WaW - WhackaAxis vs Allied Entek Game 500 billion

  • '20 '18 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:31:36 PM
    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 ArmoredCar moved from S.French Indochina to S.Thailand
                  Yamamoto take S.Thailand from French
            1 ArmoredCar moved from S.Thailand to N.Thailand
            1 Elite moved from N.French Indochina to N.Thailand
            1 Infantry moved from Hunan to Hupeh
            4 ArmoredCars moved from Kwangsi to Hupeh
            1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Hupeh
            2 Fighters moved from Tokyo to 86 Sea Zone
            1 Fighter moved from Lombok to 85 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 85 Sea Zone
            1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            1 ArmoredCar moved from Mindoro to Mindanao
            1 Fighter moved from Lombok to 66 Sea Zone
            1 Bomber moved from Lombok to 66 Sea Zone
            1 Bomber and 1 Fighter moved from Lombok to 65 Sea Zone
            4 ArmoredCars moved from Tokyo to 84 Sea Zone
            4 ArmoredCars moved from 84 Sea Zone to Shantung
            4 ArmoredCars moved from Hong Kong to Hunan
            1 Infantry moved from Hong Kong to Kwangtung
            1 Elite and 2 Infantrys moved from Kwangsi to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Carrier, 3 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 2 Fighters
                Americans defend with 1 Transport
                    Yamamoto roll dice for 2 Fighters in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Transport in 86 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Transport
            Battle in 65 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                British defend with 2 Transports
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Fighter
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 66 Sea Zone
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Hupeh
                Yamamoto attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter and 1 Infantry
                Chinese defend with 1 Fighter, 1 Infantry and 7 Tanks
                    Yamamoto roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter and 1 Infantry in Hupeh, round 2 : 4/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 Fighter, 1 Infantry and 7 Tanks in Hupeh, round 2 : 3/9 hits, 4.33 expected hits
                    3 Tanks owned by the Chinese, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Hupeh
                    Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Hupeh, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Fighter and 4 Tanks in Hupeh, round 3 : 1/5 hits, 2.50 expected hits
                    1 Tank owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
                    Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter in Hupeh, round 4 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Fighter and 3 Tanks in Hupeh, round 4 : 2/4 hits, 2.00 expected hits
                    2 Tanks owned by the Chinese, 1 Fighter owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Hupeh
                 retreated to Hupeh
                Chinese win with 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 4 ArmoredCars, 1 Fighter and 1 Infantry
                Casualties for Chinese: 1 Infantry and 6 Tanks
            Battle in 85 Sea Zone
                Yamamoto attack with 1 Carrier, 1 Fighter and 1 T.Boat
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Carrier, 1 Fighter and 1 T.Boat in 85 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Carrier owned by the Yamamoto lost in 85 Sea Zone
                Yamamoto win with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 1 Carrier
                Casualties for Americans: 1 Destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 T.Boat
                EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Carrier
                EDIT: Turning off Edit Mode
            Battle in N.Thailand
                Yamamoto attack with 1 ArmoredCar and 1 Elite
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar and 1 Elite in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Yamamoto lost in N.Thailand
                    Yamamoto roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.Thailand
                French win with no units remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 ArmoredCar and 1 Elite
                Casualties for British: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Hupeh to Hunan
            1 Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from 66 Sea Zone to Java
            1 Bomber and 1 Fighter moved from 65 Sea Zone to Java
            1 Bomber moved from 66 Sea Zone to Java
    
        Place Units - Yamamoto
            1 B.Carrier, 3 Fighters and 3 Submarines placed in 85 Sea Zone
            2 Infantrys placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    French : 1.33
    Yamamoto : 3.50
    Americans : 1.50
    Chinese : -2.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery moved from Shensi to Suiyuan
            4 Infantrys moved from Shensi to Hupeh
            1 Fighter moved from Hupeh to Suiyuan
            1 Tank moved from Hupeh to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 Tank moved from Kweichow to Hupeh
            4 Tanks moved from Gobi Altai to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in Suiyuan, round 2 : 2/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Shensi to Hupeh
            1 AAGun moved from Ningsia to E.Qinghai
            6 Infantrys and 1 Tank moved from Lanchow to Shensi
            1 Tank moved from Shensi to Hupeh
            1 Fighter moved from Suiyuan to Hupeh
            5 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Infantry and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.33
    Chinese : -1.17
    

