@captainwalker 4bff8b62-0344-409b-b409-f0501d3cafd9-French 3.tsvg
Maxi vs Mountainswamp
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 fighter moved from Queensland to Philippines 2 fighters moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from 112 Sea Zone to Western Germany Combat - French Battle in Western Germany French converts factory_major into different units Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 3x factory_major; Remaining resources: 96 PUs; Germans buy 6 armour, 3 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 3 armour, 5 artilleries, 22 infantry and 28 mech_infantrys moved from Russia to Tambov 1 infantry moved from Novgorod to Karelia 3 bombers moved from Ukraine to Karelia 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from France to Holland Belgium 1 fighter moved from Germany to Holland Belgium 3 infantry moved from Germany to Western Germany 2 armour and 2 mech_infantrys moved from Germany to Northern Italy 1 armour moved from Germany to Northern Italy 1 mech_infantry moved from France to Holland Belgium 1 mech_infantry moved from France to Normandy Bordeaux 3 bombers moved from Ukraine to 95 Sea Zone Combat - Germans Battle in Samara Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Northern Italy Germans attack with 3 armour and 2 mech_infantrys Americans defend with 1 armour, 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Normandy Bordeaux Germans attack with 2 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,50 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Western Germany Germans attack with 3 infantry French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits French roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 infantry in Western Germany, round 3 : 2/3 hits, 0,50 expected hits French roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Western Germany Germans win, taking Western Germany from French with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Karelia Germans attack with 3 bombers and 1 infantry Americans defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Karelia, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Holland Belgium, round 2 : 4/4 hits, 1,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Tambov Germans attack with 3 armour, 5 artilleries, 22 infantry and 28 mech_infantrys Russians defend with 1 artillery Germans roll dice for 3 armour, 5 artilleries, 22 infantry and 28 mech_infantrys in Tambov, round 2 : 17/58 hits, 12,33 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 armour, 5 artilleries, 22 infantry and 28 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 95 Sea Zone Germans attack with 3 bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 bombers in 95 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 3 bombers moved from 95 Sea Zone to Southern Italy 3 bombers moved from Karelia to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Nenetsia to Archangel 3 aaGuns moved from Russia to Tambov 1 armour moved from Ukraine to Rostov 2 armour moved from Ukraine to Tambov 17 armour moved from Caucasus to Iraq 1 armour moved from Caucasus to Iraq 1 fighter moved from Holland Belgium to Germany 2 tactical_bombers moved from Ukraine to Southern Italy 2 tactical_bombers moved from Ukraine to Southern Italy Place Units - Germans 3 mech_infantrys placed in Ukraine 3 armour placed in Novgorod Germans undo move 1. 3 armour placed in Russia 3 mech_infantrys placed in Ukraine 2 infantry, 7 mech_infantrys and 1 tactical_bomber placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 9,17 British : 1,00 French : 0,33 Americans : -1,50 Russians : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Szechwan to Shan State 1 fighter moved from Sikang to Shan State 2 fighters moved from 79 Sea Zone to Shan State 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Shan State Russians attack with 4 fighters Japanese defend with 1 artillery and 3 infantry Russians roll dice for 4 fighters in Shan State, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Shan State Russians roll dice for 3 fighters in Shan State, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Shan State Russians win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Russians: 2 fighters Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from Shan State to Burma 1 fighter moved from Shan State to Burma 1 fighter moved from Burma to India 2 aaGuns, 4 armour, 2 artilleries, 53 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Rostov Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00 Russians : 0,00 Japanese : 0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 battleship, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 4 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Manchuria to Shantung 3 mech_infantrys moved from Kiangsu to Kwangtung 1 artillery moved from Hunan to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 1 fighter and 4 tactical_bombers moved from Malaya to Yunnan 2 mech_infantrys moved from Chahar to Anhwe 1 bomber moved from Malaya to 20 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 6 fighters moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 3 mech_infantrys Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0,50 expected hits UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 20 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3,67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 5/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 3 mech_infantrys Casualties for Chinese: 5 infantry Battle in 41 Sea Zone Japanese attack with 6 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters in 41 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 6 fighters moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 3 tactical_bombers moved from Yunnan to Malaya 1 aaGun moved from Chahar to Anhwe 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from 20 Sea Zone to Malaya Place Units - Japanese 1 battleship, 1 destroyer and 1 submarine placed in 37 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2 Japanese collect 41 PUs (20 lost to blockades); end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : 0,67 Chinese : 1,33 UK_Pacific : -0,33 Japanese : -0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 94 to 79 EDIT: Turning off Edit Mode Americans spend 0 on tech rolls Americans roll 2,4,4 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour moved from Denmark to Western Germany 1 infantry moved from Norway to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Western Germany 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from 22 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 4 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Borneo Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Germany Americans attack with 1 armour and 4 fighters Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour and 4 fighters in Western Germany, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kiangsu Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Holland Belgium Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 fighter moved from Western Germany to Norway 2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to Norway 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier moved from 22 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Alexandria Place Units - Americans 2 armour and 1 fighter placed in Norway 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -1,00 Americans : -0,50 Japanese : -1,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 94 to 79 EDIT: Turning off Edit Mode Americans spend 0 on tech rolls Americans roll 2,4,4 and gets 0 hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour moved from Denmark to Western Germany 1 infantry moved from Norway to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Western