19L Giallo(x) vs Odonis BM

  • '21 '20 '19 '18 '17 '16

    Well that’s probably gonna cost me the game, what a sick dice result

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 11 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            2 bombers moved from French Indo China to 37 Sea Zone
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 battleships and 2 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 bomber moved from French Indo China to Hunan
            2 bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Jehol
            2 infantry moved from Shantung to Jehol
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 carriers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 carriers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 carriers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 2 infantry; Russians defend with 1 aaGun
                    AA fire in Jehol : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Russians lost in Jehol
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 1 bomber
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 marine in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in Anhwe
                Japanese attack with 2 bombers and 3 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 3 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to French Indo China
            1 bomber moved from Shan State to French Indo China
            2 bombers moved from 37 Sea Zone to French Indo China
            1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            2 bombers moved from Anhwe to French Indo China
            1 fighter moved from Jehol to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Jehol : : -0,17
    Americans : -0,17
    Chinese : -3,00
    UK_Pacific : -0,33
    Japanese : 3,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            5 fighters moved from Korea to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber and 2 fighters moved from Korea to Jehol
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from 95 Sea Zone to Northern Italy
            3 fighters moved from Gibraltar to Northern Italy
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 3 artilleries, 6 fighters and 3 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits
                    1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
                Casualties for Americans: 2 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            4 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 bomber and 1 fighter moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 fighters moved from Jehol to Korea
            1 bomber moved from Jehol to Korea
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to Gibraltar
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            5 transports moved from 95 Sea Zone to 91 Sea Zone
            4 fighters moved from Northern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 armour and 2 infantry placed in Western United States
            1 armour and 1 artillery placed in Iraq
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 1.33
    AA fire in Caroline Islands : : -0.33
    AA fire in Northern Italy : : -0.50
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Manchuria
            Chinese undo move 3.
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            5 fighters moved from Korea to 6 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber and 2 fighters moved from Korea to Jehol
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from 95 Sea Zone to Northern Italy
            3 fighters moved from Gibraltar to Northern Italy
            1 bomber moved from Western United States to 6 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Italy
                Americans attack with 3 artilleries, 6 fighters and 3 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
                    AA fire in Northern Italy : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys in Northern Italy, round 2 : 0/8 hits, 2.67 expected hits
                    1 aaGun owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy
                    Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Northern Italy, round 3 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys
                Casualties for Americans: 2 infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 5 fighters and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            4 carriers, 2 cruisers, 3 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Midway to 33 Sea Zone
            4 fighters moved from 6 Sea Zone to 33 Sea Zone
            1 bomber and 1 fighter moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 fighters moved from Jehol to Korea
            1 bomber moved from Jehol to Korea
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to Gibraltar
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            5 transports moved from 95 Sea Zone to 91 Sea Zone
            4 fighters moved from Northern Italy to 95 Sea Zone
            2 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 armour and 2 infantry placed in Western United States
            1 armour and 1 artillery placed in Iraq
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Manchuria
            Chinese undo move 3.
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from Iraq to Eastern Persia
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
                  British take Greater Southern Germany from Germans
    
        Combat - British
            Battle in Eastern Persia
                British attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Eastern Persia to India
            4 fighters moved from Iraq to Egypt
            1 marine moved from Trans-Jordan to Egypt
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from Belgian Congo to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Southern Italy
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -2.00
    British : 0.83
    Americans : 1.33
    AA fire in Caroline Islands : : -0.33
    AA fire in Northern Italy : : -0.50
    Chinese : -0.17
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from France to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 armour
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to India
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: French round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - French
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 armour
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the ANZAC lost in Shan State
                    ANZAC roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in Shan State, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Shan State to India
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 artilleries, 9 infantry and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Persia to Eastern Persia
            2 mech_infantrys moved from Caucasus to Iraq
            2 artilleries moved from Persia to Iraq
            2 mech_infantrys moved from Caucasus to Iraq
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Western Germany to Greater Southern Germany
            1 fighter moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Northern Italy
            5 mech_infantrys moved from Southern France to Northern Italy
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            1 bomber moved from Persia to Eastern Persia
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            4 bombers moved from Caucasus to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 8,5,6,4 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Northern Italy
                Germans attack with 1 fighter, 6 infantry and 5 mech_infantrys
                Americans defend with 3 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Northern Italy, round 2 : 3/12 hits, 2,33 expected hits
                    Americans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Northern Italy, round 3 : 3/10 hits, 2,00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 artilleries and 1 infantry
            Battle in Eastern Persia
                Germans attack with 1 artillery and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 bomber in Eastern Persia, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Eastern Persia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
            Battle in Greater Southern Germany
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                 retreated to Greater Southern Germany
                British win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Germans attack with 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 2 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/10 hits, 4,00 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from Americans with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour and 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from Greater Southern Germany to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun and 10 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            4 bombers moved from Russia to Eastern Poland
            3 mech_infantrys moved from Caucasus to Iraq
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 bomber moved from Eastern Persia to Eastern Poland
            4 mech_infantrys moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Persia
            2 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Persia
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Eastern Poland to Slovakia Hungary
    
