Erinmores (Allies+40) vs Simon33 (Axis) G40.2


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to New Guinea
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
            ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Malta
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            4 mech_infantrys moved from Poland to Western Ukraine
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 mech_infantrys moved from Belarus to Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 bomber and 2 mech_infantrys moved from Belarus to Rostov
            1 bomber moved from Belarus to Rostov
            1 bomber moved from Belarus to Ukraine
            8 armour, 11 artilleries and 27 infantry moved from Belarus to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 bombers and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Novgorod
            1 bomber moved from Ukraine to Novgorod
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 2 tactical_bombers moved from Southern Italy to Bryansk
            1 tactical_bomber moved from Southern Italy to Bryansk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
            3 aaGuns moved from Belarus to Bryansk
            2 infantry moved from Karelia to Novgorod
            1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            7 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 infantry and 9 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Anhwe to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 mech_infantry moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
            3 fighters moved from Russia to Archangel
            1 mech_infantry moved from Volgograd to Sikang
            1 fighter moved from Russia to Sikang
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Sikang to Novosibirsk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 armour, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.33
    Japanese : -0.33
    

    Savegame


  • @simon33 oops, forgot some noncom.
    doing that now, hang tight.


  • TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Anhwe to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shantung to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 mech_infantry moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
            3 fighters moved from Russia to Archangel
            1 mech_infantry moved from Volgograd to Sikang
            1 fighter moved from Russia to Sikang
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Russians attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Sikang to Novosibirsk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 armour, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Anhwe: 1 aaGun and 5 infantry
            EDIT: Removing units owned by Russians from Shantung: 1 aaGun and 5 infantry
            EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 3 infantry
            EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 2.33
    Japanese : -0.33
    

    Savegame


  • @simon33 PLEASE BE SURE TO USE MANUAL LOAD - I edited my Russian forces into Chinese held territory. Sorry/Thanks.


  • @simon33 ALSO if not too late - would prefer to edit the 3 Russians and AA into the same place the Chinese and other Russians are. The more I look at the board, that would be the better move.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 artilleries and 2 infantry moved from Java to 42 Sea Zone
            3 artilleries, 2 infantry and 5 transports moved from 42 Sea Zone to 35 Sea Zone
            3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 bombers and 1 tactical_bomber moved from French Indo China to Philippines
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 artillery and 5 infantry moved from Hopei to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from the Philippines?


  • @simon33 Nope.


  • @simon33 btw, I was hoping to move the ruskies i put in chahar instead in anhwe - is that okay to edit?

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 artilleries and 2 infantry moved from Java to 42 Sea Zone
            3 artilleries, 2 infantry and 5 transports moved from 42 Sea Zone to 35 Sea Zone
            3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 bombers and 1 tactical_bomber moved from French Indo China to Philippines
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            1 artillery and 5 infantry moved from Hopei to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 18 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 3 artilleries, 2 bombers, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Kweichow, round 2 : 1/12 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Kweichow
            1 armour moved from Eastern Persia to Iraq
            1 artillery and 2 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2
            Japanese collect 37 PUs (8 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 0.67
    Japanese : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Guam to Philippines
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 scramble?


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Guam to Philippines
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    No scramble.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Guam to Philippines
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Strategic bombing raid in Philippines
                    AA fire in Philippines : 0/1 hits, 0.17 expected hits
                Bombing raid in Philippines rolls: 3 and causes: 3 damage to unit: harbour
                Bombing raid in Philippines causes 3 damage total. 
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from Philippines to New Guinea
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            3 artilleries moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Sikang
            6 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Shantung
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 19 PUs
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            3 armour moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Malta to Egypt
            3 armour moved from Belgian Congo to Egypt
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
            Battle in Trans-Jordan
            Battle in Egypt
                British attack with 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.83 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Trans-Jordan from Italians, taking Egypt from Italians with 7 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            1 cruiser moved from 72 Sea Zone to 71 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Germany to Norway
            1 fighter moved from Gibraltar to Norway
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 submarine placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -0.33
    AA fire in Germany : : -0.17
    AA fire in Philippines : : -0.17
    

    Savegame

  • '19 '17 '16

    Actually, I want to continue in Trans-Jordan. I’ll use the dice roller, 1st 2 dice will the fighter, 2nd (if needed) will be the bomber, last dice will be the defender.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 fighter moved from Iraq to 81 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Caucasus to Northwest Persia
            1 armour moved from Bryansk to Belarus
                  Italians take Smolensk from Russians
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 armour moved from Bessarabia to Rostov
            1 bomber moved from Greece to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                 retreated to Trans-Jordan
                British win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Eastern Poland to Belarus
            1 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
            1 bomber moved from Trans-Jordan to Greece
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Iraq
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : -0.33
    Russians : -0.33
    

    Savegame


  • @simon33 I’m confused. Why did you edit out my surviving infantry unit from Trans Jordan?

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