    Production/PUs Summary :

    Germans : 112 / 116
    Russians : 100 / 101
    Italians : 77 / 77
    French : 21 / 23
    Yamamoto : 67 / 68
    Chinese : 29 / 29
    Hisaichi : 71 / 76
    British : 80 / 96
    Anzac : 33 / 33
    Dutch : 13 / 18
    Finns : 9 / 10
    Romanians : 12 / 15
    Thai : 7 / 0
    Americans : 100 / 101
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            1 Fighter moved from 84 Sea Zone to 85 Sea Zone
            4 Tanks moved from Liaoning to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery, 1 Elite, 1 Fighter, 12 Infantrys and 2 Tanks moved from Heilungchiang to Chita
            1 Artillery moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            6 Tanks moved from Shanghai to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Infantry moved from Shansi to Suiyuan
            1 Tank moved from Shansi to Suiyuan
            3 ArmoredCars moved from Shantung to Suiyuan
            1 Adv.Fighter moved from Shantung to Suiyuan
            1 ArmoredCar moved from Shantung to Suiyuan
            2 Artillerys, 4 Elites and 1 Infantry moved from Kirin to Heilungchiang
            2 Mech.Infs moved from Changchun to Chita
            2 Artillerys and 2 Marines moved from Davao to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Marine moved from 67 Sea Zone to Broome
            4 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            1 Marine and 2 Tanks moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 67 Sea Zone
            1 Artillery moved from 67 Sea Zone to Broome
            1 Marine moved from 67 Sea Zone to Broome
            1 Marine and 2 Tanks moved from 110 Sea Zone to Sumatra
            2 Transports moved from 67 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Fighter moved from 113 Sea Zone to 70 Sea Zone
            1 Bomber moved from Lombok to 70 Sea Zone
            1 Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            1 Infantry moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Battleship, 1 Bunker, 2 Destroyers and 17 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery, 1 Infantry and 4 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Suiyuan, round 2 : 1/6 hits, 2.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 4 ArmoredCars and 1 Tank in Suiyuan, round 3 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Suiyuan, round 3 : 1/6 hits, 2.67 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 3 ArmoredCars and 1 Tank in Suiyuan, round 4 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 4 Tanks in Suiyuan, round 4 : 1/4 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Tank in Suiyuan, round 5 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 Tanks in Suiyuan, round 5 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 3 ArmoredCars and 1 Infantry
                Casualties for Chinese: 1 Artillery, 1 Infantry and 4 Tanks
            Battle in 70 Sea Zone
                Hisaichi attack with 1 Bomber and 1 Fighter
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 Bomber and 1 Fighter in 70 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 70 Sea Zone
                Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Hupeh
                Hisaichi attack with 1 Infantry and 6 Tanks
                Chinese defend with 1 AAGun, 1 Fighter, 4 Infantrys and 2 Tanks
                    Hisaichi roll dice for 1 Infantry and 6 Tanks in Hupeh, round 2 : 5/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Hupeh, round 2 : 3/7 hits, 2.83 expected hits
                    2 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 4 Tanks in Hupeh, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 Fighter and 1 Tank in Hupeh, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 4 Tanks in Hupeh, round 4 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 Fighter in Hupeh, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 3 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Infantry and 3 Tanks
                Casualties for Chinese: 1 Fighter, 4 Infantrys and 2 Tanks
            Battle in Sumatra
                Hisaichi attack with 4 Infantrys, 1 Marine and 2 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 4 Infantrys, 1 Marine and 2 Tanks in Sumatra, round 2 : 1/7 hits, 2.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 3 Infantrys, 1 Marine and 2 Tanks in Sumatra, round 3 : 2/6 hits, 2.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 1 Infantry, 1 Marine and 2 Tanks in Sumatra, round 4 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 4 : 0/3 hits, 1.17 expected hits
                    2 Artillerys owned by the Dutch lost in Sumatra
                    Hisaichi roll dice for 1 Infantry, 1 Marine and 2 Tanks in Sumatra, round 5 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 1 Infantry, 1 Marine and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Broome
                Hisaichi attack with 2 Artillerys and 2 Marines
                Anzac defend with 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Broome
                    Hisaichi roll dice for 2 Artillerys and 2 Marines in Broome, round 2 : 1/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Tank in Broome, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Broome
                Hisaichi win, taking Broome from Anzac with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Fighter moved from 70 Sea Zone to 113 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 113 Sea Zone
            1 Bomber moved from 70 Sea Zone to Davao
            1 Adv.Fighter moved from Suiyuan to Shantung
    
