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    Maxi

    @Maxiheimer

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    Best posts made by Maxiheimer

    • RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global

      what we did was use the card deck for aaz1942 and if the territory on the card covered more than one of the territories on aag1940 map we used a dice to decide which to spawn the zombies to. that way we also used the events and anti zombie upgrades.

      posted in Axis & Allies & Zombies
      Maxiheimer
      Maxiheimer
    • RE: Axis and Allies drengenes fog of war spil

      Bjergmose, skriver du ikke reglerne her i tråden? Så kan vi altid tilføje flere hvis der er noget der kræver det i løbet af spillet?

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • Somebody please make a "MOD" of AAZ for Axis and allies 1940 global

      I played my first couple of AAZ games and am very intriqued by the depth the zombies ad to the gameplay. Suddently zombies pop up unexpected and you have to change your strategy. Wouldent it be a great mod for 1940 global 😛

      posted in Axis & Allies & Zombies
      Maxiheimer
      Maxiheimer
    • RE: Axis and Allies drengenes fog of war spil

      ![alt text](22d192b4-ddab-41c8-9516-96e58d4b8120-image.png image url) IMG_3971.png

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global

      I like it. especially for trials to see if it actually is playable with zombies. At some point if it works i think it would be nice with cards for each territory.

      posted in Axis & Allies & Zombies
      Maxiheimer
      Maxiheimer
    • RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global

      Hi Guys,

      Thanks for telling me about the HBG expansion.
      I have played a trial game of AA1940 europe where we added zombies. I think it was a lot of fun. It added a new factor to the game that was hard to predict. I think it tilts the balance some in favor of the allies, but might be okay if implemented in global.

      posted in Axis & Allies & Zombies
      Maxiheimer
      Maxiheimer

    Latest posts made by Maxiheimer

    • RE: Maxi VS Enigma Winner takes it all:)

      Det kan du tro:) Også god jul til dig!

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Jeg er nu ikke så skeptisk omkring den. Har haft flere spil med jeppe på brættet, hvor terningerne har været helt absurte…
      Jeg napper juleferien til at slikke mine sår:)

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Jeg giver mig. Der er ikke nogen vej til aksens sejr. Godt spillet, og tak for spillet:)

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Eastern Poland to Bessarabia
              1 mech_infantry moved from Eastern Poland to Bessarabia
              2 bombers moved from Western Germany to Bessarabia
              10 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
              7 mech_infantrys moved from Eastern Poland to Western Ukraine
              2 infantry moved from Belarus to Archangel
              3 bombers moved from Western Germany to Archangel
              2 infantry moved from Western Germany to Holland Belgium
              3 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 2 bombers and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 4 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4,33 expected hits
                      British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 3 : 4/8 hits, 4,17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for British: 4 infantry
              Battle in Western Ukraine
                  Germans attack with 10 armour and 14 mech_infantrys
                  Russians defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 10 armour and 14 mech_infantrys in Western Ukraine, round 2 : 8/24 hits, 7,33 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 10 armour and 14 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry and 1 mech_infantry
              Battle in Archangel
                  Germans attack with 3 bombers and 2 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 2/5 hits, 2,33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Archangel to Novgorod
              3 armour moved from Novgorod to Belarus
              3 armour moved from Belarus to Eastern Poland
              2 bombers moved from Bessarabia to Germany
              3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
              6 infantry moved from Germany to Western Germany
      
          Place Units - Germans
              3 armour placed in Novgorod
              1 artillery and 1 infantry placed in Western Germany
              9 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
              Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0,67
      Germans regular : -1,83
      British regular : -0,67
      

      Savegame

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Western Germany to 93 Sea Zone
              1 artillery and 1 infantry moved from Southern Italy to Northern Italy
              1 fighter moved from Southern Italy to Northern Italy
              1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 fighter moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 3 transports
                      3 transports owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Americans: 3 transports
              Battle in Northern Italy
                  Italians attack with 1 artillery, 2 fighters and 1 infantry
                  British defend with 1 factory_minor and 1 mech_infantry
                      Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1,67 expected hits
                      British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Northern Italy
                  Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in 98 Sea Zone
                  Italians attack with 1 cruiser, 2 destroyers and 2 submarines
                  French defend with 1 destroyer
                      Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                      French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the French lost in 98 Sea Zone
                  Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Italians
              1 fighter moved from 93 Sea Zone to Southern Italy
              2 fighters moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 armour, 1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      French regular : -0,33
      Italians regular : 0,67
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      Glemte at sende en sub imod din transporter i sz 42, så tillod mig at editere den væk:)

