Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Bjergmose (ax) vs Makalakalane (al)
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour and 1 artillery Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 1,50 Japanese : -0,50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 1,3 and gets 0 hits Purchase Units - Americans Americans buy 4 artilleries, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 2 techTokens; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to Spain 1 mech_infantry moved from Gibraltar to Spain 1 armour moved from 91 Sea Zone to Spain 1 mech_infantry moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 1 artillery moved from 91 Sea Zone to Spain 1 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 armour moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour moved from 91 Sea Zone to Spain 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Manchuria Combat - Americans Battle in Manchuria Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Manchuria from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Spain Americans attack with 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 5 armour, 1 artillery, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/20 hits, 7,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 armour, 1 artillery, 4 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from Midway to Eastern United States 4 fighters moved from Spain to 91 Sea Zone Place Units - Americans 2 submarines and 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 tactical_bomber EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Americans collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 artillery Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour and 1 artillery Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British repair damage of 3x harbour; Remaining resources: 40 PUs; British buy 4 armour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya 1 infantry moved from Yunnan to Hunan 2 fighters moved from Yunnan to Hunan 3 mech_infantrys moved from Persia to Turkey 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Turkey 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians Combat - British Battle in Greece Battle in Hunan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Greece from Italians, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Turkey British attack with 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/15 hits, 5,50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 1 mech_infantry owned by the British, 5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/12 hits, 5,00 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Neutral_True: 8 infantry Battle in Malaya British attack with 1 armour and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour and 1 tactical_bomber in Malaya, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Malaya to Yunnan 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Hunan to Yunnan 1 armour moved from India to Yunnan 6 mech_infantrys moved from India to Yunnan 2 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 3 fighters moved from United Kingdom to Spain 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Turkey to Iraq 1 tactical_bomber moved from Turkey to Iraq 1 fighter moved from Turkey to Iraq 1 artillery and 1 infantry moved from Alexandria to Egypt Place Units - British 2 armour and 1 mech_infantry placed in Iraq 2 armour and 1 mech_infantry placed in Persia 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 British collect 37 PUs (3 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,17 Americans : 0,17 Neutral_True : -1,67 Chinese : 1,50 Japanese : -1,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 armour and 2 artilleries moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Bessarabia to Ukraine 1 fighter moved from Romania to Ukraine 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to Ukraine Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Italians attack with 2 armour, 2 artilleries and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 2 : 0/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 0/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bryansk, round 4 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Italians attack with 2 fighters and 3 infantry Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Italians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 artilleries in Ukraine, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 fighters in Ukraine, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Ukraine Italians roll dice for 2 fighters in Ukraine, round 5 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 3 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 aaGun moved from Northern Italy to Switzerland Italians take Switzerland from Neutral_True 1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Greater Southern Germany to Romania Place Units - Italians 1 armour and 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -4,83 Italians rolls : : 0,00 Russians : -1,00
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Tror bare jeg smider håndklædet…den vinder jeg vidst ikke…well played.
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@Bjergmose er du sunshine et par hitrates du har haft de sidste par ture…
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@Bjergmose du har også været uheldig med terningerne! -4,87 med italien og før -3,5 med japan… Jeg er så ikke lige gået ned i hvor og hvordan, men stadig.
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@Bjergmose men tak alligevel :) Var aldrig gået i de strengt neutrale, hvis ikke du havde gjort det i vores første spil :p
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det var et godt tidspunkt til neutral crush…måske kan det overvejes i andre spil :-)
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@Bjergmose ja, sgu. Hvis briterne får kontrol over mellemøsten rimelig tidligt, så er det et ret vildt move for de allierede.
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@Bjergmose skal vi tage et spil? :)
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@Makalakalane er lidt global-træt.
tripleA kan godt tære på min axis-lyst.
så holder lige en pause 😎 -
@Bjergmose helt cool.