        Place Units - Hisaichi
            1 Bunker and 2 Infantrys placed in Townsville
            1 Battleship and 1 Destroyer placed in 107 Sea Zone
            1 Destroyer placed in 113 Sea Zone
            4 Infantrys placed in Banjarmasin
            2 Infantrys placed in Davao
            4 Infantrys placed in Liaoning
            5 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -3.83
    Anzac : 0.50
    Chinese : -4.67
    Dutch : -2.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Yamamoto
            1 Infantry moved from Burma to N.Thailand
            2 ArmoredCars and 2 Infantrys moved from Rhodesia to Kenya
            2 Mech.Infs moved from Cape Town to Kenya
            1 Destroyer moved from 59 Sea Zone to 58 Sea Zone
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 2 Destroyers, 2 Fighters, 4 Infantrys, 2 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kenya
                British attack with 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs in Kenya, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 ArmoredCars, 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            2 Artillerys and 2 Infantrys moved from Madras to Hyderabad
            2 Fighters moved from Delhi to W.Iran
            2 Fighters moved from Delhi to Malaya
            1 Fighter moved from Delhi to W.Iran
            2 Artillerys moved from Bihar to Assam
            1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
    
        Place Units - British
            1 Bunker placed in Malaya
            3 Artillerys and 3 Infantrys placed in Bangkok
            1 Destroyer and 1 Transport placed in 60 Sea Zone
            1 Destroyer and 1 Transport placed in 59 Sea Zone
            1 Artillery and 2 Fighters placed in W.Iran
            2 ArmoredCars and 1 Tank placed in Delhi
            2 Mech.Infs placed in Cape Town
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Azores: 1 Fighter
            EDIT: Adding units owned by British to 20 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.00
    Italians : -0.33
    

    Production/PUs Summary :

    Germans : 112 / 116
    Russians : 99 / 101
    Italians : 76 / 77
    French : 21 / 23
    Yamamoto : 65 / 68
    Chinese : 24 / 29
    Hisaichi : 83 / 83
    British : 83 / 83
    Anzac : 30 / 33
    Dutch : 11 / 18
    Finns : 9 / 10
    Romanians : 12 / 15
    Thai : 7 / 0
    Americans : 99 / 101
    

    Savegame

  • '20 '18 '17 '15

    don’t forget anzac and dutch!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Bunker, 2 Destroyers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
    
        Non Combat Move - Anzac
            1 Infantry moved from Queensland to South Australia
            1 Infantry moved from Queensland to New South Wales
    
        Place Units - Anzac
            1 Destroyer placed in 114 Sea Zone
            1 Destroyer placed in 122 Sea Zone
            2 Artillerys, 1 Bunker and 2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 112 / 116
    Russians : 99 / 101
    Italians : 76 / 77
    French : 21 / 23
    Yamamoto : 65 / 68
    Chinese : 24 / 29
    Hisaichi : 83 / 83
    British : 83 / 83
    Anzac : 30 / 30
    Dutch : 11 / 18
    Finns : 9 / 10
    Romanians : 12 / 15
    Thai : 7 / 0
    Americans : 99 / 101
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 1 Transport; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            1 Bunker placed in Tanimbar
            1 Bunker placed in Hollandia
            1 Transport placed in 32 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 112 / 116
    Russians : 99 / 101
    Italians : 76 / 77
    French : 21 / 23
    Yamamoto : 65 / 68
    Chinese : 24 / 29
    Hisaichi : 83 / 83
    British : 83 / 83
    Anzac : 30 / 30
    Dutch : 11 / 11
    Finns : 9 / 10
    Romanians : 12 / 15
    Thai : 7 / 0
    Americans : 99 / 101
    

    Savegame

  • '20 '19 '18 '17 '16

    @Whackamatt said in WaW - WhackaAxis vs Allied Entek Game 500 billion:

    don’t forget anzac and dutch!