        Place Units - Germans
            2 submarines placed in 110 Sea Zone
            10 artilleries placed in Germany
            3 artilleries placed in Persia
            3 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -0,00
    British : 2,00
    Americans : 0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians repair damage of 16x factory_major; Remaining resources: 9 PUs; 
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Germans
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 fighter moved from Samara to Russia
            3 aaGuns moved from Bryansk to Russia
            1 aaGun, 11 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Tambov
            3 infantry moved from Manchuria to Jehol
            4 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 bombers moved from French Indo China to Korea
            4 fighters and 1 tactical_bomber moved from Japan to Korea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from French Indo China to Jehol
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 1/6 hits, 2,67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                 retreated to Jehol
                Chinese win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Korea
                Japanese attack with 6 bombers, 4 fighters and 1 tactical_bomber
                Americans defend with 2 bombers and 3 fighters; Russians defend with 1 aaGun and 2 infantry
                    AA fire in Korea : 2/3 hits, 0,50 expected hits
                    2 fighters owned by the Japanese lost in Korea
                    Japanese roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in Korea, round 2 : 4/9 hits, 5,67 expected hits
                    Russians roll dice for 1 aaGun, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 2/7 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 bombers owned by the Americans lost in Korea
                    Japanese roll dice for 6 bombers and 1 fighter in Korea, round 3 : 5/7 hits, 4,50 expected hits
                    Russians roll dice for 3 fighters and 1 infantry in Korea, round 3 : 1/4 hits, 2,33 expected hits
                    1 infantry owned by the Russians, 1 bomber owned by the Japanese and 3 fighters owned by the Americans lost in Korea
                Japanese win with 5 bombers and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber, 3 fighters and 1 tactical_bomber
                Casualties for Americans: 2 bombers and 3 fighters
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            5 bombers and 1 fighter moved from Korea to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Jehol to Shantung
            1 fighter and 2 tactical_bombers moved from Jehol to Shantung
            3 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            2 battleships and 2 carriers moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Shantung
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 aaGuns and 2 infantry placed in Japan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : 1,50
    Americans : -0,17
    Chinese : 0,00
    Russians : -2,33
    Japanese : -2,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            10 fighters moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
                    AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
                    Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
                    2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win with 7 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
            Battle in Philippines
                Americans attack with 1 artillery and 10 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters moved from Philippines to 35 Sea Zone
            5 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Egypt to Southern Italy
            1 aaGun moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Manchuria to Jehol
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            4 artilleries and 5 infantry placed in Central United States
            1 artillery placed in Central United States
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Americans : 0.67
    AA fire in Northern Italy : : -1.00
    Japanese : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            4 fighters moved from 95 Sea Zone to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            10 fighters moved from 33 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 8 fighters and 1 infantry
                Germans defend with 2 aaGuns, 1 factory_minor, 4 infantry and 5 mech_infantrys
                    AA fire in Northern Italy : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 4.67 expected hits
                    Germans roll dice for 2 aaGuns, 4 infantry and 5 mech_infantrys in Northern Italy, round 2 : 1/9 hits, 3.00 expected hits
                    2 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery and 8 fighters in Northern Italy, round 3 : 4/9 hits, 4.33 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 mech_infantrys owned by the Germans lost in Northern Italy
                    Americans roll dice for 7 fighters in Northern Italy, round 4 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Italy
                Americans win with 7 fighters remaining. Battle score for attacker is 25
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 aaGuns, 4 infantry and 5 mech_infantrys
            Battle in Philippines
                Americans attack with 1 artillery and 10 fighters
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 10 fighters in Philippines, round 2 : 7/11 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            9 fighters moved from Philippines to 35 Sea Zone
            5 carriers moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 armour and 2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            5 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to Southern Italy
            2 fighters moved from Egypt to Southern Italy
            1 aaGun moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Manchuria to Jehol
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Western United States
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            4 artilleries and 5 infantry placed in Central United States
            1 artillery placed in Central United States
            1 infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 3/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Greater Southern Germany to Northern Italy
                  British take Northern Italy from Germans
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            2 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            2 fighters moved from Egypt to Iraq
            2 infantry moved from Egypt to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 infantry and 1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from India to Yunnan
            2 fighters moved from India to Yunnan
    
