No scramble
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caucasus to India 1 bomber moved from Caucasus to India 1 fighter moved from Yunnan to India Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to Spain 5 bombers moved from Southern Italy to Spain 3 infantry moved from Volgograd to Kazakhstan 3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan 2 fighters and 4 tactical_bombers moved from Ukraine to Kazakhstan 3 fighters moved from Russia to Kazakhstan Combat - Germans Battle in Kazakhstan Germans attack with 8 fighters, 3 infantry and 8 tactical_bombers British defend with 2 infantry Germans roll dice for 8 fighters, 3 infantry and 8 tactical_bombers in Kazakhstan, round 2 : 9/19 hits, 9.83 expected hits British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Spain Germans attack with 5 bombers and 3 infantry Americans defend with 2 infantry Germans roll dice for 5 bombers and 3 infantry in Spain, round 2 : 6/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 5 bombers moved from Spain to Southern Italy 3 infantry moved from France to Southern France 3 fighters moved from Kazakhstan to Russia 2 fighters and 4 tactical_bombers moved from Kazakhstan to Ukraine 3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Rostov 3 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Belarus to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 mech_infantrys moved from Novgorod to Belarus 21 mech_infantrys moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to Ukraine Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in France 3 infantry placed in Southern France 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.67 Americans : 0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Combat Move - Russians 1 fighter moved from Egypt to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 4 fighters and 1 tactical_bomber moved from Kweichow to Szechwan 1 bomber moved from Java to Szechwan 1 marine moved from Midway to 25 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 marine, 16 submarines and 7 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 25 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 16 submarines in 31 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Japanese win with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Japanese attack with 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Wake Island, round 2 : 9/20 hits, 10.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Anhwe to Shensi 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow 1 mech_infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Jehol to Kweichow 10 fighters moved from Wake Island to 31 Sea Zone 7 tactical_bombers moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 marine moved from Jehol to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 2 fighters moved from New Zealand to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 Japanese : -2.33
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I am sorry i have not been able to post yet. Work has been really busy for me lately I should be able to post the move tomorrow.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Argentina to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Colombia to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Caucasus to Szechwan 1 bomber moved from Caucasus to Szechwan 2 bombers moved from Caucasus to Kwangsi 1 bomber moved from Saudi Arabia to Greece 1 armour moved from Caucasus to Greece 2 infantry moved from Gibraltar to Spain 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Argentina to Venezuela 1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 mech_infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Brazil to Venezuela 1 bomber moved from Brazil to Venezuela Combat - Americans Battle in New Zealand Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Zealand, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Greece Americans attack with 1 armour and 1 bomber Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Venezuela Americans attack with 1 armour, 2 bombers and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Venezuela, round 2 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela Americans roll dice for 1 armour and 2 bombers in Venezuela, round 3 : 3/3 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Gibraltar 5 fighters moved from Spain to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Southeast Mexico 2 bombers moved from Venezuela to Western United States 2 transports moved from 85 Sea Zone to 88 Sea Zone 2 bombers moved from Brazil to Queensland 1 submarine moved from 66 Sea Zone to 63 Sea Zone 2 bombers moved from Kwangsi to Yunnan 2 bombers moved from Szechwan to Caucasus 1 mech_infantry moved from Persia to West India 1 armour moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 1 bomber moved from Greece to Caucasus 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 76 Sea Zone 1 infantry and 1 mech_infantry placed in Saudi Arabia 1 bomber placed in Eastern United States 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 29 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,1,6,2,6,1,2,5,2,3,3,2,4 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Americans : 2.50 Neutral_True : 1.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 2 infantry moved from Caucasus to Kazakhstan 8 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan Combat - British Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kazakhstan British attack with 8 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 5.67 expected hits Germans roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in French Indo China British attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from 119 Sea Zone to 91 Sea Zone 1 fighter moved from 119 Sea Zone to Scotland 1 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 1 infantry moved from Persia to Northwest Persia 2 armour moved from Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 8 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus Place Units - British 1 infantry and 2 mech_infantrys placed in Iraq 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 airfield placed in Sumatra Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17 British : 2.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece 4 fighters moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 7 fighters and 2 mech_infantrys Americans defend with 1 armour Italians roll dice for 1 bomber, 7 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 4.50 expected hits Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 4 fighters moved from Greece to 95 Sea Zone 1 bomber and 3 fighters moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Italians undo move 3. 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : 0.50
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Queensland to Sumatra 2 fighters moved from Queensland to Sumatra 1 fighter moved from India to Caucasus 1 bomber moved from India to Yunnan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Southern France to Spain 5 bombers moved from Southern Italy to Spain 2 infantry moved from Volgograd to Rostov 3 infantry moved from Volgograd to Kazakhstan 3 fighters moved from Russia to Kazakhstan 1 fighter moved from Volgograd to Rostov 3 fighters moved from Ukraine to Rostov 4 tactical_bombers moved from Ukraine to Rostov 2 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan Combat - Germans Battle in Spain Germans attack with 5 bombers and 2 infantry Americans defend with 1 infantry Germans roll dice for 5 bombers and 2 infantry in Spain, round 2 : 5/7 hits, 3.67 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 5.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 4/12 hits, 5.67 expected hits British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Kazakhstan to Russia 2 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 2 fighters and 4 tactical_bombers moved from Rostov to Ukraine 1 fighter moved from Rostov to Greece 24 mech_infantrys moved from Yugoslavia to Greece 3 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Belarus to Ukraine 3 fighters moved from Western Germany to Greece 5 bombers moved from Spain to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 3 mech_infantrys moved from Novgorod to Belarus Place Units - Germans 1 bomber and 3 fighters placed in Western Germany 3 armour placed in Ukraine 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -0.67 Americans : -0.33 Russians : 0.67
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 fighters moved from Egypt to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 fighters moved from Egypt to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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@AldoRaine I am going on vacation until August 7th. I might be able to post in that time but likely not.
