@GeneralDisarray No scramble. Submerge the sub.
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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Oh yeah, that’s no biggie. I’ll move one down for you when I take Italy’s turn.
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@max334 Sorry got confused…thought you had posted and forgot a NCM
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No. Just lamenting a bad move. Please proceed.
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I don’t see the post, so here is the file. Not sure why its not letting me post.G9 3 Sep 19.tsvg
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made a few NCM edits
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Archangel 4 artilleries and 11 infantry moved from Smolensk to Belarus 1 artillery and 4 infantry moved from Russia to Vologda 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 fighter moved from Volgograd to Kazakhstan 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Archangel 4 artilleries and 11 infantry moved from Smolensk to Belarus 1 artillery and 4 infantry moved from Russia to Vologda 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Bessarabia 1 fighter moved from Volgograd to Kazakhstan 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 4 artilleries and 11 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 4 artilleries and 11 infantry in Belarus, round 2 : 4/1 hits, 3.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Vologda Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 4 infantry in Vologda, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 3 mech_infantrys moved from Russia to Belarus 3 armour moved from Russia to Belarus 2 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Kazakhstan to Volgograd 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Iraq to Northwest Persia 1 fighter moved from Bessarabia to Western Ukraine 2 infantry moved from Russia to Bryansk 1 fighter moved from Bessarabia to Western Ukraine 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Western Ukraine Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd Russians undo move 1. 2 infantry and 1 mech_infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine 1 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Russians collect 28 PUs (4 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.83 Japanese : 0.67
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 fighter moved from 79 Sea Zone to India 1 bomber moved from Turkmenistan to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Turkmenistan to Kazakhstan 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 fighter moved from 79 Sea Zone to India 1 bomber moved from Turkmenistan to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Persia Japanese attack with 2 artilleries and 2 infantry British defend with 1 factory_minor and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 mech_infantrys moved from Turkmenistan to Persia 2 carriers moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Japan 1 fighter moved from Dutch New Guinea to Philippines 1 artillery moved from New Guinea to Dutch New Guinea 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Malaya to Philippines 1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Kwangtung 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone 1 battleship moved from 79 Sea Zone to 80 Sea Zone 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 77 Sea Zone to 80 Sea Zone 1 fighter and 2 tactical_bombers moved from Turkmenistan to 80 Sea Zone 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 fighter moved from Kazakhstan to 80 Sea Zone 1 tactical_bomber moved from Kazakhstan to Hopei 1 bomber moved from Kweichow to Japan 1 bomber moved from India to Malaya 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Hunan to Kiangsi 1 aaGun moved from Hunan to Kiangsi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Shensi 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Hopei to Kweichow 1 fighter moved from India to Eastern Persia 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Kweichow to Anhwe 1 artillery moved from Kweichow to Shensi 1 artillery moved from Szechwan to Shensi 1 mech_infantry moved from Malaya to Siam 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Siam 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Shantung to Chahar Place Units - Japanese 1 factory_minor placed in Kiangsu 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.33 AA fire in India : : -0.17 Russians : 0.67 Japanese : 0.17
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Sorry that took a minute. I think you have a very important Round to play for the Allies. I tried to mount a good defense in the Pacific
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Pls land two sz80 tacs on Egypt. Thanks.
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@max334 Sorry, I can’t do that (not enough movement). Pls scratch that and land one ftr in Egypt instead of flying to Malaya.
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Are the tacos staying in sz80?
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Tacs… stupid autocorrect
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@surfer yes
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 bombers moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 33 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone
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Don’t know if you want to scramble. It’s a loser, but you probably kill 2 instead of a probable 0 (2/3 chance).
BTW, when you bombed India, you should have asked to scramble. I thought about that one for awhile…but it probably worked out for the best as is. -
no on Japan scramble. And sorry for India assumption. We can use online roller if you want and change outcome accordingly.
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I also meant to move a sub to sz56 instead of sz37. Pls do that if it’s not an issue.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from Wake Island to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 bombers moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 cruiser moved from 33 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 104 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from Malta to Gibraltar 1 fighter moved from Malta to Algeria 2 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Tunisia to Algeria 1 carrier moved from 92 Sea Zone to 83 Sea Zone 3 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 2 fighters moved from Midway to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 bombers moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 destroyer moved from 31 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 cruiser moved from 33 Sea Zone to 17 Sea Zone 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 62 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to Central United States 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 aaGuns, 1 artillery and 1 tactical_bomber moved from British Columbia to Western United States 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 4 bombers and 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.67 Japanese : 0.00