@Booper said in L26 G40 OOB Booper (L+49) v BobbaRossa (X):
Oops, I see you’ve already rolled, no worries
Sorry! Yeah, I’d already rolled :(. Your ground troops were inspired by the lack of air cover :D. They all performed quite well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from Caroline Islands to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 armour and 2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 1 infantry moved from Chahar to Hopei
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Kwangtung
1 bomber moved from 41 Sea Zone to Malaya
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to Malaya
1 bomber moved from India to Shan State
1 bomber moved from India to Szechwan
1 bomber moved from India to Kwangtung
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 bomber, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 bomber
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 bomber and 1 harbour
Americans roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Malaya, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Malaya to India
1 bomber moved from Shan State to India
2 bombers moved from Western United States to Queensland
2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
2 bombers placed in Western United States
2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,5,5,2,6
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Americans : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to Malaya
1 bomber moved from India to Shan State
1 bomber moved from India to Szechwan
1 bomber moved from India to Kwangtung
1 bomber moved from India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 bomber, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Kwangtung, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Kwangtung
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 bomber
Battle in Malaya
Americans attack with 1 bomber
Japanese defend with 1 bomber and 1 harbour
Americans roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Malaya, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Malaya
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Malaya to India
1 bomber moved from Shan State to India
2 bombers moved from Western United States to Queensland
2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
2 bombers placed in Western United States
2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,5,5,2,6
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 16 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour and 1 mech_infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour and 1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Shan State
1 battleship moved from 30 Sea Zone to 26 Sea Zone
Combat - British
Non Combat Move - British
1 armour moved from Libya to Alexandria
2 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from Persia to Russia
Place Units - British
2 armour and 1 fighter placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 57 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 66 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Americans : 0.67
Chinese : 1.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,4,2,3,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,4,2,3,1
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Urals
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry and 3 mech_infantrys moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 7 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 infantry and 3 mech_infantrys in Finland, round 2 : 3/10 hits, 1.67 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
1 aaGun, 2 artilleries and 8 infantry moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Szechwan
2 artilleries moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Anhwe to Kweichow
2 artilleries and 3 infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Japan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangtung
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Philippines to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Marshall Islands
Battle in 16 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Midway
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Queensland to India
1 bomber moved from Kwangtung to India
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Western United States to Midway
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,1,2,5,3,5,5,1,6,6,3
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Americans : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 4/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Philippines to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Marshall Islands
Battle in 16 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Midway
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Queensland to India
1 bomber moved from Kwangtung to India
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Western United States to Midway
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,1,2,5,3,5,5,1,6,6,3
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 4/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Persia to Caucasus
3 fighters moved from Persia to Caucasus
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Malaya to Yunnan
1 artillery, 2 fighters, 14 infantry and 12 mech_infantrys moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 tactical_bombers moved from India to Yunnan
1 bomber moved from Russia to Yunnan
1 battleship moved from 26 Sea Zone to 25 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour, 9 artilleries, 11 infantry and 2 tactical_bombers
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 12/35 hits, 9.00 expected hits
Japanese roll dice for 1 armour, 9 artilleries, 11 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/23 hits, 8.17 expected hits
11 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 13 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/32 hits, 8.50 expected hits
Japanese roll dice for 1 armour, 8 artilleries and 2 tactical_bombers in Yunnan, round 3 : 5/11 hits, 4.17 expected hits
5 artilleries owned by the Japanese and 5 infantry owned by the British lost in Yunnan
13 mech_infantrys owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 2 armour owned by the British retreated to Burma
Japanese win with 1 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 8 infantry
Casualties for Japanese: 6 artilleries and 11 infantry
Battle in Caucasus
British attack with 2 armour and 3 fighters
Germans defend with 2 infantry
British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to India
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 3 infantry moved from Alexandria to Egypt
3 fighters moved from Caucasus to Persia
Place Units - British
3 transports placed in 110 Sea Zone
2 artilleries placed in United Kingdom
1 armour and 2 fighters placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : -0.67
British : -1.00
Americans : 0.33
Chinese : 1.67
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 bomber and 1 fighter moved from Southern Italy to France
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to France
2 artilleries and 6 infantry moved from Northern Italy to France
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Urals to Russia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Bryansk
3 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Caucasus
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
9 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Finland to Norway
Germans take Norway from British
3 mech_infantrys moved from Novgorod to Bryansk
8 mech_infantrys moved from Germany to Western Germany
2 infantry and 8 mech_infantrys moved from Western Germany to France
5 infantry moved from Northern Italy to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 2 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for British: 2 armour
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 5 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Northern Italy
1 tactical_bomber moved from Volgograd to Bryansk
Place Units - Germans
5 armour and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.83
Americans : 1.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Vologda to Urals
3 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Volgograd
retreated to Volgograd
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Samara to Russia
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Suiyuyan to Shensi
2 artilleries and 2 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
2 tactical_bombers moved from Yunnan to Shensi
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 artilleries moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kwangtung to Kwangsi
2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 13 infantry
Japanese roll dice for 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 6/15 hits, 5.33 expected hits
Chinese roll dice for 13 infantry in Shensi, round 2 : 6/13 hits, 4.33 expected hits
6 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 5 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/9 hits, 3.67 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 3 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 4 : 1/7 hits, 3.00 expected hits
Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 3 artilleries and 2 tactical_bombers in Shensi, round 5 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for Chinese: 13 infantry
Battle in French Indo China
Japanese attack with 2 artilleries and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Hunan
2 tactical_bombers moved from Shensi to Hunan
2 fighters moved from 20 Sea Zone to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 1.00
UK_Pacific : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Kwangtung
1 bomber moved from India to Yunnan
4 bombers moved from India to Volgograd
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
Battle in 16 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Paulau Island, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Americans attack with 4 bombers
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 bombers in Volgograd, round 2 : 3/4 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Americans win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
3 bombers moved from Volgograd to Russia
1 bomber moved from Kwangtung to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 submarines placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 bombers and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : 0.50
Americans : 3.50
Japanese : -0.33