No scrambles
L20 #3 trulpen (X+9) vs axis-dominion (A) BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 22 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Greater Southern Germany to Yugoslavia 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Yugoslavia EDIT: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Algeria EDIT: 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 bomber moved from Southern Italy to Tambov 2 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 armour moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia EDIT: 2 armour and 3 mech_infantrys moved from Bryansk to Caucasus EDIT: Germans undo move 17. 4 carriers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Battle in Gibraltar Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry AA fire in Gibraltar : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/8 hits, 3,00 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 bomber and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yugoslavia retreated to Yugoslavia Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Tambov Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Tambov to Bryansk 1 fighter moved from Bryansk to Germany 1 aaGun and 2 infantry moved from Greater Southern Germany to Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Greater Southern Germany to Southern Italy 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to 92 Sea Zone 2 tactical_bombers moved from Gibraltar to 92 Sea Zone 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Archangel to Bryansk 2 mech_infantrys moved from Turkmenistan to Eastern Persia 3 artilleries moved from Ukraine to Bryansk 1 tactical_bomber moved from 112 Sea Zone to Germany 1 fighter moved from 112 Sea Zone to Germany 5 fighters moved from 93 Sea Zone to Germany 1 fighter moved from 93 Sea Zone to Germany 2 carriers and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Evenkiyskiy to Novosibirsk 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Yugoslavia to Southern Italy Place Units - Germans 2 fighters, 6 infantry and 2 mech_infantrys placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Novgorod Germans undo move 1. Germans undo move 1. 2 fighters, 6 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -2,00 AA fire in Gibraltar : : -0,50 British : 0,33 Americans : 0,67 Russians : 1,00
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not sure how trulpen finds the resources, 8 carriers in europe, 12 fighters and still control middle east in round 9. well done
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its very efficient when you can leave all your land empty…
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Russia to Tambov 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 aaGuns and 16 infantry moved from Jehol to Manchuria Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.67
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hold on, forgot my Russian fast units in china
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Russia to Tambov 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Russia to Tambov 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 aaGuns and 16 infantry moved from Jehol to Manchuria Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Szechwan: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Kansu: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.67
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Certainly. I’ll await your new post.
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posted, thanks
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Heads up in case I forget: I want to move the units in z75. 1 sub to z74 and 1 des, 1 sub to z39.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 2 bombers moved from Hopei to Shensi 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Midway Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Midway from Americans, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 4 submarines and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Yunnan to Burma 1 infantry moved from Anhwe to Hopei 5 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 2 aaGuns, 10 artilleries and 13 infantry moved from Yunnan to Burma 1 mech_infantry moved from Malaya to Burma 2 mech_infantrys moved from Malaya to Burma 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 destroyer and 2 submarines moved from 75 Sea Zone to 41 Sea Zone 2 bombers moved from Shensi to Yunnan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Hopei to Yunnan 1 fighter moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,17
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Changed my mind about the small boats in the Indian Ocean, but I moved them anyway.
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Still thinking about them though.
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
Still thinking about them though.
ok let me know when you’re done, no rush
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Nah, it’s ok. I can’t see how you can get any air into Calcutta.
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@oysteilo said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
not sure how trulpen finds the resources, 8 carriers in europe, 12 fighters and still control middle east in round 9. well done
I’m not sure either. Maybe a bid of 9 for Axis?
But this guy makes crazy star-moves. All the time.
I didn’t see the amazing pressure on Berlin for instance, until it was on my doorstep. A measly mech along with 20 air. Blows my mind…
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the G air in 92, which carriers are they on?
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Sorry, should’ve said. They’re on the italian ac’s, 1 fig on one, and 1 fig, 1 tac on the other.
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_minor, 4 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Romania to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 infantry moved from Yugoslavia to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 bomber moved from Greece to Volgograd 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from Greece to 97 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Northern Italy Americans converts factory_major into different units Battle in New Britain Non Combat Move - Americans 1 bomber moved from Volgograd to Yugoslavia 1 aaGun and 1 infantry moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Romania to Yugoslavia 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 6 carriers and 3 fighters moved from 54 Sea Zone to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 6 fighters moved from 54 Sea Zone to 26 Sea Zone 4 destroyers moved from 54 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 3 fighters moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone 1 fighter moved from Hawaiian Islands to 64 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Central United States 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 2 tactical_bombers moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 97 Sea Zone to Greece Place Units - Americans 3 infantry placed in Greece 1 factory_minor placed in Yugoslavia 4 fighters placed in Eastern United States 6 infantry placed in Eastern United States 1 infantry and 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Kansu to Tsinghai 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 36 PUs; British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Germans 1 infantry moved from India to West India UK_Pacific take West India from Germans 1 bomber moved from Greece to Western Germany Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to Yugoslavia 1 armour and 2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 81 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 97 Sea Zone to Yugoslavia 1 marine moved from Trans-Jordan to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 5 fighters moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Egypt to Yugoslavia 3 fighters and 1 tactical_bomber moved from United Kingdom to Yugoslavia 3 fighters moved from Greece to Yugoslavia 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 aaGuns, 9 artilleries, 17 infantry and 1 mech_infantry moved from India to West India 1 destroyer moved from 106 Sea Zone to 64 Sea Zone Place Units - British 1 fighter and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17 AA fire in Western Germany : : -0.17 Chinese : -0.17 Japanese : -0.33
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@trulpen said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
@oysteilo said in L20 #3 trulpen (X+9) vs axis-dominion (A) BM3:
not sure how trulpen finds the resources, 8 carriers in europe, 12 fighters and still control middle east in round 9. well done
I’m not sure either. Maybe a bid of 9 for Axis?
But this guy makes crazy star-moves. All the time.
I didn’t see the amazing pressure on Berlin for instance, until it was on my doorstep. A measly mech along with 20 air. Blows my mind…
oh, don’t worry, no need to explain, Oysteilo is well familiar with this exact situation ;)