    Sorry about that work got in the way

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Elite and 1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
            2 ArmoredCars and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in Oulu, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Oulu
                Finns win, taking Oulu from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter moved from Bucharest to Odessa
            1 Artillery and 1 Elite moved from E.Romania to Odessa
            1 ArmoredCar moved from Bucharest to Odessa
            1 ArmoredCar moved from Bucharest to Vinnytsia
            1 Artillery and 1 Elite moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Fighter in Odessa, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            4 ArmoredCars placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from Java to 110 Sea Zone
            1 Artillery and 2 Infantrys moved from 110 Sea Zone to Malaya
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys; French defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 2 Infantrys in Malaya, round 2 : 2/3 hits, 0.83 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 3 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys in Malaya, round 2 : 3/9 hits, 3.67 expected hits
                    2 Infantrys owned by the Thai and 1 Artillery owned by the Thai lost in Malaya
                British win with 3 Artillerys, 2 Bunkers, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is -8
                Casualties for Thai: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : 1.17
    

    Savegame

  • '20 '19 '18 '17 '16

    I forgot the attack on Iceland. Is there a dice roller on the new forum?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 unit repaired.
            2 Bombers moved from E.Morocco to Rio de Oro
            1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone
            1 Artillery, 1 Carrier, 2 Destroyers, 1 Fighter, 1 Infantry and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro
            1 Fighter moved from 34 Sea Zone to Rio de Oro
            1 Infantry and 1 Tank moved from Bahia to Rio De Janeiro
            5 Tanks moved from Venezuela to Rio De Janeiro
            1 Artillery and 2 Infantrys moved from Colombia to Peru
            1 Infantry moved from Ponape to Truk
                  Americans take Truk from Yamamoto
            1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
            1 Transport moved from 102 Sea Zone to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 102 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery moved from Ponape to Truk
            1 Destroyer moved from 95 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
            2 Adv.Fighters and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 2 Bunkers, 2 Destroyers, 3 Infantrys, 1 L.Fighter, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry in Rio de Oro, round 2 : 2/5 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry in Rio de Oro, round 3 : 2/5 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Bombers and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Iwo Jima
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 Artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Iwo Jima
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 1 Infantry and 6 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Infantry and 6 Tanks in Rio De Janeiro, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 6 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Peru
                Americans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Infantrys in Peru, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Peru
                    Americans roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Neutral win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery and 2 Infantrys
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            1 Artillery and 2 Infantrys moved from E.Mexico to 25 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone
            1 Artillery and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 AAGun and 3 Infantrys moved from Central America to Colombia
            1 Mech.Inf moved from South Atlantic USA to E.Mexico
            2 Infantrys moved from South Central USA to E.Mexico
            1 Mech.Inf moved from E.Mexico to Central America
            1 AAGun moved from E.Mexico to Central America
            1 Artillery moved from South Atlantic USA to South Central USA
            1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
            1 Carrier and 2 Fighters moved from 102 Sea Zone to 114 Sea Zone
            1 Battleship, 2 Carriers and 3 Fighters moved from 102 Sea Zone to 95 Sea Zone
            2 Bombers moved from Rio de Oro to E.Morocco
            1 Fighter moved from Rio de Oro to 34 Sea Zone
    
        Place Units - Americans
            1 Artillery and 1 Infantry placed in Bahia
            1 Bunker placed in Wake
            1 Bunker placed in Ponape
            2 Destroyers placed in 95 Sea Zone
            3 S.Submarines placed in 91 Sea Zone
            1 L.Fighter and 1 S.Bomber placed in San Francisco
            1 Artillery and 1 Infantry placed in Colombia
            1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Yamamoto : 0.67
    Americans : -1.67
    

    Production/PUs Summary :

    Germans : 112 / 116
    Russians : 97 / 101
    Italians : 76 / 77
    French : 21 / 23
    Yamamoto : 63 / 68
    Chinese : 24 / 29
    Hisaichi : 83 / 83
    British : 83 / 83
    Anzac : 30 / 30
    Dutch : 11 / 11
    Finns : 10 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 106 / 106
    

    Savegame

  • '20 '19 '18 '17 '16

    @Entek said in WaW - WhackaAxis vs Allied Entek Game 500 billion:

    I forgot the attack on Iceland. Is there a dice roller on the new forum?

    If you know how do to that could you make the edit for me and do the rolls? I’d like to have moved the inf an arty from Greenland on the transport to Sz 106 and have them attack Iceland. Would you mind taking care of that for me?

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            EDIT: 1 Artillery moved from Greenland to Iceland
            4 Infantrys moved from Rhine to Belgium
            2 ArmoredCars moved from Paris to Picardy
            2 Stukas moved from Paris to Picardy
            2 ArmoredCars moved from Paris to Normandy
            2 Artillerys and 2 Infantrys moved from Hamburg to Denmark
            1 Artillery and 3 Infantrys moved from Middle Norrland to Upper Norrland
            2 Infantrys and 1 Tank moved from Nordland to Upper Norrland
            1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            1 Bomber moved from Hamburg to 21 Sea Zone
            1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from Iraq to Syria
            1 Artillery and 1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery and 1 Infantry moved from East Prussia to Latvia
            6 Artillerys, 2 Elites and 9 Infantrys moved from Vinnytsia to Kiev
            1 Infantry moved from Brest to Kiev
            1 Stuka moved from East Prussia to Kiev
            5 HeavyTanks moved from Bohemia to Vinnytsia
            1 Artillery, 1 Elite and 8 Infantrys moved from Krakow to Vinnytsia
            1 Artillery, 1 Elite and 1 Infantry moved from Danzig to East Prussia
            2 Artillerys and 2 Elites moved from Warsaw to Brest
            3 HeavyTanks moved from Bavaria to Krakow
            1 Fighter moved from Paris to Picardy
            1 JetFighter moved from Paris to 12 Sea Zone
            1 Submarine moved from 22 Sea Zone to 12 Sea Zone
            4 Infantrys moved from Darfur to French Equatorial Africa
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 2 Destroyers, 3 Elites, 11 Infantrys, 3 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 2 ArmoredCars, 1 Fighter and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 2 ArmoredCars, 1 Fighter and 2 Stukas in Picardy, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 ArmoredCar, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 1 Bunker
            Battle in Upper Norrland
                Germans attack with 1 Artillery, 5 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Upper Norrland, round 2 : 1/7 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Upper Norrland, round 3 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in 12 Sea Zone
                Germans attack with 1 JetFighter and 1 Submarine
                British defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 12 Sea Zone
                Germans win with 1 JetFighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in 58 Sea Zone
                Germans attack with 1 Destroyer and 1 Transport
                British defend with 1 Destroyer
                    Germans roll dice for 1 Destroyer and 1 Transport in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 58 Sea Zone
                Germans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in 21 Sea Zone
                Germans attack with 1 Bomber and 1 T.Boat
                British defend with 1 T.Boat
                    Germans roll dice for 1 Bomber and 1 T.Boat in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Bomber and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Kiev
                Germans attack with 6 Artillerys, 2 Elites, 10 Infantrys and 1 Stuka
                Russians defend with 1 AAGun, 4 Artillerys, 2 Fighters, 4 Infantrys and 5 Tanks
                    AA fire in Kiev : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 Artillerys, 2 Elites, 10 Infantrys and 1 Stuka in Kiev, round 2 : 7/19 hits, 6.00 expected hits
                    Russians roll dice for 4 Artillerys, 2 Fighters, 4 Infantrys and 5 Tanks in Kiev, round 2 : 6/15 hits, 6.17 expected hits
                    4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 6 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 6 Artillerys, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 3 : 2/13 hits, 4.83 expected hits
                    Russians roll dice for 1 Artillery, 2 Fighters and 5 Tanks in Kiev, round 3 : 6/8 hits, 3.83 expected hits
                    1 Artillery owned by the Russians, 2 Elites owned by the Germans, 4 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Kiev
                    Germans roll dice for 6 Artillerys and 1 Stuka in Kiev, round 4 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 2 Fighters and 4 Tanks in Kiev, round 4 : 2/6 hits, 3.00 expected hits
                    2 Artillerys owned by the Germans and 3 Tanks owned by the Russians lost in Kiev
                    Germans roll dice for 4 Artillerys and 1 Stuka in Kiev, round 5 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Fighters and 1 Tank in Kiev, round 5 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Kiev
                    Germans roll dice for 3 Artillerys and 1 Stuka in Kiev, round 6 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Fighter in Kiev, round 6 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 3 Artillerys and 1 Stuka remaining. Battle score for attacker is 27
                Casualties for Germans: 3 Artillerys, 2 Elites and 10 Infantrys
                Casualties for Russians: 4 Artillerys, 2 Fighters, 4 Infantrys and 5 Tanks
            Battle in Belgium
                Germans attack with 4 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 Infantrys in Belgium, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 0.50 expected hits
                    Neutral roll dice for 2 Infantrys in Belgium, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                    Germans roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Belgium, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 2 Infantrys
            Battle in Denmark
                Germans attack with 2 Artillerys and 2 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Denmark, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Denmark, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 Artillerys and 1 Infantry in Denmark, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Denmark, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                    Germans roll dice for 2 Artillerys and 1 Infantry in Denmark, round 5 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Denmark, round 6 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Denmark, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Latvia
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral from Belgium: 1 Infantry
            EDIT: Changing ownership of Belgium from Neutral to Germans
            EDIT: Turning off Edit Mode
            2 ArmoredCars moved from Netherlands to Belgium
            1 JetFighter moved from 12 Sea Zone to Oslo
            1 Bomber moved from 21 Sea Zone to Hamburg
            1 Stuka moved from Kiev to Vinnytsia
            1 Fighter and 2 Stukas moved from Picardy to Normandy
    
