Wiz (Allirs) vs dawg (Axis) BM3

  • '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Sumatra
            1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in Scotland
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Scotland from Germans with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            4 fighters moved from 55 Sea Zone to 41 Sea Zone
            5 bombers moved from Eastern United States to Iceland
            1 tactical_bomber moved from Eastern United States to Iceland
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
            Americans collect 55 PUs (1 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Sumatra
            1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            2 fighters moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Sumatra
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Sumatra to India
            2 fighters moved from Burma to India
            3 fighters and 3 tactical_bombers moved from Egypt to Persia
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
            1 armour moved from Novgorod to Finland
                  Italians take Karelia from Russians
                  Italians take Finland from Russians
            1 armour moved from Novgorod to Vyborg
                  Italians take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour placed in Novgorod
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from 46 Sea Zone to 41 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 46 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from 46 Sea Zone to 41 Sea Zone
            2 fighters moved from 46 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from United Kingdom to Scotland
            4 infantry moved from Eastern Poland to Belarus
            3 bombers moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Poland to Eastern Poland
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 tactical_bomber moved from Norway to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Norway to Scotland
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 109 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Germans attack with 3 bombers and 5 infantry
                Russians defend with 3 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers and 5 infantry in Belarus, round 2 : 4/8 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians and 3 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 3 infantry and 1 mech_infantry
            Battle in Scotland
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 2 : 4/7 hits, 2.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
                Germans win, taking Scotland from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 fighters moved from Scotland to United Kingdom
            2 tactical_bombers moved from Scotland to United Kingdom
            1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            3 bombers moved from Belarus to Novgorod
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            2 armour moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            3 armour placed in United Kingdom
            2 artilleries and 8 infantry placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : -0.67
    Russians : -1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Smolensk to Belarus
            4 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Smolensk to Belarus
            4 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits, 2.67 expected hits
                    Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            5 armour moved from Russia to Bryansk
            1 artillery, 4 infantry and 4 mech_infantrys moved from Russia to Bryansk
            1 tactical_bomber moved from Ukraine to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Bryansk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -0.67
    Russians : -3.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
            2 infantry moved from Suiyuyan to Kansu
            3 infantry moved from Yunnan to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Burma
                Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 4 artilleries and 8 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            2 fighters moved from Yunnan to Manchuria
            1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            3 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 armour moved from Malaya to Yunnan
            1 mech_infantry moved from Yunnan to Malaya
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            2 artilleries and 4 infantry placed in Japan
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    ANZAC : 0.67
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : -1.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 bomber moved from Eastern United States to Scotland
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 109 Sea Zone
            5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
    

    Savegame

  • '20 '19

    @dawgoneit scramble sz109?


  • '20 '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 bomber moved from Eastern United States to Scotland
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 109 Sea Zone
            5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Scotland
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Scotland, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                Americans win, taking Marshall Islands from Japanese, taking Scotland from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in United Kingdom
                Americans attack with 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 13/21 hits, 8.83 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/19 hits, 8.50 expected hits
                    5 artilleries owned by the Germans, 3 infantry owned by the Germans, 6 armour owned by the Germans, 7 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 3/5 hits, 2.83 expected hits
                    1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 7/8 hits, 5.00 expected hits
                    Germans roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for Americans: 5 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
                Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            4 bombers moved from United Kingdom to Eire
            1 bomber moved from Scotland to Eire
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 6.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            3 infantry moved from India to Burma
            1 bomber and 2 fighters moved from India to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
            1 fighter moved from Gibraltar to Scotland
            1 bomber moved from Eastern United States to Scotland
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 armour, 5 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 109 Sea Zone
            5 bombers and 1 tactical_bomber moved from Iceland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Scotland
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 airfield and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Scotland, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                Americans win, taking Marshall Islands from Japanese, taking Scotland from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in United Kingdom
                Americans attack with 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
                    Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 5 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 13/21 hits, 8.83 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/19 hits, 8.50 expected hits
                    5 artilleries owned by the Germans, 3 infantry owned by the Germans, 6 armour owned by the Germans, 7 infantry owned by the Americans and 3 artilleries owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/11 hits, 6.00 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 3/5 hits, 2.83 expected hits
                    1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 7/8 hits, 5.00 expected hits
                    Germans roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for Americans: 5 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
                Casualties for Germans: 6 armour, 5 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
            Battle in 123 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            4 bombers moved from United Kingdom to Eire
            1 bomber moved from Scotland to Eire
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x harbour, 2x airfield; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            3 infantry moved from India to Burma
            1 bomber and 2 fighters moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 5/9 hits, 4.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 1 bomber, 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Burma to India
            1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            3 fighters and 3 tactical_bombers moved from Iraq to Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.17
    Americans : 6.50
    Neutral_Axis : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Finland to Novgorod
            4 armour and 1 mech_infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Northern Italy to Romania
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Italians attack with 4 armour and 1 mech_infantry
                Russians defend with 1 artillery and 4 infantry
                    Italians roll dice for 4 armour and 1 mech_infantry in Belarus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                    Italians roll dice for 3 armour in Belarus, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to France
            2 fighters moved from Southern Italy to France
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Novgorod
            3 infantry placed in Southern France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            2 fighters moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 artillery placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 1.33
    

    Savegame

Suggested Topics

  • 15
  • 36
  • 37
  • 53
  • 53
  • 58
  • 36
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

17.8k

Users

40.4k

Topics

1.8m

Posts