But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
19L Giallo(axis) vs Lebowsky(allies) BM3 Game II
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@Giallo Dont forget Japan!
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 bombers moved from Shan State to 44 Sea Zone 1 infantry moved from Shan State to Burma 2 fighters moved from Shan State to Burma 2 tactical_bombers moved from French Indo China to Burma 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Jehol 1 artillery moved from Shantung to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 armour moved from Vologda to Kazakhstan 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits 3 submarines owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 25 Casualties for Americans: 3 submarines and 1 transport Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 2/8 hits, 4,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from British with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to Sikang 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 3 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Kwangsi to Yunnan 2 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from 44 Sea Zone to French Indo China 3 artilleries and 7 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Kiangsu to Hopei 1 artillery and 1 infantry moved from Shensi to Hopei 3 mech_infantrys moved from Anhwe to Hopei 1 armour and 2 mech_infantrys moved from Yunnan to Hopei 3 fighters moved from Japan to Aleutian Islands 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 destroyers and 3 submarines placed in 6 Sea Zone 2 transports placed in 36 Sea Zone 1 armour and 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : -0,33 Chinese : -0,33 UK_Pacific : -0,33 Japanese : 0,33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Gibraltar to France 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Western United States to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 3 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 13 infantry and 7 transports moved from 101 Sea Zone to 64 Sea Zone 13 infantry moved from 64 Sea Zone to Southeast Mexico 3 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Normandy Bordeaux to Spain 4 infantry moved from Spain to Southern France 1 bomber moved from France to Spain Place Units - Americans 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1,33 AA fire in France : : -0,17 Americans : -0,17 Japanese : -0,33
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kansu, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Gibraltar to France 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Western United States to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 3 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 13 infantry and 7 transports moved from 101 Sea Zone to 64 Sea Zone 13 infantry moved from 64 Sea Zone to Southeast Mexico 3 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Normandy Bordeaux to Spain 4 infantry moved from Spain to Southern France 1 bomber moved from France to Spain Place Units - Americans 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kansu, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Turkey to Greece 9 infantry moved from Northwest Persia to Caucasus 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Turkey to Greece 1 infantry moved from Turkey to Caucasus 9 artilleries and 15 infantry moved from Turkey to Caucasus 2 infantry moved from Southern France to Northern Italy 1 bomber and 3 fighters moved from United Kingdom to Northern Italy Combat - British Battle in Greece British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northern Italy British attack with 1 bomber, 3 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2,50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 9 artilleries and 25 infantry Germans defend with 1 artillery and 1 mech_infantry British roll dice for 9 artilleries and 25 infantry in Caucasus, round 2 : 10/34 hits, 8,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 9 artilleries and 25 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - British 2 armour moved from Turkey to Caucasus 20 mech_infantrys moved from Turkey to Caucasus 2 infantry moved from Iraq to Turkey 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Greece to Turkey 1 bomber moved from Northern Italy to Turkey 3 fighters moved from Northern Italy to Southern France 2 artilleries and 8 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Turkey 1 factory_minor placed in Saudi Arabia British undo move 1. 3 artilleries placed in Turkey 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 50 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33 British : 0,83 Italians : 0,33 AA fire in France : : -0,17 Americans : -0,17 Chinese : 0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Gibraltar to France 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Western United States to 16 Sea Zone 1 submarine moved from 8 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Midway 3 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 13 infantry and 7 transports moved from 101 Sea Zone to 64 Sea Zone 13 infantry moved from 64 Sea Zone to Southeast Mexico 3 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 5 fighters moved from Normandy Bordeaux to Spain 4 infantry moved from Spain to Southern France 1 bomber moved from France to Spain Place Units - Americans 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Algeria: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4 Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kansu, round 2 : 3/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Turkey to Greece 9 infantry moved from Northwest Persia to Caucasus 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from Turkey to Greece 1 infantry moved from Turkey to Caucasus 9 artilleries and 15 infantry moved from Turkey to Caucasus 2 infantry moved from Southern France to Northern Italy 1 bomber and 3 fighters moved from United Kingdom to Northern Italy Combat - British Battle in Greece British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Northern Italy British attack with 1 bomber, 3 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2,50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British win, taking Northern Italy from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 9 artilleries and 25 infantry Germans defend with 1 artillery and 1 mech_infantry British roll dice for 9 artilleries and 25 infantry in Caucasus, round 2 : 10/34 hits, 8,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 9 artilleries and 25 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - British 2 armour moved from Turkey to Caucasus 20 mech_infantrys moved from Turkey to Caucasus 2 infantry moved from Iraq to Turkey 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Greece to Turkey 1 bomber moved from Northern Italy to Turkey 3 fighters moved from Northern Italy to Southern France 2 artilleries and 8 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Turkey 1 factory_minor placed in Saudi Arabia British undo move 1. 3 artilleries placed in Turkey 3 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 50 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : 0,83 Italians : 0,33 AA fire in France : : -0,17 Americans : -0,17 Chinese : 0,67 Japanese : -0,33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 4 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 4 fighters, 1 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 6 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Volgograd to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,5,3,1,3 Italians collect 5 PUs (10 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -0,33
