@simon33
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L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB
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@AndrewAAGamer WOW! I don’t think I have ever been screwed over on so many slam dunk battles in one turn. My goodness MARTI must really want to give you an edge. Ridiculous!
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@majikforce
Yeah you got a 5% result (Normandy) and two 3% results (India and Caucasus). Definitely bad dice. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 2 bombers and 2 fighters moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Greece 2 artilleries and 1 infantry moved from Bulgaria to Greece Combat - Italians Battle in 99 Sea Zone Italians attack with 2 bombers and 2 fighters British defend with 1 transport; French defend with 1 cruiser Italians roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the French and 1 bomber owned by the Italians lost in 99 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 bomber Casualties for French: 1 cruiser Casualties for British: 1 transport Battle in Greece Italians attack with 2 artilleries, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greece, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greece, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Bessarabia 2 fighters moved from 99 Sea Zone to Bessarabia 1 bomber moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Bulgaria to Greece 1 armour moved from Bulgaria to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,2,6 Italians collect 9 PUs (5 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -0.67 French : 0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Northern Territory to 41 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 armour and 3 infantry moved from Northern Territory to Queensland Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 41 Sea Zone to West India 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Rostov 1 bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to Western Ukraine 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Baltic States to Belarus 1 artillery and 4 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Belarus Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 3 artilleries Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 3 artilleries in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 artilleries Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 6/11 hits, 4.83 expected hits Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod 1 armour moved from Baltic States to Novgorod 2 bombers moved from Western Ukraine to Novgorod 2 mech_infantrys moved from Ukraine to Bessarabia 1 artillery and 3 infantry moved from Karelia to Finland 3 mech_infantrys moved from Western Germany to Poland 2 artilleries and 2 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 bomber moved from 110 Sea Zone to Southern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 infantry placed in Novgorod 3 bombers placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 1 armour and 9 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Ukraine, round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India 1 tactical_bomber moved from French Indo China to India 2 tactical_bombers moved from 42 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 2 bombers moved from French Indo China to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Shan State to 55 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in India Japanese attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 6/8 hits, 3.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from 44 Sea Zone to 39 Sea Zone 2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 4 fighters moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 carriers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Americans : 0.17 UK_Pacific : 0.67 Japanese : 4.17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from New Guinea to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Holland Belgium Battle in 44 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Kiangsi 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Persia to Bryansk 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from British Columbia to Western United States 2 aaGuns moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 cruiser, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 10 infantry moved from Hunan to Kiangsi 2 infantry moved from Burma to Yunnan 1 infantry moved from Shantung to Jehol 3 artilleries and 9 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Shantung 1 fighter moved from Hunan to Anhwe 5 infantry moved from Hunan to Anhwe 2 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 7 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 21 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Scotland to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 78 Sea Zone 3 aaGuns moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 artillery moved from Alexandria to Egypt 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 3 fighters moved from Egypt to Bryansk 1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 battleship, 1 carrier, 4 cruisers and 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Rostov 1 armour and 3 fighters moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 4 fighters Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 4 fighters in Rostov, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 4 fighters moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 aaGun, 2 artilleries and 1 infantry moved from Greece to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from France to Western Germany 1 armour moved from France to Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4,1,4 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : -0.67 -
@AndrewAAGamer wow. You have been so lucky this game. Italy should of had less than 10 income the last two turns.
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@majikforce
I prefer having more than 10 versus less than 10. It gives me more options. -
@AndrewAAGamer lol. I would prefer you had 0!
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@majikforce
Well if I had 0 that would give me no options; which would be bad, But at least I would not have to think what to buy, -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from West India to India 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Non Combat Move - ANZAC 1 bomber moved from India to Kiangsi Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Alexandria to Egypt 1 infantry moved from Northwest Persia to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in India : : -0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 3 mech_infantrys moved from Poland to Western Ukraine 2 fighters and 2 tactical_bombers moved from Novgorod to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 7 armour and 9 mech_infantrys moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 mech_infantrys moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Novgorod to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 3 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Caucasus Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 artilleries Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.00 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries Battle in Holland Belgium Germans attack with 3 bombers and 3 infantry Americans defend with 2 infantry Germans roll dice for 3 bombers and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 3 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 bombers moved from Normandy Bordeaux to Western Germany 3 bombers moved from Holland Belgium to Western Germany 3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Bessarabia to Ukraine 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Western Germany to Germany 1 artillery moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in France 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -1.67 British : 1.33 Americans : -0.67 Russians : 1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Rostov 3 infantry moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 3 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 6 infantry moved from Russia to Samara 1 armour moved from Bryansk to Samara 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Rostov to Russia 2 aaGuns moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 2 aaGuns, 2 armour, 9 artilleries, 30 infantry and 7 mech_infantrys moved from Bryansk to Tambov 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.50 Russians : 1.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to India 3 artilleries and 3 infantry moved from India to West India 1 bomber moved from French Indo China to West India 2 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 78 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone 5 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 fighter moved from French Indo China to 44 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 55 Sea Zone 2 fighters moved from 36 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 55 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 78 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 78 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 5/10 hits, 4.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in West India Japanese attack with 3 artilleries, 1 bomber and 3 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries, 1 bomber and 3 infantry in West India, round 2 : 2/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 42 Sea Zone 5 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 2 fighters moved from 55 Sea Zone to Philippines 3 fighters moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 bomber and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 artillery, 1 bomber, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 aaGun, 1 artillery, 14 infantry and 1 mech_infantry moved from Manchuria to Korea 1 bomber moved from 6 Sea Zone to Japan 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from West India to India 2 fighters and 2 tactical_bombers moved from 78 Sea Zone to 79 Sea Zone 3 transports moved from 39 Sea Zone to 79 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 submarines placed in 37 Sea Zone 1 infantry placed in Japan Japanese undo move 3. 3 submarines placed in 37 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
British : 0.33 ANZAC : 0.67 Americans : -0.67 UK_Pacific : -0.33 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Kiangsi to French Indo China 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Northern Italy Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 armour in Celebes, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Celebes Japanese win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Yunnan 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 fighter moved from Gibraltar to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from Bryansk to Russia 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Burma Chinese take Burma from Japanese 3 artilleries and 23 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsi to Anhwe 5 infantry moved from Anhwe to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 mech_infantrys moved from Persia to Turkmenistan 3 aaGuns and 2 infantry moved from Eastern Persia to Persia 1 armour and 3 mech_infantrys moved from Northwest Persia to Persia 2 fighters moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 fighters moved from Bryansk to Persia 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar Place Units - British 1 fighter and 2 submarines placed in 81 Sea Zone 1 infantry and 2 mech_infantrys placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.67 British : 0.50 Americans : -0.17 Japanese : 1.67 AA fire in French Indo China : : -0.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 bomber and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 4 fighters moved from Ukraine to Southern Italy 1 armour moved from Germany to Western Germany Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,2,4 Italians collect 6 PUs (6 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Kiangsi to Malaya 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Malaya to Yunnan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Iraq to Persia 3 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
AA fire in Malaya : : -0.17 ANZAC : -0.33





