Weddingsinger (Axis) vs Odonis (Allies) BM3, no bid

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Hawaiian Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Germany to Poland
            2 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 5 mech_infantrys
                British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 5 mech_infantrys in Poland, round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 2.33 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 fighter and 5 mech_infantrys in Poland, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British and 2 mech_infantrys owned by the Germans lost in Poland
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 2 fighters in Poland, round 4 : 2/2 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Poland
                Germans win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry and 4 mech_infantrys
                Casualties for Russians: 1 armour
                Casualties for British: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter moved from Poland to Germany
            6 infantry and 1 mech_infantry moved from Sweden to Finland
            3 artilleries moved from Normandy Bordeaux to Southern France
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Germany
            2 artilleries and 1 infantry placed in Southern France
            Germans undo move 2.
            Germans undo move 1.
            2 artilleries and 8 infantry placed in Germany
            9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Germans collect 35 PUs; end with 35 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Belarus to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Greater Southern Germany to Poland
            1 armour and 1 mech_infantry moved from Bessarabia to Poland
            6 infantry moved from Yenisey to Evenkiyskiy
            11 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Timguska to Evenkiyskiy
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Evenkiyskiy
                Russians attack with 18 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 18 infantry in Evenkiyskiy, round 2 : 4/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 18 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Yenisey to Dzavhan
            1 artillery and 1 infantry moved from Vologda to Urals
            1 mech_infantry moved from Samara to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            2 artilleries moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
            3 mech_infantrys moved from Russia to Western Ukraine
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Yakut S.S.R. to Dzavhan
            4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Yakut S.S.R. to Yenisey
            1 armour, 11 artilleries, 2 infantry and 13 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 battleships and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Yenisey
                Japanese attack with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Dzavhan
                Japanese attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Dzavhan
                Japanese win, taking Dzavhan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys in Burma, round 2 : 7/29 hits, 8.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            6 carriers moved from 35 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            2 bombers moved from 42 Sea Zone to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            3 artilleries moved from Malaya to Shan State
            3 artilleries moved from French Indo China to Shan State
            1 aaGun moved from Yunnan to Burma
            3 artilleries moved from Kwangsi to Yunnan
            3 artilleries moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Amur to Hunan
            1 tactical_bomber moved from Japan to French Indo China
            3 armour moved from Shantung to Hunan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Hopei to Chahar
            1 mech_infantry moved from Chahar to Hopei
            1 mech_infantry moved from Tsinghai to Szechwan
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 destroyer moved from 3 Sea Zone to 15 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 armour placed in Kwangtung
            Japanese undo move 3.
            Japanese undo move 2.
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 tactical_bombers placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    UK_Pacific : 0.00
    Japanese : -6.50
    

    Savegame


  • @Odonis

    All good.

    Well… not for Germany, but… you know…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Spain to 91 Sea Zone
            3 artilleries moved from Spain to 91 Sea Zone
            4 infantry moved from Spain to 91 Sea Zone
            1 mech_infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 armour, 3 artilleries, 4 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from Romania to Western Germany
            3 fighters moved from Spain to Western Germany
            2 artilleries moved from Spain to 92 Sea Zone
            2 artilleries and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries moved from 97 Sea Zone to Northern Italy
            3 fighters moved from Spain to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 artilleries and 3 fighters
                Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor and 2 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 3 fighters in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery and 3 fighters in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 fighters owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 2 fighters
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 4 fighters and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 4 infantry in Western Germany, round 2 : 4/13 hits, 5.17 expected hits
                    Germans roll dice for 1 aaGun and 9 infantry in Western Germany, round 2 : 1/9 hits, 3.00 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 4/12 hits, 5.00 expected hits
                    Germans roll dice for 6 infantry in Western Germany, round 3 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 2 infantry in Western Germany, round 4 : 5/11 hits, 4.67 expected hits
                    Germans roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 2 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 aaGun and 9 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Bulgaria to Yugoslavia
            3 armour moved from Turkey to Bulgaria
            1 carrier, 3 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Northern Italy to Slovakia Hungary
            2 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to Greater Southern Germany
            1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Spain
            2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 armour moved from Venezuela to British Guiana
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Western United States
            3 armour placed in Spain
            2 armour and 1 mech_infantry placed in Turkey
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Italians : 0.67
    Americans : -1.67
    AA fire in Western Germany : : -0.50
    AA fire in Northern Italy : : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Spain to 91 Sea Zone
            3 artilleries moved from Spain to 91 Sea Zone
            4 infantry moved from Spain to 91 Sea Zone
            1 mech_infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 armour, 3 artilleries, 4 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
            2 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from Romania to Western Germany
            3 fighters moved from Spain to Western Germany
            2 artilleries moved from Spain to 92 Sea Zone
            2 artilleries and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 artilleries moved from 97 Sea Zone to Northern Italy
            3 fighters moved from Spain to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 2 artilleries and 3 fighters
                Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor and 2 infantry
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 3 fighters in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    1 aaGun owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery and 3 fighters in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 fighters owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 2 fighters
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Western Germany
                Americans attack with 2 armour, 3 artilleries, 4 fighters and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 4 infantry in Western Germany, round 2 : 4/13 hits, 5.17 expected hits
                    Germans roll dice for 1 aaGun and 9 infantry in Western Germany, round 2 : 1/9 hits, 3.00 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 4/12 hits, 5.00 expected hits
                    Germans roll dice for 6 infantry in Western Germany, round 3 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 2 infantry in Western Germany, round 4 : 5/11 hits, 4.67 expected hits
                    Germans roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 2 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 23
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 aaGun and 9 infantry
    
