Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
@farmboy sorry won’t get to this till tomorrow evening probably
@ksmckay no worries. Take your time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Greece
1 artillery and 1 infantry moved from Bulgaria to Greece
11 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from 99 Sea Zone to 97 Sea Zone
5 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern France to Northern Italy
16 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
6 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 21 Sea Zone to 19 Sea Zone
2 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
2 fighters moved from Guam to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 artillery, 2 fighters, 2 infantry and 1 marine
Japanese defend with 1 factory_minor and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Kiangsu, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu
ANZAC roll dice for 2 fighters and 1 marine in Kiangsu, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 fighters and 1 marine in Kiangsu, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kiangsu
ANZAC roll dice for 1 fighter and 1 marine in Kiangsu, round 5 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 fighter moved from Kiangsu to 6 Sea Zone
3 submarines moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from Guam to Korea
1 fighter moved from Wake Island to Korea
1 fighter moved from Iwo Jima to Korea
1 carrier, 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 transport moved from 48 Sea Zone to 53 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 1.33
Another set of triple 1s! Least they didn’t kill planes this time
@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
Another set of triple 1s! Least they didn’t kill planes this time
In effect they got one since I had no choice after but to take a fighter as casualty if I wanted remove your factory. That was a very near thing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 26 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
3 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Novgorod to Russia
2 bombers moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 bomber moved from French Indo China to 19 Sea Zone
Combat - Germans
Battle in 19 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 3 submarines and 2 transports
3 submarines owned by the ANZAC Submerged
2 transports owned by the ANZAC lost in 19 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Russia
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans destroys 21PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Greece
3 fighters and 3 tactical_bombers moved from Rostov to Greece
4 armour and 6 mech_infantrys moved from Volgograd to Caucasus
25 armour and 32 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
3 tactical_bombers moved from 112 Sea Zone to Northern Italy
3 fighters moved from Western Germany to Northern Italy
1 aaGun, 2 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
2 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus
7 infantry moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
5 transports moved from 112 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Western Germany to Poland
5 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from 19 Sea Zone to French Indo China
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
10 infantry placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Vologda
3 armour and 1 mech_infantry moved from Vologda to Kansu
1 mech_infantry moved from Timguska to Kansu
2 fighters moved from Vologda to Samara
6 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria
8 artilleries and 56 infantry moved from Vologda to Russia
1 artillery and 1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
Combat - Russians
Battle in Manchuria
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 2.17 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 4 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Japanese: 4 infantry
Battle in Kansu
Russians attack with 3 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 : 4/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Russians attack with 8 artilleries and 57 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 8 artilleries and 57 infantry in Russia, round 2 : 14/65 hits, 13.50 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 8 artilleries and 57 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Samara to Yenisey
1 infantry moved from Evenkiyskiy to Urals
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 aaGun and 5 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.50
Japanese : 1.33
changing my mind about combat moves but it might autoroll my transport attack. No real dice should be rolled.
@ksmckay all good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsu
2 bombers moved from French Indo China to Kiangsu
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
9 fighters moved from 35 Sea Zone to 20 Sea Zone
6 tactical_bombers moved from Japan to 20 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 marine
Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 marine in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 20 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 3 destroyers
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 7/15 hits, 8.50 expected hits
Americans roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for Americans: 3 destroyers
Battle in 21 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 7/14 hits, 7.83 expected hits
Americans roll dice for 3 destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 2 destroyers
Non Combat Move - Japanese
1 armour and 22 mech_infantrys moved from French Indo China to Yunnan
1 aaGun and 5 infantry moved from Shan State to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
9 fighters and 6 tactical_bombers moved from 20 Sea Zone to French Indo China
2 fighters moved from 21 Sea Zone to French Indo China
5 tactical_bombers moved from 21 Sea Zone to French Indo China
7 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
2 bombers moved from Kiangsu to Philippines
3 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
4 fighters and 4 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,4,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,3,4,4,6,5,3,6,2,5,5,1,2,2,5,6,2,2,3,1,2,6,4,6,3,2,3,2,2,3,5,3,3,3,3,3,3,2,2,6,1,1,4,3,4,6,6,3,2,4,5,1,3,6,4,4,4,3,3,5,4,4,4,5,5,6
Japanese collect 43 PUs (11 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -2.67
well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.
@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.
yeah, you played really well there and its hard to compete with the US in the long run. And you probably delayed me enough there to secure your win in Europe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
20 fighters moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
2 fighters moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 bomber moved from Caroline Islands to Korea
5 transports moved from 92 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
2 bombers moved from Gibraltar to Persia
2 fighters moved from Gibraltar to Egypt
Place Units - Americans
1 factory_minor placed in Korea
1 harbour placed in Marianas
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
20 fighters moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
2 fighters moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 bomber moved from Caroline Islands to Korea
5 transports moved from 92 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
2 bombers moved from Gibraltar to Persia
2 fighters moved from Gibraltar to Egypt
Place Units - Americans
1 factory_minor placed in Korea
1 harbour placed in Marianas
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports
EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Marianas: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
Japanese : 0.67
I made an NCM there that I think is against the rules. Realize after. A transport ended its combat move in Marianas (avoiding the combat in 6 your placed destroyer produced) And then on the NCM I moved the art in Marianas on it. I think because the transport did its combat move it can’t pick that artillery up. Hence the edit to fix it.
@farmboy it appears that I removed 2 artillery but it was just one. The edit function treats the artillery on the transport as a single unit and as an additional unit with a transport.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from India to Northwest Persia
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
20 fighters moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
2 fighters moved from 31 Sea Zone to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 bomber moved from Caroline Islands to Korea
5 transports moved from 92 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
2 bombers moved from Gibraltar to Persia
2 fighters moved from Gibraltar to Egypt
Place Units - Americans
1 factory_minor placed in Korea
1 harbour placed in Marianas
1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports
EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Marianas: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Timguska to Suiyuyan
Combat - British
Battle in Suiyuyan
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 11 artilleries and 46 infantry moved from Persia to Northwest Persia
1 artillery, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
11 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 transport moved from 92 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
3 aaGuns, 7 artilleries and 23 infantry moved from Burma to India
1 submarine moved from 80 Sea Zone to 41 Sea Zone
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.33
British : 1.00
Americans : 1.50
Japanese : 0.33
US fighters remain on UK carrier in 92
Can’t get to it now but I forgot an ncm. The four UK Marines should be in Algeria.