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 infantry moved from Turkey to Caucasus Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 infantry moved from Turkey to Caucasus Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern France to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 9 artilleries and 13 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Norway to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 104 Sea Zone 1 infantry moved from 104 Sea Zone to Portugal 2 transports moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone 1 carrier moved from 113 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Albania to Greece 1 bomber moved from Holland Belgium to Greece 1 bomber moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Hopei to Suiyuyan Germans take Suiyuyan from Chinese Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Portugal Battle in Greece Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Germans win, taking Portugal from Americans, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Greece to Southern Italy 5 mech_infantrys moved from Germany to Northern Italy 16 artilleries, 11 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 7 mech_infantrys moved from Holland Belgium to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun moved from Holland Belgium to Western Germany 4 bombers moved from Holland Belgium to Western Germany 4 aaGuns, 27 armour, 2 artilleries and 14 mech_infantrys moved from Rostov to Tambov 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Volgograd to Tambov 1 aaGun moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 mech_infantry moved from Switzerland to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 artilleries placed in Russia 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5,2,3,3,3 Germans collect 65 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,33 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 9 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kazakhstan to Shensi 2 mech_infantrys moved from Jehol to Hopei 1 infantry moved from Kweichow to Shensi 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Shan State to Kweichow 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Aleutian Islands to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Sikang to Persia 1 bomber moved from Sikang to India 1 fighter moved from French Indo China to India Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 artilleries Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from Sumatra to Shan State 1 bomber moved from Java to Shan State 2 infantry moved from Kwangtung to Kwangsi 3 artilleries and 5 infantry moved from Anhwe to Hunan 1 artillery moved from Jehol to Anhwe 1 infantry moved from Anhwe to Kweichow 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 bomber moved from Persia to Sikang 1 fighter moved from French Indo China to Sikang Place Units - Japanese 1 transport placed in 36 Sea Zone 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17 ANZAC : 0,00 Americans : 0,67 AA fire in India : : -0,17 Japanese : 2,67
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 carriers, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Portugal 1 bomber moved from Spain to Western Germany 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Spain to Portugal Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery and 2 bombers in Aleutian Islands, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Portugal Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Portugal, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Portugal Americans win, taking Portugal from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Spain to 101 Sea Zone 2 bombers moved from Western United States to Spain 3 fighters moved from Portugal to Spain 2 aaGuns, 1 armour, 14 artilleries, 28 infantry, 1 marine and 2 mech_infantrys moved from Southern France to Spain 13 infantry moved from Southeast Mexico to Central United States 7 transports moved from 64 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Aleutian Islands to British Columbia Place Units - Americans 4 carriers and 4 submarines placed in 101 Sea Zone 1 infantry placed in Spain Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : 0,83 Americans : -2,33 Japanese : 0,00
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 15 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 15 infantry Germans defend with 1 mech_infantry Chinese roll dice for 15 infantry in Tsinghai, round 2 : 4/15 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,33 Chinese : 1,50
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 4 carriers, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Portugal 1 bomber moved from Spain to Western Germany 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Spain to Portugal Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery and 2 bombers in Aleutian Islands, round 3 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Portugal Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Portugal, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Portugal Americans win, taking Portugal from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Spain to 101 Sea Zone 2 bombers moved from Western United States to Spain 3 fighters moved from Portugal to Spain 2 aaGuns, 1 armour, 14 artilleries, 28 infantry, 1 marine and 2 mech_infantrys moved from Southern France to Spain 13 infantry moved from Southeast Mexico to Central United States 7 transports moved from 64 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Aleutian Islands to British Columbia Place Units - Americans 4 carriers and 4 submarines placed in 101 Sea Zone 1 infantry placed in Spain Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 15 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 15 infantry Germans defend with 1 mech_infantry Chinese roll dice for 15 infantry in Tsinghai, round 2 : 4/15 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 14 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 tactical_bomber moved from India to Kazakhstan 1 infantry moved from Turkey to Greece 1 bomber moved from Turkey to Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Turkey to Greece 1 fighter moved from Turkey to Rostov 1 infantry moved from Caucasus to Volgograd British take Volgograd from Germans Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece British attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 13 infantry EDIT: Adding units owned by Americans to Eastern United States: 13 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Kazakhstan to Turkey 1 bomber moved from Ukraine to Turkey 1 fighter moved from Rostov to Turkey 1 tactical_bomber moved from Greece to Turkey 3 fighters moved from Southern France to Turkey 2 infantry moved from Southern France to Spain 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 armour, 9 artilleries, 22 infantry and 20 mech_infantrys moved from Caucasus to Volgograd 9 mech_infantrys moved from Turkey to Volgograd 2 mech_infantrys moved from Persia to Turkey 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia 6 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 41 Sea Zone to India Place Units - British 3 mech_infantrys placed in Turkey British undo move 1. 