phew. glad i caught that, what a disaster otherwise lol.
plz use latest
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Belarus
1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Karelia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Belarus
1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to Karelia
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 bomber, 1 carrier and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Karelia : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 4 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 3 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns, 14 armour, 6 artilleries, 16 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Belarus to Western Ukraine
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Holland Belgium to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from Karelia to Poland
2 aaGuns moved from Holland Belgium to Western Germany
2 artilleries moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Poland
1 mech_infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 bomber placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Karelia : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
11 infantry moved from Manchuria to Jehol
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in Jehol
Russians attack with 11 infantry
Japanese defend with 1 aaGun, 2 armour, 4 infantry and 1 marine
Russians roll dice for 11 infantry in Jehol, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 4 infantry and 1 marine in Jehol, round 2 : 1/7 hits, 2,67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 10 infantry in Jehol, round 3 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 2 armour, 4 infantry and 1 marine in Jehol, round 3 : 1/7 hits, 2,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians roll dice for 9 infantry in Jehol, round 4 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 armour, 3 infantry and 1 marine in Jehol, round 4 : 0/6 hits, 2,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians roll dice for 9 infantry in Jehol, round 5 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 2 armour, 2 infantry and 1 marine in Jehol, round 5 : 2/5 hits, 2,00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
Russians roll dice for 7 infantry in Jehol, round 6 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 2 armour and 1 marine in Jehol, round 6 : 1/3 hits, 1,33 expected hits
1 marine owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
Russians roll dice for 6 infantry in Jehol, round 7 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Jehol, round 7 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 5 infantry in Jehol, round 8 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Jehol, round 8 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 4 infantry and 1 marine
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
4 armour and 1 mech_infantry moved from Russia to Volgograd
2 aaGuns, 9 artilleries and 26 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 31 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Italians : 0,50
Russians : -1,83
Japanese : -6,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 bombers moved from Japan to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 bombers moved from Japan to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Manchuria
Battle in Jehol
Japanese attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
AA fire in Jehol : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 6/10 hits, 4.83 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Jehol, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Russians lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits, 3.50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
3 bombers moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
4 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -0.50
ANZAC : -0.33
Chinese : -0.00
Japanese : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
3 fighters moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to Java
2 battleships moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 96 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 1 bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber in Southern France, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Java
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
2 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 carrier and 4 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
3 fighters moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to Java
2 battleships moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 96 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 1 bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber in Southern France, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Java
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
2 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to Gibraltar
6 bombers moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 carrier and 4 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 armour and 1 infantry moved from India to Burma
1 fighter moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 artilleries moved from Persia to Iraq
1 mech_infantry moved from Iraq to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Algeria to Tunisia
1 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Gibraltar to Greece
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French West Africa
Battle in Greece
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Greece : 0/1 hits, 0,17 expected hits
British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 aaGun, 1 bomber and 1 infantry in Greece, round 2 : 1/2 hits, 0,50 expected hits
1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking French West Africa from Neutral_Axis, taking Greece from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry
Battle in Egypt
British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 : 3/8 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Greece to Caucasus
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,2,1,1
British collect 38 PUs (2 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
Italians : -0,67
AA fire in Greece : : -0,17
British : 1,83
Americans : -0,17
Chinese : -0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
Russians defend with 1 aaGun and 6 infantry
Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
2 armour owned by the Italians retreated to Western Ukraine
Russians win with 5 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.17
British : 1.17
Russians : 0.00
@Giallo I took the aa gun in bryansk as a casualty, but if you would prefer to keep it and lose another infantry then please feel free to edit it back in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Poland to Bryansk
5 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Poland to Bryansk
5 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Archangel
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Normandy Bordeaux
Germans attack with 5 bombers and 2 fighters
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 bombers and 2 fighters in Normandy Bordeaux, round 2 : 4/7 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 infantry and 4 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 3 infantry and 4 tactical_bombers in Bryansk, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Bryansk, round 3 : 5/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 4 armour, 3 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Belarus, round 2 : 5/9 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 battleship, 1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Bryansk to Novgorod
2 infantry moved from Karelia to Novgorod
1 aaGun moved from Finland to Karelia
4 tactical_bombers moved from Bryansk to Novgorod
1 armour and 9 mech_infantrys moved from Germany to Baltic States
3 aaGuns, 14 armour, 6 artilleries, 12 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery moved from Western Germany to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.67
Americans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 aaGuns and 2 armour
AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2,17 expected hits
Italians roll dice for 2 aaGuns and 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
1 mech_infantry owned by the Russians, 2 aaGuns owned by the Italians and 2 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 aaGuns and 2 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Volgograd to Rostov
4 infantry moved from Volgograd to Samara
8 armour and 5 mech_infantrys moved from Volgograd to Russia
1 aaGun and 5 infantry moved from Korea to Amur
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
AA fire in Western Ukraine : : -0,50
Italians : 0,00
Russians : 1,83
@Giallo just realised the little fleet in Sz 99 wasnt mine!..silly mistake!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 mech_infantry moved from Jehol to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
5 bombers moved from Japan to Amur
1 fighter moved from 19 Sea Zone to Amur
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 mech_infantry moved from Jehol to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
5 bombers moved from Japan to Amur
1 fighter moved from 19 Sea Zone to Amur
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 5 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Amur : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry in Amur, round 2 : 5/10 hits, 4.83 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry in Amur, round 3 : 7/10 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 5 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
5 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsi
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 bombers moved from Amur to Japan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 armour moved from Shantung to Kiangsi
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.50
ANZAC : -0.33
Russians : -2.00
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 fighters moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
7 bombers moved from Gibraltar to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Morocco to Algeria
Combat Hit Differential Summary :