2018L Shin-Ji (Axis, no IJ) vs AeV

  • '15

    Eh, I’m impatient :v I’ll assume a full USA scramble - you can swap it out later.

  • '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            9 armour, 14 artilleries, 25 infantry and 11 mech_infantrys moved from Belarus to Bryansk
            1 mech_infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 mech_infantrys moved from Eastern Poland to Belarus
            9 mech_infantrys moved from Belarus to Bryansk
            3 bombers moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
    
        Combat - Germans
            Americans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 5 fighters, 4 submarines and 1 tactical_bomber
                British defend with 2 fighters; Americans defend with 2 carriers, 2 destroyers, 3 fighters and 1 transport
                    Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
                    2 destroyers owned by the Americans, 4 submarines owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Americans and 1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 92 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 fighters owned by the Americans lost in 92 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is 1
                Casualties for Germans: 1 bomber, 5 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Americans: 2 carriers, 2 destroyers and 3 fighters
                Casualties for British: 2 fighters
            Battle in Bryansk
                Germans attack with 11 armour, 14 artilleries, 3 bombers, 25 infantry and 22 mech_infantrys
                Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 11 armour, 14 artilleries, 3 bombers, 25 infantry and 22 mech_infantrys in Bryansk, round 2 : 24/75 hits, 22.33 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 52 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/65 hits, 22.17 expected hits
                    21 infantry owned by the Russians, 21 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 11 armour, 14 artilleries, 3 bombers, 4 infantry and 22 mech_infantrys in Bryansk, round 3 : 15/54 hits, 18.83 expected hits
                    Russians roll dice for 2 armour, 7 artilleries, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/44 hits, 15.17 expected hits
                    15 infantry owned by the Russians, 4 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 11 armour, 14 artilleries, 3 bombers and 8 mech_infantrys in Bryansk, round 4 : 13/36 hits, 14.83 expected hits
                    Russians roll dice for 2 armour, 7 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/29 hits, 10.17 expected hits
                    13 infantry owned by the Russians, 4 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 11 armour, 10 artilleries and 3 bombers in Bryansk, round 5 : 6/24 hits, 10.83 expected hits
                    Russians roll dice for 2 armour, 7 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 7/16 hits, 5.83 expected hits
                    3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
                    Germans roll dice for 11 armour, 3 artilleries and 3 bombers in Bryansk, round 6 : 4/17 hits, 8.50 expected hits
                    Russians roll dice for 2 armour, 7 artilleries and 1 tactical_bomber in Bryansk, round 6 : 5/10 hits, 3.83 expected hits
                    4 artilleries owned by the Russians, 3 artilleries owned by the Germans and 2 armour owned by the Germans lost in Bryansk
                9 armour owned by the Germans retreated to Belarus
                Russians win with 2 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -32
                Casualties for Germans: 2 armour, 14 artilleries, 25 infantry and 22 mech_infantrys
                Casualties for Russians: 3 aaGuns, 4 artilleries, 52 infantry and 3 mech_infantrys
    
        Non Combat Move - Germans
            3 bombers moved from Bryansk to Novgorod
            3 artilleries moved from Novgorod to Belarus
            10 mech_infantrys moved from Germany to Eastern Poland
            2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Western Germany
            3 armour placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 8 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 armour
            EDIT: Removing units owned by Germans from Germany: 3 armour
            EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 4 fighters
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -11.50
    AA fire in Bryansk : : -0.50
    Americans : 2.33
    Russians : 5.83
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 artillery moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            3 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 armour, 7 artilleries and 13 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 aaGuns and 22 infantry moved from Yenisey to Timguska
            2 infantry moved from Kweichow to Anhwe
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,50
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Anhwe
            5 armour moved from Central Mongolia to Chahar
            7 armour moved from Chahar to Anhwe
            1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
            1 infantry moved from Hunan to Anhwe
            3 armour, 1 bomber, 5 fighters and 1 mech_infantry moved from Yunnan to Hunan
            3 armour, 1 bomber, 5 fighters and 1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Victoria to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            5 fighters moved from 62 Sea Zone to New South Wales
            5 tactical_bombers moved from 62 Sea Zone to New South Wales
            2 battleships, 5 carriers, 1 destroyer and 2 transports moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from Japan to Anhwe
            1 armour moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            2 artilleries, 11 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in New South Wales, round 2 : 6/11 hits, 6.00 expected hits
                    ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
                Japanese destroys 10PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 2 infantry
            Battle in Anhwe
                Japanese attack with 11 armour, 1 bomber, 6 fighters, 1 infantry and 4 mech_infantrys
                Chinese defend with 20 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 11 armour, 1 bomber, 6 fighters, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 9/23 hits, 10.00 expected hits
                    Chinese roll dice for 22 infantry in Anhwe, round 2 : 8/22 hits, 7.33 expected hits
                    1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 3 armour owned by the Japanese and 9 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 8 armour, 1 bomber and 6 fighters in Anhwe, round 3 : 10/15 hits, 7.67 expected hits
                    Chinese roll dice for 13 infantry in Anhwe, round 3 : 3/13 hits, 4.33 expected hits
                    3 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 5 armour, 1 bomber and 6 fighters in Anhwe, round 4 : 8/12 hits, 6.17 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 5 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 11
                Casualties for Japanese: 6 armour, 1 infantry and 4 mech_infantrys
                Casualties for Chinese: 20 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Chahar
            1 bomber moved from Anhwe to Philippines
            1 fighter moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Chahar
            1 aaGun moved from Yakut S.S.R. to Yenisey
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            5 fighters and 4 tactical_bombers moved from New South Wales to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 fighters placed in Japan
            2 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Manchuria
            1 destroyer and 2 transports placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -1.67
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Syria to Egypt
            2 bombers and 1 fighter moved from Persia to Egypt
            2 fighters moved from 81 Sea Zone to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys
                Italians defend with 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    British roll dice for 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Egypt, round 2 : 2/9 hits, 4,17 expected hits
                    Italians roll dice for 5 artilleries and 5 infantry in Egypt, round 2 : 4/10 hits, 3,33 expected hits
                    2 mech_infantrys owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                    British roll dice for 1 armour, 2 bombers and 2 fighters in Egypt, round 3 : 3/5 hits, 2,83 expected hits
                    Italians roll dice for 5 artilleries and 3 infantry in Egypt, round 3 : 2/8 hits, 2,67 expected hits
                    3 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                 retreated to Egypt
                Italians win with 5 artilleries remaining. Battle score for attacker is -25
                Casualties for British: 2 armour, 2 fighters and 2 mech_infantrys
                Casualties for Italians: 5 infantry
    
