19L Giallo(x) vs Odonis BM

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 armour
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to India
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 artilleries, 9 infantry and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Persia to Eastern Persia
            2 mech_infantrys moved from Caucasus to Iraq
            2 artilleries moved from Persia to Iraq
            2 mech_infantrys moved from Caucasus to Iraq
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Western Germany to Greater Southern Germany
            1 fighter moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Southern France to Northern Italy
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            1 bomber moved from Persia to Eastern Persia
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            4 bombers moved from Caucasus to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 8,5,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Northern Italy
                Germans attack with 1 fighter, 6 infantry and 5 mech_infantrys
                Americans defend with 3 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 2,33 expected hits
                    Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Northern Italy, round 3 : 3/10 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 artilleries and 1 infantry
            Battle in Eastern Persia
                Germans attack with 1 artillery and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 bomber in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Eastern Persia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                 retreated to Greater Southern Germany
                British win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Germans attack with 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4,00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from Americans with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour and 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Greater Southern Germany to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            4 bombers moved from Russia to Eastern Poland
            3 mech_infantrys moved from Caucasus to Iraq
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 bomber moved from Eastern Persia to Eastern Poland
            4 mech_infantrys moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Persia
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            10 artilleries placed in Germany
            3 artilleries placed in Persia
            3 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -0,00
    British : 2,00
    Americans : 0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 fighter moved from Samara to Russia
            3 aaGuns moved from Bryansk to Russia
            1 aaGun, 11 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Tambov
            3 infantry moved from Manchuria to Jehol
            4 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 bombers moved from French Indo China to Korea
            4 fighters and 1 tactical_bomber moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from French Indo China to Jehol
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 1/6 hits, 2,67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                 retreated to Jehol
                Chinese win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 6 bombers, 4 fighters and 1 tactical_bomber
                Americans defend with 2 bombers and 3 fighters; Russians defend with 1 aaGun and 2 infantry
                    AA fire in Korea : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Japanese lost in Korea
                    Japanese roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in Korea, round 2 : 4/9 hits, 5,67 expected hits
                    Russians roll dice for 1 aaGun, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 2/7 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 bombers owned by the Americans lost in Korea
                    Japanese roll dice for 6 bombers and 1 fighter in Korea, round 3 : 5/7 hits, 4,50 expected hits
                    Russians roll dice for 3 fighters and 1 infantry in Korea, round 3 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Russians, 1 bomber owned by the Japanese and 3 fighters owned by the Americans lost in Korea
                Japanese win with 5 bombers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber, 3 fighters and 1 tactical_bomber
                Casualties for Americans: 2 bombers and 3 fighters
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            5 bombers and 1 fighter moved from Korea to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Jehol to Shantung
            1 fighter and 2 tactical_bombers moved from Jehol to Shantung
            3 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            2 battleships and 2 carriers moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Shantung
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 aaGuns and 2 infantry placed in Japan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : 1,50
    Americans : -0,17
    Chinese : 0,00
    Russians : -2,33
    Japanese : -2,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            10 fighters moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
                    AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
                    Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
                    2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win with 7 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
            Battle in Philippines
                Americans attack with 1 artillery and 10 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters moved from Philippines to 35 Sea Zone
            5 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Egypt to Southern Italy
            1 aaGun moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Manchuria to Jehol
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            4 artilleries and 5 infantry placed in Central United States
            1 artillery placed in Central United States
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : 0.67
    AA fire in Northern Italy : : -1.00
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            10 fighters moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
                    AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
                    Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
                    2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win with 7 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
            Battle in Philippines
                Americans attack with 1 artillery and 10 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters moved from Philippines to 35 Sea Zone
            5 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Egypt to Southern Italy
            1 aaGun moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Manchuria to Jehol
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            4 artilleries and 5 infantry placed in Central United States
            1 artillery placed in Central United States
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Greater Southern Germany to Northern Italy
                  British take Northern Italy from Germans
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Egypt to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry and 1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from India to Yunnan
            2 fighters moved from India to Yunnan
    
        Combat - British
            Battle in Southern France
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                 retreated to Yunnan
                Japanese win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor and 8 mech_infantrys
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 3/14 hits, 4.83 expected hits
                    Germans roll dice for 2 artilleries and 8 mech_infantrys in Iraq, round 2 : 1/10 hits, 3.33 expected hits
                    3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 3 : 3/13 hits, 4.67 expected hits
                    Germans roll dice for 2 artilleries and 5 mech_infantrys in Iraq, round 3 : 0/7 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 4 : 4/13 hits, 4.67 expected hits
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 8 mech_infantrys
    
