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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caucasus to India
1 bomber moved from Caucasus to India
1 fighter moved from Yunnan to India
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Spain
5 bombers moved from Southern Italy to Spain
3 infantry moved from Volgograd to Kazakhstan
3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
2 fighters and 4 tactical_bombers moved from Ukraine to Kazakhstan
3 fighters moved from Russia to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 8 fighters, 3 infantry and 8 tactical_bombers
British defend with 2 infantry
Germans roll dice for 8 fighters, 3 infantry and 8 tactical_bombers in Kazakhstan, round 2 : 9/19 hits, 9.83 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Spain
Germans attack with 5 bombers and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 5 bombers and 3 infantry in Spain, round 2 : 6/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
5 bombers moved from Spain to Southern Italy
3 infantry moved from France to Southern France
3 fighters moved from Kazakhstan to Russia
2 fighters and 4 tactical_bombers moved from Kazakhstan to Ukraine
3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
1 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
21 mech_infantrys moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - Russians
1 fighter moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from 99 Sea Zone to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
4 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber moved from Java to Szechwan
1 marine moved from Midway to 25 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 marine, 16 submarines and 7 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 25 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 16 submarines in 31 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Japanese attack with 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Wake Island, round 2 : 9/20 hits, 10.33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Shensi
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
1 mech_infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Kweichow
10 fighters moved from Wake Island to 31 Sea Zone
7 tactical_bombers moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 marine moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
2 fighters moved from New Zealand to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 0.67
Japanese : -2.33
I am sorry i have not been able to post yet. Work has been really busy for me lately I should be able to post the move tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Argentina to 66 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Colombia to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Caucasus to Szechwan
1 bomber moved from Caucasus to Szechwan
2 bombers moved from Caucasus to Kwangsi
1 bomber moved from Saudi Arabia to Greece
1 armour moved from Caucasus to Greece
2 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Argentina to Venezuela
1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Brazil to Venezuela
1 bomber moved from Brazil to Venezuela
Combat - Americans
Battle in New Zealand
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in New Zealand, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Greece
Americans attack with 1 armour and 1 bomber
Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Venezuela
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Venezuela, round 2 : 1/4 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela
Americans roll dice for 1 armour and 2 bombers in Venezuela, round 3 : 3/3 hits, 1.83 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Spain
Americans attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Gibraltar
5 fighters moved from Spain to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Venezuela to Western United States
2 transports moved from 85 Sea Zone to 88 Sea Zone
2 bombers moved from Brazil to Queensland
1 submarine moved from 66 Sea Zone to 63 Sea Zone
2 bombers moved from Kwangsi to Yunnan
2 bombers moved from Szechwan to Caucasus
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
1 bomber moved from Greece to Caucasus
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 10 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 76 Sea Zone
1 infantry and 1 mech_infantry placed in Saudi Arabia
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 29 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,1,6,2,6,1,2,5,2,3,3,2,4
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
Americans : 2.50
Neutral_True : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 infantry moved from Caucasus to Kazakhstan
8 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kazakhstan
British attack with 8 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 3 infantry
British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 5.67 expected hits
Germans roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in French Indo China
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to Scotland
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 infantry moved from Persia to Northwest Persia
2 armour moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
8 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
Place Units - British
1 infantry and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
1 airfield placed in Sumatra
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17
British : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
4 fighters moved from 97 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 7 fighters and 2 mech_infantrys
Americans defend with 1 armour
Italians roll dice for 1 bomber, 7 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 4.50 expected hits
Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
4 fighters moved from Greece to 95 Sea Zone
1 bomber and 3 fighters moved from Greece to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
Italians undo move 3.
