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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 armour moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
2 infantry moved from Western Germany to France
Place Units - Italians
2 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,5
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 2 : 0/2 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 3 : 1/2 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
2 fighters and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Greece
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Volgograd
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Eire
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eire
Battle in Volgograd
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Eire from Neutral_Allies, taking Volgograd from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Bessarabia to Bryansk
3 infantry moved from Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Northwest Persia
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Germany to Yugoslavia
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Ukraine
10 mech_infantrys placed in Germany
1 infantry placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,3,2,2,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,00
Americans : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 1 fighter; Remaining resources: 9 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 9 infantry moved from Amur to Buryatia
Place Units - Russians
6 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 bomber moved from Java to Shan State
1 fighter moved from 42 Sea Zone to Java
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Jehol to Anhwe
3 infantry moved from Korea to 6 Sea Zone
7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 7 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour and 7 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour and 7 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry and 1 marine
Japanese roll dice for 1 armour and 7 infantry in Philippines, round 2 : 1/8 hits, 1,67 expected hits
Americans roll dice for 1 infantry and 1 marine in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 armour and 6 infantry in Philippines, round 3 : 1/7 hits, 1,50 expected hits
Americans roll dice for 1 marine in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry and 1 marine
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to French Indo China
1 bomber moved from Shan State to French Indo China
1 armour and 3 mech_infantrys moved from Kwangtung to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Korea to Manchuria
1 fighter moved from Java to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 cruiser, 1 destroyer and 2 fighters placed in 6 Sea Zone
Japanese undo move 1.
1 fighter placed in Japan
1 cruiser, 1 destroyer and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 52 PUs (4 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1,67
UK_Pacific : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
3 fighters moved from 26 Sea Zone to Midway
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Gibraltar to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Bulgaria to Greece
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Midway to 25 Sea Zone
5 fighters moved from 16 Sea Zone to 25 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - Americans
1 factory_minor placed in Greece
1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 0,83
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
3 fighters moved from 26 Sea Zone to Midway
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 bomber moved from Gibraltar to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
Americans attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Bulgaria to Greece
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Midway to 25 Sea Zone
5 fighters moved from 16 Sea Zone to 25 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Shensi to Yunnan
Place Units - Americans
1 factory_minor placed in Greece
1 fighter placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Eire
1 mech_infantry moved from United Kingdom to Eire
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 marine moved from Syria to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Yugoslavia
3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
2 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Combat - British
Battle in Eire
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 marine
British roll dice for 1 fighter and 1 mech_infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 119 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Iraq
retreated to Iraq
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yugoslavia
British attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 infantry and 5 mech_infantrys
AA fire in Yugoslavia : 2/3 hits, 0,50 expected hits
2 fighters owned by the British lost in Yugoslavia
British roll dice for 2 cruisers in Yugoslavia, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 2 : 0/7 hits, 2,83 expected hits
Germans roll dice for 1 aaGun, 2 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 1/7 hits, 2,33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 3 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry and 5 mech_infantrys in Yugoslavia, round 3 : 4/7 hits, 2,33 expected hits
1 marine owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yugoslavia
Germans win with 4 mech_infantrys remaining. Battle score for attacker is -24
Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 marine
Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 fighter moved from Gibraltar to Greece
1 fighter moved from Eire to Scotland
1 fighter moved from Iraq to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Shan State to Yunnan
2 aaGuns and 2 infantry moved from India to Burma
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,4
British collect 27 PUs (5 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -4,50
Americans : 0,83
Chinese : 0,33
Japanese : -1,00
AA fire in Yugoslavia : : 1,50
hmm. having a rough dice game in this one.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Normandy Bordeaux to United Kingdom
2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
4 armour moved from Southern Italy to Yugoslavia
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
1 artillery moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,5,1
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,17
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
hmm. having a rough dice game in this one.
Best regards
MrCunego
Yugoslavia was painfull… Let’s hope you will get some better dice soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
4 tactical_bombers moved from Bryansk to Greece
1 bomber moved from Bryansk to Greece
1 tactical_bomber moved from Northwest Persia to Greece
4 mech_infantrys moved from Yugoslavia to Greece
3 fighters moved from Western Germany to Greece
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
4 armour and 4 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Bryansk to Volgograd
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 battleship, 1 cruiser and 1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
Combat Hit Differential Summary :
scramble?
No scramble.
All those airplanes left to die in greece is terrible to watch.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
4 tactical_bombers moved from Bryansk to Greece
1 bomber moved from Bryansk to Greece
1 tactical_bomber moved from Northwest Persia to Greece
4 mech_infantrys moved from Yugoslavia to Greece
3 fighters moved from Western Germany to Greece
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
4 armour and 4 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Bryansk to Volgograd
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 battleship, 1 cruiser and 1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Scotland
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 1 bomber, 3 fighters, 4 mech_infantrys and 5 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 bomber, 1 factory_minor and 1 fighter
Germans roll dice for 1 bomber, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in Greece, round 2 : 8/13 hits, 5,83 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 3,33 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber and 1 fighter
Casualties for French: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 119 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield and 1 fighter
Germans roll dice for 1 bomber and 2 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 fighter in Scotland, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from Greece to Southern Italy
5 tactical_bombers moved from Greece to Bulgaria
1 bomber moved from Greece to Western Germany
3 infantry moved from Belarus to Novgorod
3 aaGuns, 2 armour, 21 artilleries, 25 infantry and 16 mech_infantrys moved from Bryansk to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
2 bombers placed in Western Germany
1 factory_minor placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1,5,6
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 3,83
British : 0,00
Americans : -1,33
Russians : 0,17
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
No scramble.
All those airplanes left to die in greece is terrible to watch.
Best regards
MrCunego
I watched it twice now…
@Giallo said in 19L BM 3 Giallo(x) vs MrCunego:
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
No scramble.
All those airplanes left to die in greece is terrible to watch.
Best regards
MrCunegoI watched it twice now…
Again no good dice
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 4 PUs;
Combat Move - Russians
9 infantry moved from Buryatia to Amur
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Samara
10 artilleries and 50 infantry moved from Russia to Tambov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Samara to Vologda
Combat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 50 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 50 infantry in Tambov, round 2 : 20/60 hits, 13,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters
Italians defend with 1 artillery
Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Rostov to Russia
13 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
1 armour and 6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : 0,67
Russians : 5,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 bomber moved from Kiangsi to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 5 infantry moved from Philippines to 35 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Korea
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 armour, 2 battleships, 1 carrier, 5 infantry, 1 tactical_bomber and 4 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour and 5 infantry moved from 6 Sea Zone to Korea
3 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kwangtung
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0,83
Chinese : -0,67
Japanese : 1,33