aaGuns and 8 infantry moved from Samara to Russia 4 aaGuns, 10 artilleries and 30 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Nenetsia to Russia 3 infantry moved from Urals to Timguska Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 2 carriers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 mech_infantry moved from Jehol to Amur Japanese take Amur from Russians 1 mech_infantry moved from Szechwan to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Kansu to Timguska 1 mech_infantry moved from Shensi to Timguska 1 mech_infantry moved from Suiyuyan to Timguska 1 bomber moved from French Indo China to Timguska 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 submarine moved from 19 Sea Zone to 18 Sea Zone 2 fighters moved from 45 Sea Zone to 18 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 fighter moved from French Indo China to 18 Sea Zone 3 fighters moved from Japan to 18 Sea Zone Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Siberia Battle in 18 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Siberia from Russians with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Timguska Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys Russians defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 4 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Timguska, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Timguska, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese roll dice for 1 artillery and 1 bomber in Timguska, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Russians: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Timguska to Shensi 1 artillery moved from Suiyuyan to Kansu 1 armour moved from Kweichow to Suiyuyan 1 mech_infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Jehol 1 fighter moved from French Indo China to Manchuria 1 armour moved from French Indo China to Szechwan 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Hunan to Hopei 1 artillery moved from Yunnan to Kweichow 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 3 carriers moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 tactical_bombers moved from 45 Sea Zone to French Indo China 1 cruiser moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from 18 Sea Zone to Japan 3 fighters moved from 18 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 artilleries placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 8 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 3 fighters moved from 91 Sea Zone to 103 Sea Zone 4 fighters moved from Western United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from 94 Sea Zone to Tunisia 3 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 2 carriers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 25 Sea Zone to 5 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - Americans Battle in 5 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tunisia Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 103 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 103 Sea Zone to Eastern United States 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 5 Sea Zone to Soviet Far East 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 47 Sea Zone to Queensland Place Units - Americans 2 carriers and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers and 8 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 3 fighters moved from 91 Sea Zone to 103 Sea Zone 4 fighters moved from Western United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from 94 Sea Zone to Tunisia 3 infantry moved from 94 Sea Zone to Tunisia 1 battleship, 2 carriers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 25 Sea Zone to 5 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - Americans Battle in 5 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Tunisia Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 103 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 103 Sea Zone to Eastern United States 1 artillery moved from Midway to 25 Sea Zone 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 5 Sea Zone to Soviet Far East 4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 47 Sea Zone to Queensland Place Units - Americans 2 carriers and 8 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to India 3 infantry moved from Iraq to Persia 4 fighters moved from Iraq to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Trans-Jordan to Egypt 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway Combat - British Battle in Norway Battle in 98 Sea Zone British attack with 1 bomber, 4 fighters and 2 submarines Germans defend with 1 destroyer British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone British win, taking Norway from Germans, taking 98 Sea Zone from Neutral with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 81 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 4 fighters moved from 98 Sea Zone to Iraq 1 bomber moved from 98 Sea Zone to Iraq 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 submarine placed in 81 Sea Zone 3 fighters placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,5,5,6,5,5,2 British collect 38 PUs (1 lost to blockades); end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Archangel to Nenetsia 1 bomber moved from Western Germany to Nenetsia 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 2 submarines Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Italians and 2 submarines owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for British: 2 submarines Battle in Nenetsia Italians attack with 3 armour and 1 bomber Russians defend with 2 infantry Italians roll dice for 3 armour and 1 bomber in Nenetsia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Nenetsia Italians win, taking Nenetsia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Nenetsia to Novgorod 2 fighters moved from 98 Sea Zone to 97 Sea Zone 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 infantry moved from Tobruk to Libya 1 artillery moved from Libya to Tobruk 1 infantry moved from Holland Belgium to France 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 86 Sea Zone to 85 Sea Zone Place Units - Italians 3 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 4 fighters moved from New South Wales to 46 Sea Zone 5 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 4 fighters moved from New South Wales to 46 Sea Zone 5 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to 94 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 126 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Smolensk to Vologda 2 infantry moved from Archangel to Vologda 1 bomber moved from Bessarabia to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 3 armour and 3 mech_infantrys moved from Archangel to Urals Germans take Urals from Russians 2 mech_infantrys moved from Archangel to Urals Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 114 Sea Zone Germans attack with 1 bomber and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Vologda Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Vologda, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Archangel to Karelia 1 artillery moved from Novgorod to Archangel 5 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 5 artilleries moved from Slovakia Hungary to Eastern Poland 3 artilleries moved from Germany to Slovakia Hungary 4 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 carriers moved from 99 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 4 fighters moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Normandy Bordeaux to France 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from 126 Sea Zone to Western Germany 1 bomber moved from Vologda to Novgorod 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 1 armour placed in Western Germany 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 12 artilleries moved from Ukraine to Bryansk 12 infantry moved from Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Vologda 10 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 13 artilleries and 37 infantry Germans defend with 1 infantry Russians roll dice for 13 artilleries and 37 infantry in Bryansk, round 2 : 13/50 hits, 12.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 5 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 armour moved from Ukraine to Russia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Olgiy: 2 infantry EDIT: Adding units owned by Russians to Dzavhan: 3 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -4.