Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '20 '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            2 artilleries moved from Sumatra to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries in Borneo, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                    ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win with 1 artillery remaining. Battle score for attacker is -11
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
            2 submarines moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 submarine moved from 112 Sea Zone to 127 Sea Zone
            1 fighter moved from Norway to 127 Sea Zone
            3 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Karelia
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Vyborg
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
            2 bombers moved from Poland to Novgorod
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from Poland to Novgorod
            2 fighters moved from 112 Sea Zone to 127 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 cruiser moved from 112 Sea Zone to 115 Sea Zone
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 infantry moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            5 fighters, 2 mech_infantrys and 3 tactical_bombers moved from Persia to Eastern Persia
            3 artilleries and 9 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 artillery, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Baltic States
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Novgorod, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Karelia
                Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Vyborg, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 127 Sea Zone
                Germans attack with 4 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser and 2 transports; Americans defend with 5 transports
                    Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 4 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 7 transports in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 cruiser owned by the British, 1 transport owned by the Americans and 1 carrier owned by the British lost in 127 Sea Zone
                    2 transports owned by the British and 4 transports owned by the Americans lost in 127 Sea Zone
                    Germans roll dice for 2 submarines in 127 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                Germans win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 77
                Casualties for British: 1 carrier, 1 cruiser and 2 transports
                Casualties for Americans: 5 transports
            Battle in Eastern Persia
                Germans attack with 5 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Eastern Persia, round 2 : 5/10 hits, 4.83 expected hits
                    British roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Eastern Persia
                Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Baltic States
                Germans attack with 4 artilleries, 23 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries, 23 infantry and 10 mech_infantrys in Baltic States, round 2 : 5/37 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 artilleries, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 fighters and 3 tactical_bombers moved from Eastern Persia to Kazakhstan
            4 mech_infantrys moved from Persia to Trans-Jordan
            1 armour and 5 mech_infantrys moved from Persia to Northwest Persia
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            2 artilleries and 13 infantry moved from Germany to Poland
            1 fighter moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Novgorod to 115 Sea Zone
            2 carriers moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from 127 Sea Zone to Finland
            3 bombers moved from Novgorod to Western Germany
    
        Place Units - Germans
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 artilleries placed in France
            1 submarine placed in 125 Sea Zone
            1 infantry placed in Persia
            9 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6,1,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 1.00
    Americans : -0.83
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    @wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II:

    @simon33 Battle calc gave you a 2% chance of a win! :confounded:

    Ouch! DIdn’t expect to hold Borneo. A nice gift from Marti there.

  • '20 '19

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 armour moved from Sakha to Soviet Far East
                  Russians take Siberia from Japanese
                  Russians take Soviet Far East from Japanese
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 armour and 3 mech_infantrys moved from Amur to Sakha
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Samara
            5 infantry moved from Russia to Tambov
            3 artilleries and 3 infantry moved from Russia to Bryansk
            2 armour and 3 mech_infantrys moved from Belarus to Tambov
            1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
            1 fighter moved from Novgorod to Tambov
            1 aaGun, 6 artilleries and 15 infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 aaGun moved from Volgograd to Tambov
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 unit repaired.
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from French Indo China to 43 Sea Zone
            1 armour moved from Yunnan to French Indo China
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Szechwan to Shensi
            1 bomber moved from French Indo China to Shensi
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 fighter moved from Japan to Shantung
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsu
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/7 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kiangsu, round 4 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 2 submarines and 2 transports
                2 submarines owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 bomber moved from Shensi to French Indo China
            1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
            2 fighters moved from Java to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 aaGun and 1 artillery moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Yunnan to Szechwan
            2 artilleries moved from Yunnan to Hunan
            4 artilleries moved from Yunnan to Szechwan
            2 fighters moved from Korea to Anhwe
            1 artillery and 2 infantry moved from Korea to Manchuria
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,4,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1,6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,4
            Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : 0.67
    Japanese : -6.83
    

    Savegame

  • '20 '19

    @simon33 F****ng 3 from convoying???

  • '19 '17 '16

    You haven’t been getting much luck lately.

  • '20 '19

    @simon33 your 1 italian sub has done max damage each round…6 subs manage 3 between them???

  • '20 '19

    @simon33 Story of my life with this game, especially against you it seems! :cry:

  • '20 '19

    TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 bomber moved from India to Yunnan
            2 fighters moved from Burma to Yunnan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            2 armour, 4 artilleries, 8 infantry, 1 marine and 6 mech_infantrys moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 mech_infantrys moved from India to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 bomber moved from India to Yunnan
            2 fighters moved from Burma to Yunnan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from Yunnan to India
            1 bomber moved from India to Egypt
            2 fighters moved from Egypt to Algeria
            9 artilleries and 9 infantry moved from Morocco to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 9 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries moved from 92 Sea Zone to Algeria
            4 infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 carriers moved from 56 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Volgograd to West India
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Combat Move - British
            2 armour, 4 artilleries, 8 infantry, 1 marine and 6 mech_infantrys moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 mech_infantrys moved from India to Shan State
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 bomber moved from Egypt to India
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            4 infantry moved from India to West India
            1 fighter moved from Volgograd to West India
            2 fighters moved from Belarus to Volgograd
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Japanese : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 bomber moved from India to Yunnan
            2 fighters moved from Burma to Yunnan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
            Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from Yunnan to India
            1 bomber moved from India to Egypt
            2 fighters moved from Egypt to Algeria
            9 artilleries and 9 infantry moved from Morocco to Algeria
            2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 9 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries moved from 92 Sea Zone to Algeria
            4 infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 carriers moved from 56 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Volgograd to West India
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Combat Move - British
            2 armour, 4 artilleries, 8 infantry, 1 marine and 6 mech_infantrys moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 mech_infantrys moved from India to Shan State
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 bomber moved from Egypt to India
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            4 infantry moved from India to West India
            1 fighter moved from Volgograd to West India
            2 fighters moved from Belarus to Volgograd
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 transports
            EDIT: Removing units owned by British from 56 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Japanese : -0.67
    

    Savegame

  • '20 '19

    @simon33 The lone italian sub does max dmg again :face_palm:

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            2 artilleries and 6 infantry moved from Northern Italy to Southern Italy
            6 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to France
            1 aaGun and 4 infantry moved from Western Germany to Northern Italy
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Ukraine to Bessarabia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Iraq
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,5,3
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            4 fighters moved from Burma to Shan State
    
        Place Units - ANZAC
            1 fighter and 1 submarine placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Timguska from Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Samara
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Caucasus
            3 artilleries and 1 infantry moved from Karelia to Novgorod
            2 artilleries and 1 infantry moved from Vyborg to Novgorod
            4 artilleries and 23 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Kazakhstan to Caucasus
            1 fighter moved from Kazakhstan to Caucasus
            2 fighters moved from 115 Sea Zone to Western Ukraine
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 73 PUs; 
            Germans buy 1 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in London?

  • '20 '19

    @simon33 no thanks

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