scramble in holland ? factor in that i could also include the bombardment
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 3 marines moved from Southern Italy to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 3 marines and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 3 marines moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Albania to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece 1 armour moved from Volgograd to Samara Italians take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Italians Battle in Algeria Battle in Tunisia Battle in Greece Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 1/6 hits, 2.83 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Algeria from Americans, taking Tunisia from Americans, taking Greece from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Greece to Southern Italy 2 mech_infantrys moved from Northern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Adding units owned by Italians to Volgograd: 3 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : 0.67
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@AldoRaine Thanks for your patience
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Turkey Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4 ANZAC collect 11 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 infantry EDIT: Removing units owned by ANZAC from India: 1 bomber EDIT: Adding units owned by ANZAC to Burma: 1 infantry EDIT: Adding units owned by ANZAC to Turkey: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 21 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 17 artilleries and 29 infantry moved from Bryansk to Rostov 1 infantry moved from Tambov to Rostov 4 fighters and 8 tactical_bombers moved from Volgograd to Rostov 3 fighters moved from Ukraine to Rostov 3 infantry moved from France to Southern France 4 artilleries and 9 infantry moved from France to Normandy Bordeaux 12 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers moved from Southern Italy to Normandy Bordeaux 2 bombers moved from Southern Italy to Southern France 3 fighters moved from Western Germany to Southern France 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 artilleries, 2 bombers, 2 fighters, 9 infantry and 12 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 artilleries, 2 bombers, 2 fighters, 9 infantry and 12 mech_infantrys in Normandy Bordeaux, round 2 : 11/29 hits, 7.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 2 bombers, 2 fighters, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 2 bombers, 3 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 3 fighters and 3 infantry in Southern France, round 2 : 6/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Rostov Germans attack with 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers in Rostov, round 2 : 26/62 hits, 22.17 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 17 artilleries, 7 fighters, 30 infantry and 8 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Bryansk to Rostov 7 fighters and 8 tactical_bombers moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Samara 3 mech_infantrys moved from Novgorod to Bryansk 11 infantry moved from Sweden to Norway 2 infantry moved from Sweden to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Southern Italy 2 bombers and 3 fighters moved from Southern France to Southern Italy 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 3 infantry moved from Switzerland to France 1 submarine moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 3 artilleries placed in France 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 9.67 British : -0.33 Americans : 0.00
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Japanese
Combat Hit Differential Summary :
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sorry clicked through Russia to fast
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 3 fighters moved from Japan to Soviet Far East 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Olgiy to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Olgiy to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Olgiy to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Soviet Far East, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier and 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Soviet Far East to 6 Sea Zone 1 fighter moved from Soviet Far East to Amur 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 2 armour, 6 artilleries, 3 infantry and 10 mech_infantrys moved from Yunnan to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Kiangsu to Caroline Islands 1 bomber moved from Kweichow to Japan 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 55 Sea Zone to 33 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 carrier and 3 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : 0.50
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 armour moved from Turkey to Greece 1 bomber moved from Gibraltar to Greece 2 bombers moved from Burma to Anhwe 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in Greece Americans attack with 1 armour and 1 bomber Italians defend with 1 artillery Americans roll dice for 1 armour and 1 bomber in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greece Americans win, taking Wake Island from Japanese, taking Greece from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Algeria Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Anhwe to Burma 1 bomber moved from Greece to Caucasus 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 64 Sea Zone to Hawaiian Islands 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Western United States 3 carriers, 1 destroyer and 5 fighters moved from 64 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 64 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Spain to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 64 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 2 submarines moved from 64 Sea Zone to 10 Sea Zone 2 bombers moved from Hawaiian Islands to Queensland Place Units - Americans 6 infantry placed in Eastern United States 1 armour, 1 bomber and 1 mech_infantry placed in Saudi Arabia 1 harbour placed in Saudi Arabia 1 destroyer placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -1.00 Japanese : -0.