        Non Combat Move - Americans
            2 artilleries moved from Bulgaria to Yugoslavia
            3 armour moved from Turkey to Bulgaria
            1 carrier, 3 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Northern Italy to Slovakia Hungary
            2 fighters moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to Greater Southern Germany
            1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from British Guiana to Spain
            2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 armour moved from Venezuela to British Guiana
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 30 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 fighters placed in Western United States
            3 armour placed in Spain
            2 armour and 1 mech_infantry placed in Turkey
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 mech_infantrys moved from Albania to Slovakia Hungary
            1 armour and 5 mech_infantrys moved from Greece to Yugoslavia
            2 armour moved from Yugoslavia to Slovakia Hungary
            3 mech_infantrys moved from Afghanistan to India
            2 mech_infantrys moved from Persia to West India
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter moved from Egypt to Slovakia Hungary
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 transport placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            1 armour and 1 infantry placed in Greece
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Italians : 0.67
    Americans : -1.67
    AA fire in Western Germany : : -0.50
    AA fire in Northern Italy : : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            7 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 7 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2
            Italians collect 5 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            6 artilleries and 12 infantry moved from Southern France to Spain
            3 infantry and 1 mech_infantry moved from Finland to Karelia
            3 infantry moved from Finland to Vyborg
            1 artillery, 1 fighter and 6 infantry moved from Germany to Western Germany
            1 artillery and 2 infantry moved from Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Karelia
                Germans attack with 3 infantry and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 3 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Vyborg
                Germans attack with 3 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 2 fighters
                    Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 fighters in Greater Southern Germany, round 2 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in Greater Southern Germany
                    Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 fighter in Greater Southern Germany, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 infantry
            Battle in Spain
                Germans attack with 6 artilleries and 12 infantry
                Americans defend with 3 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
                    Germans roll dice for 6 artilleries and 12 infantry in Spain, round 2 : 5/18 hits, 5.00 expected hits
                    Americans roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.83 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
                    Germans roll dice for 6 artilleries and 9 infantry in Spain, round 3 : 4/15 hits, 4.50 expected hits
                    Americans roll dice for 3 armour, 3 artilleries and 1 fighter in Spain, round 3 : 4/7 hits, 3.17 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the Americans and 3 artilleries owned by the Americans lost in Spain
                    Germans roll dice for 6 artilleries and 5 infantry in Spain, round 4 : 3/11 hits, 3.67 expected hits
                    Americans roll dice for 2 armour and 1 fighter in Spain, round 4 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 6 artilleries and 4 infantry remaining. Battle score for attacker is 33
                Casualties for Germans: 8 infantry
                Casualties for Americans: 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
            Battle in Western Germany
                Germans attack with 1 artillery, 1 fighter and 6 infantry
                Americans defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Germany, round 2 : 1/8 hits, 2.00 expected hits
                    Americans roll dice for 2 armour, 3 artilleries and 1 infantry in Western Germany, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Western Germany, round 3 : 0/6 hits, 1.67 expected hits
                    Americans roll dice for 2 armour and 3 artilleries in Western Germany, round 3 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Germany, round 4 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 2 armour and 3 artilleries in Western Germany, round 4 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 5 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 armour and 2 artilleries in Western Germany, round 5 : 2/4 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
                 retreated to Western Germany
                Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -11
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Western Germany to Germany
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 submarine moved from 124 Sea Zone to 117 Sea Zone
    