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to Sumatra
2 fighters moved from Queensland to Sumatra
1 fighter moved from India to Caucasus
1 bomber moved from India to Yunnan
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Spain
5 bombers moved from Southern Italy to Spain
2 infantry moved from Volgograd to Rostov
3 infantry moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Rostov
3 fighters moved from Ukraine to Rostov
4 tactical_bombers moved from Ukraine to Rostov
2 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Spain
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Spain, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 4/12 hits, 5.67 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters moved from Kazakhstan to Russia
2 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from Rostov to Volgograd
2 fighters and 4 tactical_bombers moved from Rostov to Ukraine
1 fighter moved from Rostov to Greece
24 mech_infantrys moved from Yugoslavia to Greece
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Belarus to Ukraine
3 fighters moved from Western Germany to Greece
5 bombers moved from Spain to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Novgorod to Belarus
Place Units - Germans
1 bomber and 3 fighters placed in Western Germany
3 armour placed in Ukraine
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.67
Americans : -0.33
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 fighters moved from Egypt to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
@AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Szechwan
3 fighters moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 bomber moved from Kweichow to Kwangtung
1 bomber moved from Japan to Kwangtung
1 infantry moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway
10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits
Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
2 fighters moved from Kwangsi to Kweichow
3 fighters moved from Szechwan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone
2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 fighters moved from Japan to Philippines
1 tactical_bomber moved from Kweichow to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Caucasus to Cyprus
1 infantry and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
22 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
1 bomber moved from Eastern United States to Spain
1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Gibraltar to Spain
5 fighters moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Venezuela
Battle in Wake Island
Battle in Cyprus
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Americans win, taking Venezuela from Neutral_True, taking Wake Island from Japanese, taking Cyprus from Italians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 26 Sea Zone
Americans attack with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 22 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/27 hits, 14.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys in Spain, round 2 : 13/32 hits, 9.83 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Spain to Morocco
7 fighters moved from Spain to 91 Sea Zone
3 aaGuns moved from Gibraltar to Spain
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from Cyprus to Caucasus
1 armour and 1 mech_infantry moved from Turkey to Caucasus
2 bombers moved from Yunnan to Caucasus
1 mech_infantry moved from West India to Persia
2 bombers, 22 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Queensland to Yunnan
2 fighters moved from Western United States to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Central United States
2 fighters and 1 mech_infantry placed in Saudi Arabia
1 harbour placed in Morocco
1 carrier placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.33
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Turkey to Greece
5 armour moved from Caucasus to Greece
5 mech_infantrys moved from Iraq to Greece
10 mech_infantrys moved from Caucasus to Greece
8 fighters and 2 tactical_bombers moved from Caucasus to Greece
4 mech_infantrys moved from Caucasus to Greece
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from French Indo China to Yunnan
Combat - British
Battle in Greece
British attack with 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers
Germans defend with 4 fighters and 24 mech_infantrys; Italians defend with 1 mech_infantry
British roll dice for 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 13/35 hits, 11.17 expected hits
Italians roll dice for 4 fighters and 25 mech_infantrys in Greece, round 2 : 8/29 hits, 11.00 expected hits
1 mech_infantry owned by the Italians, 7 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece
British roll dice for 5 armour, 8 fighters, 12 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/27 hits, 9.83 expected hits
Italians roll dice for 4 fighters and 12 mech_infantrys in Greece, round 3 : 7/16 hits, 6.67 expected hits
7 mech_infantrys owned by the British and 10 mech_infantrys owned by the Germans lost in Greece
British roll dice for 5 armour, 8 fighters, 5 mech_infantrys and 2 tactical_bombers in Greece, round 4 : 8/20 hits, 8.67 expected hits
Italians roll dice for 4 fighters and 2 mech_infantrys in Greece, round 4 : 2/6 hits, 3.33 expected hits
2 mech_infantrys owned by the British, 4 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece
British win, taking Greece from Italians with 5 armour, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73
Casualties for British: 1 infantry and 16 mech_infantrys
Casualties for Germans: 4 fighters and 24 mech_infantrys
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
8 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Morocco to 91 Sea Zone
1 bomber moved from Yunnan to Caucasus
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Scotland to United Kingdom
1 artillery moved from 91 Sea Zone to Spain
Place Units - British
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 fighter and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1.33
Italians : -4.00