NO scramble.
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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@AldoRaine Had to edit a NC use 2nd file please
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Egypt Combat - Russians Non Combat Move - Russians 1 infantry moved from Chahar to Jehol 1 infantry moved from Chahar to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 marine moved from Wake Island to 31 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 infantry, 1 marine, 7 tactical_bombers and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 bomber moved from Caroline Islands to 41 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 mech_infantry moved from Kweichow to Anhwe 1 infantry and 1 marine moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Siberia to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Central Mongolia to Buyant-Uhaa 3 mech_infantrys moved from Buyant-Uhaa to Jehol 3 artilleries moved from Shantung to Jehol 5 mech_infantrys moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 fighters moved from Japan to Jehol 1 bomber moved from Kiangsu to Jehol 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Kiangsu to Jehol Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 13/21 hits, 11.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Midway Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 18 infantry; Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Jehol, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 7/22 hits, 7.50 expected hits Chinese roll dice for 20 infantry in Jehol, round 2 : 7/20 hits, 6.67 expected hits 3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol Japanese roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 9/15 hits, 6.33 expected hits Chinese roll dice for 13 infantry in Jehol, round 3 : 3/13 hits, 4.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 4 : 3/12 hits, 5.17 expected hits Chinese roll dice for 4 infantry in Jehol, round 4 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 5 : 6/12 hits, 5.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys Casualties for Chinese: 18 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Japanese take Argentina from Neutral_True 2 fighters moved from 63 Sea Zone to New Zealand 1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 fighter moved from Midway to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 13 submarines moved from 31 Sea Zone to 25 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 6 destroyers moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Kweichow to Kansu 1 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Kweichow to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 3 fighters moved from Jehol to Kweichow 1 bomber moved from Jehol to Japan 1 bomber moved from 41 Sea Zone to Java Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -2.00 Japanese : 2.33
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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sorry i am not sure how this actually went through but this was supposed to be a trial run. If you notice there shouldn’t be any emails for combat rolls for US turn that would have taken place previously. I am not seeing any in my inbox so please disregard this post. I should be able to post the move tomorrow.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Caucasus to Szechwan 1 bomber moved from Caucasus to Greece 1 bomber moved from Saudi Arabia to Greece 1 mech_infantry moved from Turkey to Greece 4 bombers moved from Queensland to Argentina 1 submarine moved from 51 Sea Zone to 66 Sea Zone 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Argentina 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Colombia 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Gibraltar to Spain 5 fighters moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 85 Sea Zone to Argentina Combat - Americans Battle in Colombia Battle in 66 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 66 Sea Zone Americans roll dice for 1 submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Colombia from Neutral_True with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Battle in Spain Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Spain Americans roll dice for 5 fighters and 2 infantry in Spain, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain Americans win, taking Wake Island from Japanese, taking Spain from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 92 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Greece Americans attack with 2 bombers and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Argentina Americans attack with 1 armour, 1 artillery, 4 bombers and 4 infantry Japanese defend with 5 infantry Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 infantry in Argentina, round 2 : 5/10 hits, 4.33 expected hits Japanese roll dice for 5 infantry in Argentina, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Argentina Americans win, taking Argentina from Japanese with 1 armour, 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 3 infantry Casualties for Japanese: 5 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Szechwan to Caucasus 2 bombers moved from Greece to Caucasus 1 armour moved from Turkey to Caucasus 1 armour and 1 mech_infantry moved from Saudi Arabia to Persia 1 mech_infantry moved from Tunisia to Morocco 5 fighters moved from Spain to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 bombers moved from Argentina to Brazil 1 submarine moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands 2 infantry moved from New South Wales to Queensland Place Units - Americans 1 infantry placed in Western United States 3 fighters and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 2 destroyers placed in 101 Sea Zone 1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,2,6,6,6,4,2,6,5,5,3,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : 0.33 Americans : -2.50 Japanese : 1.00
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - British British buy 3 armour, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Yunnan to Hunan 1 bomber moved from India to Hunan 2 infantry moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Rostov 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 3 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone Combat - British Battle in Hunan British attack with 1 bomber and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win with 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in 109 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Rostov British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in 98 Sea Zone British attack with 3 fighters Italians defend with 1 destroyer British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kazakhstan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Kazakhstan to Caucasus 3 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Persia to Caucasus 6 mech_infantrys moved from Iraq to Caucasus 10 armour and 11 mech_infantrys moved from Turkey to Caucasus 1 armour and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 mech_infantry moved from Malaya to Yunnan 3 mech_infantrys moved from Egypt to Iraq 3 fighters moved from 98 Sea Zone to Caucasus 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Egypt 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 2 armour and 1 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 British collect 38 PUs (2 lost to blockades); end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.83 British : -3.33 Italians : -0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Yugoslavia to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 4 fighters moved from 97 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus 3 fighters moved from Southern Italy to Greece 1 fighter moved from Ukraine to Greece Combat - Italians Battle in Cyprus Italians attack with 1 bomber, 4 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Cyprus, round 2 : 4/7 hits, 3.00 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Italians attack with 4 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to Ukraine 3 fighters moved from Greece to Southern Italy 1 bomber moved from Cyprus to Southern Italy 4 fighters moved from Cyprus to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 armour and 4 mech_infantrys moved from Volgograd to Ukraine 