Germany 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from 22 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 10 Sea Zone to 4 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Borneo Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Germany Americans attack with 1 armour and 4 fighters Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour and 4 fighters in Western Germany, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Germany Americans win, taking Western Germany from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kiangsu Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Holland Belgium Americans attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 fighter moved from Western Germany to Norway 2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to Norway 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier moved from 22 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 4 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Tobruk to Alexandria Place Units - Americans 2 armour and 1 fighter placed in Norway 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 bomber and 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 artillery and 2 infantry moved from Eastern Persia to Persia 7 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Persia Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Persia British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Persia British roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Persia British win, taking Persia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in France British attack with 1 bomber and 2 fighters Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 1 bomber and 2 fighters in France, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from France to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 fighter moved from Persia to 79 Sea Zone 1 armour moved from Burma to Yunnan 1 infantry moved from India to West India 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to Kenya 1 fighter moved from India to Yunnan 2 artilleries moved from Kweichow to Yunnan Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 artillery, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,2,5,1,2,4,3,2,3,1,3,4,1,6,3,1,5 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -3,00 British : -0,83 Italians : -0,33 Americans : -0,50 Japanese : -1,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Persia 8 fighters moved from Iraq to Persia 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq Combat - Italians Battle in Persia Italians attack with 8 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 8 fighters and 1 infantry in Persia, round 2 : 3/9 hits, 4,17 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 8 fighters moved from Persia to Iraq 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,4,2 Italians collect 11 PUs (2 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 fighter moved from Philippines to Shan State 1 fighter moved from Philippines to Yunnan 2 fighters moved from Queensland to Philippines 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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er det med vilje at du ikke har taget frankrigs tur?
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træthed tror jeg. renser lige FOW map og tørner ind.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 fighter moved from Philippines to Shan State 1 fighter moved from Philippines to Yunnan 2 fighters moved from Queensland to Philippines 1 destroyer moved from 22 Sea Zone to 19 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from Americans 3 infantry moved from Tambov to Rostov 3 bombers moved from Novgorod to Rostov 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Tambov to Rostov 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 3 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 3 bombers moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux 3 infantry moved from Germany to Western Germany 18 armour, 4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 4 tactical_bombers moved from Southern Italy to Trans-Jordan Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 3 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 5,00 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour, 3 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/8 hits, 4,67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits 1 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 1 armour, 1 artillery and 4 infantry Battle in Western Germany Germans attack with 3 infantry Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 infantry in Western Germany, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Rostov Germans attack with 3 bombers and 4 infantry Russians defend with 1 aaGun and 1 artillery AA fire in Rostov : 0/3 hits, 0,50 expected hits Germans roll dice for 3 bombers and 4 infantry in Rostov, round 2 : 3/7 hits, 2,67 expected hits Russians roll dice for 1 aaGun and 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 artillery Battle in Trans-Jordan Germans attack with 18 armour, 4 fighters and 5 tactical_bombers British defend with 4 armour, 3 artilleries, 12 infantry and 2 mech_infantrys; French defend with 1 infantry; Americans defend with 1 mech_infantry Germans roll dice for 18 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 2 : 11/27 hits, 14,33 expected hits British roll dice for 4 armour, 3 artilleries, 13 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 8,33 expected hits 7 armour owned by the Germans, 1 infantry owned by the French and 10 infantry owned by the British lost in Trans-Jordan Germans roll dice for 11 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 3 : 9/20 hits, 10,83 expected hits British roll dice for 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 8/12 hits, 4,67 expected hits 2 mech_infantrys owned by the British, 8 armour owned by the Germans, 3 artilleries owned by the British, 2 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Trans-Jordan Germans roll dice for 3 armour, 4 fighters and 5 tactical_bombers in Trans-Jordan, round 4 : 7/12 hits, 6,83 expected hits British roll dice for 3 armour in Trans-Jordan, round 4 : 1/3 hits, 1,50 expected hits 1 fighter owned by the Germans and 3 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 3 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Germans: 15 armour and 1 fighter Casualties for British: 4 armour, 3 artilleries, 12 infantry and 2 mech_infantrys Casualties for French: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Trans-Jordan to Iraq 5 tactical_bombers moved from Trans-Jordan to Iraq 3 bombers moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 4 mech_infantrys moved from Germany to France 3 bombers moved from Rostov to Southern Italy 3 aaGuns, 5 armour, 5 artilleries, 17 infantry and 28 mech_infantrys moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 3 armour moved from Russia to Volgograd 2 armour and 2 mech_infantrys moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Russia 3 infantry placed in Novgorod 6 infantry and 4 mech_infantrys placed in Germany Germans undo move 4. 2 infantry placed in France 4 infantry and 4 mech_infantrys placed in Germany Germans undo move 3. 1 infantry placed in Novgorod 2 infantry placed in Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -4,33 British : 1,17 AA fire in Rostov : : -0,50 Americans : -1,00 Russians : 0,67
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Jeg giver op. Tillykke med sejren.
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Mange tak - Godt spillet:)
Super fedt at du rystede posen lidt med dit bid.
Den del med yunnan var ret spændende. gad vide om et bid med en fighter til rusland - som så også fløj derned ville være noget værd?