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 6 artilleries, 1 fighter, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Suiyuyan to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Szechwan to Kazakhstan 3 fighters moved from 6 Sea Zone to Soviet Far East 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 74 Sea Zone to 77 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Siberia to Soviet Far East 1 mech_infantry moved from Amur to Soviet Far East 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Jehol to Amur 1 bomber moved from Shensi to Kazakhstan Combat - Japanese Battle in Iwo Jima Battle in Kazakhstan Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Iwo Jima from Americans, taking Kazakhstan from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Soviet Far East Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 fighter Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 3 fighters moved from 16 Sea Zone to Japan 3 fighters moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Manchuria to Kansu 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Yunnan to Sikang 1 artillery moved from Kweichow to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Kweichow 1 bomber moved from Kazakhstan to French Indo China 3 artilleries moved from French Indo China to Shan State 3 artilleries moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 18 Sea Zone to 17 Sea Zone 1 destroyer moved from 18 Sea Zone to 17 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 3 artilleries placed in French Indo China 3 artilleries placed in Malaya 2 armour and 1 infantry placed in Kiangsu 1 harbour placed in Hainan Japanese undo move 4. 1 harbour placed in French Indo China 1 fighter placed in Japan 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.50 Russians regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 2 infantry, 2 marines and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 fighters moved from 91 Sea Zone to United Kingdom 1 battleship, 2 carriers, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 destroyer moved from 103 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 2 carriers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 carrier moved from 26 Sea Zone to 49 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 49 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Solomon Islands Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Solomon Islands from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Libya, round 2 : 4/7 hits, 1.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 5 fighters moved from 16 Sea Zone to 26 Sea Zone 2 carriers and 4 fighters moved from 54 Sea Zone to 56 Sea Zone 2 carriers and 4 fighters moved from 56 Sea Zone to 60 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 marines placed in Western United States 1 battleship and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Iraq to Tobruk 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 fighter moved from 94 Sea Zone to Tobruk 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour moved from British Guiana to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 7 fighters moved from Iraq to India 3 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 2 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 2 artilleries and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries and 1 mech_infantry Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 bomber and 1 fighter moved from Tobruk to Egypt Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5 British collect 39 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 0.67 Japanese regular : 0.00 British regular : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Italians retreated to France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 submarine moved from 85 Sea Zone to 52 Sea Zone 3 armour moved from Nenetsia to Novgorod 2 fighters moved from 97 Sea Zone to Kazakhstan Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Italians retreated to France Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 submarine moved from 85 Sea Zone to 52 Sea Zone 3 armour moved from Nenetsia to Novgorod 2 fighters moved from 97 Sea Zone to Kazakhstan Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.83 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 60 Sea Zone to 80 Sea Zone 3 fighters moved from 60 Sea Zone to India 2 fighters moved from Queensland to 60 Sea Zone 1 marine moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 cruiser and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Hey @LennardF , which transport are the French infantry on?
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One of the US.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Finland to Norway 1 armour moved from Karelia to Norway 1 mech_infantry moved from Archangel to Samara Germans take Samara from Russians 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Norway 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Norway 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 fighter and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Norway Germans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry British defend with 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Norway, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 armour and 2 bombers in Norway, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Norway to Western Germany 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 1 infantry moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 fighter moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 fighters moved from 97 Sea Zone to Kazakhstan 2 armour and 4 mech_infantrys moved from Urals to Kazakhstan 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Western Germany to France 1 bomber moved from Ukraine to Southern Italy 1 mech_infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Western Germany to Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 3 infantry placed in France 2 infantry and 4 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -2.33 British regular : 1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Dzavhan to Yenisey 2 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 11 artilleries and 25 infantry moved from Bryansk to Rostov 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 5 artilleries moved from Russia to Samara 7 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Samara 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Yenisey Russians attack with 4 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 4 infantry in Yenisey, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Yenisey, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Yenisey, round 5 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians retreated to Dzavhan Germans win with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 5 artilleries and 32 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 32 infantry in Samara, round 2 : 7/37 hits, 7.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 32 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Russia to Samara 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 5 infantry moved from Russia to Samara Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.67 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Buyant-Uhaa 1 fighter moved from Kansu to Buyant-Uhaa 1 infantry moved from Kazakhstan to Caucasus 1 bomber moved from French Indo China to Caucasus 2 infantry moved from Yunnan to Burma 4 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Chahar to Buyant-Uhaa 1 fighter moved from Japan to Buyant-Uhaa 1 submarine moved from 77 Sea Zone to 74 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 7/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 artillery moved from Novosibirsk to Kansu 1 mech_infantry moved from Kansu to Kweichow 1 infantry moved from Tsinghai to Sikang 1 armour moved from Timguska to Tsinghai 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Shensi to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Shensi to Kweichow 3 artilleries moved from French Indo China to Shan State 3 artilleries moved from Malaya to Shan State 1 fighter moved from Buyant-Uhaa to Jehol 1 fighter moved from Buyant-Uhaa to Jehol 1 armour moved from Kazakhstan to Szechwan 1 bomber moved from Caucasus to Sikang 1 aaGun moved from Kweichow to Yunnan 4 fighters moved from Burma to Malaya 4 tactical_bombers moved from Burma to Malaya 4 fighters moved from French Indo China to Philippines 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Sakha to Amur 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 5 carriers moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 6 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 4 tactical_bombers moved from French Indo China to Caroline Islands 1 transport moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Kwangtung 2 fighters placed in Japan Japanese undo move 6. 1 destroyer and 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 Japanese collect 76 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Japanese regular : 2.83 UK_Pacific regular : -0.33 Russians regular : -1.00