        Place Units - Germans
            1 armour, 1 fighter and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Germans collect 33 PUs (1 lost to blockades); end with 33 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -3.00
    Russians : -1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 armour and 1 mech_infantry moved from Eastern Poland to Germany
            2 armour and 1 mech_infantry moved from Poland to Germany
            1 mech_infantry moved from Romania to Germany
            1 tactical_bomber moved from Russia to Vyborg
            3 armour moved from Novgorod to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 3 armour and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 3 armour and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 2 armour and 1 tactical_bomber in Vyborg, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Russians: 2 armour
                Casualties for Germans: 3 infantry
            Battle in Germany
                Russians attack with 6 armour and 3 mech_infantrys
                Germans defend with 1 armour, 1 factory_major, 2 fighters and 8 infantry
                    Russians roll dice for 6 armour and 3 mech_infantrys in Germany, round 2 : 1/9 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 2 fighters and 8 infantry in Germany, round 2 : 2/11 hits, 4.50 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Germany
                    Russians roll dice for 6 armour and 1 mech_infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 1 armour, 2 fighters and 7 infantry in Germany, round 3 : 3/10 hits, 4.17 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
                    Russians roll dice for 4 armour in Germany, round 4 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour, 2 fighters and 4 infantry in Germany, round 4 : 4/7 hits, 3.17 expected hits
                    4 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
                Germans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -27
                Casualties for Russians: 6 armour and 3 mech_infantrys
                Casualties for Germans: 7 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vyborg to Novgorod
            2 mech_infantrys moved from Bryansk to Novgorod
            4 artilleries and 1 infantry moved from Eastern Poland to Poland
            3 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Western Ukraine to Russia
            3 mech_infantrys moved from Russia to Urals
            1 artillery and 1 infantry moved from Samara to Vologda
            1 infantry moved from Samara to Novosibirsk
            17 infantry moved from Evenkiyskiy to Urals
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Volgograd
            2 infantry placed in Russia
            3 armour placed in Novgorod
            2 armour, 1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : -1.50
    

    Savegame


  • TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 15 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 artillery and 1 infantry moved from Yenisey to Timguska
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Dzavhan to Suiyuyan
            1 destroyer moved from 41 Sea Zone to 60 Sea Zone
    

    Savegame


  • @Odonis

    Scramble at Hawaii?


  • @weddingsinger
    No scramble


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 15 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 artillery and 1 infantry moved from Yenisey to Timguska
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Dzavhan to Suiyuyan
            1 destroyer moved from 41 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 12/17 hits, 10.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters in 26 Sea Zone, round 2 : 6/17 hits, 9.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 5 carriers owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 10.00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 26 Sea Zone, round 3 : 5/11 hits, 7.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 7 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 5 fighters, 5 tactical_bombers and 2 transports in 26 Sea Zone, round 4 : 6/12 hits, 7.17 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 126
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters
            Battle in Evenkiyskiy
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 destroyers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 destroyers and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in 60 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 60 Sea Zone
                Japanese win, taking Midway from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries
                Americans defend with 1 airfield, 2 fighters and 1 harbour; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 artilleries in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters in Hawaiian Islands, round 2 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in Hawaiian Islands, round 3 : 2/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                Americans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries
                Casualties for ANZAC: 1 fighter
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from 35 Sea Zone to Burma
            2 bombers moved from 46 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
            3 artilleries moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            6 artilleries moved from Shan State to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 armour moved from Hunan to Burma
            3 artilleries moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            3 armour and 5 mech_infantrys moved from Yenisey to Kansu
            2 artilleries and 4 infantry moved from Yenisey to Olgiy
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -7.50
    Russians : -0.33
    Japanese : 1.83
    

    Savegame


  • @Odonis

    Miracle of miracles you lost 2 fighters so feel free to edit if you prefer to have ANZAC’s survive instead.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 15 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 46 Sea Zone
            1 bomber moved from French Indo China to 35 Sea Zone
            1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
            1 artillery and 1 infantry moved from Yenisey to Timguska
            1 armour moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Kansu
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Dzavhan to Suiyuyan
            1 destroyer moved from 41 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 destroyer in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 12/17 hits, 10.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters in 26 Sea Zone, round 2 : 6/17 hits, 9.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 5 carriers owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 7 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 9/17 hits, 10.00 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 26 Sea Zone, round 3 : 5/11 hits, 7.00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 7 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships, 4 carriers, 5 fighters, 5 tactical_bombers and 2 transports in 26 Sea Zone, round 4 : 6/12 hits, 7.17 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 126
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters
            Battle in Evenkiyskiy
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 destroyers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 destroyers and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in 60 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 60 Sea Zone
                Japanese win, taking Midway from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries
                Americans defend with 1 airfield, 2 fighters and 1 harbour; ANZAC defend with 1 fighter
                    Japanese roll dice for 2 artilleries in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters in Hawaiian Islands, round 2 : 1/3 hits, 2.00 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in Hawaiian Islands, round 3 : 2/2 hits, 1.33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                Americans win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries
                Casualties for ANZAC: 1 fighter
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from 35 Sea Zone to Burma
            2 bombers moved from 46 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 58 Sea Zone
            3 artilleries moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            6 artilleries moved from Shan State to Burma
            3 mech_infantrys moved from Malaya to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 armour moved from Hunan to Burma
            3 artilleries moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Shensi to Hopei
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Kweichow
            3 armour and 5 mech_infantrys moved from Yenisey to Kansu
            2 artilleries and 4 infantry moved from Yenisey to Olgiy
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Caroline Islands: 2 bombers
            EDIT: Adding units owned by Japanese to Dutch New Guinea: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -7.50
    Russians : -0.33
    Japanese : 1.83
    

    Savegame

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