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 3 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shan State to Burma
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from Philippines to 35 Sea Zone
              1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
              1 submarine moved from 35 Sea Zone to 45 Sea Zone
              1 submarine moved from 35 Sea Zone to 44 Sea Zone
              1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
              2 mech_infantrys moved from Kwangsi to Yunnan
              2 tactical_bombers moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
              4 fighters moved from Sumatra to Burma
              1 fighter moved from 35 Sea Zone to 45 Sea Zone
              1 destroyer moved from 35 Sea Zone to 45 Sea Zone
              1 fighter moved from 35 Sea Zone to Java
              1 fighter and 1 tactical_bomber moved from Malaya to Burma
              1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 submarine and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                  ANZAC defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Java, round 2 : 2/5 hits, 1,50 expected hits
                      ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0,83 expected hits
                      2 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for ANZAC: 1 armour and 1 infantry
              Battle in Celebes
                  Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                      ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1,33 expected hits
                      ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                      1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 infantry and 1 tactical_bomber
                  Casualties for ANZAC: 2 infantry
              Battle in Yunnan
                  Japanese attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Burma
                  Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 3,33 expected hits
                      UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                  Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for British: 2 infantry
              Battle in 45 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 45 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 carrier moved from 35 Sea Zone to 42 Sea Zone
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
              1 fighter moved from Java to 42 Sea Zone
              1 fighter moved from Celebes to 42 Sea Zone
              1 fighter moved from 45 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Yunnan to 42 Sea Zone
              2 artilleries moved from Kwangtung to Kwangsi
              1 mech_infantry moved from Kwangtung to Kwangsi
              2 mech_infantrys moved from Kiangsu to Hopei
              1 mech_infantry moved from Kiangsu to Kwangsi
              1 infantry moved from Malaya to Shan State
              4 fighters and 1 tactical_bomber moved from Burma to Shan State
              2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 carrier and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
              2 transports moved from 35 Sea Zone to 6 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
      
          Place Units - Japanese
              3 destroyers and 1 submarine placed in 6 Sea Zone
              3 mech_infantrys placed in Malaya
              3 mech_infantrys placed in Kiangsu
              2 artilleries and 1 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
              Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Americans regular : -0,33
      Japanese regular : 0,50
      UK_Pacific regular : 1,33
      ANZAC regular : 2,17
      

      Savegame

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 infantry moved from France to Normandy Bordeaux
              2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              3 bombers moved from Germany to Normandy Bordeaux
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 5 bombers, 3 fighters, 5 infantry and 4 tactical_bombers
                  British defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
                      British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 5 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/17 hits, 8,17 expected hits
                      French roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 4,17 expected hits
                      1 aaGun owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                  3 fighters owned by the Germans, 5 bombers owned by the Germans and 4 tactical_bombers owned by the Germans retreated
                  French win with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 5 infantry
                  Casualties for Americans: 2 infantry
                  Casualties for British: 1 aaGun and 2 infantry
      
          Non Combat Move - Germans
              5 bombers, 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
              9 mech_infantrys moved from Germany to Eastern Poland
              7 mech_infantrys moved from Eastern Poland to Belarus
              7 infantry moved from Baltic States to Belarus
              4 infantry moved from Novgorod to Belarus
      
          Place Units - Germans
              3 armour placed in Novgorod
              8 infantry placed in Germany
              1 infantry placed in Germany
              1 mech_infantry placed in Western Germany
              3 infantry placed in France
              Germans undo move 5.
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
              Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      French regular : 0,83
      British AA : -0,50
      Germans regular : -3,17
      