        Non Combat Move - British
            1 carrier moved from 95 Sea Zone to 91 Sea Zone
            1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Yunnan to India
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 3 mech_infantrys moved from Southern Italy to Southern France
            2 fighters moved from Iraq to 81 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -8.67
    British : -6.00
    Americans : 0.67
    AA fire in Northern Italy : : -1.00
    Chinese : 1.00
    Japanese : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 9 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                  Germans take Greater Southern Germany from British
            1 mech_infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Kazakhstan to Rostov
            1 bomber moved from Eastern Poland to Rostov
            2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            1 fighter moved from Western Germany to 93 Sea Zone
            3 bombers moved from Eastern Poland to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            2 artilleries and 2 mech_infantrys moved from Persia to Iraq
            1 artillery and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 2/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys
                    Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 6/13 hits, 6,33 expected hits
                    British roll dice for 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,33 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 3/11 hits, 5,67 expected hits
                    British roll dice for 2 armour and 1 marine in Iraq, round 3 : 3/3 hits, 1,33 expected hits
                    1 marine owned by the British, 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 artilleries and 3 mech_infantrys
                Casualties for British: 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            3 bombers moved from Iraq to Persia
            1 bomber moved from Rostov to Persia
            1 bomber moved from Ukraine to Persia
            3 infantry moved from Novgorod to Baltic States
            1 aaGun and 19 mech_infantrys moved from Eastern Poland to Baltic States
            10 artilleries moved from Germany to Poland
            1 mech_infantry moved from Romania to Poland
            10 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from 93 Sea Zone to France
            3 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to 110 Sea Zone
            2 carriers, 1 cruiser, 3 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 submarine placed in 97 Sea Zone
            3 artilleries placed in Persia
            10 mech_infantrys placed in Germany
            3 infantry placed in Volgograd
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,3,3
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    British : 0,00
    Russians : -3,00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Giallo
    Sorry have been on vacation - I’ll get to this tomorrow

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Tambov to Volgograd
            1 infantry moved from Vologda to Nenetsia
            1 fighter moved from Russia to Volgograd
            4 mech_infantrys moved from Belarus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 4 mech_infantrys in Ukraine, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 fighter moved from Volgograd to Russia
            1 mech_infantry moved from Archangel to Bryansk
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            4 armour, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Russians : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Russians round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Tambov to Volgograd
            1 mech_infantry moved from Tambov to Volgograd
            1 infantry moved from Vologda to Nenetsia
            1 fighter moved from Russia to Volgograd
            4 mech_infantrys moved from Belarus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 4 mech_infantrys in Ukraine, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 4 mech_infantrys in Ukraine, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Volgograd, round 3 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Nenetsia, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 fighter moved from Volgograd to Russia
            1 mech_infantry moved from Archangel to Bryansk
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            4 armour, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun, 11 artilleries and 12 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun, 11 artilleries and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.67
    Russians : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Giallo