        Place Units - Germans
            1 Bunker and 3 Infantrys placed in Normandy
            2 Destroyers, 3 Submarines and 1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Krakow
            2 Artillerys and 2 Elites placed in Warsaw
            2 ArmoredCars and 1 Artillery placed in Danzig
            Germans undo move 5.
            1 Artillery and 2 Infantrys placed in Danzig
            2 ArmoredCars and 3 Tanks placed in Bohemia
            4 Infantrys placed in Rhine
            1 Infantry placed in Syria
    
        Turn Complete - Germans
            Germans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Neutral : -1.00
    British : -0.83
    French : 0.50
    Russians : 1.33
    AA fire in Kiev : : -0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            1 Bomber moved from Leningrad to 12 Sea Zone
            3 Infantrys moved from Kursk to Kiev
            1 Fighter moved from Leningrad to Kiev
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
            1 Infantry moved from Donetsk to Odessa
            1 Elite moved from Donetsk to Kiev
            1 Artillery, 2 Fighters and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            2 ArmoredCars moved from Olyokminsk to Okhotsk
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Artillery and 1 Infantry moved from Vyborg to Oulu
            1 Elite and 1 Infantry moved from Tashkent to Chimkent
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Bunker, 1 Fighter, 29 Infantrys, 1 Mech.Inf and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 2 Artillerys
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Artillerys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 6 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Artillerys
            Battle in Okhotsk
                Russians attack with 2 ArmoredCars
                Hisaichi defend with 1 Artillery
                    Russians roll dice for 2 ArmoredCars in Okhotsk, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Artillery owned by the Hisaichi lost in Okhotsk
                Russians win, taking Okhotsk from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 0
                Casualties for Russians: 1 ArmoredCar
                Casualties for Hisaichi: 1 Artillery
            Battle in 12 Sea Zone
                Russians attack with 1 Bomber
                Germans defend with 1 Submarine
                    Russians roll dice for 1 Bomber in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 12 Sea Zone
                Russians win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Ayan
                Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Artillery and 1 Infantry
                Finns defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Russians roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
                Finns win with 1 Elite remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Kiev
                Russians attack with 1 Elite, 1 Fighter and 3 Infantrys
                Germans defend with 1 AAGun and 3 Artillerys
                    AA fire in Kiev : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 3 Artillerys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Kiev
                    Russians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 3 Artillerys
            Battle in Odessa
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                    Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 3 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Artillery and 1 Elite in Odessa, round 3 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Romanians lost in Odessa
                    Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 4 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Artillery in Odessa, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                    Russians roll dice for 1 Artillery in Odessa, round 5 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Odessa, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Odessa, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Odessa, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Odessa
                Romanians win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Romanians: 1 Elite
    
