Bjergmose (ax) vs Makalakalane (al)


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            3 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,50
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 armour moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to Spain
            1 mech_infantry moved from Gibraltar to Spain
            1 armour moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            2 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            4 armour moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 armour moved from 91 Sea Zone to Spain
            4 infantry moved from 91 Sea Zone to Spain
            4 fighters moved from 91 Sea Zone to Spain
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Americans
            Battle in Manchuria
            Battle in 92 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Spain
                Americans attack with 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/20 hits, 7,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 4 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 bomber moved from Midway to Eastern United States
            4 fighters moved from Spain to 91 Sea Zone
    
        Place Units - Americans
            2 submarines and 4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            3 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 armour and 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Shensi
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British repair damage of 3x harbour; Remaining resources: 40 PUs; 
            British buy 4 armour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to Malaya
            1 infantry moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Hunan
            3 mech_infantrys moved from Persia to Turkey
            4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Turkey
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            2 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
    
        Combat - British
            Battle in Greece
            Battle in Hunan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Greece from Italians, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Turkey
                British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/15 hits, 5,50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
                    1 mech_infantry owned by the British, 5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/12 hits, 5,00 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Malaya
                British attack with 1 armour and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 armour and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Malaya to Yunnan
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from Hunan to Yunnan
            1 armour moved from India to Yunnan
            6 mech_infantrys moved from India to Yunnan
            2 infantry moved from India to Burma
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            3 fighters moved from United Kingdom to Spain
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Turkey to Iraq
            1 tactical_bomber moved from Turkey to Iraq
            1 fighter moved from Turkey to Iraq
            1 artillery and 1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
            British collect 37 PUs (3 lost to blockades); end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0,17
    Americans : 0,17
    Neutral_True : -1,67
    Chinese : 1,50
    Japanese : -1,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 armour and 2 artilleries moved from Belarus to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Romania to Ukraine
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 2 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 4 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Italians attack with 2 fighters and 3 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 fighters in Ukraine, round 4 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                    Italians roll dice for 2 fighters in Ukraine, round 5 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 aaGun moved from Northern Italy to Switzerland
                  Italians take Switzerland from Neutral_True
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 mech_infantry moved from Greater Southern Germany to Romania
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -4,83
    Italians rolls : : 0,00
    Russians : -1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    Tror bare jeg smider håndklædet…den vinder jeg vidst ikke…well played.


  • @Bjergmose er du sunshine et par hitrates du har haft de sidste par ture…


  • @Bjergmose du har også været uheldig med terningerne! -4,87 med italien og før -3,5 med japan… Jeg er så ikke lige gået ned i hvor og hvordan, men stadig.


  • @Bjergmose men tak alligevel :) Var aldrig gået i de strengt neutrale, hvis ikke du havde gjort det i vores første spil :p

  • '18 '17 '16 '15 '13 '11 '10

    det var et godt tidspunkt til neutral crush…måske kan det overvejes i andre spil :-)


  • @Bjergmose ja, sgu. Hvis briterne får kontrol over mellemøsten rimelig tidligt, så er det et ret vildt move for de allierede.


  • @Bjergmose skal vi tage et spil? :)


  • @Makalakalane er lidt global-træt.
    tripleA kan godt tære på min axis-lyst.
    så holder lige en pause 😎


  • @Bjergmose helt cool.

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