OOL
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@AldoRaine Thanks for your patience
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Turkey
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
ANZAC collect 11 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 infantry
EDIT: Removing units owned by ANZAC from India: 1 bomber
EDIT: Adding units owned by ANZAC to Burma: 1 infantry
EDIT: Adding units owned by ANZAC to Turkey: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 21 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
17 artilleries and 29 infantry moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
4 fighters and 8 tactical_bombers moved from Volgograd to Rostov
3 fighters moved from Ukraine to Rostov
3 infantry moved from France to Southern France
4 artilleries and 9 infantry moved from France to Normandy Bordeaux
12 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Southern Italy to Southern France
3 fighters moved from Western Germany to Southern France
2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 2 bombers, 2 fighters, 9 infantry and 12 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries, 2 bombers, 2 fighters, 9 infantry and 12 mech_infantrys in Normandy Bordeaux, round 2 : 11/29 hits, 7.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 2 bombers, 2 fighters, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Southern France, round 2 : 6/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers in Rostov, round 2 : 26/62 hits, 22.17 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
7 fighters and 8 tactical_bombers moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Samara
3 mech_infantrys moved from Novgorod to Bryansk
11 infantry moved from Sweden to Norway
2 infantry moved from Sweden to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
2 bombers and 3 fighters moved from Southern France to Southern Italy
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 infantry moved from Switzerland to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 artilleries placed in France
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 9.67
British : -0.33
Americans : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Combat Hit Differential Summary :
sorry clicked through Russia to fast
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Japan to Soviet Far East
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Soviet Far East, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to Amur
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 2 armour, 6 artilleries, 3 infantry and 10 mech_infantrys moved from Yunnan to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Caroline Islands
1 bomber moved from Kweichow to Japan
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 carrier and 3 submarines placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 armour moved from Turkey to Greece
1 bomber moved from Gibraltar to Greece
2 bombers moved from Burma to Anhwe
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Battle in Greece
Americans attack with 1 armour and 1 bomber
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greece
Americans win, taking Wake Island from Japanese, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Anhwe to Burma
1 bomber moved from Greece to Caucasus
2 fighters moved from Algeria to Gibraltar
1 fighter moved from 64 Sea Zone to Hawaiian Islands
2 infantry moved from Central America to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
3 carriers, 1 destroyer and 5 fighters moved from 64 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Spain to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 64 Sea Zone to 10 Sea Zone
2 bombers moved from Hawaiian Islands to Queensland
Place Units - Americans
6 infantry placed in Eastern United States
1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia
1 harbour placed in Saudi Arabia
1 destroyer placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
15 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Chahar, round 2 : 1/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 armour moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 fighters moved from United Kingdom to Portugal
1 fighter moved from Gibraltar to Portugal
1 carrier and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone
1 artillery moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
British attack with 1 artillery, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to United Kingdom
1 fighter moved from Portugal to Gibraltar
1 fighter moved from Portugal to Morocco
1 fighter moved from Portugal to 91 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Yunnan to Burma
5 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Turkey to Caucasus
10 armour moved from Turkey to Bulgaria
11 mech_infantrys moved from Turkey to Bulgaria
2 mech_infantrys moved from Turkey to Caucasus
2 armour moved from Afghanistan to India
1 armour and 1 mech_infantry moved from India to Burma
1 battleship moved from 10 Sea Zone to 89 Sea Zone
Place Units - British
1 artillery placed in Persia
1 transport placed in 80 Sea Zone
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.67
Neutral_True : 0.33
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 bomber moved from Burma to Yunnan
1 armour moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 fighters moved from United Kingdom to Portugal
1 fighter moved from Gibraltar to Portugal
1 carrier and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone
1 artillery moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
British attack with 1 artillery, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Portugal to United Kingdom
1 fighter moved from Portugal to Gibraltar
1 fighter moved from Portugal to Morocco
1 fighter moved from Portugal to 91 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Yunnan to Burma
5 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Turkey to Caucasus
10 armour moved from Turkey to Bulgaria
11 mech_infantrys moved from Turkey to Bulgaria
2 mech_infantrys moved from Turkey to Caucasus
2 armour moved from Afghanistan to India
1 armour and 1 mech_infantry moved from India to Burma
1 battleship moved from 10 Sea Zone to 89 Sea Zone
Place Units - British
1 artillery placed in Persia
1 transport placed in 80 Sea Zone
3 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2.67
Neutral_True : 0.33
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 marines moved from Tunisia to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 battleship, 2 cruisers, 3 marines and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
3 fighters moved from Volgograd to Greece
Combat Hit Differential Summary :
@AldoRaine Scramble in SZ92?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 marines moved from Tunisia to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 battleship, 2 cruisers, 3 marines and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
3 fighters moved from Volgograd to Greece
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Greece
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 carriers and 2 destroyers moved from 94 Sea Zone to 97 Sea Zone
3 marines moved from 97 Sea Zone to Southern Italy
3 fighters moved from Greece to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 bomber and 3 fighters moved from 92 Sea Zone to Southern Italy
2 mech_infantrys moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Turkey to Ukraine
5 fighters moved from Turkey to Greece
Combat - ANZAC
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Greece
ANZAC attack with 5 fighters
Italians defend with 1 infantry
ANZAC roll dice for 5 fighters in Greece, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
ANZAC win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
5 fighters moved from Greece to Caucasus
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Turkey to Caucasus
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.50
AA fire in Ukraine : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 85 PUs;
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
4 bombers moved from Southern Italy to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Spain
Germans take Spain from Americans
Combat - Germans
Germans creates battle in territory 119 Sea Zone
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers and 4 fighters in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 4 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
2 aaGuns, 17 artilleries and 29 infantry moved from Rostov to Volgograd
3 infantry moved from Tambov to Volgograd
1 aaGun moved from Rostov to Volgograd
3 fighters moved from Volgograd to Ukraine
4 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 infantry moved from Samara to Kazakhstan
3 mech_infantrys moved from Novgorod to Belarus
18 mech_infantrys moved from Volgograd to Ukraine
10 mech_infantrys moved from Western Germany to Germany
12 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
3 artilleries and 3 infantry moved from France to Southern France
4 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.00
British : -0.33
@AldoRaine I’m on travel for work next week. I should be able to keep up next week but just in case I can’t I wanted to let you know.
@AldoRaine Also I assumed no scramble in SZ110. If that was wrong let me know.