    use the 2nd one - edit made

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsi to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            5 bombers moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 5 bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 5 bombers in 16 Sea Zone, round 2 : 3/5 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 5 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 8 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 8 infantry and 1 mech_infantry in Anhwe, round 2 : 1/9 hits, 1,50 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 7 infantry and 1 mech_infantry in Anhwe, round 3 : 4/8 hits, 1,33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from Shantung to Japan
            5 bombers moved from 16 Sea Zone to Japan
            2 battleships and 2 carriers moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            Japanese collect 26 PUs; end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -1,33
    Japanese : 1,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 fighters moved from Southern Italy to France
            3 fighters moved from Gibraltar to France
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            9 fighters moved from 35 Sea Zone to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in Kwangtung
            Battle in Kiangsu
            Battle in France
                Americans attack with 12 fighters
                Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 6 infantry
                    Americans roll dice for 12 fighters in France, round 2 : 6/12 hits, 6.00 expected hits
                    Germans roll dice for 1 fighter and 6 infantry in France, round 2 : 2/7 hits, 2.67 expected hits
                    6 infantry owned by the Germans and 2 fighters owned by the Americans lost in France
                    Americans roll dice for 10 fighters in France, round 3 : 8/10 hits, 5.00 expected hits
                    Germans roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
                Americans win, taking Kwangtung from Japanese, taking Kiangsu from Japanese with 9 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 3 fighters
                Casualties for Germans: 1 fighter and 6 infantry
            Battle in Anhwe
                Americans attack with 1 artillery, 9 fighters and 1 infantry
                Japanese defend with 7 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 9 fighters and 1 infantry in Anhwe, round 2 : 5/11 hits, 5.17 expected hits
                    Japanese roll dice for 7 infantry and 1 mech_infantry in Anhwe, round 2 : 3/8 hits, 2.67 expected hits
                    5 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Anhwe
                    Americans roll dice for 1 artillery and 7 fighters in Anhwe, round 3 : 6/8 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 fighters owned by the Americans lost in Anhwe
                Americans win, taking Anhwe from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 4 fighters and 1 infantry
                Casualties for Japanese: 7 infantry and 1 mech_infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            5 fighters moved from Anhwe to Jehol
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 bomber and 2 fighters moved from Western United States to 10 Sea Zone
            1 bomber, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            9 fighters moved from France to Southern Italy
            1 cruiser and 2 transports moved from 95 Sea Zone to 91 Sea Zone
            1 aaGun moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 bombers and 3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 5.00
    Japanese : 1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Shantung from Japanese to Chinese
            EDIT: Removing units owned by Chinese from Jehol: 1 infantry
            EDIT: Adding units owned by Chinese to Shantung: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            2 infantry placed in Kweichow
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 fighters moved from Southern Italy to France
            3 fighters moved from Gibraltar to France
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            9 fighters moved from 35 Sea Zone to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in Kwangtung
            Battle in Kiangsu
            Battle in France
                Americans attack with 12 fighters
                Germans defend with 1 airfield, 1 factory_minor, 1 fighter and 6 infantry
                    Americans roll dice for 12 fighters in France, round 2 : 6/12 hits, 6.00 expected hits
                    Germans roll dice for 1 fighter and 6 infantry in France, round 2 : 2/7 hits, 2.67 expected hits
                    6 infantry owned by the Germans and 2 fighters owned by the Americans lost in France
                    Americans roll dice for 10 fighters in France, round 3 : 8/10 hits, 5.00 expected hits
                    Germans roll dice for 1 fighter in France, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in France
                Americans win, taking Kwangtung from Japanese, taking Kiangsu from Japanese with 9 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 3 fighters
                Casualties for Germans: 1 fighter and 6 infantry
            Battle in Anhwe
                Americans attack with 1 artillery, 9 fighters and 1 infantry
                Japanese defend with 7 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 9 fighters and 1 infantry in Anhwe, round 2 : 5/11 hits, 5.17 expected hits
                    Japanese roll dice for 7 infantry and 1 mech_infantry in Anhwe, round 2 : 3/8 hits, 2.67 expected hits
                    5 infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Anhwe
                    Americans roll dice for 1 artillery and 7 fighters in Anhwe, round 3 : 6/8 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 fighters owned by the Americans lost in Anhwe
                Americans win, taking Anhwe from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is -18
                Casualties for Americans: 4 fighters and 1 infantry
                Casualties for Japanese: 7 infantry and 1 mech_infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            5 fighters moved from Anhwe to Jehol
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 bomber and 2 fighters moved from Western United States to 10 Sea Zone
            1 bomber, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            9 fighters moved from France to Southern Italy
            1 cruiser and 2 transports moved from 95 Sea Zone to 91 Sea Zone
            1 aaGun moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 bombers and 3 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Shantung from Japanese to Chinese
            EDIT: Removing units owned by Chinese from Jehol: 1 infantry
            EDIT: Adding units owned by Chinese to Shantung: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            2 infantry placed in Kweichow
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            1 artillery moved from Southern France to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from India to Eastern Persia
                  British take Eastern Persia from Germans
            1 artillery and 2 infantry moved from India to Burma
            1 mech_infantry moved from Shan State to Hunan
            2 fighters moved from India to Hunan
            1 artillery moved from India to Burma
            1 armour and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Southern France to France
                  French take France from Germans
                  French take French Indo China from ANZAC
                  French take Morocco from Americans
                  French take Normandy Bordeaux from British
                  French take French Central Africa from Americans
                  French take French Madagascar from British
                  French take Algeria from British
                  French take Southern France from British
                  French take Syria from British
                  French take French West Africa from Americans
                  French take Tunisia from Americans
    
        Combat - British
            Battle in Greece
            Battle in Northern Italy
                British attack with 2 artilleries, 2 fighters and 3 infantry
                Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/7 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 3 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 4 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Italy
                British win, taking Greece from Germans, taking Northern Italy from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Hunan
                British attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
                British win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 factory_minor
                    British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Burma
                British attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            1 armour moved from India to Yunnan
            2 fighters moved from Hunan to Yunnan
            1 aaGun moved from India to Burma
            2 fighters moved from 80 Sea Zone to India
            1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to 81 Sea Zone
            2 armour moved from Egypt to Trans-Jordan
            2 fighters moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 armour and 1 mech_infantry placed in Southern Italy
            3 mech_infantrys placed in Egypt
            British undo move 1.
            British undo move 1.
            2 mech_infantrys placed in Union of South Africa
            1 artillery placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
            1 mech_infantry placed in India
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 mech_infantrys
                Some Units in Kwangtung change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -4.33
    Americans : 5.00
    Chinese : 1.33
    Japanese : 2.00
    

    Savegame

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