@GeneralDisarray I kill a destroyer and a sub
G40 BM L SovietishCat Allies v. Karl7 Axis
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Bryansk to Rostov 3 mech_infantrys moved from Belarus to Rostov 1 bomber moved from Novgorod to Rostov 1 submarine moved from 94 Sea Zone to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 submarine and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Rostov Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 5/7 hits, 2.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Southern France to Northern Italy 2 aaGuns, 1 artillery and 4 infantry moved from Belarus to Bryansk 1 bomber moved from Rostov to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,3,5,6,1,3,2,2,1,3,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (6 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 3.17 British : -0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 93 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@Karl7 I edited my USA planes to be on the carriers in sz 54 instead of being in QS
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Rostov 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Germans Non Combat Move - Germans 1 artillery and 2 infantry moved from Belarus to Bryansk 1 artillery moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 bombers moved from Slovakia Hungary to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Germany to Western Germany Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 6 infantry moved from Urals to Novosibirsk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 2 tactical_bombers moved from Yunnan to Szechwan 2 bombers moved from French Indo China to Szechwan 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 74 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from Philippines to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 38 Sea Zone to 36 Sea Zone 2 armour and 4 mech_infantrys moved from Burma to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 aaGun and 1 artillery moved from Anhwe to Kweichow 4 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Szechwan to French Indo China 3 tactical_bombers moved from Szechwan to French Indo China 1 artillery and 3 infantry moved from Burma to India 4 infantry moved from Shan State to Burma 3 mech_infantrys moved from Malaya to Yunnan 2 tactical_bombers moved from French Indo China to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in India 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 1.33 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Algeria to Tunisia 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Central United States to Western United States 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 transports moved from 92 Sea Zone to 89 Sea Zone 1 bomber moved from Egypt to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Nigeria to French Equatorial Africa Place Units - Americans 7 fighters placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 18 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 submarines moved from 93 Sea Zone to 97 Sea Zone 2 fighters and 2 infantry moved from Algeria to Tunisia 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 3 submarines moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 armour moved from Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Syria to Caucasus Combat - British Battle in 91 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians and 1 submarine owned by the British lost in 91 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Italians: 1 submarine Battle in Caucasus British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Northwest Persia 1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Persia to Russia 3 aaGuns, 2 artilleries and 9 infantry moved from Eastern Persia to Persia 2 fighters moved from Egypt to Persia 1 battleship, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 factory_minor placed in Persia 3 fighters placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 British : 0,50 Italians : 0,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Italians take Tobruk from British 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 1 artillery and 4 infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 93 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 aaGuns moved from Bryansk to Rostov 4 infantry moved from Northern Italy to France Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1,1,4,5,5,2,1,6,3 Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -1.67 French : -1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 4 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 2 infantry moved from Germany to Western Germany Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,6,2,5,1,6,4,4,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Amur to Korea 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia Combat - Russians Battle in Korea Russians attack with 12 infantry Japanese defend with 1 aaGun and 3 infantry Russians roll dice for 12 infantry in Korea, round 2 : 0/12 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 11 infantry in Korea, round 3 : 5/11 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,3,6,1,5 Russians collect 19 PUs (3 lost to blockades); end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians : 1,17 Japanese : 0,00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to West India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 1 fighter in 30 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Philippines, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Java Japanese attack with 1 artillery, 5 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 5 infantry and 1 marine in Java, round 2 : 2/7 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in West India Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in West India, round 2 : 5/10 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 40 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 bombers moved from Philippines to French Indo China 1 fighter moved from 31 Sea Zone to Marshall Islands 1 fighter moved from 30 Sea Zone to Marshall Islands 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Yunnan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Jehol 4 infantry moved from Burma to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 3 armour placed in Kiangsu 2 artilleries and 4 infantry placed in Japan 1 infantry placed in India 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.67 ANZAC : 0.67 UK_Pacific : 0.67 Japanese : 3.83