        Non Combat Move - British
            2 bombers and 1 fighter moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from India to Eastern Persia
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 aaGuns, 1 artillery and 25 infantry moved from India to Burma
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    British : -2,00
    Italians : 0,00
    

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:41:28 AM
    Savegame

  • '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            4 artilleries moved from Egypt to Trans-Jordan
            6 fighters moved from Southern Italy to Trans-Jordan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 bomber
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 4 artilleries and 6 fighters
                British defend with 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys; Americans defend with 1 armour
                    AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 4 artilleries and 6 fighters in Trans-Jordan, round 2 : 5/10 hits, 4.33 expected hits
                    British roll dice for 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 2 bombers owned by the British, 3 artilleries owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 artillery and 6 fighters in Trans-Jordan, round 3 : 4/7 hits, 3.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Americans and 1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 38
                Casualties for Italians: 3 artilleries
                Casualties for British: 1 aaGun, 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            6 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            Italians collect 11 PUs (2 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.67
    Americans : 0.83
    AA fire in Trans-Jordan : : -0.50
    

    Savegame

  • '15

    This has certainly been a very swingy game for these dice, eh? On both our parts!


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • You collected now two times in a row the IJ NO for Japan.
    I changed the territory ownership now to neutral Axis so it can’t be automatically collected in future turn since we Keep forgetting About it.

    Remeber now to add 1 IPC per turn to your income.

    You purchased those two turns Infantry, so you should Scratch to Inf out.
    Thank you.

  • '15

    Ah, Neutral Axis. That’s a good idea. I was trying to think of something that wouldn’t mess up landing options.

  • '15

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour
            EDIT: Turning off Edit Mode
            3 bombers moved from Novgorod to Russia
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Western Germany to 91 Sea Zone
    

    Savegame

  • '15

    Need to know what plnes you want to scramble here.

    And I removed a Japanese tank to make up for the 6.

  • '15

    Oh, and I didn’t mean to include the empty transport there - i’ll edit that later.

  • '15

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to 98 Sea Zone
            3 mech_infantrys moved from Novgorod to Belarus
            9 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Eastern Poland to Belarus
            3 fighters moved from Western Germany to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
    

    Savegame

  • '15

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to 98 Sea Zone
            3 mech_infantrys moved from Novgorod to Belarus
            9 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Eastern Poland to Belarus
            3 fighters moved from Western Germany to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
    

    Savegame

  • '15

    LOL OK this should work now. Removed the tank to make up for the 6 from Japan. What would you like to scramble?


  • Two UK and the Fra Ftr, please.

  • '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 armour
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to 98 Sea Zone
            3 mech_infantrys moved from Novgorod to Belarus
            9 mech_infantrys moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Eastern Poland to Belarus
            3 fighters moved from Western Germany to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 98 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the Americans lost in 98 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 91 Sea Zone
                Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 5 fighters
                British defend with 3 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 carrier and 2 transports
                    Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 91 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                    Americans roll dice for 1 carrier, 4 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 carriers and 4 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 carrier and 4 fighters in 91 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 carrier and 3 fighters remaining. Battle score for attacker is 25
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Americans: 1 carrier and 2 transports
                Casualties for British: 3 fighters and 1 tactical_bomber
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from 98 Sea Zone to Egypt
            1 bomber moved from Russia to Belarus
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in Novgorod
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 0.67
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 32 PUs; 
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery moved from Ukraine to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns and 22 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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