        Non Combat Move - Russians
            1 Fighter moved from Kiev to Kursk
            1 Infantry moved from Tula to Kursk
            4 Tanks moved from Rostov to Kiev
            7 Infantrys and 5 Tanks moved from Kursk to Kiev
            8 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Georgia to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            5 Infantrys moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Vyborg
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Tank moved from Kuybyshev to Gorky
            1 Tank moved from Gorky to Yaroslavl
            5 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Surgut
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Artillery moved from Irkutsk to N.Buryat Mongolia
            7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Fighters moved from Ayan to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery moved from Sibirsky to Evenkia
            1 Infantry moved from Yeniseysk to Evenkia
            1 Bomber moved from 12 Sea Zone to Manchester
    
        Place Units - Russians
            1 Bunker placed in N.Buryat Mongolia
            1 Artillery and 3 Infantrys placed in Leningrad
            Russians undo move 2.
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            7 Infantrys and 3 Tanks placed in Moscow
            3 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            1 Fighter, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Romanians : 0.67
    Hisaichi : 0.00
    Finns : 0.67
    Russians : -1.17
    AA fire in Kiev : : -0.17
    

    Production/PUs Summary :

    Germans : 122 / 127
    Russians : 101 / 102
    Italians : 76 / 77
    French : 19 / 23
    Yamamoto : 63 / 68
    Chinese : 24 / 29
    Hisaichi : 80 / 83
    British : 83 / 83
    Anzac : 30 / 30
    Dutch : 11 / 11
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 108
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            2 Bombers moved from Italian East Africa to 59 Sea Zone
            2 Infantrys moved from Cyprus to 55 Sea Zone
            2 Infantrys moved from Crete to 56 Sea Zone
            2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Iraq
            2 Infantrys and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
            1 Fighter moved from Italian East Africa to 59 Sea Zone
            1 Tank moved from French Somaliland to Italian East Africa
            2 Infantrys moved from 57 Sea Zone to Italian East Africa
            1 Elite and 1 Infantry moved from Lower Egypt to Nubia
            1 Elite and 1 Infantry moved from Kufra to Darfur
            2 Fighters moved from Syria to Italian East Africa
            1 Transport moved from 48 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Palestine
            4 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Tripoli to S.Tunisia
            3 Elites and 3 Infantrys moved from Tunis to S.Tunisia
            1 ArmoredCar moved from Tunis to N.Algeria
                  Italians take N.Algeria from French
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Rome to 46 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 46 Sea Zone to Corsica
            2 Fighters moved from 46 Sea Zone to Corsica
            2 Artillerys moved from Venetia to Tuscany
            2 Transports moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 2 Cruisers, 1 Elite, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Corsica
                Italians attack with 1 ArmoredCar, 2 Fighters and 1 Infantry
                French defend with 1 Infantry
                    Italians roll dice for 1 ArmoredCar, 2 Fighters and 1 Infantry in Corsica, round 2 : 0/4 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Corsica
                    Italians roll dice for 1 ArmoredCar and 2 Fighters in Corsica, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Corsica
                Italians win, taking Corsica from French with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in 59 Sea Zone
                Italians attack with 2 Bombers and 1 Fighter
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 2 Bombers and 1 Fighter in 59 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 59 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British lost in 59 Sea Zone
                    Italians roll dice for 2 Bombers and 1 Fighter in 59 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 59 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 59 Sea Zone
                Italians win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
    
        Non Combat Move - Italians
            2 Bombers and 1 Fighter moved from 59 Sea Zone to Italian East Africa
            1 Cruiser and 1 Destroyer moved from 47 Sea Zone to 46 Sea Zone
            2 Fighters moved from Corsica to 46 Sea Zone
    