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 carriers, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 6 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 7 fighters moved from Western United States to Hawaiian Islands 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Tunisia to Libya 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 5 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 3 submarines moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in Caucasus British attack with 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Caucasus British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Russia 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Eastern Persia 3 fighters moved from Egypt to Persia 3 aaGuns, 2 artilleries, 3 fighters and 7 infantry moved from Persia to Northwest Persia 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Tunisia to Libya 2 fighters moved from Tunisia to Libya Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 3 fighters placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00 British : 1,00 Americans : 0,67
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 carriers, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 6 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 7 fighters moved from Western United States to Hawaiian Islands 3 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Tunisia to Libya 2 fighters moved from Gibraltar to Egypt 1 bomber moved from Gibraltar to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Americans 5 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 3 mech_infantrys moved from Iraq to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 3 submarines moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in Caucasus British attack with 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Caucasus British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Russia 2 fighters moved from Persia to Russia 1 infantry moved from Persia to Eastern Persia 3 fighters moved from Egypt to Persia 3 aaGuns, 2 artilleries, 3 fighters and 7 infantry moved from Persia to Northwest Persia 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 infantry moved from Tunisia to Libya 2 fighters moved from Tunisia to Libya Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 3 fighters placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 2 infantry EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 British : 1,00 Americans : 0,67
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@Karl7 Please use last file.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 artillery, 4 infantry and 2 mech_infantrys moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Volgograd Combat - Italians Non Combat Move - Italians 2 aaGuns moved from Rostov to Volgograd 5 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,6,2,3,6,3,3,1,1,5,3,5,2 Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Caucasus 12 armour moved from Bryansk to Caucasus 8 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 2 infantry moved from Volgograd to Kazakhstan 4 fighters and 5 tactical_bombers moved from Bryansk to Kazakhstan 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Bryansk to Kazakhstan Combat - Germans Battle in Kazakhstan Germans attack with 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers Russians defend with 6 infantry Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 6.17 expected hits Russians roll dice for 6 infantry in Kazakhstan, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Battle in Caucasus Germans attack with 15 armour and 8 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 15 armour and 8 mech_infantrys in Caucasus, round 2 : 10/23 hits, 8.83 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 15 armour and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 8 mech_infantrys moved from Bryansk to Caucasus 6 armour and 5 mech_infantrys moved from Bryansk to Volgograd 3 armour moved from Western Ukraine to Rostov 3 aaGuns, 5 armour, 12 artilleries, 23 infantry and 4 mech_infantrys moved from Bryansk to Rostov 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Western Germany 2 tactical_bombers moved from Novgorod to Volgograd 4 fighters and 5 tactical_bombers moved from Kazakhstan to Volgograd 1 bomber moved from Kazakhstan to Volgograd 3 infantry moved from Bryansk to Belarus Place Units - Germans 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Western Ukraine Germans undo move 3. Germans undo move 2. 3 armour placed in Ukraine 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Novgorod 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Removing units owned by Germans from Rostov: 4 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1,5,4,4,3,6,3,2,6,2,4,1,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -1.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 2 infantry moved from Russia to Bryansk 5 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,50 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns and 10 infantry moved from Korea to Amur Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,4,2,3,4,4 Russians collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : -1,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 2 tactical_bombers moved from Kweichow to Chahar 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Korea from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Persia Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/9 hits, 2.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Chahar, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 6/8 hits, 4.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 bombers and 1 tactical_bomber moved from French Indo China to Shensi 2 tactical_bombers moved from Chahar to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 3 armour moved from Kiangsu to Kweichow 2 mech_infantrys moved from Jehol to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Sumatra to 37 Sea Zone 3 tactical_bombers moved from Sumatra to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Java 1 infantry moved from India to West India 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China 3 armour placed in Kiangsu 2 mech_infantrys placed in India 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -0.33 Americans : -0.83 Chinese : 0.67 Japanese : 1.00