3 infantry placed in Turkey 1 infantry and 2 mech_infantrys placed in Iraq 1 airfield placed in Turkey 3 mech_infantrys placed in Saudi Arabia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 46 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : 1,00 Italians : 0,67 AA fire in Western Germany : : 0,83 Americans : -2,33 Chinese : 1,50 AA fire in Ukraine : : -0,17 Japanese : 0,67
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 artillery and 12 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from Ukraine to Western Ukraine Combat - Italians Battle in Southern France Italians attack with 1 artillery and 12 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 12 infantry in Southern France, round 2 : 1/13 hits, 2,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,3,2,5,4 Italians collect 12 PUs (8 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from India to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to 44 Sea Zone 1 infantry moved from Caucasus to Rostov ANZAC take Rostov from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in Sumatra ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 bomber moved from Sumatra to India 1 bomber moved from 44 Sea Zone to Northern Territory 2 aaGuns moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 1 fighter moved from Queensland to Northern Territory 2 fighters moved from 54 Sea Zone to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caucasus: 1 infantry EDIT: Adding units owned by ANZAC to Volgograd: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Suiyuyan to Tsagaan Olom 1 mech_infantry moved from Tsagaan Olom to Olgiy 1 bomber moved from Western Germany to Rostov 1 bomber moved from Southern Italy to Algeria 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 104 Sea Zone to 112 Sea Zone 4 fighters and 4 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone Combat - Germans Battle in Gibraltar Battle in Morocco Battle in Rostov Germans attack with 1 bomber and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov Germans win, taking Gibraltar from British, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Algeria Germans attack with 1 bomber Americans defend with 1 mech_infantry Germans roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Germans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Algeria to Southern Italy 1 bomber moved from Rostov to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Russia to Bryansk 4 aaGuns, 27 armour, 3 artilleries and 14 mech_infantrys moved from Tambov to Bryansk 2 infantry moved from Switzerland to Northern Italy 10 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Northern Italy to Western Germany 2 aaGuns, 17 artilleries, 13 infantry and 16 mech_infantrys moved from Northern Italy to Southern France 4 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 91 Sea Zone Place Units - Germans 4 bombers and 6 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Western Ukraine 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,4,6,5,3,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0,33 ANZAC : 0,33 Americans : -0,33
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@Giallo remember Russia is dead!
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 3 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Kweichow to Tsinghai 2 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Shensi to Tsinghai 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 bomber and 1 fighter moved from Sikang to Tsinghai 1 bomber and 1 fighter moved from Yunnan to Tsinghai 2 bombers moved from Shan State to Tsinghai 2 tactical_bombers moved from French Indo China to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Chahar 1 artillery moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 8 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tsinghai Japanese attack with 2 armour, 1 artillery, 4 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers Chinese defend with 15 infantry Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 7/24 hits, 8,67 expected hits Chinese roll dice for 15 infantry in Tsinghai, round 2 : 8/15 hits, 5,00 expected hits 3 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Tsinghai, round 3 : 5/16 hits, 7,33 expected hits Chinese roll dice for 8 infantry in Tsinghai, round 3 : 3/8 hits, 2,67 expected hits 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 4 : 7/13 hits, 6,83 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry and 8 mech_infantrys Casualties for Chinese: 15 infantry Non Combat Move - Japanese 1 fighter moved from Tsinghai to Yunnan 1 fighter moved from Tsinghai to Shensi 1 bomber moved from Tsinghai to French Indo China 1 bomber moved from Tsinghai to Yunnan 1 bomber moved from Tsinghai to Kweichow 1 bomber moved from Tsinghai to Kweichow 2 tactical_bombers moved from Tsinghai to Shensi 3 artilleries and 5 infantry moved from Hunan to Yunnan 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 3 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 artilleries placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 2 artilleries placed in Japan 2 transports placed in 6 Sea Zone 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 2,33 Japanese : -3,83
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 5 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Normandy Bordeaux 1 bomber and 2 fighters moved from Spain to Gibraltar 1 bomber and 1 fighter moved from Spain to Normandy Bordeaux Combat - Americans Battle in Gibraltar Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Normandy Bordeaux to Spain 1 bomber and 2 fighters moved from Gibraltar to Spain 1 infantry moved from Portugal to Spain 2 fighters moved from Eastern United States to Spain 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 bombers moved from British Columbia to Western United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers placed in Eastern United States 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Americans : -1,33