I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
Weddingsinger (axis) vs Patryn (allies) game 1 Global 1940 no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 4 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Java
Battle in Celebes
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 fighter and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Gibraltar
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Brazil
1 bomber moved from Quebec to Brazil
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
4 transports placed in 101 Sea Zone
2 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers moved from India to Burma
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in Burma
British attack with 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Japanese defend with 3 armour, 3 artilleries and 3 infantry
British roll dice for 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Burma, round 2 : 8/15 hits, 5.17 expected hits
Japanese roll dice for 3 armour, 3 artilleries and 3 infantry in Burma, round 2 : 2/9 hits, 3.50 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
2 artilleries owned by the British and 6 infantry owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 27
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour, 3 artilleries and 3 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 4 infantry
British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 2 tactical_bombers moved from Burma to India
1 transport moved from 89 Sea Zone to 106 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,4
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians : 0.33
British : 1.33
Americans : 0.83
Chinese : 0.00
Japanese : -1.83 -
Not saying I won’t go down fighting though. Luck can always swing things.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from 97 Sea Zone to EgyptCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 1 harbour and 1 mech_infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 0/6 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Egypt, round 4 : 1/5 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Egypt, round 5 : 3/4 hits
British roll dice for 1 armour in Egypt, round 5 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Egypt to Alexandria
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
3 submarines moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 fighter and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from 113 Sea Zone to Romania
4 armour, 4 artilleries, 27 infantry and 2 tactical_bombers moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
2 bombers moved from Germany to Romania
1 mech_infantry moved from Norway to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from United Kingdom to 114 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 mech_infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from Norway to Poland
9 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 114 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
AA fire in Romania : 0/8 hits
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 27 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 13/52 hits
Russians roll dice for 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Romania, round 2 : 13/36 hits
9 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 10/39 hits
Russians roll dice for 5 armour, 4 artilleries, 14 infantry and 4 mech_infantrys in Romania, round 3 : 14/27 hits
10 infantry owned by the Russians and 14 infantry owned by the Germans lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 13/25 hits
Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Romania, round 4 : 7/17 hits
4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 5 : 10/18 hits
Russians roll dice for 4 armour in Romania, round 5 : 0/4 hits
4 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 27 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
Battle in Poland
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Finland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour and 1 artillery in Finland, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Norway to Finland
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
4 bombers moved from Romania to Western Germany
2 fighters moved from Romania to Yugoslavia
1 tactical_bomber moved from Romania to 113 Sea Zone
1 tactical_bomber moved from Romania to Germany
1 fighter moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Poland to Germany
3 aaGuns moved from Slovakia Hungary to GermanyPlace Units - Germans
10 infantry placed in Germany
5 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 infantry moved from Baltic States to Poland
2 infantry moved from Karelia to Finland
1 fighter moved from Baltic States to Finland
1 tactical_bomber moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
3 infantry moved from Dzavhan to Ulaanbaatar
3 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Tsagaan Olom to Central Mongolia
7 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Central Mongolia, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 2 infantry in Central Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 6 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Central Mongolia, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 armour
AA fire in Finland : 1/1 hits, 0.17 expected hits
1 fighter owned by the Russians lost in Finland
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 aaGun and 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Finland
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Germans: 1 aaGun
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Sakha
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Sakha, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
2 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
2 infantry moved from Smolensk to Belarus
1 armour and 7 infantry moved from Russia to Smolensk
1 armour moved from Smolensk to Belarus
1 artillery moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
5 infantry moved from Kansu to Suiyuyan
2 aaGuns moved from Dzavhan to Central Mongolia
1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 2.00
AA fire in Finland : : 0.83
Russians : 2.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 bombers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 armour moved from Jehol to Central Mongolia
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
2 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
4 fighters moved from 38 Sea Zone to Java
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 armour moved from 42 Sea Zone to Java
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 armour, 4 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Java, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sakha
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 7 infantry
Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 2 : 4/9 hits
Russians roll dice for 7 infantry in Sakha, round 2 : 4/7 hits
4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sakha
Japanese roll dice for 3 fighters and 2 tactical_bombers in Sakha, round 3 : 4/5 hits
Russians roll dice for 3 infantry in Sakha, round 3 : 3/3 hits
3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Sakha
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Russians: 7 infantry
Casualties for Japanese: 3 fighters and 4 infantry
Battle in Central Mongolia
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 2 : 1/4 hits
Russians roll dice for 2 aaGuns and 2 infantry in Central Mongolia, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Central Mongolia
Japanese roll dice for 2 armour and 2 infantry in Central Mongolia, round 3 : 2/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Central Mongolia, round 3 : 2/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Central Mongolia
Japanese roll dice for 2 armour in Central Mongolia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Sakha to Siberia
1 infantry moved from Jehol to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Shantung
3 bombers placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
4 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Aleutian Islands
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 2 transports
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Aleutian Islands from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Battle in 95 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports
Germans defend with 1 infantry and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Americans
