Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Germans
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Samara to Russia
19 artilleries moved from Samara to Russia
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
2 aaGuns and 36 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Germans
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Samara to Russia
19 artilleries moved from Samara to Russia
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
2 aaGuns and 36 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.17
hey Simon, I totally forgot about the Russians in Asia. can you hold for a few mins?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Germans
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 bomber moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Samara to Russia
19 artilleries moved from Samara to Russia
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
2 aaGuns and 36 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kwangtung: 1 aaGun and 10 infantry
EDIT: Adding units owned by Russians to Kwangsi: 2 aaGuns and 10 infantry
EDIT: Removing units owned by Russians from Kwangtung: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kwangtung: 5 infantry
EDIT: Adding units owned by Russians to Kwangsi: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.17
ok plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 fighters moved from Java to 43 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
4 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Anhwe to Kweichow
2 artilleries and 3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Battle in Iwo Jima
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Iwo Jima from Americans with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 18 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Midway from Americans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Amur to Sakha
2 artilleries and 6 infantry moved from Korea to Amur
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Anhwe
1 artillery and 6 infantry moved from Anhwe to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Japanese collect 47 PUs (10 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 fighters moved from Java to 43 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
4 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 infantry moved from Anhwe to Kweichow
2 artilleries and 3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Battle in Iwo Jima
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Iwo Jima from Americans with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 18 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Midway from Americans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Amur to Sakha
2 artilleries and 6 infantry moved from Korea to Amur
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to French Indo China
1 fighter moved from 19 Sea Zone to French Indo China
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Anhwe
1 artillery and 6 infantry moved from Anhwe to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Japanese collect 47 PUs (10 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 7 artilleries and 12 infantry
EDIT: Adding units owned by Japanese to Eastern Persia: 7 artilleries and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Battle in Malaya
Battle in Yunnan
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Shan State from Japanese, taking Malaya from Japanese, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Dutch New Guinea to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 carrier and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 marine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 4 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
5 bombers moved from United Kingdom to Syria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Syria
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
3 mech_infantrys placed in Kwangtung
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
4 artilleries and 17 infantry moved from Kwangsi to Yunnan
2 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Syria
2 fighters moved from United Kingdom to Gibraltar
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from Syria to Russia
3 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.17
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Battle in Malaya
Battle in Yunnan
Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Shan State from Japanese, taking Malaya from Japanese, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Dutch New Guinea to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 carrier and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 marine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 4 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
5 bombers moved from United Kingdom to Syria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Syria
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
3 mech_infantrys placed in Kwangtung
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
4 artilleries and 17 infantry moved from Kwangsi to Yunnan
2 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to Syria
2 fighters moved from United Kingdom to Gibraltar
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
7 fighters and 1 tactical_bomber moved from Syria to Russia
3 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1.17
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Southern France
1 artillery moved from France to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,3,1
Italians collect 8 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
2 fighters moved from Suiyuyan to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 destroyer moved from 75 Sea Zone to 59 Sea Zone
Combat - French
Battle in 59 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 fighter moved from Suiyuyan to Russia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
Germans take Samara from Russians
2 armour and 2 mech_infantrys moved from Kansu to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Amur to Buryatia
Germans take Buryatia from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Eastern Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Eastern Persia
2 fighters moved from Ukraine to Caucasus
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Tambov
2 fighters moved from Ukraine to Tambov
2 tactical_bombers moved from Southern Italy to Caucasus
Combat - Germans
Battle in Tambov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Ukraine
2 tactical_bombers moved from Tambov to Archangel
1 tactical_bomber moved from Ukraine to Archangel
13 mech_infantrys moved from Bryansk to Archangel
5 mech_infantrys moved from Ukraine to Volgograd
2 fighters moved from Tambov to Ukraine
3 armour and 7 mech_infantrys moved from Romania to Ukraine
3 artilleries and 1 infantry moved from Bryansk to Ukraine
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Ukraine
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 artilleries and 2 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun, 4 artilleries and 3 infantry moved from Southern France to France
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Tsinghai to Kansu
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Germany
8 mech_infantrys placed in Germany
6 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,6,2
Germans collect 69 PUs (5 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 bomber moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians lost in Buryatia
Russians roll dice for 2 armour and 1 mech_infantry in Buryatia, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Buryatia, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Buryatia
Russians roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Buryatia, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Buryatia
Russians roll dice for 1 armour in Buryatia, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Buryatia, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Buryatia, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Buryatia, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Buryatia
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber, 4 fighters and 1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 aaGun moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to Yunnan
1 aaGun and 5 infantry moved from Kwangsi to Kwangtung
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -2.17
Hold on…
Oh, too late.
what do you want to change? I might still allow
I was going to move all the inf and art to Rostov. Might need to check that in the battle calculator if I still have enough in Volgograd.
@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
I was going to move all the inf and art to Rostov. Might need to check that in the battle calculator if I still have enough in Volgograd.
I’m not sure what you mean by, if you have enough in Volgograd
Well if I leave only mechanised units in Volgograd is there any chance of a USSR attack?
@simon33 said in Axis-dominion (L) vs Simon33 (X) BM3:
Well if I leave only mechanised units in Volgograd is there any chance of a USSR attack?
not sure, I’m away from the map atm. you can check and edit as needed.