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 15 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Chahar, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Shan State 1 mech_infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 armour moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 fighters moved from United Kingdom to Portugal 1 fighter moved from Gibraltar to Portugal 1 carrier and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone 1 artillery moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Portugal to United Kingdom 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 2 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 bomber moved from Yunnan to Burma 5 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus 1 artillery and 1 infantry moved from Turkey to Caucasus 10 armour moved from Turkey to Bulgaria 11 mech_infantrys moved from Turkey to Bulgaria 2 mech_infantrys moved from Turkey to Caucasus 2 armour moved from Afghanistan to India 1 armour and 1 mech_infantry moved from India to Burma 1 battleship moved from 10 Sea Zone to 89 Sea Zone Place Units - British 1 artillery placed in Persia 1 transport placed in 80 Sea Zone 3 mech_infantrys placed in Egypt 2 armour and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.67 Neutral_True : 0.33 Japanese : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Shan State 1 mech_infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Yunnan 1 armour moved from Turkey to Bulgaria British take Bulgaria from Germans 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 fighters moved from United Kingdom to Portugal 1 fighter moved from Gibraltar to Portugal 1 carrier and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone 1 artillery moved from Burma to Shan State Combat - British Battle in Yunnan British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 2 cruisers in Portugal, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Portugal to United Kingdom 1 fighter moved from Portugal to Gibraltar 1 fighter moved from Portugal to Morocco 1 fighter moved from Portugal to 91 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 2 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Northwest Persia to Iraq 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 bomber moved from Yunnan to Burma 5 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus 1 artillery and 1 infantry moved from Turkey to Caucasus 10 armour moved from Turkey to Bulgaria 11 mech_infantrys moved from Turkey to Bulgaria 2 mech_infantrys moved from Turkey to Caucasus 2 armour moved from Afghanistan to India 1 armour and 1 mech_infantry moved from India to Burma 1 battleship moved from 10 Sea Zone to 89 Sea Zone Place Units - British 1 artillery placed in Persia 1 transport placed in 80 Sea Zone 3 mech_infantrys placed in Egypt 2 armour and 1 mech_infantry placed in Iraq 1 mech_infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4 British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -2.67 Neutral_True : 0.33 Japanese : 0.67
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 marines moved from Tunisia to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 4 fighters moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 battleship, 2 cruisers, 3 marines and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 3 fighters moved from Volgograd to Greece
Combat Hit Differential Summary :
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@AldoRaine Scramble in SZ92?
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no scramble
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 marines moved from Tunisia to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 4 fighters moved from 94 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 battleship, 2 cruisers, 3 marines and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour moved from Volgograd to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 3 fighters moved from Volgograd to Greece Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Greece Italians attack with 3 fighters and 2 infantry Americans defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 2 carriers and 2 destroyers moved from 94 Sea Zone to 97 Sea Zone 3 marines moved from 97 Sea Zone to Southern Italy 3 fighters moved from Greece to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from 92 Sea Zone to Southern Italy 2 mech_infantrys moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50 Americans : 0.17
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 bomber moved from Turkey to Ukraine 5 fighters moved from Turkey to Greece Combat - ANZAC Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece ANZAC attack with 5 fighters Italians defend with 1 infantry ANZAC roll dice for 5 fighters in Greece, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 5 fighters moved from Greece to Caucasus 1 bomber moved from Ukraine to Caucasus 1 infantry moved from Turkey to Caucasus 2 fighters moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.50 AA fire in Ukraine : : -0.17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 85 PUs; Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 4 bombers moved from Southern Italy to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Spain Germans take Spain from Americans Combat - Germans Germans creates battle in territory 119 Sea Zone Battle in 110 Sea Zone Germans attack with 4 bombers, 4 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers and 4 fighters in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win, taking 119 Sea Zone from Americans with 4 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 mech_infantrys moved from Russia to Ukraine 3 mech_infantrys moved from Bryansk to Ukraine 2 aaGuns, 17 artilleries and 29 infantry moved from Rostov to Volgograd 3 infantry moved from Tambov to Volgograd 1 aaGun moved from Rostov to Volgograd 3 fighters moved from Volgograd to Ukraine 4 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Ukraine 1 infantry moved from Samara to Kazakhstan 3 mech_infantrys moved from Novgorod to Belarus 18 mech_infantrys moved from Volgograd to Ukraine 10 mech_infantrys moved from Western Germany to Germany 12 mech_infantrys moved from Normandy Bordeaux to Western Germany 4 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France 3 artilleries and 3 infantry moved from France to Southern France 4 bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber and 1 infantry placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : -0.33
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@AldoRaine I’m on travel for work next week. I should be able to keep up next week but just in case I can’t I wanted to let you know.