      Savegame

      posted in Play Boardgames
      Maxiheimer
      Maxiheimer
    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
              1 mech_infantry moved from France to Southern France
              2 infantry moved from France to Holland Belgium
              1 fighter moved from Southern Italy to Southern France
              1 fighter moved from Southern Italy to Southern France
              1 fighter moved from Southern Italy to Holland Belgium
              1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              4 infantry moved from Bessarabia to Western Ukraine
      
          Combat - Italians
              Battle in Cyprus
              Battle in 97 Sea Zone
                  Italians attack with 1 cruiser, 2 destroyers and 2 submarines
                  British defend with 1 submarine
                      Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the British lost in 97 Sea Zone
                  Italians win, taking Cyprus from British with 1 cruiser, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in Holland Belgium
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0,83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Western Ukraine
                  Italians attack with 4 infantry
                  Russians defend with 3 infantry
                      Italians roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits, 0,67 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                      Italians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      Italians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 2 infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Western Ukraine
                      Italians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Western Ukraine, round 7 : 1/1 hits, 0,17 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Italians win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 3 infantry
                  Casualties for Russians: 3 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1,67 expected hits
                      Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Tunisia
                  Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Southern France
                  Italians attack with 2 fighters and 1 mech_infantry
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 fighters and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Southern France
                  Italians win, taking Southern France from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Southern France to Southern Italy
              1 fighter moved from Holland Belgium to Western Germany
              1 artillery and 1 infantry moved from Romania to Bessarabia
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Southern Italy
              1 artillery and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Italians regular : 0,83
      Russians regular : 0,00
      British regular : -1,50
      

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    • RE: Maxi VS Enigma Winner takes it all:)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Kiangsu to Hunan
                    Japanese take Hunan from Chinese
              2 bombers moved from Kwangsi to Tsinghai
              2 infantry moved from Kwangsi to French Indo China
              3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 mech_infantry moved from Kwangsi to French Indo China
              1 destroyer moved from 36 Sea Zone to 41 Sea Zone
              1 submarine moved from 36 Sea Zone to 35 Sea Zone
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 mech_infantry moved from Kwangsi to 36 Sea Zone
              1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 infantry moved from Malaya to Shan State
                    Japanese take Shan State from UK_Pacific
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              4 fighters moved from 37 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 submarine moved from 36 Sea Zone to 42 Sea Zone
              1 battleship moved from 37 Sea Zone to 35 Sea Zone
              3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
              3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
      
          Combat - Japanese
              Battle in 39 Sea Zone
                  Japanese attack with 4 fighters
                  British defend with 1 transport
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win with 4 fighters remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 1 submarine and 1 transport
                  ANZAC defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 submarine and 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                  Americans defend with 1 transport; ANZAC defend with 1 submarine
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the ANZAC lost in 35 Sea Zone
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                  Casualties for ANZAC: 1 submarine
                  Casualties for Americans: 1 transport
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 3,17 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Tsinghai
                  Japanese attack with 2 bombers
                  Chinese defend with 1 fighter and 1 infantry
                      Japanese roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 1,00 expected hits
                      2 bombers owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                  Chinese win with no units remaining. Battle score for attacker is -11
                  Casualties for Japanese: 2 bombers
                  Casualties for Chinese: 1 fighter and 1 infantry
              Battle in French Indo China
                  Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                  British defend with 3 infantry
                      Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4,00 expected hits
                      UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
      
          Non Combat Move - Japanese
              4 fighters moved from 39 Sea Zone to Sumatra
              1 cruiser moved from 37 Sea Zone to 55 Sea Zone
              1 destroyer moved from 36 Sea Zone to 45 Sea Zone
              2 carriers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from French Indo China to Malaya
              3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              2 mech_infantrys moved from Kiangsu to Kwangsi
              1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              3 mech_infantrys placed in Kiangsu
              2 artilleries and 1 mech_infantry placed in Kwangtung
              2 transports placed in 6 Sea Zone
              2 artilleries and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Americans regular : 0,17
      Japanese regular : 1,83
      UK_Pacific regular : -1,00
      ANZAC regular : 1,67
      

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      Maxiheimer
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