Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Guam Solo vs crockett36 G40.2 oob
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Yeah, got creamed in that game. it happens. new rules, I built my strategy around the game as it was in June. That did not work out well. great to see Larry and Tom and the guys. No patreon page yet.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries moved from Central America to 89 Sea Zone 2 infantry moved from Central America to 89 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 battleship moved from 89 Sea Zone to 101 Sea Zone 2 cruisers moved from 89 Sea Zone to 101 Sea Zone 1 carrier moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 cruiser moved from 64 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Central America to 101 Sea Zone 3 fighters moved from Central America to 101 Sea Zone 1 submarine moved from 64 Sea Zone to 101 Sea Zone 1 fighter moved from Central America to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Central America to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries moved from Central America to 89 Sea Zone 2 infantry moved from Central America to 89 Sea Zone 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 battleship moved from 89 Sea Zone to 101 Sea Zone 2 cruisers moved from 89 Sea Zone to 101 Sea Zone 1 carrier moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 cruiser moved from 64 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Central America to 101 Sea Zone 3 fighters moved from Central America to 101 Sea Zone 1 submarine moved from 64 Sea Zone to 101 Sea Zone 1 fighter moved from Central America to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Central America to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 5 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 armour moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Tobruk 1 fighter moved from 96 Sea Zone to Tobruk 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 bomber moved from Malta to Tobruk 5 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 battleship moved from 39 Sea Zone to 79 Sea Zone 1 carrier moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Tobruk British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tobruk, round 2 : 4/7 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Tobruk retreated to Tobruk Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 96 Sea Zone British attack with 2 destroyers Italians defend with 1 submarine British roll dice for 2 destroyers in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kiangsi British attack with 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 3 aaGuns moved from Burma to India 3 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from 85 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia Place Units - British 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
British : 1.67 Italians : 1.00 Chinese : -1.50 Japanese : -1.00
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Italy turn 2
triplea_34201_Italy2.tsvg -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from Java to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 destroyer moved from 60 Sea Zone to 78 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Egypt to Alexandria Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 39 Sea Zone to India 3 fighters moved from 39 Sea Zone to India Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from Java to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 destroyer moved from 60 Sea Zone to 78 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Egypt to Alexandria Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 39 Sea Zone to India 3 fighters moved from 39 Sea Zone to India Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Morocco to Algeria Combat - French Battle in French Equatorial Africa French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.33
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Well, it’s about to get real! Good luck friend.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 artillery moved from Norway to 112 Sea Zone 6 armour and 3 artilleries moved from Western Germany to 112 Sea Zone 8 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 6 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 fighter, 10 infantry, 1 tactical_bomber and 11 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 10 infantry moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 7 armour, 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in United Kingdom Germans attack with 7 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in United Kingdom, round 2 : 8/25 hits, 9.17 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/16 hits, 5.67 expected hits 5 aaGuns owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8.17 expected hits British roll dice for 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/12 hits, 4.33 expected hits 1 artillery owned by the Germans, 5 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 5/13 hits, 6.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in United Kingdom, round 4 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 32PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 7 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 2 artilleries, 1 fighter and 11 infantry Casualties for British: 5 aaGuns, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Baltic States Germans attack with 2 armour, 2 artilleries, 2 bombers, 12 infantry and 2 tactical_bombers Russians defend with 3 artilleries, 2 fighters and 7 infantry Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 12 infantry and 2 tactical_bombers in Baltic States, round 2 : 7/20 hits, 6.67 expected hits Russians roll dice for 3 artilleries, 2 fighters and 7 infantry in Baltic States, round 2 : 6/12 hits, 4.67 expected hits 7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 6 infantry and 2 tactical_bombers in Baltic States, round 3 : 6/14 hits, 5.67 expected hits Russians roll dice for 3 artilleries and 2 fighters in Baltic States, round 3 : 1/5 hits, 2.33 expected hits 2 fighters owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for Russians: 3 artilleries, 2 fighters and 7 infantry Battle in Eastern Poland Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour and 2 mech_infantrys Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 aaGun moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Baltic States 1 bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Poland 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 mech_infantry moved from France to Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany 6 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 Russians : -1.67 AA fire in United Kingdom : : 0.33
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I think I finally have it figured out how to post the summary each time. Over to you now. The sleeping giant has awoken…
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Ukraine to Bessarabia 5 armour moved from Ukraine to Bessarabia 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 5 infantry moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 3 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Bryansk 4 infantry moved from Yenisey to Timguska 14 infantry moved from Buryatia to Amur 1 submarine moved from 111 Sea Zone to 109 Sea Zone Combat - Russians Battle in Eastern Poland Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 artilleries and 1 tactical_bomber in Eastern Poland, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 aaGuns moved from Ukraine to Bessarabia 1 aaGun moved from Karelia to Novgorod 2 aaGuns moved from Buryatia to Amur 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Volgograd to Ukraine Place Units - Russians 3 infantry placed in Novgorod 2 armour and 1 artillery placed in Ukraine 3 artilleries placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50
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SBR on India. Do you want to scramble? I have 4 fighters escorting 2 bombers.
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yes, scamble. normally you’d upload the file so I could see it, but I think it is 4 fighters vs 4 inbound and two sbrs.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 3 infantry moved from Chahar to Hopei 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 battleship moved from 36 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 2 destroyers and 2 submarines moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from Kwangsi to India 1 fighter moved from Kwangsi to India 1 fighter moved from Kwangsi to India 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to India 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India UK_Pacific launches 4 interceptors out of India Attackers Fire, : 1/6 hits, 1.00 expected hits Defenders Fire, : 1/4 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in India 1 fighter owned by the ANZAC lost in India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Borneo Battle in 39 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in French Indo China Battle in Malaya Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kiangsi Japanese win, taking French Indo China from French, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/12 hits, 4.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone 3 fighters moved from India to 38 Sea Zone 1 bomber moved from India to Kwangsi 1 bomber moved from India to Kwangsi 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 fighter moved from Shan State to 38 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter moved from Shan State to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 5 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 fighter moved from Kiangsi to Japan 1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi Place Units - Japanese 1 fighter and 3 infantry placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.33 Chinese : -1.00 Attackers Fire, : : 0.00 UK_Pacific : -0.33 AA fire in India : : -0.33 Japanese : 2.17
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@crockett36 Next time I’ll include map. We each lost a fighter in the dog fight. I did forget that you could scramble to protect the NZ transport off India. Can you just use the game editor and add the transport back? I had already started combat when the question popped up and didn’t want to change your 4 plane scramble because of the odds in that dog fight. You could’ve scrambled and crushed the Japanese tactical in defense of the transport, but that would change the odds of the dog fight over India. My bad. I find that the long time between turns and having questions answered I overlook stuff.
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@GuamSolo agreed. will do.
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a transport in hand in worth two planes in the intercept! Benjamin Franklin said that.
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@crockett36 Lol!
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone 2 destroyers moved from 16 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 carrier moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour and 3 mech_infantrys moved from Central America to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Eastern United States to Soviet Far East 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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So I’m going to need scramble and Kami orders for sz6.