Wizmark (Axis) vs Giallo (Allies) BM 3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            3 fighters moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 54 Sea Zone to Java
            2 battleships moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 96 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Southern France
                Americans attack with 1 bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber in Southern France, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Java
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Java to 42 Sea Zone
            2 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern France to Gibraltar
            6 bombers moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 carrier and 4 submarines placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Americans : -0,17
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            3 fighters moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 54 Sea Zone to Java
            2 battleships moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 96 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Southern France
                Americans attack with 1 bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber in Southern France, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Java
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Java to 42 Sea Zone
            2 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Midway to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern France to Gibraltar
            6 bombers moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 carrier and 4 submarines placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 armour and 1 infantry moved from India to Burma
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 artilleries moved from Persia to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Algeria to 92 Sea Zone
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Gibraltar to Greece
            1 cruiser moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to French Guiana
                  British take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 artillery and 2 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French West Africa
            Battle in Greece
                British attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 aaGun, 1 bomber and 1 infantry
                    AA fire in Greece : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun, 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,50 expected hits
                    1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
                British win, taking French West Africa from Neutral_Axis, taking Greece from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry
            Battle in Egypt
                British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 2 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 3/8 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from Greece to Caucasus
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,2,1,1
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Italians : -0,67
    AA fire in Greece : : -0,17
    British : 1,83
    Americans : -0,17
    Chinese : -0,17
    Japanese : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 infantry moved from Western Ukraine to Bryansk
            2 armour moved from Western Ukraine to Bryansk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            2 infantry moved from Western Ukraine to Bryansk
            2 armour moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Italians attack with 2 armour and 2 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
                2 armour owned by the Italians retreated to Western Ukraine
                Russians win with 5 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : 1.17
    Russians : 0.00
    

    Savegame

  • '20 '19

    @Giallo I took the aa gun in bryansk as a casualty, but if you would prefer to keep it and lose another infantry then please feel free to edit it back in

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : -0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            3 armour moved from Eastern Poland to Belarus
            1 armour moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            4 tactical_bombers moved from Western Ukraine to Bryansk
            1 bomber moved from Poland to Bryansk
            5 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            3 armour moved from Eastern Poland to Belarus
            1 armour moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Bryansk
            4 tactical_bombers moved from Western Ukraine to Bryansk
            1 bomber moved from Poland to Bryansk
            5 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Normandy Bordeaux
                Germans attack with 5 bombers and 2 fighters
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 bombers and 2 fighters in Normandy Bordeaux, round 2 : 4/7 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 3 infantry and 4 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 4 tactical_bombers in Bryansk, round 2 : 3/8 hits, 3.17 expected hits
                    Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Bryansk, round 3 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Belarus
                Germans attack with 4 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Belarus, round 2 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 battleship, 1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Poland to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            5 bombers moved from Normandy Bordeaux to Western Germany
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Bryansk to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 aaGun moved from Finland to Karelia
            4 tactical_bombers moved from Bryansk to Novgorod
            1 armour and 9 mech_infantrys moved from Germany to Baltic States
            3 aaGuns, 14 armour, 6 artilleries, 12 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    Americans : -0.67
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Russia to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 aaGuns and 2 armour
                    AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2,17 expected hits
                    Italians roll dice for 2 aaGuns and 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians, 2 aaGuns owned by the Italians and 2 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 2 aaGuns and 2 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            2 infantry moved from Volgograd to Rostov
            4 infantry moved from Volgograd to Samara
            8 armour and 5 mech_infantrys moved from Volgograd to Russia
            1 aaGun and 5 infantry moved from Korea to Amur
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Russians collect 30 PUs (1 lost to blockades); end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Ukraine : : -0,50
    Italians : 0,00
    Russians : 1,83
    

    Savegame

  • '20 '19

    @Giallo just realised the little fleet in Sz 99 wasnt mine!..silly mistake!

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 mech_infantry moved from Jehol to Amur
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries moved from 5 Sea Zone to Amur
            2 infantry moved from 5 Sea Zone to Amur
            5 bombers moved from Japan to Amur
            1 fighter moved from 19 Sea Zone to Amur
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 mech_infantry moved from Jehol to Amur
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 artilleries moved from 5 Sea Zone to Amur
            2 infantry moved from 5 Sea Zone to Amur
            5 bombers moved from Japan to Amur
            1 fighter moved from 19 Sea Zone to Amur
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 2 artilleries, 5 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 aaGun and 5 infantry
                    AA fire in Amur : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry in Amur, round 2 : 5/10 hits, 4.83 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry in Amur, round 3 : 7/10 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 44 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
            5 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
            1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Kiangsi to 20 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            5 bombers moved from Amur to Japan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            2 armour moved from Shantung to Kiangsi
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : 0.50
    ANZAC : -0.33
    Russians : -2.00
    Japanese : 1.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            7 bombers moved from Gibraltar to 112 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Morocco to Algeria
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '21 '20 '19 '18 '17 '16

    @wizmark said in Wizmark (Axis) vs Giallo (Allies) BM 3:

    @Giallo just realised the little fleet in Sz 99 wasnt mine!..silly mistake!

    I can always appreciate a gift!

  • '20 '19

    @Giallo hmmm…no doubt!

    Both fighters to scramble please…OoL cv 1 hit bb 1 hit, cv 2nd, dd, t bomber, bb 2, fighters

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            7 bombers moved from Gibraltar to 112 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Morocco to Algeria
    
        Combat - Americans
            Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Holland Belgium
            Battle in French Indo China
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking French Indo China from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Borneo
            Battle in 112 Sea Zone
                Americans attack with 7 bombers
                Germans defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                2 submarines owned by the Germans Submerged
                    Americans roll dice for 7 bombers in 112 Sea Zone, round 2 : 5/7 hits, 4,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 4 bombers owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers in 112 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    Germans roll dice for 1 battleship and 3 fighters in 112 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Germans win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 6 bombers
                Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            4 fighters moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 51 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
            1 harbour placed in Java
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 110 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Americans : -1,00
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Szechwan to Shensi
            3 infantry moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 1,00
    

    Savegame

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