        Place Units - Italians
            2 Cruisers and 1 Submarine placed in 58 Sea Zone
            1 Bunker placed in Italian East Africa
            2 Infantrys placed in Kufra
            6 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Elite and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.83
    French : 0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Infantry moved from E.Morocco to N.Algeria
            4 Fighters moved from E.Morocco to N.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in N.Algeria
                French attack with 4 Fighters and 1 Infantry
                Italians defend with 1 ArmoredCar
                    French roll dice for 4 Fighters and 1 Infantry in N.Algeria, round 2 : 4/5 hits, 1.50 expected hits
                    Italians roll dice for 1 ArmoredCar in N.Algeria, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Italians lost in N.Algeria
                French win, taking N.Algeria from Italians with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 ArmoredCar
    
        Non Combat Move - French
            4 Fighters moved from N.Algeria to E.Morocco
    
        Place Units - French
            1 Artillery and 3 Infantrys placed in E.Morocco
            1 Bunker placed in E.Morocco
            1 Artillery and 1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : 2.50
    

    Production/PUs Summary :

    Germans : 122 / 127
    Russians : 101 / 102
    Italians : 77 / 78
    French : 18 / 19
    Yamamoto : 63 / 68
    Chinese : 24 / 29
    Hisaichi : 80 / 83
    British : 83 / 83
    Anzac : 30 / 30
    Dutch : 11 / 11
    Finns : 8 / 10
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 108
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 ArmoredCar moved from Hunan to Szechwan
                  Yamamoto take Kweichow from Chinese
                  Yamamoto take Szechwan from Chinese
            4 ArmoredCars moved from Shantung to Shensi
            1 Adv.Fighter moved from Hunan to Shensi
            1 ArmoredCar moved from Hunan to Shensi
            1 Bomber moved from Java to Yunnan
            1 Elite and 1 Infantry moved from N.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to Yunnan
            1 ArmoredCar moved from Hunan to Yunnan
            1 ArmoredCar moved from Hunan to Shensi
            1 Bomber moved from Java to N.Thailand
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 105 Sea Zone
            1 Infantry moved from 105 Sea Zone to S.Thailand
            2 Fighters moved from Java to S.Thailand
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            2 Fighters moved from 85 Sea Zone to 86 Sea Zone
            2 Fighters moved from 85 Sea Zone to Minamitori
            1 Artillery moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from 86 Sea Zone to Minamitori
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 86 Sea Zone
                Yamamoto attack with 1 B.Transport, 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 B.Transport and 2 Fighters in 86 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 1 B.Transport and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Fighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in N.Thailand
                Yamamoto attack with 1 Bomber, 1 Elite and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in N.Thailand, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Yamamoto win, taking N.Thailand from French with 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Minamitori
                Yamamoto attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minamitori, round 2 : 0/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Minamitori, round 3 : 0/5 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Minamitori
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Minamitori, round 4 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in S.Thailand
                Yamamoto attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Fighters and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters and 1 Infantry in S.Thailand, round 3 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Yamamoto win, taking S.Thailand from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                British defend with 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Shensi
                Yamamoto attack with 1 Adv.Fighter and 6 ArmoredCars
                Chinese defend with 6 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter and 6 ArmoredCars in Shensi, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 6 Infantrys in Shensi, round 2 : 4/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Chinese and 4 ArmoredCars owned by the Yamamoto lost in Shensi
                    Yamamoto roll dice for 1 Adv.Fighter and 2 ArmoredCars in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 4 Infantrys in Shensi, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi
                    Yamamoto roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shensi, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 3 Infantrys in Shensi, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi
                 retreated to Shensi
                Chinese win with 2 Infantrys remaining. Battle score for attacker is -16
                Casualties for Yamamoto: 6 ArmoredCars
                Casualties for Chinese: 4 Infantrys
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Shensi to Hupeh
            1 Bomber moved from N.Thailand to S.French Indochina
            2 Fighters moved from S.Thailand to S.French Indochina
            1 Bomber moved from Yunnan to N.French Indochina
            2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            2 Fighters moved from Minamitori to 85 Sea Zone
            1 Fighter moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier, 1 Cruiser, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
            1 Elite and 2 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Kwangsi: 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Hunan: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Kwangtung: 1 Infantry
            EDIT: Adding units owned by Yamamoto to Hunan: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    French : -0.33
    Yamamoto : -0.17
    Americans : 0.83
    Chinese : 1.33
    

    Savegame

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