TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 submarines moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Novosibirsk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Samara
Combat - Germans
Combat Hit Differential Summary :
Scramble?
Wait, noticed I made a mistake. I’ll redo the battle setup.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Archangel
1 bomber moved from Western Germany to 91 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 91 Sea Zone
6 submarines moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
Combat - Germans
Combat Hit Differential Summary :
I presume no scramble, since it’s still 97 % with it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Archangel
1 bomber moved from Western Germany to 91 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 91 Sea Zone
6 submarines moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 6 submarines
British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter
Germans roll dice for 6 submarines in 104 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 104 Sea Zone
2 destroyers owned by the Germans and 4 submarines owned by the Germans retreated to 110 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier and 1 fighter
Battle in 91 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 transports; Americans defend with 2 carriers, 2 fighters and 3 transports
Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits
Americans roll dice for 2 carriers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 3 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 fighters and 3 transports
Casualties for British: 2 transports
Battle in Novosibirsk
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Novosibirsk, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 : 1/3 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
2 armour owned by the Germans retreated to Kazakhstan
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 infantry moved from Rostov to Tambov
4 mech_infantrys moved from Northwest Persia to Kazakhstan
4 armour moved from Northwest Persia to Kazakhstan
5 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Holland Belgium to Western Germany
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 4 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 destroyers and 4 submarines
EDIT: Turning off Edit Mode
3 carriers placed in 110 Sea Zone
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
1 infantry placed in Volgograd
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 0,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Archangel
1 bomber moved from Western Germany to 91 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 91 Sea Zone
6 submarines moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 6 submarines
British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter
Germans roll dice for 6 submarines in 104 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
2 submarines owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 104 Sea Zone
2 destroyers owned by the Germans and 4 submarines owned by the Germans retreated to 110 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Germans: 2 submarines
Casualties for Americans: 1 carrier and 1 fighter
Battle in 91 Sea Zone
Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 2 transports; Americans defend with 2 carriers, 2 fighters and 3 transports
Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits
Americans roll dice for 2 carriers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans, 3 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 fighters and 3 transports
Casualties for British: 2 transports
Battle in Novosibirsk
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Novosibirsk, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Novosibirsk, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 : 1/3 hits, 1,17 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
2 armour owned by the Germans retreated to Kazakhstan
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 infantry moved from Rostov to Tambov
4 mech_infantrys moved from Northwest Persia to Kazakhstan
4 armour moved from Northwest Persia to Kazakhstan
5 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Holland Belgium to Western Germany
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
3 bombers moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers and 4 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 destroyers and 4 submarines
EDIT: Turning off Edit Mode
3 carriers placed in 110 Sea Zone
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Rostov
1 infantry placed in Volgograd
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Americans : 0,67
Russians : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 5 armour, 12 artilleries, 2 fighters, 41 infantry, 8 mech_infantrys and 1 tactical_bomber; Italians defend with 2 armour and 1 mech_infantry
AA fire in Bryansk : 1/6 hits, 1,00 expected hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/88 hits, 20,83 expected hits
Combat Hit Differential Summary :
Germans : 0,00
AA fire in Bryansk : : 0,00
Russians : 0,17
21 hits in Bryansk
Max def, like 4 aa and 17 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Samara, round 4 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 5 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 5 armour, 12 artilleries, 2 fighters, 41 infantry, 8 mech_infantrys and 1 tactical_bomber; Italians defend with 2 armour and 1 mech_infantry
AA fire in Bryansk : 1/6 hits, 1,00 expected hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 63 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/88 hits, 20,83 expected hits
Germans roll dice for 4 aaGuns, 7 armour, 12 artilleries, 2 fighters, 41 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 22/72 hits, 26,00 expected hits
22 infantry owned by the Russians, 4 aaGuns owned by the Germans and 17 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 41 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/66 hits, 17,17 expected hits
Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 24 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 25/55 hits, 20,33 expected hits
25 infantry owned by the Russians and 17 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/41 hits, 13,00 expected hits
Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 20/38 hits, 14,67 expected hits
4 mech_infantrys owned by the Russians, 16 infantry owned by the Russians, 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 11 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/21 hits, 8,33 expected hits
Germans roll dice for 7 armour, 12 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 11/29 hits, 11,67 expected hits
3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians, 8 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Bryansk
2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
Germans win with 7 armour, 12 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -80
Casualties for Russians: 8 artilleries, 1 fighter, 63 infantry and 7 mech_infantrys
Casualties for Germans: 4 aaGuns, 41 infantry and 8 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : 5,33
AA fire in Bryansk : : 0,00
Russians : -5,33
Pfff, well that couldn´t have gone worse…
A tough blow for Russia, but I thought I was fairly solid in defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Northern Territory
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Wake Island
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the British lost in 39 Sea Zone
Japanese win, taking Wake Island from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for British: 2 submarines
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/7 hits, 3,00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 4/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Northern Territory
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 carriers moved from 41 Sea Zone to 55 Sea Zone
2 carriers moved from 42 Sea Zone to 55 Sea Zone
2 carriers moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Kweichow
6 artilleries and 10 infantry moved from Burma to India
2 mech_infantrys moved from Burma to India
2 aaGuns and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Anhwe to Chahar
1 armour moved from Anhwe to Yunnan
3 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from 6 Sea Zone to Hopei
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Yenisey to Timguska
2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 77 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0,67
ANZAC : -0,33
Chinese : 2,67
Japanese : 2,00
Still thinking if it has any sense to continue…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 bombers moved from Hawaiian Islands to Northern Territory
2 fighters moved from 49 Sea Zone to Northern Territory
2 bombers and 1 fighter moved from Morocco to 109 Sea Zone
Combat - Americans
Battle in Northern Territory
Americans attack with 4 bombers and 2 fighters
Japanese defend with 1 artillery, 3 infantry and 1 marine
Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 2 : 3/6 hits, 3,67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Northern Territory, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Japanese lost in Northern Territory
Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 3 : 4/6 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 3 : 0/2 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 3 infantry and 1 marine
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
4 submarines owned by the Germans Submerged
Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Combat Hit Differential Summary :
Americans : -0,17
Japanese : -2,33
2 hits in 109
Sink the two des.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 bombers moved from Hawaiian Islands to Northern Territory
2 fighters moved from 49 Sea Zone to Northern Territory
2 bombers and 1 fighter moved from Morocco to 109 Sea Zone
Combat - Americans
Battle in Northern Territory
Americans attack with 4 bombers and 2 fighters
Japanese defend with 1 artillery, 3 infantry and 1 marine
Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 2 : 3/6 hits, 3,67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Northern Territory, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Japanese lost in Northern Territory
Americans roll dice for 4 bombers and 2 fighters in Northern Territory, round 3 : 4/6 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 1 marine in Northern Territory, round 3 : 0/2 hits, 0,67 expected hits
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 3 infantry and 1 marine
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
4 submarines owned by the Germans Submerged
Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/5 hits, 2,17 expected hits
2 destroyers owned by the Germans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 109 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Germans: 2 destroyers
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Northern Territory to Queensland
4 bombers moved from Northern Territory to Queensland
2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2,83
Americans : -0,17
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
2 artilleries and 7 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Shensi, round 2 : 4/13 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : -0,33