L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!


  • I like Ur buy. Cheers


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I like Ur buy. Cheers

    If I don’t see a land build for Germany, than I prefer to build artillery for the Soviets.


  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air


  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I like Ur buy. Cheers

    If I don’t see a land build for Germany, than I prefer to build artillery for the Soviets.

    Smart.

    I am on mobile. Cant play now but i like to comment.

    I play a totally different russia. It is debatable is it worth it. I go heavily against japan early on


  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    Yeah, i was thinking to send 1 or 2 subs, but with 2 i have the better odds, and uk loosing all air could be devastating for the uk cause.

    But in some way u send me to those attacks, since my initial plan was to sink sz 91, but since u put a sub it was a 50% battle and i did not want to gamble.


  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    And i will have 2 german subs in sz 106 alive on g2. Thats a good asset.


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    interesting G1

    awaiting Russia

    cheers

    Yeah. I don’t often see the 109 attack. And you had pretty solid dice except in France where I did a little better than average.

    GL and HF!

    Well I usually attack sz 110 and sz 111.

    But now i see people attack only sz 110.

    I wanted to find the way to both keep my air as much as possible and to attack 2 Britain sea stacks

    makes sense. I expect the 109 attack would often draw out a scramble so there is some risk. But I thought it was too early in the game to gamble the UK air

    And i will have 2 german subs in sz 106 alive on g2. Thats a good asset.

    Yeah that disrupts UK’s income substantially. Its not often the axis can come out of G1 with all its subs intact.


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 4 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Korea to Kiangsi
            4 infantry moved from Korea to Manchuria
            1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 mech_infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Okinawa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 1 armour and 3 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            2 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            4 marines placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -3.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,6
            British collect 23 PUs (7 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 3.33
    Italians : -0.33
    Chinese : 1.17
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 infantry moved from Western United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Shensi
            4 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 7/8 hits, 4.17 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            1 airfield placed in Gibraltar
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5,4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,6
            British collect 23 PUs (7 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 76 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 3.33
    Italians : -0.33
    Chinese : 1.17
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    reposted with a couple of ncm changes


  • First unlucky japan in yunan, now lucky briits on all fronts


  • U scored 7/8 in 110.

    Luckily i had only 2 units xd


  • I saw this sz 92 uk1 move first time recently in a game against adam, and i must say, its an interesting one


  • @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I saw this sz 92 uk1 move first time recently in a game against adam, and i must say, its an interesting one

    I think it is often better than Taranto although I’m not sure if this was the right time to use it (given the German transport build and your attack on 109). The logic of Taranto is that you trade the UK threat for the Italian one, but this one allows the UK to threaten both Germany and Italy (and help defend both Egypt and London) while containing the Italians.

    And yes, the UK dice were great this round. If you had scored two hits in 110, that would have caused some difficulty.


  • @farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    @Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:

    I saw this sz 92 uk1 move first time recently in a game against adam, and i must say, its an interesting one

    I think it is often better than Taranto although I’m not sure if this was the right time to use it (given the German transport build and your attack on 109). The logic of Taranto is that you trade the UK threat for the Italian one, but this one allows the UK to threaten both Germany and Italy (and help defend both Egypt and London) while containing the Italians.

    And yes, the UK dice were great this round. If you had scored two hits in 110, that would have caused some difficulty.

    Yes, I myself am Taranto fan, but keen on trying something else. Sz 92 stack, but some other options as, well

    Yeah, i tried to pressure london more with that buy of mine, but U risked anyway, and went for sz 92 stack.

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