Scramble to N-B, 113, and/or 114?
Wizmark (L) vs AetV (X+3) BM3 19L game II
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TripleA Manual Gamesave Post: Italians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to France 1 bomber moved from Germany to France 1 armour moved from Bessarabia to Yugoslavia Italians take Yugoslavia from British Combat - Italians Battle in France Italians attack with 1 bomber and 3 fighters French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Americans defend with 2 bombers and 1 infantry Italians roll dice for 1 bomber and 3 fighters in France, round 2 : 2/4 hits, 2,17 expected hits
Combat Hit Differential Summary :
Italians : -0,17
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@wizmark Two hits first round. I need an Ool, please.
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@aequitas-et-veritas 1 f inf 1 us bomber…if you stay…f inf, us bomber, f art, us inf
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@aequitas-et-veritas thanks
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to France 1 bomber moved from Germany to France 1 armour moved from Bessarabia to Yugoslavia Italians take Yugoslavia from British Combat - Italians Battle in France Italians attack with 1 bomber and 3 fighters French defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Americans defend with 2 bombers and 1 infantry Italians roll dice for 1 bomber and 3 fighters in France, round 2 : 2/4 hits, 2,17 expected hits French roll dice for 1 artillery, 2 bombers and 3 infantry in France, round 2 : 4/6 hits, 1,67 expected hits 1 bomber owned by the Italians, 1 bomber owned by the Americans, 1 infantry owned by the French and 3 fighters owned by the Italians lost in France French win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -27 Casualties for Italians: 1 bomber and 3 fighters Casualties for Americans: 1 bomber Casualties for French: 1 infantry Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,2,5,1,6,3,2,3,4,2,5,6,1,2,5 Italians collect 0 PUs (5 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : -0,17 French : 2,33
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TripleA Move Summary: ANZAC round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from New Guinea to South Australia 1 fighter moved from Queensland to South Australia 2 aaGuns, 2 armour, 5 infantry and 3 marines moved from Queensland to South Australia 1 transport moved from 72 Sea Zone to 74 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from New Guinea to South Australia 1 fighter moved from Queensland to South Australia 2 aaGuns, 2 armour, 5 infantry and 3 marines moved from Queensland to South Australia 1 transport moved from 72 Sea Zone to 74 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from France to Western Germany Place Units - French 1 artillery and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 bombers, 3 fighters, 10 infantry and 2 mech_infantrys moved from Germany to Western Germany 1 armour moved from Romania to Bulgaria Germans take Bulgaria from British 1 armour moved from Bulgaria to Greece Germans take Greece from British 1 mech_infantry moved from Romania to Yugoslavia 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from British Combat - Germans Battle in Western Germany Germans attack with 3 bombers, 3 fighters, 10 infantry and 2 mech_infantrys British defend with 1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; French defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry AA fire in Western Germany : 0/3 hits, 0,50 expected hits Germans roll dice for 3 bombers, 3 fighters, 10 infantry and 2 mech_infantrys in Western Germany, round 2 : 7/18 hits, 5,50 expected hits Americans roll dice for 1 aaGun, 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/13 hits, 5,00 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in Western Germany Germans roll dice for 3 bombers, 3 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 7/13 hits, 4,67 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 1/7 hits, 3,00 expected hits 1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the British, 1 fighter owned by the British and 1 artillery owned by the French lost in Western Germany Germans win, taking Western Germany from Americans with 3 bombers, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49 Casualties for Germans: 6 infantry Casualties for Americans: 1 armour, 2 artilleries and 2 infantry Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for French: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour and 1 mech_infantry Russians defend with 2 mech_infantrys Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 20 armour and 36 mech_infantrys moved from Eastern Poland to Germany 1 infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 14 artilleries and 13 infantry moved from Bessarabia to Romania 3 bombers and 3 fighters moved from Western Germany to Germany Place Units - Germans 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,3,4,1,3,6,2,6,6,6,1,4,4,6,1 Germans collect 25 PUs (2 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Germans : 3,83 AA fire in Western Germany : : -0,50 Americans : -2,00 Russians : 0,33
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TripleA Move Summary: Russians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Karelia to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 mech_infantry moved from Timguska to Yenisey 1 fighter moved from Novosibirsk to Yenisey 2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Kansu 1 mech_infantry moved from Timguska to Kansu 1 bomber moved from Russia to Kansu
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Karelia to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Novosibirsk to Yenisey 1 mech_infantry moved from Timguska to Yenisey 1 fighter moved from Novosibirsk to Yenisey 2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Kansu 1 mech_infantry moved from Timguska to Kansu 1 bomber moved from Russia to Kansu Combat - Russians Battle in Yenisey Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Kansu Russians attack with 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys Russians roll dice for 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Russians lost in Kansu Russians roll dice for 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 1 armour and 4 mech_infantrys Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Battle in Baltic States Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Samara to Novosibirsk 1 bomber moved from Kansu to Russia 1 tactical_bomber moved from Kansu to Novosibirsk 1 fighter moved from Yenisey to Novosibirsk 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Belarus 1 armour moved from Finland to Novgorod 1 fighter moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 artillery moved from Bryansk to Belarus Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.67 Japanese : 3.00
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You got this @wizmark , I concede.
Japan is still a Monster but this will diminish in the next rounds.
The UK turned allread arround to aid Calcutta, so there is no real gain for J.
I could give you still a hard time with the Germans, but to what Benefit.Anyhow, that was a very good game and i enjoyed it.
Game is posted.
Congratulations.AetV
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@aequitas-et-veritas Thank you for that…it was a very enjoyable game against a stubborn opponent. Japan was giving me all kinds of headaches! When you are ready it would be good to play again!
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@wizmark are you planning in more games against me?
So that we only switch sides for now? -
@aequitas-et-veritas Yeah I was thinking as we have won one each against each other, playing a third would make sense. As we have both won with the allies it would be fun to see if I could grind out an axis win. Only when you are ready and have time though :+1:
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@wizmark ok, good, you may set the third game up.
Axis Plus 3.
GL H F