        Combat - British
            Battle in Southern France
            Battle in Yunnan
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                 retreated to Yunnan
                Japanese win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor and 8 mech_infantrys
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 3/14 hits, 4.83 expected hits
                    Germans roll dice for 2 artilleries and 8 mech_infantrys in Iraq, round 2 : 1/10 hits, 3.33 expected hits
                    3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 3 : 3/13 hits, 4.67 expected hits
                    Germans roll dice for 2 artilleries and 5 mech_infantrys in Iraq, round 3 : 0/7 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Germans lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 4 : 4/13 hits, 4.67 expected hits
                    Germans roll dice for 2 artilleries and 2 mech_infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 8 mech_infantrys
    
        Non Combat Move - British
            1 carrier moved from 95 Sea Zone to 91 Sea Zone
            1 carrier and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            2 fighters moved from Yunnan to India
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 3 mech_infantrys moved from Southern Italy to Southern France
            2 fighters moved from Iraq to 81 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -8.67
    British : -6.00
    Americans : 0.67
    AA fire in Northern Italy : : -1.00
    Chinese : 1.00
    Japanese : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 104 Sea Zone
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from India to French Indo China
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 fighter moved from Caroline Islands to Philippines
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 9 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                  Germans take Greater Southern Germany from British
            1 mech_infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Kazakhstan to Rostov
            1 bomber moved from Eastern Poland to Rostov
            2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            1 fighter moved from Western Germany to 93 Sea Zone
            3 bombers moved from Eastern Poland to Iraq
            2 fighters and 2 tactical_bombers moved from Persia to Iraq
            2 artilleries and 2 mech_infantrys moved from Persia to Iraq
            1 artillery and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 armour moved from Eastern Persia to Persia
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Northern Italy
                Germans attack with 1 fighter, 3 infantry and 1 mech_infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 2/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 marine and 3 mech_infantrys
                    Germans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 6/13 hits, 6,33 expected hits
                    British roll dice for 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys in Iraq, round 2 : 2/9 hits, 3,33 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 3 : 3/11 hits, 5,67 expected hits
                    British roll dice for 2 armour and 1 marine in Iraq, round 3 : 3/3 hits, 1,33 expected hits
                    1 marine owned by the British, 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 artilleries and 3 mech_infantrys
                Casualties for British: 2 armour, 1 artillery, 2 infantry, 1 marine and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            3 bombers moved from Iraq to Persia
            1 bomber moved from Rostov to Persia
            1 bomber moved from Ukraine to Persia
            3 infantry moved from Novgorod to Baltic States
            1 aaGun and 19 mech_infantrys moved from Eastern Poland to Baltic States
            10 artilleries moved from Germany to Poland
            1 mech_infantry moved from Romania to Poland
            10 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from 93 Sea Zone to France
            3 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to 110 Sea Zone
            2 carriers, 1 cruiser, 3 fighters, 3 submarines, 2 tactical_bombers and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 submarine placed in 97 Sea Zone
            3 artilleries placed in Persia
            10 mech_infantrys placed in Germany
            3 infantry placed in Volgograd
            3 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,3,3
            Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    British : 0,00
    Russians : -3,00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Giallo
    Sorry have been on vacation - I’ll get to this tomorrow

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