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Weddingsinger (axis) vs Patryn (allies) game 1 Global 1940 no bid

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour, 4 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Java
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 fighter and 1 harbour
                        Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians lost in Gibraltar
                    Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Morocco
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Brazil
                1 bomber moved from Quebec to Brazil
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                4 transports placed in 101 Sea Zone
                2 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from India to Burma
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
                    Japanese defend with 3 armour, 3 artilleries and 3 infantry
                        British roll dice for 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Burma, round 2 : 8/15 hits, 5.17 expected hits
                        Japanese roll dice for 3 armour, 3 artilleries and 3 infantry in Burma, round 2 : 2/9 hits, 3.50 expected hits
                        3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    2 artilleries owned by the British and 6 infantry owned by the British retreated to India
                    Japanese win with 1 armour remaining. Battle score for attacker is 27
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour, 3 artilleries and 3 infantry
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries and 4 infantry
                        British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.50 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
                    Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters and 2 tactical_bombers moved from Burma to India
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,4
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Italians : 0.33
        British : 1.33
        Americans : 0.83
        Chinese : 0.00
        Japanese : -1.83

    triplea_42615.0_UK_4.tsvg

  • 18 16

    Not saying I won’t go down fighting though.  Luck can always swing things.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from 97 Sea Zone to Egypt

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Egypt, round 2 :  3/7 hits
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 :  1/5 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Egypt, round 3 :  0/6 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Egypt, round 4 :  1/5 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 4 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 5 :  3/4 hits
                        British roll dice for 1 armour in Egypt, round 5 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Egypt to Alexandria
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                3 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
                3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 fighter and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_42615.0_Ita4.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from 113 Sea Zone to Romania
                4 armour, 4 artilleries, 27 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania
                2 bombers moved from Germany to Romania
                1 mech_infantry moved from Norway to 113 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from United Kingdom to 114 Sea Zone
                1 armour moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from 114 Sea Zone to Poland
                1 tactical_bomber moved from Norway to Poland
                9 mech_infantrys moved from Germany to Romania

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 2 :  0/3 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 3 :  1/3 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Germans attack with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                        AA fire in Romania :  0/8 hits
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 2 :  13/52 hits
                        Russians roll dice for 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 :  13/36 hits
                        9 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 3 :  10/39 hits
                        Russians roll dice for 5 armour, 4 artilleries, 14 infantry and 4 mech_infantrys in Romania, round 3 :  14/27 hits
                        10 infantry owned by the Russians and 14 infantry owned by the Germans lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Romania, round 4 :  13/25 hits
                        Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Romania, round 4 :  7/17 hits
                        4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
                        Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 5 :  10/18 hits
                        Russians roll dice for 4 armour in Romania, round 5 :  0/4 hits
                        4 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 27 infantry and 7 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
                Battle in Poland
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour and 1 artillery in Finland, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Norway to Finland
                1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                4 bombers moved from Romania to Western Germany
                2 fighters moved from Romania to Yugoslavia
                1 tactical_bomber moved from Romania to 113 Sea Zone
                1 tactical_bomber moved from Romania to Germany
                1 fighter moved from 114 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Poland to Germany
                3 aaGuns moved from Slovakia Hungary to Germany

    Place Units - Germans
                10 infantry placed in Germany
                5 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_42615.0_Ger5.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Karelia to Finland
                1 fighter moved from Baltic States to Finland
                1 tactical_bomber moved from Ukraine to Poland
                1 fighter moved from Ukraine to Poland
                3 infantry moved from Dzavhan to Ulaanbaatar
                3 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Tsagaan Olom to Central Mongolia
                7 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 2/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Central Mongolia, round 2 : 0/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 4 infantry in Central Mongolia, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 2 infantry in Central Mongolia, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 6 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Central Mongolia
                    Russians win, taking Central Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Finland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 aaGun and 1 armour
                        AA fire in Finland : 1/1 hits, 0.17 expected hits
                        1 fighter owned by the Russians lost in Finland
                        Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 aaGun and 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
                    Germans win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 fighter and 2 infantry
                    Casualties for Germans: 1 aaGun
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Sakha
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Sakha, round 2 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
                2 armour moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Vyborg
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Smolensk to Belarus
                1 armour and 7 infantry moved from Russia to Smolensk
                1 armour moved from Smolensk to Belarus
                1 artillery moved from Bessarabia to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                5 infantry moved from Kansu to Suiyuyan
                2 aaGuns moved from Dzavhan to Central Mongolia
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland

    Place Units - Russians
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        AA fire in Finland : : 0.83
        Russians : 2.17
        Japanese : 0.67

    triplea_42615.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 armour moved from Jehol to Central Mongolia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Amur to Sakha
                1 infantry moved from Siberia to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
                2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                4 fighters moved from 38 Sea Zone to Java
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 42 Sea Zone to Java
                1 fighter moved from Japan to Sakha

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 4 fighters and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Java, round 2 :  1/6 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sakha
                    Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 7 infantry
                        Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 2 :  4/9 hits
                        Russians roll dice for 7 infantry in Sakha, round 2 :  4/7 hits
                        4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sakha
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Sakha, round 3 :  4/5 hits
                        Russians roll dice for 3 infantry in Sakha, round 3 :  3/3 hits
                        3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 3 fighters and 4 infantry
                Battle in Central Mongolia
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        1 aaGun owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 3 :  2/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Central Mongolia, round 3 :  2/2 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Central Mongolia
                        Japanese roll dice for 2 armour in Central Mongolia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Sakha to Siberia
                1 infantry moved from Jehol to Anhwe
                1 armour moved from Shantung to Anhwe
                1 armour moved from Shantung to Anhwe
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 armour placed in Shantung
                3 bombers placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42615.0_Jap5.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 95 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
                    Germans defend with 1 infantry and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
                        Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
                    Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
                        1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 cruiser, 6 fighters and 4 transports in 95 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
                        Italians roll dice for 1 battleship, 2 fighters and 5 transports in 95 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                        1 cruiser owned by the Americans, 2 transports owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 95 Sea Zone
                    Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 32
                    Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 2 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
                    Casualties for Germans: 1 infantry and 1 transport
                Battle in Northern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits, 2.67 expected hits
                        Italians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1.33 expected hits
                        2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
                        1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 3 artilleries in Northern Italy, round 4 : 1/3 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 artilleries and 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantry

    Non Combat Move - Americans
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 7 infantry moved from Eastern United States to Quebec
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                2 bombers moved from Brazil to Gibraltar

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                1 artillery placed in Central United States
                4 fighters could not land in 95 Sea Zone and were removed

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Italians : 6.33
        Americans : 2.17
        Chinese : 0.67
        Japanese : 0.67

    triplea_42615.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 2 artilleries and 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries in Northern Italy, round 2 :  0/2 hits
                        2 artilleries owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 1 tactical_bomber
                    British defend with 2 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  4/4 hits
                        British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_42615.0_Ita5.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from Western Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to 95 Sea Zone
                1 armour moved from Finland to Karelia
                1 bomber moved from Western Germany to Ukraine
                1 artillery and 1 mech_infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to Slovakia Hungary
                5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia

    triplea_42615.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from Western Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to 95 Sea Zone
                1 armour moved from Finland to Karelia
                1 bomber moved from Western Germany to Ukraine
                1 artillery and 1 mech_infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Germany to Slovakia Hungary
                1 fighter moved from Yugoslavia to Slovakia Hungary
                5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 4 transports
                        4 transports owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Karelia, round 2 :  3/3 hits
                        Russians roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 :  1/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 3 :  2/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 tactical_bomber moved from Germany to 115 Sea Zone
                1 fighter moved from Slovakia Hungary to 115 Sea Zone
                4 armour and 3 artilleries moved from Romania to Slovakia Hungary
                5 aaGuns moved from Germany to Slovakia Hungary
                3 bombers moved from Western Germany to France
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 113 Sea Zone to 119 Sea Zone
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 95 Sea Zone to Western Germany
                1 bomber moved from Ukraine to Greece
                1 armour moved from Eire to Scotland
                1 tactical_bomber moved from Slovakia Hungary to Western Germany

    Place Units - Germans
                2 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                1 artillery and 9 infantry placed in Germany
                Germans undo move 2.
                1 submarine placed in 109 Sea Zone
                1 submarine placed in 105 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42615.0_Ger6.tsvg

  • 20

    As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.

    Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.


  • @Colt45:

    As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.

    Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.

    Huh, thank you.  I didn’t realize that.  I thought it was any pro-axis neutral.

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 5x factory_minor; Remaining resources: 42 PUs;
                Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Iraq to Egypt
                      Russians take Egypt from Italians
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 armour moved from Belarus to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Ukraine to Bessarabia
                5 armour, 3 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Suiyuyan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Bessarabia
                    Russians attack with 3 armour
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 3 armour in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Battle in Central Mongolia
                    Russians attack with 4 infantry
                    Japanese defend with 2 armour
                        Russians roll dice for 4 infantry in Central Mongolia, round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 armour in Central Mongolia, round 2 : 0/2 hits, 1.00 expected hits
                        1 armour owned by the Japanese lost in Central Mongolia
                        Russians roll dice for 4 infantry in Central Mongolia, round 3 : 2/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Central Mongolia, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
                    Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 5 aaGuns, 4 armour, 3 artilleries and 4 infantry
                        AA fire in Slovakia Hungary : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/15 hits, 6.33 expected hits
                        Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 4/11 hits, 4.33 expected hits
                        4 infantry owned by the Russians and 5 aaGuns owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 3 : 6/11 hits, 5.17 expected hits
                        Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 3 : 5/11 hits, 4.33 expected hits
                        2 armour owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 4 : 4/6 hits, 3.17 expected hits
                        Germans roll dice for 4 armour and 1 artillery in Slovakia Hungary, round 4 : 3/5 hits, 2.33 expected hits
                        3 armour owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 5 : 1/3 hits, 1.67 expected hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Russians: 5 armour, 3 artilleries and 4 infantry
                    Casualties for Germans: 5 aaGuns, 4 armour, 3 artilleries and 4 infantry

    Non Combat Move - Russians
                7 infantry moved from Smolensk to Belarus
                2 armour and 5 mech_infantrys moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - Russians
                3 armour placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        AA fire in Slovakia Hungary : : -0.33
        Russians : 2.83
        Japanese : -0.50

    triplea_42615.0_Rus6.tsvg

  • 18 16

    @Colt45:

    As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.

    Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.

    Thanks for letting us know.  I haven’t played in a while and probably wouldn’t have caught it even if I was looking super carefully!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Korea to Amur
                1 tactical_bomber moved from Siberia to Amur
                1 armour moved from Korea to Buyant-Uhaa
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Kweichow
                1 armour moved from Anhwe to Shensi
                1 armour moved from Shantung to Buyant-Uhaa
                2 armour moved from Shantung to Chahar
                1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from Siberia to Amur
                1 bomber moved from Japan to 8 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Buyant-Uhaa, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Chahar, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry and 2 tactical_bombers in Amur, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Amur to 6 Sea Zone
                1 bomber moved from 8 Sea Zone to Japan
                1 armour, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                5 submarines moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 armour and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 bombers moved from Philippines to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42615.0_Jap6.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                1 bomber moved from Gibraltar to 119 Sea Zone

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 119 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 119 Sea Zone to Iceland
                2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to Quebec
                1 artillery moved from Central United States to Eastern United States
                2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 carriers and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Burma to India

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,5,2,5,6,4,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.50

    triplea_42615.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Alexandria to Tobruk
                1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 tactical_bomber in Slovakia Hungary, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Egypt
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Egypt, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Egypt
                    Italians win, taking Egypt from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 tactical_bomber
                    Americans defend with 1 armour
                        Italians roll dice for 1 tactical_bomber in Tobruk, round 2 :  1/1 hits
                        Americans roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Tobruk
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 tactical_bomber moved from Tobruk to Southern Italy
                1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone

    Place Units - Italians
                1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,1
                Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_42615.0_Ita6.tsvg

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42615.0_Fre6.tsvg

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