2 carriers owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 4 transports in 95 Sea Zone, round 3 : 5/11 hits, 4.83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports in 95 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 cruiser, 6 fighters and 4 transports in 95 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 2 fighters and 5 transports in 95 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 cruiser owned by the Americans, 2 transports owned by the Italians, 2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
2 transports owned by the Italians, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 95 Sea Zone
Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 32
Casualties for Americans: 3 carriers, 1 cruiser, 4 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 4 transports
Casualties for Germans: 1 infantry and 1 transport
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 4 artilleries in Northern Italy, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 3 artilleries in Northern Italy, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Italians: 2 aaGuns, 1 artillery and 3 infantryNon Combat Move - Americans
4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to Quebec
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
2 bombers moved from Brazil to GibraltarPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 artillery placed in Central United States
4 fighters could not land in 95 Sea Zone and were removedTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians : 6.33
Americans : 2.17
Chinese : 0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian SudanCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 artilleries and 1 factory_minor
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 2/4 hits
Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries and 1 tactical_bomber
British defend with 2 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/4 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the French, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery
Casualties for British: 2 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Anglo Egyptian Sudan to AlexandriaPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to 95 Sea Zone
1 armour moved from Finland to Karelia
1 bomber moved from Western Germany to Ukraine
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to 95 Sea Zone
1 armour moved from Finland to Karelia
1 bomber moved from Western Germany to Ukraine
1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to KareliaCombat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Slovakia Hungary
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 2 : 1/8 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 4 artilleries and 4 infantry in Novgorod, round 3 : 2/8 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 tactical_bomber moved from Germany to 115 Sea Zone
1 fighter moved from Slovakia Hungary to 115 Sea Zone
4 armour and 3 artilleries moved from Romania to Slovakia Hungary
5 aaGuns moved from Germany to Slovakia Hungary
3 bombers moved from Western Germany to France
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 119 Sea Zone
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 bomber moved from Ukraine to Greece
1 armour moved from Eire to Scotland
1 tactical_bomber moved from Slovakia Hungary to Western GermanyPlace Units - Germans
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
Germans undo move 2.
1 submarine placed in 109 Sea Zone
1 submarine placed in 105 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
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@Colt45:
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
Huh, thank you. I didn’t realize that. I thought it was any pro-axis neutral.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 42 PUs;
Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
Russians take Egypt from Italians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Belarus to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to Bessarabia
5 armour, 3 artilleries and 3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Bessarabia
Russians attack with 3 armour
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 3 armour in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Central Mongolia
Russians attack with 4 infantry
Japanese defend with 2 armour
Russians roll dice for 4 infantry in Central Mongolia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 armour in Central Mongolia, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Central Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 5 aaGuns, 4 armour, 3 artilleries and 4 infantry
AA fire in Slovakia Hungary : 0/2 hits, 0.33 expected hits
Russians roll dice for 6 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/15 hits, 6.33 expected hits
Germans roll dice for 5 aaGuns, 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Russians and 5 aaGuns owned by the Germans lost in Slovakia Hungary
Russians roll dice for 6 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 3 : 6/11 hits, 5.17 expected hits
Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Slovakia Hungary, round 3 : 5/11 hits, 4.33 expected hits
2 armour owned by the Russians, 2 artilleries owned by the Germans, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 4 : 4/6 hits, 3.17 expected hits
Germans roll dice for 4 armour and 1 artillery in Slovakia Hungary, round 4 : 3/5 hits, 2.33 expected hits
3 armour owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 5 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 5 armour, 3 artilleries and 4 infantry
Casualties for Germans: 5 aaGuns, 4 armour, 3 artilleries and 4 infantryNon Combat Move - Russians
7 infantry moved from Smolensk to Belarus
2 armour and 5 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine
2 infantry moved from Iraq to Trans-JordanPlace Units - Russians
3 armour placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 0.83
AA fire in Slovakia Hungary : : -0.33
Russians : 2.83
Japanese : -0.50 -
@Colt45:
As a learning point, I will point out Germany made an illegal move turn 1 by activating a pro-axis neutral(with tank) then moving to Romania.
Any time you activate a pro-axis/allied(but not friendly, friendly example being Greece unsuccessfully attacked by allies can then be Axis-activated and moved through on same turn plus planes can land that turn) neutral, that ends that unit(s) move, even if it is a 2-movement unit.
Thanks for letting us know. I haven’t played in a while and probably wouldn’t have caught it even if I was looking super carefully!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Siberia to Amur
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Kweichow
1 armour moved from Anhwe to Shensi
1 armour moved from Shantung to Buyant-Uhaa
2 armour moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Siberia to Amur
1 bomber moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Buyant-Uhaa, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 infantry and 2 tactical_bombers in Amur, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Amur to 6 Sea Zone
1 bomber moved from 8 Sea Zone to Japan
1 armour, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
5 submarines moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 bomber moved from Gibraltar to 119 Sea ZoneCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 119 Sea Zone to Iceland
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to Quebec
1 artillery moved from Central United States to Eastern United States
2 artilleries and 6 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,6,1,3,6,2,4,5,2,5,6,4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Tobruk
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/2 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Battle in Egypt
Italians attack with 1 armour and 1 artillery
Russians defend with 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Egypt
Italians win, taking Egypt from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tobruk
Italians attack with 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 tactical_bomber in Tobruk, round 2 : 1/1 hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 tactical_bomber moved from Tobruk to Southern Italy
1 tactical_bomber moved from Slovakia Hungary to 97 Sea ZonePlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,1
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :