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caucasus to India 1 bomber moved from Caucasus to India 1 fighter moved from Yunnan to India Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to Spain 5 bombers moved from Southern Italy to Spain 3 infantry moved from Volgograd to Kazakhstan 3 fighters and 4 tactical_bombers moved from Volgograd to Kazakhstan 2 fighters and 4 tactical_bombers moved from Ukraine to Kazakhstan 3 fighters moved from Russia to Kazakhstan Combat - Germans Battle in Kazakhstan Germans attack with 8 fighters, 3 infantry and 8 tactical_bombers British defend with 2 infantry Germans roll dice for 8 fighters, 3 infantry and 8 tactical_bombers in Kazakhstan, round 2 : 9/19 hits, 9.83 expected hits British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 8 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Spain Germans attack with 5 bombers and 3 infantry Americans defend with 2 infantry Germans roll dice for 5 bombers and 3 infantry in Spain, round 2 : 6/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 5 bombers moved from Spain to Southern Italy 3 infantry moved from France to Southern France 3 fighters moved from Kazakhstan to Russia 2 fighters and 4 tactical_bombers moved from Kazakhstan to Ukraine 3 fighters and 4 tactical_bombers moved from Kazakhstan to Volgograd 1 infantry moved from Volgograd to Rostov 3 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Belarus to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 mech_infantrys moved from Novgorod to Belarus 21 mech_infantrys moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to Ukraine Place Units - Germans 1 carrier placed in 112 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in France 3 infantry placed in Southern France 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.67 Americans : 0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Combat Move - Russians 1 fighter moved from Egypt to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Rostov 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in 99 Sea Zone Russians attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 4 fighters and 1 tactical_bomber moved from Kweichow to Szechwan 1 bomber moved from Java to Szechwan 1 marine moved from Midway to 25 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 marine, 16 submarines and 7 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 10 fighters and 7 tactical_bombers moved from 31 Sea Zone to Wake Island 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 transport moved from 25 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 16 submarines in 31 Sea Zone, round 2 : 4/16 hits, 5.33 expected hits Japanese win with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 16 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Japanese attack with 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 10 fighters, 2 infantry, 1 marine and 7 tactical_bombers in Wake Island, round 2 : 9/20 hits, 10.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 10 fighters, 1 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Anhwe to Shensi 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 1 bomber, 4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow 1 mech_infantry moved from Jehol to Anhwe 2 mech_infantrys moved from Jehol to Kweichow 10 fighters moved from Wake Island to 31 Sea Zone 7 tactical_bombers moved from Wake Island to 31 Sea Zone 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 marine moved from Jehol to 19 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 33 Sea Zone to 6 Sea Zone 3 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 carriers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 2 fighters moved from New Zealand to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,5 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 Japanese : -2.33
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I am sorry i have not been able to post yet. Work has been really busy for me lately I should be able to post the move tomorrow.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Argentina to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Colombia to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Caucasus to Szechwan 1 bomber moved from Caucasus to Szechwan 2 bombers moved from Caucasus to Kwangsi 1 bomber moved from Saudi Arabia to Greece 1 armour moved from Caucasus to Greece 2 infantry moved from Gibraltar to Spain 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Argentina to Venezuela 1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 mech_infantry moved from 89 Sea Zone to Venezuela 1 bomber moved from Brazil to Venezuela 1 bomber moved from Brazil to Venezuela Combat - Americans Battle in New Zealand Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in New Zealand, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand Americans win, taking New Zealand from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Greece Americans attack with 1 armour and 1 bomber Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Venezuela Americans attack with 1 armour, 2 bombers and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Venezuela, round 2 : 1/4 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Venezuela Americans roll dice for 1 armour and 2 bombers in Venezuela, round 3 : 3/3 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Spain, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Spain, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Gibraltar 5 fighters moved from Spain to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Southeast Mexico 2 bombers moved from Venezuela to Western United States 2 transports moved from 85 Sea Zone to 88 Sea Zone 2 bombers moved from Brazil to Queensland 1 submarine moved from 66 Sea Zone to 63 Sea Zone 2 bombers moved from Kwangsi to Yunnan 2 bombers moved from Szechwan to Caucasus 1 mech_infantry moved from Persia to West India 1 armour moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 1 bomber moved from Greece to Caucasus 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 10 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 76 Sea Zone 1 infantry and 1 mech_infantry placed in Saudi Arabia 1 bomber placed in Eastern United States 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 29 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,1,6,2,6,1,2,5,2,3,3,2,4 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Americans : 2.50 Neutral_True : 1.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 2 infantry moved from Caucasus to Kazakhstan 8 fighters and 2 tactical_bombers moved from Caucasus to Kazakhstan Combat - British Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kazakhstan British attack with 8 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 7/12 hits, 5.67 expected hits Germans roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in French Indo China British attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from 119 Sea Zone to 91 Sea Zone 1 fighter moved from 119 Sea Zone to Scotland 1 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Turkey 1 infantry moved from Persia to Northwest Persia 2 armour moved from Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 8 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus Place Units - British 1 infantry and 2 mech_infantrys placed in Iraq 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 airfield placed in Sumatra Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.17 British : 2.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece 4 fighters moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 7 fighters and 2 mech_infantrys Americans defend with 1 armour Italians roll dice for 1 bomber, 7 fighters and 2 mech_infantrys in Greece, round 2 : 5/10 hits, 4.50 expected hits Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 4 fighters moved from Greece to 95 Sea Zone 1 bomber and 3 fighters moved from Greece to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 2 mech_infantrys placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Italians undo move 3. 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : 0.50
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Queensland to Sumatra 2 fighters moved from Queensland to Sumatra 1 fighter moved from India to Caucasus 1 bomber moved from India to Yunnan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :