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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Yugoslavia
6 mech_infantrys moved from Romania to Yugoslavia
6 mech_infantrys moved from Germany to Yugoslavia
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 fighter and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 5 : 2/2 hits, 0.83 expected hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 1 fighter and 4 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 7 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 8 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 9 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 10 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 10 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 12 mech_infantrys
British defend with 1 armour, 2 artilleries and 1 infantry
Germans roll dice for 1 fighter and 12 mech_infantrys in Yugoslavia, round 2 : 2/13 hits, 2.50 expected hits
British roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.50 expected hits
1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 fighter and 9 mech_infantrys in Yugoslavia, round 3 : 3/10 hits, 2.00 expected hits
British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys
British defend with 1 armour and 1 mech_infantry; Russians defend with 3 armour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 4 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 4 armour in Belarus, round 3 : 4/4 hits, 2.00 expected hits
2 armour owned by the Russians, 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win with 2 armour remaining. Battle score for attacker is -31
Casualties for Germans: 2 bombers, 1 fighter and 4 mech_infantrys
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Bulgaria
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Southern France
6 infantry moved from Northern Italy to Southern France
1 fighter moved from Yugoslavia to Western Germany
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
Place Units - Germans
3 artilleries placed in Southern France
3 artilleries placed in Novgorod
3 artilleries placed in Normandy Bordeaux
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,3,4,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33
British : 1.67
Americans : -0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
1 mech_infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 3 artilleries in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 3 artilleries
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 artilleries moved from Bryansk to Western Ukraine
2 armour and 1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Samara to Vologda
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 10 artilleries, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Yunnan to Burma
3 bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 3 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 3 infantry in Burma, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 bombers moved from Burma to French Indo China
3 artilleries moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
3 artilleries moved from Shantung to Anhwe
4 armour, 4 artilleries, 5 infantry and 6 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 armour placed in Shantung
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.67
UK_Pacific : -0.67
Russians : -0.67
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Colombia to Venezuela
1 armour moved from Peru to Venezuela
1 fighter moved from Western United States to Venezuela
3 artilleries moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Colombia to Venezuela
1 armour moved from Peru to Venezuela
1 fighter moved from Western United States to Venezuela
3 artilleries moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
Combat - Americans
Battle in Venezuela
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 3 artilleries and 1 fighter
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Bulgaria to Romania
1 fighter moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Venezuela to British Guiana
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 submarine moved from 54 Sea Zone to 60 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 1 mech_infantry placed in Spain
3 armour placed in Turkey
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -0.17
Neutral_True : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Colombia to Venezuela
1 armour moved from Peru to Venezuela
1 fighter moved from Western United States to Venezuela
3 artilleries moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
Combat - Americans
Battle in Venezuela
Americans attack with 1 armour, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 2 : 0/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Venezuela, round 3 : 2/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 3 artilleries and 1 fighter
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 3 artilleries and 1 fighter in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Bulgaria to Romania
1 fighter moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Venezuela to British Guiana
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 submarine moved from 54 Sea Zone to 60 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 1 mech_infantry placed in Spain
3 armour placed in Turkey
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 3 mech_infantrys moved from Greece to Yugoslavia
2 transports moved from 97 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Turkey to 99 Sea Zone
2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery moved from Albania to Yugoslavia
2 fighters, 1 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
1 artillery and 2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 fighter moved from Egypt to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 3 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 2 artilleries and 1 factory_major
AA fire in Northern Italy : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Northern Italy
British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 aaGuns and 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
2 aaGuns owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 2 fighters and 2 mech_infantrys in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy
British roll dice for 2 fighters and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 aaGuns and 2 artilleries
Battle in Yugoslavia
British attack with 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 8 mech_infantrys
British roll dice for 3 armour, 1 artillery, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits, 4.67 expected hits
Germans roll dice for 8 mech_infantrys in Yugoslavia, round 2 : 4/8 hits, 2.67 expected hits
3 mech_infantrys owned by the British, 5 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
British roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Yugoslavia, round 3 : 2/7 hits, 3.67 expected hits
Germans roll dice for 3 mech_infantrys in Yugoslavia, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Yugoslavia
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yugoslavia, round 4 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
Casualties for Germans: 8 mech_infantrys
Battle in Burma
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Afghanistan to India
3 mech_infantrys moved from Persia to Afghanistan
3 mech_infantrys moved from Iraq to Greece
2 mech_infantrys moved from Turkey to Albania
2 fighters and 1 tactical_bomber moved from Yugoslavia to Poland
2 fighters moved from Northern Italy to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Greece
2 infantry and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.17
British : -2.33
Italians : 0.33
Americans : -0.17
Neutral_True : -0.33
AA fire in Northern Italy : : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 5 : 1/2 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1
Italians collect 3 PUs (4 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Germany to Poland
2 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 5 mech_infantrys
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 5 mech_infantrys in Poland, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 2.33 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 fighter and 5 mech_infantrys in Poland, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the British and 2 mech_infantrys owned by the Germans lost in Poland
Germans roll dice for 1 fighter and 3 mech_infantrys in Poland, round 4 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 fighters in Poland, round 4 : 2/2 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Poland to Germany
6 infantry and 1 mech_infantry moved from Sweden to Finland
3 artilleries moved from Normandy Bordeaux to Southern France
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Southern France
Germans undo move 2.
Germans undo move 1.
2 artilleries and 8 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 35 PUs; end with 35 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Belarus to Vyborg
Russians take Vyborg from Germans
1 armour moved from Greater Southern Germany to Poland
1 armour and 1 mech_infantry moved from Bessarabia to Poland
6 infantry moved from Yenisey to Evenkiyskiy
11 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
Combat - Russians
Battle in Poland
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 18 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 18 infantry in Evenkiyskiy, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Yenisey to Dzavhan
1 artillery and 1 infantry moved from Vologda to Urals
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 tactical_bomber placed in Russia
3 armour placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
Japanese : -0.33
All good?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 armour, 11 artilleries, 2 infantry and 13 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 73 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Yenisey
Japanese attack with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 4 armour, 4 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Dzavhan
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 11 artilleries, 2 infantry and 15 mech_infantrys in Burma, round 2 : 7/29 hits, 8.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
6 carriers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
3 artilleries moved from Malaya to Shan State
3 artilleries moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
3 artilleries moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Amur to Hunan
1 tactical_bomber moved from Japan to French Indo China
3 armour moved from Shantung to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 destroyer moved from 3 Sea Zone to 15 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 armour placed in Kwangtung
Japanese undo move 3.
Japanese undo move 2.
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 tactical_bombers placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
UK_Pacific : 0.00
Japanese : -6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Spain to 91 Sea Zone
3 artilleries moved from Spain to 91 Sea Zone
4 infantry moved from Spain to 91 Sea Zone
1 mech_infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 armour, 3 artilleries, 4 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Romania to Western Germany
3 fighters moved from Spain to Western Germany
2 artilleries moved from Spain to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Northern Italy
3 fighters moved from Spain to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries and 3 fighters
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor and 2 infantry
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 3 fighters in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 3 fighters in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 fighters owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 2 fighters
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 2 infantry
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 4 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 4 infantry in Western Germany, round 2 : 4/13 hits, 5.17 expected hits
Germans roll dice for 1 aaGun and 9 infantry in Western Germany, round 2 : 1/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 4/12 hits, 5.00 expected hits
Germans roll dice for 6 infantry in Western Germany, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 2 infantry in Western Germany, round 4 : 5/11 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun and 9 infantry
Non Combat Move - Americans
2 artilleries moved from Bulgaria to Yugoslavia
3 armour moved from Turkey to Bulgaria
1 carrier, 3 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Greater Southern Germany
1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Spain
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 armour moved from Venezuela to British Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
3 armour placed in Spain
2 armour and 1 mech_infantry placed in Turkey
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -2.67
Italians : 0.67
Americans : -1.67
AA fire in Western Germany : : -0.50
AA fire in Northern Italy : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour moved from Spain to 91 Sea Zone
3 artilleries moved from Spain to 91 Sea Zone
4 infantry moved from Spain to 91 Sea Zone
1 mech_infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 armour, 3 artilleries, 4 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Romania to Western Germany
3 fighters moved from Spain to Western Germany
2 artilleries moved from Spain to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Northern Italy
3 fighters moved from Spain to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries and 3 fighters
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 factory_minor and 2 infantry
AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 3 fighters in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 3 fighters in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 fighters owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 2 fighters
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 2 infantry
Battle in Western Germany
Americans attack with 2 armour, 3 artilleries, 4 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 4 infantry in Western Germany, round 2 : 4/13 hits, 5.17 expected hits
Germans roll dice for 1 aaGun and 9 infantry in Western Germany, round 2 : 1/9 hits, 3.00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 3 infantry in Western Germany, round 3 : 4/12 hits, 5.00 expected hits
Germans roll dice for 6 infantry in Western Germany, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 2 armour, 3 artilleries, 4 fighters and 2 infantry in Western Germany, round 4 : 5/11 hits, 4.67 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 2 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun and 9 infantry
Non Combat Move - Americans
2 artilleries moved from Bulgaria to Yugoslavia
3 armour moved from Turkey to Bulgaria
1 carrier, 3 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to Greater Southern Germany
1 carrier and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Spain
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 armour moved from Venezuela to British Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
3 armour placed in Spain
2 armour and 1 mech_infantry placed in Turkey
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 mech_infantrys moved from Albania to Slovakia Hungary
1 armour and 5 mech_infantrys moved from Greece to Yugoslavia
2 armour moved from Yugoslavia to Slovakia Hungary
3 mech_infantrys moved from Afghanistan to India
2 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Slovakia Hungary
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour and 1 infantry placed in Greece
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -2.67
Italians : 0.67
Americans : -1.67
AA fire in Western Germany : : -0.50
AA fire in Northern Italy : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 7 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 7 infantry in Northern Italy, round 2 : 2/7 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 6 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2
Italians collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
6 artilleries and 12 infantry moved from Southern France to Spain
3 infantry and 1 mech_infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 artillery, 1 fighter and 6 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Karelia
Germans attack with 3 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 infantry in Vyborg, round 2 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 fighters
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 fighters in Greater Southern Germany, round 2 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 fighter in Greater Southern Germany, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 2 fighters
Casualties for Germans: 1 infantry
Battle in Spain
Germans attack with 6 artilleries and 12 infantry
Americans defend with 3 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Germans roll dice for 6 artilleries and 12 infantry in Spain, round 2 : 5/18 hits, 5.00 expected hits
Americans roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Spain, round 2 : 3/12 hits, 4.83 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans roll dice for 6 artilleries and 9 infantry in Spain, round 3 : 4/15 hits, 4.50 expected hits
Americans roll dice for 3 armour, 3 artilleries and 1 fighter in Spain, round 3 : 4/7 hits, 3.17 expected hits
4 infantry owned by the Germans, 1 armour owned by the Americans and 3 artilleries owned by the Americans lost in Spain
Germans roll dice for 6 artilleries and 5 infantry in Spain, round 4 : 3/11 hits, 3.67 expected hits
Americans roll dice for 2 armour and 1 fighter in Spain, round 4 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Germans, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 6 artilleries and 4 infantry remaining. Battle score for attacker is 33
Casualties for Germans: 8 infantry
Casualties for Americans: 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 1 artillery, 1 fighter and 6 infantry
Americans defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Germany, round 2 : 1/8 hits, 2.00 expected hits
Americans roll dice for 2 armour, 3 artilleries and 1 infantry in Western Germany, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Western Germany, round 3 : 0/6 hits, 1.67 expected hits
Americans roll dice for 2 armour and 3 artilleries in Western Germany, round 3 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Germany, round 4 : 1/5 hits, 1.50 expected hits
Americans roll dice for 2 armour and 3 artilleries in Western Germany, round 4 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 armour and 2 artilleries in Western Germany, round 5 : 2/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
retreated to Western Germany
Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Place Units - Germans
1 armour, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -3.00
Russians : -1.83