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Japanese Japanese buy 6 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Szechwan 3 fighters moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kwangsi 2 mech_infantrys moved from Kiangsu to Kwangtung 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Japan to Kwangtung 1 infantry moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry and 1 marine moved from 25 Sea Zone to Midway 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Midway 10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 cruiser, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Japanese attack with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers in Midway, round 2 : 11/25 hits, 13.00 expected hits Americans roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 13 fighters, 2 infantry, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kwangtung Japanese attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Szechwan Japanese attack with 3 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 2 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 2 fighters moved from Kwangsi to Kweichow 3 fighters moved from Szechwan to Kweichow 2 bombers moved from Kwangtung to Kweichow 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 battleships, 9 carriers, 1 cruiser, 6 destroyers and 16 submarines moved from 31 Sea Zone to 25 Sea Zone 2 carriers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone 13 fighters and 8 tactical_bombers moved from Midway to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 fighters moved from Japan to Philippines 1 tactical_bomber moved from Kweichow to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 7 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Caucasus to Cyprus 1 infantry and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 22 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to 26 Sea Zone 1 bomber moved from Eastern United States to Spain 1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 4 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Gibraltar to Spain 5 fighters moved from 91 Sea Zone to Spain Combat - Americans Battle in Venezuela Battle in Wake Island Battle in Cyprus Americans attack with 3 bombers, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Cyprus, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Cyprus Americans win, taking Venezuela from Neutral_True, taking Wake Island from Japanese, taking Cyprus from Italians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 26 Sea Zone Americans attack with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 22 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 13/27 hits, 14.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 2 bombers, 22 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys in Spain, round 2 : 13/32 hits, 9.83 expected hits Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 5 artilleries, 1 bomber, 7 fighters, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Spain to Morocco 7 fighters moved from Spain to 91 Sea Zone 3 aaGuns moved from Gibraltar to Spain 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Cyprus to Caucasus 1 armour and 1 mech_infantry moved from Turkey to Caucasus 2 bombers moved from Yunnan to Caucasus 1 mech_infantry moved from West India to Persia 2 bombers, 22 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Queensland to Yunnan 2 fighters moved from Western United States to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 2 fighters and 1 mech_infantry placed in Saudi Arabia 1 harbour placed in Morocco 1 carrier placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.33 Americans : 1.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17 Purchase Units - British British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Turkey to Greece 5 armour moved from Caucasus to Greece 5 mech_infantrys moved from Iraq to Greece 10 mech_infantrys moved from Caucasus to Greece 8 fighters and 2 tactical_bombers moved from Caucasus to Greece 4 mech_infantrys moved from Caucasus to Greece 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from French Indo China to Yunnan Combat - British Battle in Greece British attack with 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers Germans defend with 4 fighters and 24 mech_infantrys; Italians defend with 1 mech_infantry British roll dice for 5 armour, 8 fighters, 1 infantry, 19 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 13/35 hits, 11.17 expected hits Italians roll dice for 4 fighters and 25 mech_infantrys in Greece, round 2 : 8/29 hits, 11.00 expected hits 1 mech_infantry owned by the Italians, 7 mech_infantrys owned by the British, 12 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British roll dice for 5 armour, 8 fighters, 12 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/27 hits, 9.83 expected hits Italians roll dice for 4 fighters and 12 mech_infantrys in Greece, round 3 : 7/16 hits, 6.67 expected hits 7 mech_infantrys owned by the British and 10 mech_infantrys owned by the Germans lost in Greece British roll dice for 5 armour, 8 fighters, 5 mech_infantrys and 2 tactical_bombers in Greece, round 4 : 8/20 hits, 8.67 expected hits Italians roll dice for 4 fighters and 2 mech_infantrys in Greece, round 4 : 2/6 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 4 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Italians with 5 armour, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 73 Casualties for British: 1 infantry and 16 mech_infantrys Casualties for Germans: 4 fighters and 24 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Greece to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from India to Yunnan 1 artillery moved from Morocco to 91 Sea Zone 1 bomber moved from Yunnan to Caucasus 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Scotland to United Kingdom 1 artillery moved from 91 Sea Zone to Spain Place Units - British 3 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 fighter and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 fighter and 4 mech_infantrys
Combat Hit Differential Summary :
British : 1.33 Italians : -4.00